Go中可以使用“+”合并字符串,但是这种合并方式效率非常低,每合并一次,都是创建一个新的字符串,就必须遍历复制一次字符串。Java中提供StringBuilder类(最高效,线程不安全)来解决这个问题。Go中也有类似的机制,那就是Buffer(线程不安全)。
以下是示例代码:
package main
import (
"bytes"
"fmt"
)
func main() {
var buffer bytes.Buffer
for i := 0; i < 1000; i++ {
buffer.WriteString("a")
}
fmt.Println(buffer.String())
}
使用bytes.Buffer来组装字符串,不需要复制,只需要将添加的字符串放在缓存末尾即可。
Buffer为什么线程不安全?
The Go documentation follows a simple rule: If it is not explicitly stated that concurrent access to something is safe, it is not.
Go文档遵循一个简单的规则:如果没有明确声明并发访问某事物是安全的,则不是。
以下是Golang中bytes.Buffer部分源码
// A Buffer is a variable-sized buffer of bytes with Read and Write methods.
// The zero value for Buffer is an empty buffer ready to use.
type Buffer struct {
buf []byte // contents are the bytes buf[off : len(buf)]
off int // read at &buf[off], write at &buf[len(buf)]
bootstrap [64]byte // memory to hold first slice; helps small buffers avoid allocation.
lastRead readOp // last read operation, so that Unread* can work correctly.
}
// Write appends the contents of p to the buffer, growing the buffer as
// needed. The return value n is the length of p; err is always nil. If the
// buffer becomes too large, Write will panic with ErrTooLarge.
func (b *Buffer) Write(p []byte) (n int, err error) {
b.lastRead = opInvalid
m := b.grow(len(p))
return copy(b.buf[m:], p), nil
}
// Read reads the next len(p) bytes from the buffer or until the buffer
// is drained. The return value n is the number of bytes read. If the
// buffer has no data to return, err is io.EOF (unless len(p) is zero);
// otherwise it is nil.
func (b *Buffer) Read(p []byte) (n int, err error) {
b.lastRead = opInvalid
if b.off >= len(b.buf) {
// Buffer is empty, reset to recover space.
b.Truncate(0)
if len(p) == 0 {
return
}
return 0, io.EOF
}
n = copy(p, b.buf[b.off:])
b.off += n
if n > 0 {
b.lastRead = opRead
}
return
}
源码对于Buffer的定义中,并没有关于锁的字段,在write和read函数中也未发现锁的踪影,所以符合上面提到的文档中的rule,即Buffer并发是不安全的。
如何自定义实现一个并发安全的Buffer
type Buffer struct {
b bytes.Buffer
rw sync.RWMutex
}
func (b *Buffer) Read(p []byte) (n int, err error) {
b.rw.RLock()
defer b.rw.RUnlock()
return b.b.Read(p)
}
func (b *Buffer) Write(p []byte) (n int, err error) {
b.rw.Lock()
defer b.rw.Unlock()
return b.b.Write(p)
}
通过读写锁,解决并发读写问题,以上提供了Read和Write函数,亲,是不是Golang代码简洁明了?其它函数可以在Golang关于Buffer源码的基础上自行实现
两种锁的区别
sync.Mutex(互斥锁)
sync.RWMutex(读写锁)
当一个goroutine访问的时候,其他goroutine都不能访问,保证了资源的同步,避免了竞争,不过也降低了性能
非写状态时:多个Goroutine可以同时读,一个Goroutine写的时候,其它Goroutine不能读也不能写,性能好