一、怎么样进行UDP一对多数据发送?
1.很容易想到的一种方法是:如果一个client 要向其他其他100个server发送数据,那应该怎么办?如果我知道其他100个 server的ip地址 和 端口号就可以了,那么我们在一对一的进行发送就可以了。但是这种方法有点低效率了,接下来介绍高效的方式。
二、UDP通信中的广播
1.广播是向同一网络中的所有主机传输数据的方法
2.广播类型
2.1 直接广播:IP地址中除网络地址外,其余主机地址均设置为1。比如:一个ip地址为:192.168.1.xxx 这个ip地址的前三个字节 192.168.1 为网络字节(net id),后面一个字节xxx 为主机字节(host id),这个时候需要把 xxx 设置成255(其余主机地址均设置为1)
2.2 本地广播:无需要知道网络地址,使用 255.255.255.255 作为IP地址使用
3.区别:本地广播不经过路由器寻址,直接发送到本地主机
/* Put the current value for socket FD's option OPTNAME at protocol level LEVEL
into OPTVAL (which is *OPTLEN bytes long), and set *OPTLEN to the value's
actual length. Returns 0 on success, -1 for errors. */
extern int getsockopt (int __fd, int __level, int __optname,
void *__restrict __optval,
socklen_t *__restrict __optlen) __THROW;
/* Set socket FD's option OPTNAME at protocol level LEVEL
to *OPTVAL (which is OPTLEN bytes long).
Returns 0 on success, -1 for errors. */
extern int setsockopt (int __fd, int __level, int __optname,
const void *__optval, socklen_t __optlen) __THROW;
server.c
#include
#include
#include
#include
#include
#include
#include
int main()
{
int server = 0;
struct sockaddr_in saddr = {0};
int client = 0;
struct sockaddr_in remote = {0};
socklen_t asize = 0;
int len = 0;
char buf[32] = "Software";
int r = 0;
int brd = 1;
server = socket(PF_INET, SOCK_DGRAM, 0);
if( server == -1 )
{
printf("server socket error\n");
return -1;
}
saddr.sin_family = AF_INET;
saddr.sin_addr.s_addr = htonl(INADDR_ANY);
saddr.sin_port = htons(8888);
if( bind(server, (struct sockaddr*)&saddr, sizeof(saddr)) == -1 )
{
printf("udp server bind error\n");
return -1;
}
printf("udp server start success\n");
remote.sin_family = AF_INET;
// remote.sin_addr.s_addr = inet_addr("192.168.3.255");
remote.sin_addr.s_addr = 0xFFFFFFFF;
remote.sin_port = htons(9000);
// brd = 0;
setsockopt(server, SOL_SOCKET, SO_BROADCAST, &brd, sizeof(brd));
while( 1 )
{
len = sizeof(remote);
r = strlen(buf);
sendto(server, buf, r, 0, (struct sockaddr*)&remote, len);
sleep(1);
}
close(server);
return 0;
}
client.c
#include
#include
#include
#include
#include
#include
#include
int main()
{
int sock = 0;
struct sockaddr_in addr = {0};
struct sockaddr_in remote = {0};
int len = 0;
char buf[128] = {0};
char input[32] = {0};
int r = 0;
sock = socket(PF_INET, SOCK_DGRAM, 0);
if( sock == -1 )
{
printf("socket error\n");
return -1;
}
addr.sin_family = AF_INET;
addr.sin_addr.s_addr = htonl(INADDR_ANY);
addr.sin_port = htons(9000);
if( bind(sock, (struct sockaddr*)&addr, sizeof(addr)) == -1 )
{
printf("udp bind error\n");
return -1;
}
remote.sin_family = AF_INET;
remote.sin_addr.s_addr = inet_addr("127.0.0.1");
remote.sin_port = htons(8888);
while( 1 )
{
r = recvfrom(sock, buf, sizeof(buf), 0, (struct sockaddr*)&remote, &len);
if( r > 0 )
{
buf[r] = 0;
printf("Receive: %s\n", buf);
}
else
{
break;
}
}
close(sock);
return 0;
}