Android系统开发之Android蓝牙SPP通信客户端实现详解

开启权限

AndroidManifest中定义权限












动态申请权限

private final int REQUEST_PERMISSION_CODE = 1000;
​
private fun initPermission() {
    val permissionList: ArrayList = ArrayList()
    if(Build.VERSION.SDK_INT >= Build.VERSION_CODES.S){
        // Android 版本大于等于 Android12 时
        permissionList.add(Manifest.permission.BLUETOOTH_SCAN)
        permissionList.add(Manifest.permission.BLUETOOTH_ADVERTISE)
        permissionList.add(Manifest.permission.BLUETOOTH_CONNECT)
    } else {
        // Android 版本小于 Android12 及以下版本
        permissionList.add(Manifest.permission.ACCESS_COARSE_LOCATION)
        permissionList.add(Manifest.permission.ACCESS_FINE_LOCATION)
    }
    ActivityCompat.requestPermissions(this,permissionList.toArray(emptyArray()),REQUEST_PERMISSION_CODE)
}

开启蓝牙

如果蓝牙没有开启,跳转到系统蓝牙设置界面,打开蓝牙:

val bluetoothAdapter =  BluetoothAdapter.getDefaultAdapter()
​
if (!bluetoothAdapter.isEnabled()) {
    val intent = Intent(Settings.ACTION_BLUETOOTH_SETTINGS)
    context.startActivity(intent)
}

开启蓝牙状态监听

private var adapter: BluetoothTerminalAdapter?=null
private var list:MutableList = mutableListOf()
private var broadcastReceiver: BluetoothBroadcastReceive?=null
​
fun registerReceiver() {
    if (broadcastReceiver == null) {
        broadcastReceiver = BluetoothBroadcastReceive()
        val intent = IntentFilter()
        
        intent.addAction(BluetoothDevice.ACTION_FOUND) // 用BroadcastReceiver来取得搜索结果
        intent.addAction(BluetoothAdapter.ACTION_DISCOVERY_STARTED)
        intent.addAction(BluetoothAdapter.ACTION_DISCOVERY_FINISHED)
        intent.addAction(BluetoothAdapter.ACTION_STATE_CHANGED)
        intent.addAction(BluetoothDevice.ACTION_ACL_CONNECTED)
        intent.addAction(BluetoothDevice.ACTION_ACL_DISCONNECTED)
        intent.addAction(BluetoothDevice.ACTION_NAME_CHANGED)
        intent.addAction("android.bluetooth.BluetoothAdapter.STATE_OFF")
        intent.addAction("android.bluetooth.BluetoothAdapter.STATE_ON")
        intent.addAction(BluetoothDevice.ACTION_BOND_STATE_CHANGED)
​
        requireContext().registerReceiver(broadcastReceiver, intent)
    }
}
​
fun stopDiscovery() {
    BluetoothAdapter.getDefaultAdapter().cancelDiscovery()
}
​
fun onBluetoothConnect(device: BluetoothDevice) {
    //连接成功后的动作,比如更新UI,开始FTP通信等
    ......
}    
​
fun onBluetoothDisConnect() {
    //连接失败后的动作,比如更新UI,
}
​
inner class BluetoothBroadcastReceive : BroadcastReceiver() {
    override fun onReceive(context: Context?, intent: Intent?) {
        val action = intent?.action
        val device = intent?.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE)
​
        when (action) {
            BluetoothDevice.ACTION_FOUND -> {
                if (device != null)){
                    if (!list.contains(device)) {
                        list.add(device)
                        adapter?.notifyDataSetChanged()
                    }
                }
            }
            BluetoothAdapter.ACTION_DISCOVERY_FINISHED -> {
                stopDiscovery()
            }
            BluetoothDevice.ACTION_ACL_CONNECTED -> {
                //连接后还需要配对,配对成功才能通信
                if (device != null){
                    adapter?.notifyDataSetChanged()
                }
            }
            BluetoothDevice.ACTION_ACL_DISCONNECTED -> {
                if (device != null){
                    //如果连接失败或者连接成功,但是没有配对,则会调用连接失败
                    onBluetoothDisConnect()
                    adapter?.notifyDataSetChanged()
                }
            }
            BluetoothAdapter.ACTION_STATE_CHANGED -> {
                val blueState = intent.getIntExtra(BluetoothAdapter.EXTRA_STATE, 0)
                when (blueState) {
                    BluetoothAdapter.STATE_OFF -> {
                        stopDiscovery()
                        onBluetoothDisConnect()
                    }
                }
            }
            BluetoothDevice.ACTION_BOND_STATE_CHANGED -> {
                val state = intent.getIntExtra(BluetoothDevice.EXTRA_BOND_STATE, -1)
                when (state) {
                    BluetoothDevice.BOND_NONE -> {adapter?.notifyDataSetChanged()}
                    BluetoothDevice.BOND_BONDED -> {
                        if (device != null){
                            adapter?.notifyDataSetChanged()
                            //配对成功才能通讯,所以只有配对成功才表示真正的连接成功
                            onBluetoothConnect(device)
                        }
                    }
                }
            }
            BluetoothDevice.ACTION_NAME_CHANGED -> {
                for(i in 0 until  list.size) {
                    if (list[i].address == device?.address) {
                        if (device != null) {
                            list[i] = device
                            adapter?.notifyDataSetChanged()
                        }
                        break
                    }
                }
            }
        }
    }
}

开启连接与配对

说明一下,原始的实现方式是在系统蓝牙设置界面进行配对,在广播收到“BluetoothDevice.ACTION_ACL_CONNECTED”后,开始调用“bluetoothDevice.createRfcommSocketToServiceRecord(SPP_UUID)”进行SPP通信,但是此方式对有的蓝牙服务端的程序不启作用,可采用的是另一种方式: 需要进行通信的bluetoothDevice,直接调用createRfcommSocketToServiceRecord函数:

companion object{
    //蓝牙串口服务 (SPP) 的 UUID
    val SPP_UUID: UUID = UUID.fromString("00001101-0000-1000-8000-00805F9B34FB")
}
private var bluetoothSocket:BluetoothSocket? = null
private var inputStream: InputStream? = null   // 用来收数据
private var outputStream: OutputStream? = null // 用来发数据
​
fun startReadyConnect():Boolean {
    //需要在线程中连接,否则超时会引起ANR
    val coroutineScope = CoroutineScope(Dispatchers.IO)
    coroutineScope?.launch {
         //有个工具类BluetoothUtils,里面保存了等待连接的蓝牙设备对象
         var bluetoothDevice = BluetoothUtils.getWaitingForConnectionDevice()
         bluetoothDevice?.let {
            try {
                //通过createRfcommSocketToServiceRecord函数调用,这会引起蓝牙底层的配对连接动作
                //如果连接成功,系统会自动弹出配对对话框,需要用户在一定时间里完成配对
                //如果在一定时间里配对成功,则返回true,否则不配对或者取消配对,都会引起异常
                bluetoothSocket = bluetoothDevice.createRfcommSocketToServiceRecord(SPP_UUID)
                bluetoothSocket?.connect()
​
                inputStream = bluetoothSocket?.inputStream
                outputStream = bluetoothSocket?.outputStream
​
                if (inputStream != null && outputStream != null) {
                    BluetoothUtils.waitingForConnectionDevice = null
                    BluetoothUtils.connectedDevice = it
                    return true
                }
            } catch (e:Exception) {
                e.printStackTrace()
            }
        }
        BluetoothUtils.waitingForConnectionDevice = null
        BluetoothUtils.connectedDevice = null
        BluetoothUtils.bluetoothDisConnect()
        return false
    }
}

发送数据

//在子线程里运行,比如先将数据放在LinkedBlockingQueue中,子线程while循环不断从LinkedBlockingQueue中取出数据
//调用writeBytes函数发送出去
fun writeBytes(bytes: ByteArray) {
    if (isRun){
        try {
            outputStream?.write(bytes)
        } catch (e: Exception) {
            e.printStackTrace()
        }
    }
}

接收数据

//在子线程中的while循环里运行
fun read(): ByteArray? {
    val num = inputStream?.read(buffer)?:0
    if (num > 0) {
        val readBytes = ByteArray(num)
        System.arraycopy(buffer,0,readBytes,0,num)
        return readBytes
    }
    return null
}

总结

  1. Android不同版本,蓝牙权限需要适配,分为6.0之前,6.0至11.0之间、12.0及之后,三类不同版本的适配
  2. SPP通信前需要先进行蓝牙配对
  3. 蓝牙配对操作针对实际情况采用系统蓝牙设置里进行配对或者采用调用Create Socket通信接口自动触发配对
  4. 有些操作需要在子线程中进行,防止ANR

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