iOS内存管理—NSTimer循环引用

NSTimer的简单使用:

self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:weakSelf selector:@selector(fireHome) userInfo:nil repeats:YES];

- (void)dealloc{
    [self.timer invalidate];
    self.timer = nil;
    NSLog(@"%s",__func__);
}

当viewController被pop之后,我们会发现dealloc方法没走,为什么?循环引用,这个应该都知道。

这个在苹果文档中也有介绍(按住option,点击方法):
1、Creates a timer and schedules it on the current run loop in the default mode.
2、target:The object to which to send the message specified by aSelector when the timer fires. The timer maintains a strong reference to target until it (the timer) is invalidated.

循环引用的具体原因:RunLoop -> Timer -> self

weakSelf能解决吗

那我们是不是可以参考block解决循环引用的方式,用weakSelf解决呢,NO,为什么呢?
这个要参考block的原理,在_Block_object_assign方法中,处理的是weakSelf指针,并非weakSelf指向的对象。

void _Block_object_assign(void *destArg, const void *object, const int flags) {
    const void **dest = (const void **)destArg;
    switch (os_assumes(flags & BLOCK_ALL_COPY_DISPOSE_FLAGS)) {
      case BLOCK_FIELD_IS_OBJECT:
        /*******
        id object = ...;
        [^{ object; } copy];
        ********/

        _Block_retain_object(object);
        *dest = object;
        break;
..........
}

selfweakSelf虽然都是指向同一个对象,但他们是两个不同的地址,weakSelf不强持有对象,也就是不操作引用计数。
block在copy的时候,会强持有临时变量的指针地址,而不是指针指向的对象,所以weakSelf可以解决block循环引用问题,而NSTimer强持有的是对象。

解决方案1:block

在ios10的时候,苹果已经提供这种解决方案,并带有注释

/// - parameter:  block  The execution body of the timer; the timer itself is passed as the parameter to this block when executed to aid in avoiding cyclical references
+ (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)interval repeats:(BOOL)repeats block:(void (^)(NSTimer *timer))block API_AVAILABLE(macosx(10.12), ios(10.0), watchos(3.0), tvos(10.0));

YYKit也提供了这种解决方案:

@implementation NSTimer (YYAdd)

+ (void)_yy_ExecBlock:(NSTimer *)timer {
    if ([timer userInfo]) {
        void (^block)(NSTimer *timer) = (void (^)(NSTimer *timer))[timer userInfo];
        block(timer);
    }
}

+ (NSTimer *)scheduledTimerWithTimeInterval:(NSTimeInterval)seconds block:(void (^)(NSTimer *timer))block repeats:(BOOL)repeats {
    return [NSTimer scheduledTimerWithTimeInterval:seconds target:self selector:@selector(_yy_ExecBlock:) userInfo:[block copy] repeats:repeats];
}

+ (NSTimer *)timerWithTimeInterval:(NSTimeInterval)seconds block:(void (^)(NSTimer *timer))block repeats:(BOOL)repeats {
    return [NSTimer timerWithTimeInterval:seconds target:self selector:@selector(_yy_ExecBlock:) userInfo:[block copy] repeats:repeats];
}

@end

通过block的方式,timer不在持有self,打破了循环引用。但是RunLoop对timer的强持有还在,所以在viewController销毁时,需要手动销毁timer。

- (void)dealloc{
    [self.timer invalidate];
    self.timer = nil;
}

解决方案2:NSProxy

NSProxy可以实现消息转发(可参考苹果文档),相对NSObject也更为轻量级。

    self.proxy = [YYWeakProxy proxyWithTarget:self];
    self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self.proxy selector:@selector(fireHome) userInfo:nil repeats:YES];

YYWeakProxy的实现:

//这里只提供了部分代码,具体实现可自行查找
- (instancetype)initWithTarget:(id)target {
    _target = target;
    return self;
}

+ (instancetype)proxyWithTarget:(id)target {
    return [[YYWeakProxy alloc] initWithTarget:target];
}

- (id)forwardingTargetForSelector:(SEL)selector {
    return _target;
}

通过消息转发,让self响应方法,避免通过self直接添加方法,造成的循环引用。和block一样,避免了timer对self的强持有,所以同时需要手动销毁timer。

解决方案3:中介者模式

通过runtime中介者添加selector的IMP,避免timer对self的持有。

self.target = [[NSObject alloc] init];
class_addMethod([NSObject class], @selector(fireHome), (IMP)fireHomeObjc, "v@:");
self.timer = [NSTimer scheduledTimerWithTimeInterval:1 target:self.target selector:@selector(fireHome) userInfo:nil repeats:YES];

当然通过runtime还有很多实现方式,这个不在一一列举。有兴趣可自行查看。

解决方案4:dispatch_source

通过dispatch_source,自定义一个定时器,实现timer。

#import 

#define LOCK(...) dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER); \
__VA_ARGS__; \
dispatch_semaphore_signal(_lock);


@implementation YYTimer {
    BOOL _valid;
    NSTimeInterval _timeInterval;
    BOOL _repeats;
    __weak id _target;
    SEL _selector;
    dispatch_source_t _source;
    dispatch_semaphore_t _lock;
}

+ (YYTimer *)timerWithTimeInterval:(NSTimeInterval)interval
                            target:(id)target
                          selector:(SEL)selector
                           repeats:(BOOL)repeats {
    return [[self alloc] initWithFireTime:interval interval:interval target:target selector:selector repeats:repeats];
}

- (instancetype)init {
    @throw [NSException exceptionWithName:@"YYTimer init error" reason:@"Use the designated initializer to init." userInfo:nil];
    return [self initWithFireTime:0 interval:0 target:self selector:@selector(invalidate) repeats:NO];
}

- (instancetype)initWithFireTime:(NSTimeInterval)start
                        interval:(NSTimeInterval)interval
                          target:(id)target
                        selector:(SEL)selector
                         repeats:(BOOL)repeats {
    self = [super init];
    _repeats = repeats;
    _timeInterval = interval;
    _valid = YES;
    _target = target;
    _selector = selector;
    
    __weak typeof(self) _self = self;
    _lock = dispatch_semaphore_create(1);
    _source = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0, dispatch_get_main_queue());
    dispatch_source_set_timer(_source, dispatch_time(DISPATCH_TIME_NOW, (start * NSEC_PER_SEC)), (interval * NSEC_PER_SEC), 0);
    dispatch_source_set_event_handler(_source, ^{[_self fire];});
    dispatch_resume(_source);
    return self;
}

- (void)invalidate {
    dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER);
    if (_valid) {
        dispatch_source_cancel(_source);
        _source = NULL;
        _target = nil;
        _valid = NO;
    }
    dispatch_semaphore_signal(_lock);
}

- (void)fire {
    if (!_valid) return;
#pragma clang diagnostic push
#pragma clang diagnostic ignored "-Warc-performSelector-leaks"
    dispatch_semaphore_wait(_lock, DISPATCH_TIME_FOREVER);
    id target = _target;
    if (!target) {
        dispatch_semaphore_signal(_lock);
        [self invalidate];
    } else {
        dispatch_semaphore_signal(_lock);
        [target performSelector:_selector withObject:self];
        if (!_repeats) {
            [self invalidate];
        }
    }
#pragma clang diagnostic pop
}

- (BOOL)repeats {
    LOCK(BOOL repeat = _repeats); return repeat;
}

- (NSTimeInterval)timeInterval {
    LOCK(NSTimeInterval t = _timeInterval) return t;
}

- (BOOL)isValid {
    LOCK(BOOL valid = _valid) return valid;
}

- (void)dealloc {
    [self invalidate];
}

@end

解决方式不重要,关键在于解决问题的思路和原理,我相信还有很多解决方式,以上仅供参考。

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