TThread::Synchronize - C++ Builder

C++ Builder 参考手册 ➙ System::Classes ➙ TThread ➙ Synchronize


头文件:#include
命名空间:System::Classes
类:TThread
访问权限:public: / protected:
函数原型:

public:
    static void __fastcall Synchronize(TThread* const AThread, TThreadMethod AMethod);
    static void __fastcall Synchronize(TThread* const AThread, _di_TThreadProcedure AThreadProc);
protected:
    void __fastcall Synchronize(TThreadMethod AMethod);
    void __fastcall Synchronize(_di_TThreadProcedure AThreadProc);

Synchronize 是 System::Classes::TThread 的成员函数,在主线程里面同步执行一个函数。

参数:

AThread:要进行异步执行的函数所在的线程对象,如果不需要在主线程调用那里访问线程对象,这个参数可以为 NULL;
AMethod:需要在主线程异步执行的方法;
AThreadProc:需要在主线程异步执行的 lambda 表达式或匿名函数。

返回值:

无。

  • Synchronize 方法在主线程里面执行一个函数,并且等待这个函数执行结束;
  • 如果要在主线程里面执行一个函数,不等待这个函数执行结束,需要用 Queue 方法。

例1:在主线程同步执行线程类的 AMethod 方法

class TTestThread : public System::Classes::TThread
{
private:
    void __fastcall SetLabelValue(void)
    {
        Form1->Label1->Caption = StrToIntDef(Form1->Label1->Caption,0) + 1;
    }
protected:
    void __fastcall Execute(void)
    {
        while(!Terminated)
        {
            Synchronize(SetLabelValue);
            Sleep(200);
        }
    }
};

TTestThread *lpTestThread = NULL;

//---------------------------------------------------------------------------
void __fastcall TForm1::Button1Click(TObject *Sender)
{
    if(!lpTestThread)
    {
        lpTestThread = new TTestThread;
    }
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button2Click(TObject *Sender)
{
    if(lpTestThread)
    {
        lpTestThread->Terminate();
        lpTestThread->WaitFor();
        delete lpTestThread;
        lpTestThread = NULL;
    }
}

例2:在主线程同步执行 lambda 表达式

class TTestThread : public System::Classes::TThread
{
protected:
    void __fastcall Execute(void)
    {
        while(!Terminated)
        {
            Synchronize([this](){
                Form1->Label1->Caption = StrToIntDef(Form1->Label1->Caption, 0) + 1;
            });
            Sleep(200);
        }
    }
};

TTestThread *lpTestThread = NULL;

void __fastcall TForm1::Button1Click(TObject *Sender)
{
    if(!lpTestThread)
    {
        lpTestThread = new TTestThread;
    }
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button2Click(TObject *Sender)
{
    if(lpTestThread)
    {
        lpTestThread->Terminate();
        lpTestThread->WaitFor();
        delete lpTestThread;
        lpTestThread = NULL;
    }
}

例3:在主线程同步执行 AThreadProc 匿名函数不使用 lambda 表达式

class TSetLabelValue : public System::TCppInterfacedObject
{
public:
    void __fastcall Invoke(void)
    {
        Form1->Label1->Caption = StrToIntDef(Form1->Label1->Caption, 0) + 1;
    }
};

class TTestThread : public System::Classes::TThread
{
protected:
    void __fastcall Execute(void)
    {
        while(!Terminated)
        {
            Synchronize(new TSetLabelValue);
            Sleep(200);
        }
    }
};

TTestThread *lpTestThread = NULL;

void __fastcall TForm1::Button1Click(TObject *Sender)
{
    if(!lpTestThread)
    {
        lpTestThread = new TTestThread;
    }
}
//---------------------------------------------------------------------------
void __fastcall TForm1::Button2Click(TObject *Sender)
{
    if(lpTestThread)
    {
        lpTestThread->Terminate();
        lpTestThread->WaitFor();
        delete lpTestThread;
        lpTestThread = NULL;
    }
}

例4:在匿名线程里面调用 Synchronize 静态方法的例子

请参考 CreateAnonymousThread 方法的例子。


相关:

  • System::TCppInterfacedObject
  • System::Classes::TThreadProcedure
  • System::Classes::_di_TThreadProcedure
  • System::Classes::TThread::Queue
  • System::Classes::TThread::ForceQueue
  • System::Classes::TThread::RemoveQueuedEvents
  • System::Classes::TThread::CreateAnonymousThread
  • System::Classes::TThread
  • System::Classes::TComponent::BeginInvoke
  • System::Classes::TComponent::EndInvoke
  • System::Classes::TComponent::EndFunctionInvoke
  • System::TObject
  • VCL 类继承关系

C++ Builder 参考手册 ➙ System::Classes ➙ TThread ➙ Synchronize

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