C#生产流程控制(串行,并行混合执行)

开源框架CsGo

https://gitee.com/hamasm/CsGo?_from=gitee_search

C#生产流程控制(串行,并行混合执行)_第1张图片

文档资料:

https://blog.csdn.net/aa2528877987/article/details/132139337

实现效果

C#生产流程控制(串行,并行混合执行)_第2张图片

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using Go;

using System;

using System.Collections.Generic;

using System.Threading.Tasks;

using System.Windows.Forms;

using TaskControl.gadget;

using Module = TaskControl.gadget.Module;

namespace TaskControl

{

    public partial class MainForm : Form

    {

        //work_service work = new work_service();

        //shared_strand strand;

        control_strand _mainStrand;

        generator _timeAction;

        Dictionary<int, Module> DicModules = new Dictionary<int, Module>();

        int maxWorkerIndex = 2;

        bool continuous = false;

        bool stop = false;

        public MainForm()

        {

            InitializeComponent();

        }

        private void MainForm_Load(object sender, EventArgs e)

        {

            //strand = new work_strand(work);

            //generator.go(strand, WorkerFlow);

            _mainStrand = new control_strand(this);

            _timeAction = generator.make(_mainStrand, WorkerFlow);

            //generator.tgo(_mainStrand, WorkerFlow);

        }

        private void btnClear_Click(object sender, EventArgs e)

        {

            ClearMessage();

        }

        private void btnControl_Click(object sender, EventArgs e)

        {

            AddMessage(btnControl.Text);

            switch (btnControl.Text)

            {

                case "启动任务":

                    btnControl.Text = "暂停任务";

                    AddMessage("===== 开始生产 =====");

                    //

                    // 可配置执行顺序

                    DicModules.Clear();

                    DicModules.Add(1, module1);

                    DicModules.Add(2, module2);

                    stop = false;

                    //work.run();

                    _timeAction.run();

                    break;

                case "暂停任务":

                    btnControl.Text = "恢复任务";

                    //work.stop();

                    _timeAction.suspend();

                    break;

                case "恢复任务":

                    btnControl.Text = "暂停任务";

                    //work.reset();

                    _timeAction.resume();

                    break;

            }

        }

        private void btnContinuous_Click(object sender, EventArgs e)

        {

            AddMessage(btnContinuous.Text);

            switch (btnContinuous.Text)

            {

                case "循环生产":

                    btnContinuous.Text = "取消循环";

                    continuous = true;

                    break;

                case "取消循环":

                    btnContinuous.Text = "循环生产";

                    continuous = false;

                    break;

            }

        }

        private void btnStop_Click(object sender, EventArgs e)

        {

            AddMessage(btnStop.Text);

            switch (btnStop.Text)

            {

                case "结束生产":

                    btnStop.Text = "继续生产";

                    stop = true;

                    break;

                case "继续生产":

                    btnStop.Text = "结束生产";

                    stop = false;

                    break;

            }

        }

        async Task WorkerFlow()

        {

            // 罐仓同时加料

            generator.children children = new generator.children();

            foreach (var item in DicModules)

            {

                children.go(() => AddPot(item.Key, item.Value));

            }

            await children.wait_all();

            //

            await Worker();

        }

        async Task Worker(int index = 1)

        {

            if (index > maxWorkerIndex)

            {

                if (continuous)

                {

                    index = 1;// 循环生产

                    ClearMessage();

                }

                else

                {

                    AddMessage("===== 生产结束 =====");

                    return;

                }

            }

            AddMessage($"顺序生产:{index}");

            var module = DicModules[index];

            if (null == module) return;

            // 加料(串行)

            await AddPot(index, module);

            // 卸料(串行)

            await RemovePot(index, module);

            generator.children children = new generator.children();

            children.go(() => MoveBelt(index)); // 皮带传输(并行)

            children.go(() => AddPot(index, module));// 罐仓加料(并行)

            if (!stop) children.go(() => Worker(++index)); // 继续生产

            await children.wait_all();

        }

        ///

        /// 罐仓加料

        ///

        async Task AddPot(int index, Module module)

        {

            var currentPotVal = module.Pot.Value;

            if (currentPotVal >= module.Pot.Maximum)

            {

                AddMessage($"罐仓已满,跳过加料:【{index}】");

                return;

            }

            AddMessage($"开始加料:【{index}】");

            for (int i = currentPotVal; i <= module.Pot.Maximum; i++)

            {

                module.Pot.Value = i;

                await generator.sleep(50);

            }

            AddMessage($"结束加料:【{index}】");

        }

        ///

        /// 罐仓卸料

        ///

        async Task RemovePot(int index, Module module)

        {

            AddMessage($"开始卸料:【{index}】");

            for (int i = module.Pot.Maximum; i > 0; i--)

            {

                module.Pot.Value = i;

                await generator.sleep(50);

            }

            AddMessage($"结束卸料:【{index}】");

        }

        ///

        /// 皮带传输(工作几秒后停止-并行)

        ///

        ///

        async Task MoveBelt(int index)

        {

            AddMessage($"开始传输:【{index}】");

            var module = DicModules[index];

            if (null == module) return;

            module.Belt.ConveyorDirection = ConveyorDirection.Forward;

            await generator.sleep(5000);

            module.Belt.ConveyorDirection = ConveyorDirection.None;

            AddMessage($"结束传输:【{index}】");

        }

        public void AddMessage(string msg)

        {

            if (IsDisposed) return;

            this.BeginInvoke((EventHandler)(delegate

            {

                if (rtbMsg.Lines.Length > 100)

                {

                    rtbMsg.Clear();

                }

                rtbMsg.AppendText(DateTime.Now.ToString("yy-MM-dd HH:mm:ss") + " " + msg + "\r\n");

                Application.DoEvents();

            }));

        }

        public void ClearMessage()

        {

            this.BeginInvoke((EventHandler)(delegate

            {

                rtbMsg.Clear();

            }));

        }

    }

}

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