基于qt软件的网上聊天室软件

1.服务器:

        1).功能:

用于创建一个客户端,通过文本编辑器来获得端口号,根据获得的端口号创建服务器,等待客户端连接

创建成功会提示服务器创建成功

在收到客户端发送的信息时,把这条信息发送给其他所有客户端,实现群聊功能

基于qt软件的网上聊天室软件_第1张图片

        2).代码:

-------------------------------------------------------------------
.pro
-------------------------------------------------------------------
QT       += core gui network

greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

CONFIG += c++11

# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS

# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0

SOURCES += \
    main.cpp \
    widget.cpp

HEADERS += \
    widget.h

FORMS += \
    widget.ui

# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target
-------------------------------------------------------------------
widget.h
-------------------------------------------------------------------
#ifndef WIDGET_H
#define WIDGET_H

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

QT_BEGIN_NAMESPACE
namespace Ui { class Widget; }
QT_END_NAMESPACE

class Widget : public QWidget
{
    Q_OBJECT

public:
    Widget(QWidget *parent = nullptr);
    ~Widget();

public slots:
    void connectbtn_slot();
    void connected_slot();
    void readyread_slot();

private:
    Ui::Widget *ui;

    //定义服务器
    QTcpServer *server;

    //定义一个链表存放连接的客户端数据
    QList client;

};
#endif // WIDGET_H
-------------------------------------------------------------------
main.cpp
-------------------------------------------------------------------
#include "widget.h"

#include 

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    w.show();
    return a.exec();
}
-------------------------------------------------------------------
widget.cpp
-------------------------------------------------------------------
#include "widget.h"
#include "ui_widget.h"

Widget::Widget(QWidget *parent)
    : QWidget(parent)
    , ui(new Ui::Widget)
{
    ui->setupUi(this);

    //实例化服务器
    server = new QTcpServer(this);


    //连接按钮与对应槽函数
    connect(ui->connectbtn,&QPushButton::clicked,this,&Widget::connectbtn_slot);

}

Widget::~Widget()
{
    delete ui;
}

//按下按钮后启动服务器
void Widget::connectbtn_slot()
{
    //读取端口号
    quint16 port = ui->portedit->text().toInt();
    //设置为监听状态
    if(!server->listen(QHostAddress::Any,port))
    {
        QMessageBox::critical(this,"失败","服务器启动失败");
        return ;
    }
    QMessageBox::information(this,"成功","服务器启动成功");

    //连接客户端信号与槽函数
    connect(server,&QTcpServer::newConnection,this,&Widget::connected_slot);
}

//客户端连接槽函数
void Widget::connected_slot()
{
    //获取客户端套接字
    QTcpSocket *cli = server->nextPendingConnection();

    //将得到的套接字写入链表
    client.push_back(cli);
    //把新套接字与接收信号连接
    connect(cli,&QTcpSocket::readyRead,this,&Widget::readyread_slot);

}

//有信息写入准备读取
void Widget::readyread_slot()
{
    //删除已经断开的客户端
    for(int i = 0;i < client.size();i++)
    {
        if(client.at(i)->state() == 0)
        {
            client.removeAt(i);
        }
    }

    //遍历发送数据的客户端
    for(int i = 0;i < client.size();i++)
    {
        if(client.at(i)->bytesAvailable() != 0)
        {
            //读取客户端数据
            QByteArray msg = client.at(i)->readAll();
            //将数据写到ui界面中
            ui->listWidget->addItem(QString::fromLocal8Bit(msg));
            //将数据发送给所有客户端
            for(int j = 0;j < client.size();j++)
            {
                client.at(j)->write(msg);
            }
        }
    }

}

2.客户端:

登陆界面 :

基于qt软件的网上聊天室软件_第2张图片

        1).功能:

输入账号密码,如果点击注册按钮,会将输入的账号密码存入数据库中

且对输入的账号密码进行判断(没输入账号会提示请输入账号,没输入密码会提示请输入密码),输入的账号不能重复,但是密码可以重复;

如果点击登录按钮,会读取数据库中注册的账号密码,与输入的账号密码进行对比,

如果一致则提示登录成功并跳转到聊天室界面,如果在数据库中找不到账号则提示账号不存在,如果存在账号但是密码不正确,则输出密码错误

        2).代码:

-------------------------------------------------------------------
.pro
-------------------------------------------------------------------
QT       += core gui network sql

greaterThan(QT_MAJOR_VERSION, 4): QT += widgets

CONFIG += c++11

# The following define makes your compiler emit warnings if you use
# any Qt feature that has been marked deprecated (the exact warnings
# depend on your compiler). Please consult the documentation of the
# deprecated API in order to know how to port your code away from it.
DEFINES += QT_DEPRECATED_WARNINGS

# You can also make your code fail to compile if it uses deprecated APIs.
# In order to do so, uncomment the following line.
# You can also select to disable deprecated APIs only up to a certain version of Qt.
#DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000    # disables all the APIs deprecated before Qt 6.0.0

SOURCES += \
    chat.cpp \
    main.cpp \
    widget.cpp

HEADERS += \
    chat.h \
    widget.h

# Default rules for deployment.
qnx: target.path = /tmp/$${TARGET}/bin
else: unix:!android: target.path = /opt/$${TARGET}/bin
!isEmpty(target.path): INSTALLS += target

RESOURCES += \
    Icon.qrc

FORMS += \
    chat.ui
-------------------------------------------------------------------
widget.h
-------------------------------------------------------------------
#ifndef WIDGET_H
#define WIDGET_H

#include 

#include 
#include 
#include 
#include 

#include 
#include 

#include 
#include 



class Widget : public QWidget
{
    Q_OBJECT

public:
    Widget(QWidget *parent = nullptr);
    ~Widget();

signals:
    void loginsuccess_signal(QString account);

public slots:
    void loginbtn_slot();
    void signinbtn_slot();

private:
    //组件
    QPushButton *login_btn;
    QPushButton *signin_btn;
    QLineEdit *account_edit;
    QLineEdit *pwd_edit;
    QLabel *main_lab;
    QLabel *account_lab;
    QLabel *pwd_lab;

    //数据库初始化
    QSqlDatabase db;

};
#endif // WIDGET_H
-------------------------------------------------------------------
main.cpp
-------------------------------------------------------------------
#include "widget.h"
#include "chat.h"

#include 

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    chat c;
    w.show();

    QObject::connect(&w,&Widget::loginsuccess_signal,&c,&chat::openchatroom_slot);

    return a.exec();
}
-------------------------------------------------------------------
widget.cpp
-------------------------------------------------------------------
#include "widget.h"

Widget::Widget(QWidget *parent)
    : QWidget(parent)
{
    //---------------------------------窗口设置---------------------------------
    //设置窗口为固定大小
    this->setFixedSize(540,410);
    //设置窗口icon
    this->setWindowIcon(QIcon(":/icon/wodepeizhenshi.png"));
    //设置窗口名
    this->setWindowTitle("鹏哥快聊");

    //---------------------------------标签设置---------------------------------
    //=====创建界面标签=====
    main_lab = new QLabel(this);
    //修改标签大小
    main_lab->resize(540,200);
    //在标签中插入图片
    main_lab->setPixmap(QPixmap(":/icon/logo.png"));
    //设置为自适应
    main_lab->setScaledContents(1);

    //=====创建账号标签=====
    account_lab = new QLabel(this);
    //修改标签大小
    account_lab->resize(50,40);
    //在标签中插入图片
    account_lab->setPixmap(QPixmap(":/icon/userName.jpg"));
    //移动到合适位置
    account_lab->move(90,220);
    //设置为自适应
    account_lab->setScaledContents(1);

    //=====创建密码标签=====
    pwd_lab = new QLabel(this);
    //修改标签大小
    pwd_lab->resize(account_lab->size());
    //在标签中插入图片
    pwd_lab->setPixmap(QPixmap(":/icon/passwd.jpg"));
    //移动到合适位置
    pwd_lab->move(account_lab->x(),account_lab->y()+80);
    //设置为自适应
    pwd_lab->setScaledContents(1);

    //---------------------------------按钮设置---------------------------------
    //=====创建登录按钮=====
    login_btn = new QPushButton(this);
    //设置按钮大小
    login_btn->resize(100,40);
    //在按钮上插入图片
    login_btn->setIcon(QIcon(":/icon/login.png"));
    //在按钮上输入文本
    login_btn->setText("登录");
    //移动到合适位置
    login_btn->move(270,360);
    connect(login_btn,&QPushButton::clicked,this,&Widget::loginbtn_slot);

    //=====创建注册按钮=====
    signin_btn = new QPushButton(this);
    //设置按钮大小
    signin_btn->resize(100,40);
    //在按钮上插入图片
    signin_btn->setIcon(QIcon(":/icon/cancel.png"));
    //在按钮上输入文本
    signin_btn->setText("注册");
    //移动到合适位置
    signin_btn->move(login_btn->x()+120,login_btn->y());
    connect(signin_btn,&QPushButton::clicked,this,&Widget::signinbtn_slot);

    //---------------------------------输入设置---------------------------------
    //=====创建账号输入=====
    account_edit = new QLineEdit(this);
    //设置占位文本
    account_edit->setPlaceholderText("QQ号码/手机/邮箱");
    //设置大小
    account_edit->resize(200,40);
    //移动到适合位置
    account_edit->move(account_lab->x()+100,account_lab->y());

    //=====创建密码输入=====
    pwd_edit = new QLineEdit(this);
    //设置占位文本
    pwd_edit->setPlaceholderText("密码");
    //设置大小
    pwd_edit->resize(account_edit->size());
    //移动到合适位置
    pwd_edit->move(pwd_lab->x()+100,pwd_lab->y());
    //设置回文显示模式
    pwd_edit->setEchoMode(QLineEdit::Password);

    //--------------------------------数据库设置--------------------------------
    //判断数据库是否存在
    if(!db.contains("user.db"))
    {
        //不存在
        //创建一个数据库
        db = QSqlDatabase::addDatabase("QSQLITE");
        //命名为user.db
        db.setDatabaseName("user.db");
    }
    //存在
    //打开数据库
    if(!db.open())
    {
        //打开失败
        QMessageBox::critical(this,"error","数据库打开失败");
        return;
    }
    //打开成功
    //创建一个表
    //准备sql语句
    QString sql = "create table if not exists usertab("
                  "account char primary key,"
                  "passwd char)";

    //创建一个数据库指令执行者
    QSqlQuery commend;
    //执行sql语句
    if(!commend.exec(sql))
    {
        //创建表失败
        QMessageBox::critical(this,"error","表格创建失败");
        return;
    }


}

Widget::~Widget()
{
}

//登录按钮槽函数
void Widget::loginbtn_slot()
{
    //获取账号和密码
    QString account =  account_edit->text();
    QString passwd = pwd_edit->text();
    //从数据库中读取账号和密码
    QString sql = "select * from usertab";
    //创建执行者并执行sql语句
    QSqlQuery commend;
    if(!commend.exec(sql))
    {
        //查找失败
        QMessageBox::critical(this,"error","获取注册表失败");
        return;
    }
    //查找成功,循环比较数据库信息与输入的信息
    while (commend.next())
    {
        if(commend.value(0).toString() == account)
        {
            //账号正确
            if(commend.value(1).toString() == passwd)
            {
                QMessageBox::information(this,"success","登录成功");
                emit loginsuccess_signal(account);
                this->close();
                return;
            }
            //密码错误
            QMessageBox::critical(this,"failed","登录失败,密码错误");
            pwd_edit->clear();
            return;
        }
    }
    //账号错误
    QMessageBox::critical(this,"failed","登录失败,账号不存在");
    pwd_edit->clear();
}

//注册按钮槽函数
void Widget::signinbtn_slot()
{
    //判断是否填写完整信息
    if(account_edit->text() == "")
    {
        QMessageBox::critical(this,"error","请输入账号");
        return;
    }
    if(pwd_edit->text() == "")
    {
        QMessageBox::critical(this,"error","请输入密码");
        return;
    }
    //获取界面上的账号和密码
    QString account = account_edit->text();
    QString passwd = pwd_edit->text();
    //将注册的账号密码写入数据库中
    //准备sql语句
    QString sql = QString("insert into usertab values(\"%1\",\"%2\")")
            .arg(account).arg(passwd);
    //创建执行者并执行sql语句
    QSqlQuery commend;
    if(!commend.exec(sql))
    {
        //注册失败,账号重复
        QMessageBox::critical(this,"error","重复注册");
        return;
    }
    //注册成功
    QMessageBox::information(this,"success","注册成功");
}

聊天室界面:

基于qt软件的网上聊天室软件_第3张图片

        1).功能:

进入时,显示登录时的账号,且发送按钮、断开按钮和发送的文本编辑器不可用

通过主机的IP和端口号进行连接至主机后,给服务器发送xxx : 进入聊天室,发送按钮、断开按钮和发送的文本编辑器重新可用,使IP和端口号的文本编辑器以及连接聊天室按钮不可用

在发送的文本编辑器中写入信息并按下发送按钮后,会整合发送信息然后发送信息给服务器,发送后清空文本内容,

点击断开聊天室按钮,重新使发送按钮、断开按钮和发送的文本编辑器不可用,使IP和端口号的文本编辑器以及连接聊天室按钮可用

并会给服务器发送一条xxx : 离开聊天室的信息

        2).代码:

-------------------------------------------------------------------
chat.h
-------------------------------------------------------------------
#ifndef CHAT_H
#define CHAT_H

#include 
#include 
#include 
#include 
#include 
#include 
#include 

namespace Ui {
class chat;
}

class chat : public QWidget
{
    Q_OBJECT

public:
    explicit chat(QWidget *parent = nullptr);
    ~chat();

public slots:
    void openchatroom_slot(QString account);
    void connectbtn_slot();
    void connected_slot();
    void readyread_slot();
    void sndbtn_slot();
    void disconbtn_slot();
    void disconnect_slot();

private:
    Ui::chat *ui;

    //定义一个客户端套接字
    QTcpSocket *client;

    //定义一个用户名
    QString username;

};

#endif // CHAT_H
-------------------------------------------------------------------
chat.cpp
-------------------------------------------------------------------
#include "chat.h"
#include "ui_chat.h"

chat::chat(QWidget *parent) :
    QWidget(parent),
    ui(new Ui::chat)
{
    //将用户名居中显示
    //ui->usernamelab_2->setAlignment(Qt::AlignCenter);

    ui->setupUi(this);
    //为客户端套接字实例化空间
    client = new QTcpSocket(this);
    //连接按钮与对应槽函数连接
    connect(ui->connectbtn,&QPushButton::clicked,this,&chat::connectbtn_slot);
    //已连接信号与对应槽函数连接
    connect(client,&QTcpSocket::connected,this,&chat::connected_slot);
    //服务器发送信息信号与对应槽函数连接
    connect(client,&QTcpSocket::readyRead,this,&chat::readyread_slot);
    //发送按钮与对应槽函数连接
    connect(ui->sndbtn,&QPushButton::clicked,this,&chat::sndbtn_slot);
    //断开按钮与对应槽函数
    connect(ui->disconbtn,&QPushButton::clicked,this,&chat::disconbtn_slot);
    //断开连接信号与对应槽函数
    connect(client,&QTcpSocket::disconnected,this,&chat::disconnect_slot);
    //设置按钮与编辑框可用
    ui->disconbtn->setEnabled(0);
    ui->sndbtn->setEnabled(0);
    ui->msgedit->setEnabled(0);
}

chat::~chat()
{
    delete ui;
}

void chat::openchatroom_slot(QString account)
{
    username = account;
    qDebug() << account;
    qDebug() << username;
    ui->usernamelab_2->setText(username);
    this->show();
}

//连接按钮槽函数
void chat::connectbtn_slot()
{
    //从ui界面读取IP与port
    QString IP = ui->IPedit->text();
    quint16 port = ui->portedit->text().toUInt();
    //连接服务器
    client->connectToHost(IP,port);
}

//已连接槽函数
void chat::connected_slot()
{
    //连接完成提示信息
    QMessageBox::information(this,"成功","成功进入聊天室");
    //发送xx进入聊天室提示给服务器
    QString sndmsg = username + " : 进入聊天室";
    client->write(sndmsg.toLocal8Bit());

    //设置按钮与编辑框可用
    ui->IPedit->setEnabled(0);
    ui->portedit->setEnabled(0);
    ui->connectbtn->setEnabled(0);
    ui->sndbtn->setEnabled(1);
    ui->msgedit->setEnabled(1);
    ui->disconbtn->setEnabled(1);

}

//读取服务器发送信息
void chat::readyread_slot()
{
    //读取信息
    QByteArray msg = client->readAll();
    //将读取的信息发送到信息框内
    ui->listWidget->addItem(QString::fromLocal8Bit(msg));
}

//发送按钮对应槽函数
void chat::sndbtn_slot()
{
    //读取ui界面发送框内信息
    QString msg = ui->msgedit->text();
    msg = username + " : " + msg;
    //将数据发送给服务器
    client->write(msg.toLocal8Bit());
    ui->msgedit->clear();
}

//断开连接按钮对应槽函数
void chat::disconbtn_slot()
{
    //准备发送离开信息
    QString msg = username + " : 离开聊天室";
    client->write(msg.toLocal8Bit());
    //断开连接
    client->disconnectFromHost();
}

//断开连接信号槽函数
void chat::disconnect_slot()
{
    QMessageBox::information(this,"断开连接","成功退出聊天室");
    //设置按钮与编辑框可用
    ui->IPedit->setEnabled(1);
    ui->portedit->setEnabled(1);
    ui->connectbtn->setEnabled(1);
    ui->disconbtn->setEnabled(0);
    ui->sndbtn->setEnabled(0);
    ui->msgedit->setEnabled(0);
}

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