Imgui docking 分支与 vulkan hpp raii 的使用的坑

1. VK_FORMAT_B8G8R8A8_UNORM

我的最小复现代码:

#define GLFW_INCLUDE_VULKAN
#include 
#include 
#include 

#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 
#include 

const uint32_t WIDTH  = 800;
const uint32_t HEIGHT = 600;

const int MAX_FRAMES_IN_FLIGHT = 2;

const std::vector<const char*> validationLayers = {"VK_LAYER_KHRONOS_validation"};

const std::vector<const char*> deviceExtensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};

#ifdef NDEBUG
const bool enableValidationLayers = false;
#else
const bool enableValidationLayers = true;
#endif

VkResult CreateDebugUtilsMessengerEXT(VkInstance                                instance,
                                      const VkDebugUtilsMessengerCreateInfoEXT* pCreateInfo,
                                      const VkAllocationCallbacks*              pAllocator,
                                      VkDebugUtilsMessengerEXT*                 pDebugMessenger)
{
    auto func = (PFN_vkCreateDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkCreateDebugUtilsMessengerEXT");
    if (func != nullptr)
    {
        return func(instance, pCreateInfo, pAllocator, pDebugMessenger);
    }
    else
    {
        return VK_ERROR_EXTENSION_NOT_PRESENT;
    }
}

void DestroyDebugUtilsMessengerEXT(VkInstance                   instance,
                                   VkDebugUtilsMessengerEXT     debugMessenger,
                                   const VkAllocationCallbacks* pAllocator)
{
    auto func = (PFN_vkDestroyDebugUtilsMessengerEXT)vkGetInstanceProcAddr(instance, "vkDestroyDebugUtilsMessengerEXT");
    if (func != nullptr)
    {
        func(instance, debugMessenger, pAllocator);
    }
}

struct QueueFamilyIndices
{
    std::optional<uint32_t> graphicsFamily;
    std::optional<uint32_t> presentFamily;

    bool isComplete() { return graphicsFamily.has_value() && presentFamily.has_value(); }
};

struct SwapChainSupportDetails
{
    VkSurfaceCapabilitiesKHR        capabilities;
    std::vector<VkSurfaceFormatKHR> formats;
    std::vector<VkPresentModeKHR>   presentModes;
};

class HelloTriangleApplication
{
public:
    void run()
    {
        initWindow();
        initVulkan();
        mainLoop();
        cleanup();
    }

private:
    GLFWwindow* window;

    VkInstance               instance;
    VkDebugUtilsMessengerEXT debugMessenger;
    VkSurfaceKHR             surface;

    VkPhysicalDevice physicalDevice = VK_NULL_HANDLE;
    VkDevice         device;

    uint32_t graphicsFamily;

    VkQueue graphicsQueue;
    VkQueue presentQueue;

    VkSwapchainKHR             swapChain;
    std::vector<VkImage>       swapChainImages;
    VkFormat                   swapChainImageFormat;
    VkExtent2D                 swapChainExtent;
    std::vector<VkImageView>   swapChainImageViews;
    std::vector<VkFramebuffer> swapChainFramebuffers;

    VkRenderPass     renderPass;
    VkPipelineLayout pipelineLayout;
    VkPipeline       graphicsPipeline;

    VkCommandPool   commandPool;
    VkCommandBuffer commandBuffer;

    VkDescriptorPool imguiPool;

    VkSemaphore imageAvailableSemaphore;
    VkSemaphore renderFinishedSemaphore;
    VkFence     inFlightFence;

    void initWindow()
    {
        glfwInit();

        glfwWindowHint(GLFW_CLIENT_API, GLFW_NO_API);
        glfwWindowHint(GLFW_RESIZABLE, GLFW_FALSE);

        window = glfwCreateWindow(WIDTH, HEIGHT, "Vulkan", nullptr, nullptr);
    }

    void initVulkan()
    {
        createInstance();
        setupDebugMessenger();
        createSurface();
        pickPhysicalDevice();
        createLogicalDevice();
        createSwapChain();
        createImageViews();
        createRenderPass();
        createGraphicsPipeline();
        createFramebuffers();
        createCommandPool();
        createCommandBuffer();
        createSyncObjects();
        initImGui();
    }

    void mainLoop()
    {
        while (!glfwWindowShouldClose(window))
        {
            glfwPollEvents();

            drawFrame();
        }

        vkDeviceWaitIdle(device);
    }

    void cleanup()
    {
        ImGui_ImplVulkan_Shutdown();
        ImGui_ImplGlfw_Shutdown();
        ImGui::DestroyContext();

        vkDestroySemaphore(device, renderFinishedSemaphore, nullptr);
        vkDestroySemaphore(device, imageAvailableSemaphore, nullptr);
        vkDestroyFence(device, inFlightFence, nullptr);

        vkDestroyCommandPool(device, commandPool, nullptr);

        for (auto framebuffer : swapChainFramebuffers)
        {
            vkDestroyFramebuffer(device, framebuffer, nullptr);
        }

        vkDestroyPipeline(device, graphicsPipeline, nullptr);
        vkDestroyPipelineLayout(device, pipelineLayout, nullptr);
        vkDestroyRenderPass(device, renderPass, nullptr);

        for (auto imageView : swapChainImageViews)
        {
            vkDestroyImageView(device, imageView, nullptr);
        }

        vkDestroySwapchainKHR(device, swapChain, nullptr);
        vkDestroyDevice(device, nullptr);

        if (enableValidationLayers)
        {
            DestroyDebugUtilsMessengerEXT(instance, debugMessenger, nullptr);
        }

        vkDestroySurfaceKHR(instance, surface, nullptr);
        vkDestroyInstance(instance, nullptr);

        glfwDestroyWindow(window);

        glfwTerminate();
    }

    void createInstance()
    {
        if (enableValidationLayers && !checkValidationLayerSupport())
        {
            throw std::runtime_error("validation layers requested, but not available!");
        }

        VkApplicationInfo appInfo {};
        appInfo.sType              = VK_STRUCTURE_TYPE_APPLICATION_INFO;
        appInfo.pApplicationName   = "Hello Triangle";
        appInfo.applicationVersion = VK_MAKE_VERSION(1, 0, 0);
        appInfo.pEngineName        = "No Engine";
        appInfo.engineVersion      = VK_MAKE_VERSION(1, 0, 0);
        appInfo.apiVersion         = VK_API_VERSION_1_0;

        VkInstanceCreateInfo createInfo {};
        createInfo.sType            = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
        createInfo.pApplicationInfo = &appInfo;

        auto extensions                    = getRequiredExtensions();
        createInfo.enabledExtensionCount   = static_cast<uint32_t>(extensions.size());
        createInfo.ppEnabledExtensionNames = extensions.data();

        VkDebugUtilsMessengerCreateInfoEXT debugCreateInfo {};
        if (enableValidationLayers)
        {
            createInfo.enabledLayerCount   = static_cast<uint32_t>(validationLayers.size());
            createInfo.ppEnabledLayerNames = validationLayers.data();

            populateDebugMessengerCreateInfo(debugCreateInfo);
            createInfo.pNext = (VkDebugUtilsMessengerCreateInfoEXT*)&debugCreateInfo;
        }
        else
        {
            createInfo.enabledLayerCount = 0;

            createInfo.pNext = nullptr;
        }

        if (vkCreateInstance(&createInfo, nullptr, &instance) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create instance!");
        }
    }

    void populateDebugMessengerCreateInfo(VkDebugUtilsMessengerCreateInfoEXT& createInfo)
    {
        createInfo                 = {};
        createInfo.sType           = VK_STRUCTURE_TYPE_DEBUG_UTILS_MESSENGER_CREATE_INFO_EXT;
        createInfo.messageSeverity = VK_DEBUG_UTILS_MESSAGE_SEVERITY_VERBOSE_BIT_EXT |
                                     VK_DEBUG_UTILS_MESSAGE_SEVERITY_WARNING_BIT_EXT |
                                     VK_DEBUG_UTILS_MESSAGE_SEVERITY_ERROR_BIT_EXT;
        createInfo.messageType = VK_DEBUG_UTILS_MESSAGE_TYPE_GENERAL_BIT_EXT |
                                 VK_DEBUG_UTILS_MESSAGE_TYPE_VALIDATION_BIT_EXT |
                                 VK_DEBUG_UTILS_MESSAGE_TYPE_PERFORMANCE_BIT_EXT;
        createInfo.pfnUserCallback = debugCallback;
    }

    void setupDebugMessenger()
    {
        if (!enableValidationLayers)
            return;

        VkDebugUtilsMessengerCreateInfoEXT createInfo;
        populateDebugMessengerCreateInfo(createInfo);

        if (CreateDebugUtilsMessengerEXT(instance, &createInfo, nullptr, &debugMessenger) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to set up debug messenger!");
        }
    }

    void createSurface()
    {
        if (glfwCreateWindowSurface(instance, window, nullptr, &surface) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create window surface!");
        }
    }

    void pickPhysicalDevice()
    {
        uint32_t deviceCount = 0;
        vkEnumeratePhysicalDevices(instance, &deviceCount, nullptr);

        if (deviceCount == 0)
        {
            throw std::runtime_error("failed to find GPUs with Vulkan support!");
        }

        std::vector<VkPhysicalDevice> devices(deviceCount);
        vkEnumeratePhysicalDevices(instance, &deviceCount, devices.data());

        for (const auto& device : devices)
        {
            if (isDeviceSuitable(device))
            {
                physicalDevice = device;
                break;
            }
        }

        if (physicalDevice == VK_NULL_HANDLE)
        {
            throw std::runtime_error("failed to find a suitable GPU!");
        }
    }

    void createLogicalDevice()
    {
        QueueFamilyIndices indices = findQueueFamilies(physicalDevice);

        std::vector<VkDeviceQueueCreateInfo> queueCreateInfos;
        std::set<uint32_t> uniqueQueueFamilies = {indices.graphicsFamily.value(), indices.presentFamily.value()};

        float queuePriority = 1.0f;
        for (uint32_t queueFamily : uniqueQueueFamilies)
        {
            VkDeviceQueueCreateInfo queueCreateInfo {};
            queueCreateInfo.sType            = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
            queueCreateInfo.queueFamilyIndex = queueFamily;
            queueCreateInfo.queueCount       = 1;
            queueCreateInfo.pQueuePriorities = &queuePriority;
            queueCreateInfos.push_back(queueCreateInfo);
        }

        VkPhysicalDeviceFeatures deviceFeatures {};

        VkDeviceCreateInfo createInfo {};
        createInfo.sType = VK_STRUCTURE_TYPE_DEVICE_CREATE_INFO;

        createInfo.queueCreateInfoCount = static_cast<uint32_t>(queueCreateInfos.size());
        createInfo.pQueueCreateInfos    = queueCreateInfos.data();

        createInfo.pEnabledFeatures = &deviceFeatures;

        createInfo.enabledExtensionCount   = static_cast<uint32_t>(deviceExtensions.size());
        createInfo.ppEnabledExtensionNames = deviceExtensions.data();

        if (enableValidationLayers)
        {
            createInfo.enabledLayerCount   = static_cast<uint32_t>(validationLayers.size());
            createInfo.ppEnabledLayerNames = validationLayers.data();
        }
        else
        {
            createInfo.enabledLayerCount = 0;
        }

        if (vkCreateDevice(physicalDevice, &createInfo, nullptr, &device) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create logical device!");
        }

        graphicsFamily = indices.graphicsFamily.value();

        vkGetDeviceQueue(device, indices.graphicsFamily.value(), 0, &graphicsQueue);
        vkGetDeviceQueue(device, indices.presentFamily.value(), 0, &presentQueue);
    }

    void createSwapChain()
    {
        SwapChainSupportDetails swapChainSupport = querySwapChainSupport(physicalDevice);

        VkSurfaceFormatKHR surfaceFormat = chooseSwapSurfaceFormat(swapChainSupport.formats);
        VkPresentModeKHR   presentMode   = chooseSwapPresentMode(swapChainSupport.presentModes);
        VkExtent2D         extent        = chooseSwapExtent(swapChainSupport.capabilities);

        uint32_t imageCount = swapChainSupport.capabilities.minImageCount + 1;
        if (swapChainSupport.capabilities.maxImageCount > 0 && imageCount > swapChainSupport.capabilities.maxImageCount)
        {
            imageCount = swapChainSupport.capabilities.maxImageCount;
        }

        VkSwapchainCreateInfoKHR createInfo {};
        createInfo.sType   = VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR;
        createInfo.surface = surface;

        createInfo.minImageCount    = imageCount;
        createInfo.imageFormat      = surfaceFormat.format;
        createInfo.imageColorSpace  = surfaceFormat.colorSpace;
        createInfo.imageExtent      = extent;
        createInfo.imageArrayLayers = 1;
        createInfo.imageUsage       = VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;

        QueueFamilyIndices indices              = findQueueFamilies(physicalDevice);
        uint32_t           queueFamilyIndices[] = {indices.graphicsFamily.value(), indices.presentFamily.value()};

        if (indices.graphicsFamily != indices.presentFamily)
        {
            createInfo.imageSharingMode      = VK_SHARING_MODE_CONCURRENT;
            createInfo.queueFamilyIndexCount = 2;
            createInfo.pQueueFamilyIndices   = queueFamilyIndices;
        }
        else
        {
            createInfo.imageSharingMode = VK_SHARING_MODE_EXCLUSIVE;
        }

        createInfo.preTransform   = swapChainSupport.capabilities.currentTransform;
        createInfo.compositeAlpha = VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
        createInfo.presentMode    = presentMode;
        createInfo.clipped        = VK_TRUE;

        createInfo.oldSwapchain = VK_NULL_HANDLE;

        if (vkCreateSwapchainKHR(device, &createInfo, nullptr, &swapChain) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create swap chain!");
        }

        vkGetSwapchainImagesKHR(device, swapChain, &imageCount, nullptr);
        swapChainImages.resize(imageCount);
        vkGetSwapchainImagesKHR(device, swapChain, &imageCount, swapChainImages.data());

        swapChainImageFormat = surfaceFormat.format;
        swapChainExtent      = extent;
    }

    void createImageViews()
    {
        swapChainImageViews.resize(swapChainImages.size());

        for (size_t i = 0; i < swapChainImages.size(); i++)
        {
            VkImageViewCreateInfo createInfo {};
            createInfo.sType                           = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
            createInfo.image                           = swapChainImages[i];
            createInfo.viewType                        = VK_IMAGE_VIEW_TYPE_2D;
            createInfo.format                          = swapChainImageFormat;
            createInfo.components.r                    = VK_COMPONENT_SWIZZLE_IDENTITY;
            createInfo.components.g                    = VK_COMPONENT_SWIZZLE_IDENTITY;
            createInfo.components.b                    = VK_COMPONENT_SWIZZLE_IDENTITY;
            createInfo.components.a                    = VK_COMPONENT_SWIZZLE_IDENTITY;
            createInfo.subresourceRange.aspectMask     = VK_IMAGE_ASPECT_COLOR_BIT;
            createInfo.subresourceRange.baseMipLevel   = 0;
            createInfo.subresourceRange.levelCount     = 1;
            createInfo.subresourceRange.baseArrayLayer = 0;
            createInfo.subresourceRange.layerCount     = 1;

            if (vkCreateImageView(device, &createInfo, nullptr, &swapChainImageViews[i]) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to create image views!");
            }
        }
    }

    void createRenderPass()
    {
        VkAttachmentDescription colorAttachment {};
        colorAttachment.format         = swapChainImageFormat;
        colorAttachment.samples        = VK_SAMPLE_COUNT_1_BIT;
        colorAttachment.loadOp         = VK_ATTACHMENT_LOAD_OP_CLEAR;
        colorAttachment.storeOp        = VK_ATTACHMENT_STORE_OP_STORE;
        colorAttachment.stencilLoadOp  = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
        colorAttachment.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
        colorAttachment.initialLayout  = VK_IMAGE_LAYOUT_UNDEFINED;
        colorAttachment.finalLayout    = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;

        VkAttachmentReference colorAttachmentRef {};
        colorAttachmentRef.attachment = 0;
        colorAttachmentRef.layout     = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;

        VkSubpassDescription subpass {};
        subpass.pipelineBindPoint    = VK_PIPELINE_BIND_POINT_GRAPHICS;
        subpass.colorAttachmentCount = 1;
        subpass.pColorAttachments    = &colorAttachmentRef;

        VkSubpassDependency dependency {};
        dependency.srcSubpass    = VK_SUBPASS_EXTERNAL;
        dependency.dstSubpass    = 0;
        dependency.srcStageMask  = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
        dependency.srcAccessMask = 0;
        dependency.dstStageMask  = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
        dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;

        VkRenderPassCreateInfo renderPassInfo {};
        renderPassInfo.sType           = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO;
        renderPassInfo.attachmentCount = 1;
        renderPassInfo.pAttachments    = &colorAttachment;
        renderPassInfo.subpassCount    = 1;
        renderPassInfo.pSubpasses      = &subpass;
        renderPassInfo.dependencyCount = 1;
        renderPassInfo.pDependencies   = &dependency;

        if (vkCreateRenderPass(device, &renderPassInfo, nullptr, &renderPass) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create render pass!");
        }
    }

    void createGraphicsPipeline()
    {
        auto vertShaderCode = readFile("shaders/vert.spv");
        auto fragShaderCode = readFile("shaders/frag.spv");

        VkShaderModule vertShaderModule = createShaderModule(vertShaderCode);
        VkShaderModule fragShaderModule = createShaderModule(fragShaderCode);

        VkPipelineShaderStageCreateInfo vertShaderStageInfo {};
        vertShaderStageInfo.sType  = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
        vertShaderStageInfo.stage  = VK_SHADER_STAGE_VERTEX_BIT;
        vertShaderStageInfo.module = vertShaderModule;
        vertShaderStageInfo.pName  = "main";

        VkPipelineShaderStageCreateInfo fragShaderStageInfo {};
        fragShaderStageInfo.sType  = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
        fragShaderStageInfo.stage  = VK_SHADER_STAGE_FRAGMENT_BIT;
        fragShaderStageInfo.module = fragShaderModule;
        fragShaderStageInfo.pName  = "main";

        VkPipelineShaderStageCreateInfo shaderStages[] = {vertShaderStageInfo, fragShaderStageInfo};

        VkPipelineVertexInputStateCreateInfo vertexInputInfo {};
        vertexInputInfo.sType                           = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
        vertexInputInfo.vertexBindingDescriptionCount   = 0;
        vertexInputInfo.vertexAttributeDescriptionCount = 0;

        VkPipelineInputAssemblyStateCreateInfo inputAssembly {};
        inputAssembly.sType                  = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
        inputAssembly.topology               = VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
        inputAssembly.primitiveRestartEnable = VK_FALSE;

        VkPipelineViewportStateCreateInfo viewportState {};
        viewportState.sType         = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
        viewportState.viewportCount = 1;
        viewportState.scissorCount  = 1;

        VkPipelineRasterizationStateCreateInfo rasterizer {};
        rasterizer.sType                   = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
        rasterizer.depthClampEnable        = VK_FALSE;
        rasterizer.rasterizerDiscardEnable = VK_FALSE;
        rasterizer.polygonMode             = VK_POLYGON_MODE_FILL;
        rasterizer.lineWidth               = 1.0f;
        rasterizer.cullMode                = VK_CULL_MODE_BACK_BIT;
        rasterizer.frontFace               = VK_FRONT_FACE_CLOCKWISE;
        rasterizer.depthBiasEnable         = VK_FALSE;

        VkPipelineMultisampleStateCreateInfo multisampling {};
        multisampling.sType                = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
        multisampling.sampleShadingEnable  = VK_FALSE;
        multisampling.rasterizationSamples = VK_SAMPLE_COUNT_1_BIT;

        VkPipelineColorBlendAttachmentState colorBlendAttachment {};
        colorBlendAttachment.colorWriteMask =
            VK_COLOR_COMPONENT_R_BIT | VK_COLOR_COMPONENT_G_BIT | VK_COLOR_COMPONENT_B_BIT | VK_COLOR_COMPONENT_A_BIT;
        colorBlendAttachment.blendEnable = VK_FALSE;

        VkPipelineColorBlendStateCreateInfo colorBlending {};
        colorBlending.sType             = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
        colorBlending.logicOpEnable     = VK_FALSE;
        colorBlending.logicOp           = VK_LOGIC_OP_COPY;
        colorBlending.attachmentCount   = 1;
        colorBlending.pAttachments      = &colorBlendAttachment;
        colorBlending.blendConstants[0] = 0.0f;
        colorBlending.blendConstants[1] = 0.0f;
        colorBlending.blendConstants[2] = 0.0f;
        colorBlending.blendConstants[3] = 0.0f;

        std::vector<VkDynamicState>      dynamicStates = {VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR};
        VkPipelineDynamicStateCreateInfo dynamicState {};
        dynamicState.sType             = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
        dynamicState.dynamicStateCount = static_cast<uint32_t>(dynamicStates.size());
        dynamicState.pDynamicStates    = dynamicStates.data();

        VkPipelineLayoutCreateInfo pipelineLayoutInfo {};
        pipelineLayoutInfo.sType                  = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
        pipelineLayoutInfo.setLayoutCount         = 0;
        pipelineLayoutInfo.pushConstantRangeCount = 0;

        if (vkCreatePipelineLayout(device, &pipelineLayoutInfo, nullptr, &pipelineLayout) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create pipeline layout!");
        }

        VkGraphicsPipelineCreateInfo pipelineInfo {};
        pipelineInfo.sType               = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
        pipelineInfo.stageCount          = 2;
        pipelineInfo.pStages             = shaderStages;
        pipelineInfo.pVertexInputState   = &vertexInputInfo;
        pipelineInfo.pInputAssemblyState = &inputAssembly;
        pipelineInfo.pViewportState      = &viewportState;
        pipelineInfo.pRasterizationState = &rasterizer;
        pipelineInfo.pMultisampleState   = &multisampling;
        pipelineInfo.pColorBlendState    = &colorBlending;
        pipelineInfo.pDynamicState       = &dynamicState;
        pipelineInfo.layout              = pipelineLayout;
        pipelineInfo.renderPass          = renderPass;
        pipelineInfo.subpass             = 0;
        pipelineInfo.basePipelineHandle  = VK_NULL_HANDLE;

        if (vkCreateGraphicsPipelines(device, VK_NULL_HANDLE, 1, &pipelineInfo, nullptr, &graphicsPipeline) !=
            VK_SUCCESS)
        {
            throw std::runtime_error("failed to create graphics pipeline!");
        }

        vkDestroyShaderModule(device, fragShaderModule, nullptr);
        vkDestroyShaderModule(device, vertShaderModule, nullptr);
    }

    void createFramebuffers()
    {
        swapChainFramebuffers.resize(swapChainImageViews.size());

        for (size_t i = 0; i < swapChainImageViews.size(); i++)
        {
            VkImageView attachments[] = {swapChainImageViews[i]};

            VkFramebufferCreateInfo framebufferInfo {};
            framebufferInfo.sType           = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
            framebufferInfo.renderPass      = renderPass;
            framebufferInfo.attachmentCount = 1;
            framebufferInfo.pAttachments    = attachments;
            framebufferInfo.width           = swapChainExtent.width;
            framebufferInfo.height          = swapChainExtent.height;
            framebufferInfo.layers          = 1;

            if (vkCreateFramebuffer(device, &framebufferInfo, nullptr, &swapChainFramebuffers[i]) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to create framebuffer!");
            }
        }
    }

    void createCommandPool()
    {
        QueueFamilyIndices queueFamilyIndices = findQueueFamilies(physicalDevice);

        VkCommandPoolCreateInfo poolInfo {};
        poolInfo.sType            = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
        poolInfo.flags            = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
        poolInfo.queueFamilyIndex = queueFamilyIndices.graphicsFamily.value();

        if (vkCreateCommandPool(device, &poolInfo, nullptr, &commandPool) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create command pool!");
        }
    }

    void createCommandBuffer()
    {
        VkCommandBufferAllocateInfo allocInfo {};
        allocInfo.sType              = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
        allocInfo.commandPool        = commandPool;
        allocInfo.level              = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
        allocInfo.commandBufferCount = 1;

        if (vkAllocateCommandBuffers(device, &allocInfo, &commandBuffer) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to allocate command buffers!");
        }
    }

    void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
    {
        // ---------------------------------------

        // TODO: temp
        static bool show_demo_window = true;

        // Start the Dear ImGui frame
        ImGui_ImplVulkan_NewFrame();
        ImGui_ImplGlfw_NewFrame();
        ImGui::NewFrame();

        if (show_demo_window)
            ImGui::ShowDemoWindow(&show_demo_window);

        // ---------------------------------------

        VkCommandBufferBeginInfo beginInfo {};
        beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;

        if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to begin recording command buffer!");
        }

        VkRenderPassBeginInfo renderPassInfo {};
        renderPassInfo.sType             = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
        renderPassInfo.renderPass        = renderPass;
        renderPassInfo.framebuffer       = swapChainFramebuffers[imageIndex];
        renderPassInfo.renderArea.offset = {0, 0};
        renderPassInfo.renderArea.extent = swapChainExtent;

        VkClearValue clearColor        = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
        renderPassInfo.clearValueCount = 1;
        renderPassInfo.pClearValues    = &clearColor;

        vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);

        vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);

        VkViewport viewport {};
        viewport.x        = 0.0f;
        viewport.y        = 0.0f;
        viewport.width    = static_cast<float>(swapChainExtent.width);
        viewport.height   = static_cast<float>(swapChainExtent.height);
        viewport.minDepth = 0.0f;
        viewport.maxDepth = 1.0f;
        vkCmdSetViewport(commandBuffer, 0, 1, &viewport);

        VkRect2D scissor {};
        scissor.offset = {0, 0};
        scissor.extent = swapChainExtent;
        vkCmdSetScissor(commandBuffer, 0, 1, &scissor);

        vkCmdDraw(commandBuffer, 3, 1, 0, 0);

        // ---------------------------------------

        ImGui::Render();
        ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(), commandBuffer);

        // Specially for docking branch
        // Update and Render additional Platform Windows
        ImGuiIO& io = ImGui::GetIO();
        (void)io;
        if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
        {
            ImGui::UpdatePlatformWindows();
            ImGui::RenderPlatformWindowsDefault();
        }

        // ---------------------------------------

        vkCmdEndRenderPass(commandBuffer);

        if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to record command buffer!");
        }
    }

    void createSyncObjects()
    {
        VkSemaphoreCreateInfo semaphoreInfo {};
        semaphoreInfo.sType = VK_STRUCTURE_TYPE_SEMAPHORE_CREATE_INFO;

        VkFenceCreateInfo fenceInfo {};
        fenceInfo.sType = VK_STRUCTURE_TYPE_FENCE_CREATE_INFO;
        fenceInfo.flags = VK_FENCE_CREATE_SIGNALED_BIT;

        if (vkCreateSemaphore(device, &semaphoreInfo, nullptr, &imageAvailableSemaphore) != VK_SUCCESS ||
            vkCreateSemaphore(device, &semaphoreInfo, nullptr, &renderFinishedSemaphore) != VK_SUCCESS ||
            vkCreateFence(device, &fenceInfo, nullptr, &inFlightFence) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create synchronization objects for a frame!");
        }
    }

    void initImGui()
    {
        // 1: create descriptor pool for IMGUI
        //  the size of the pool is very oversize, but it's copied from imgui demo itself.
        VkDescriptorPoolSize pool_sizes[] = {{VK_DESCRIPTOR_TYPE_SAMPLER, 1000},
                                             {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000},
                                             {VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000},
                                             {VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000}};

        VkDescriptorPoolCreateInfo pool_info = {};
        pool_info.sType                      = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
        pool_info.flags                      = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
        pool_info.maxSets                    = 1000;
        pool_info.poolSizeCount              = std::size(pool_sizes);
        pool_info.pPoolSizes                 = pool_sizes;

        if (vkCreateDescriptorPool(device, &pool_info, nullptr, &imguiPool) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to record imgui descriptor pool!");
        }

        // 2: initialize imgui library

        // Setup Dear ImGui context
        IMGUI_CHECKVERSION();
        ImGui::CreateContext();
        ImGuiIO& io = ImGui::GetIO();
        (void)io;
        io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
        io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;  // Enable Gamepad Controls
        io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;     // Enable Docking
        io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;   // Enable Multi-Viewport / Platform Windows
        // io.ConfigViewportsNoAutoMerge = true;
        // io.ConfigViewportsNoTaskBarIcon = true;

        // Setup Dear ImGui style
        ImGui::StyleColorsDark();
        // ImGui::StyleColorsLight();

        // When viewports are enabled we tweak WindowRounding/WindowBg so platform windows can look identical to regular
        // ones.
        ImGuiStyle& style = ImGui::GetStyle();
        if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
        {
            style.WindowRounding              = 0.0f;
            style.Colors[ImGuiCol_WindowBg].w = 1.0f;
        }

        // Setup Platform/Renderer backends
        ImGui_ImplGlfw_InitForVulkan(window, true);
        ImGui_ImplVulkan_InitInfo init_info = {};
        init_info.Instance                  = instance;
        init_info.PhysicalDevice            = physicalDevice;
        init_info.Device                    = device;
        init_info.QueueFamily               = graphicsFamily;
        init_info.Queue                     = graphicsQueue;
        init_info.DescriptorPool            = imguiPool;
        init_info.Subpass                   = 0;
        init_info.MinImageCount             = MAX_FRAMES_IN_FLIGHT;
        init_info.ImageCount                = MAX_FRAMES_IN_FLIGHT;
        init_info.MSAASamples               = VK_SAMPLE_COUNT_1_BIT;

        ImGui_ImplVulkan_Init(&init_info, renderPass);

        // Upload Fonts
        {
            // Use any command queue

            if (vkResetCommandPool(device, commandPool, 0) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to reset command pool!");
            }

            VkCommandBufferBeginInfo begin_info = {};
            begin_info.sType                    = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
            begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
            if (vkBeginCommandBuffer(commandBuffer, &begin_info) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to begin command buffer!");
            }

            ImGui_ImplVulkan_CreateFontsTexture(commandBuffer);

            VkSubmitInfo end_info       = {};
            end_info.sType              = VK_STRUCTURE_TYPE_SUBMIT_INFO;
            end_info.commandBufferCount = 1;
            end_info.pCommandBuffers    = &commandBuffer;
            if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to end command buffer!");
            }
            if (vkQueueSubmit(graphicsQueue, 1, &end_info, VK_NULL_HANDLE) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to queue submit!");
            }

            if (vkDeviceWaitIdle(device) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to queue submit!");
            }
            ImGui_ImplVulkan_DestroyFontUploadObjects();
        }
    }

    void drawFrame()
    {
        vkWaitForFences(device, 1, &inFlightFence, VK_TRUE, UINT64_MAX);
        vkResetFences(device, 1, &inFlightFence);

        uint32_t imageIndex;
        vkAcquireNextImageKHR(device, swapChain, UINT64_MAX, imageAvailableSemaphore, VK_NULL_HANDLE, &imageIndex);

        vkResetCommandBuffer(commandBuffer, /*VkCommandBufferResetFlagBits*/ 0);
        recordCommandBuffer(commandBuffer, imageIndex);

        VkSubmitInfo submitInfo {};
        submitInfo.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;

        VkSemaphore          waitSemaphores[] = {imageAvailableSemaphore};
        VkPipelineStageFlags waitStages[]     = {VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT};
        submitInfo.waitSemaphoreCount         = 1;
        submitInfo.pWaitSemaphores            = waitSemaphores;
        submitInfo.pWaitDstStageMask          = waitStages;

        submitInfo.commandBufferCount = 1;
        submitInfo.pCommandBuffers    = &commandBuffer;

        VkSemaphore signalSemaphores[]  = {renderFinishedSemaphore};
        submitInfo.signalSemaphoreCount = 1;
        submitInfo.pSignalSemaphores    = signalSemaphores;

        if (vkQueueSubmit(graphicsQueue, 1, &submitInfo, inFlightFence) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to submit draw command buffer!");
        }

        VkPresentInfoKHR presentInfo {};
        presentInfo.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR;

        presentInfo.waitSemaphoreCount = 1;
        presentInfo.pWaitSemaphores    = signalSemaphores;

        VkSwapchainKHR swapChains[] = {swapChain};
        presentInfo.swapchainCount  = 1;
        presentInfo.pSwapchains     = swapChains;

        presentInfo.pImageIndices = &imageIndex;

        vkQueuePresentKHR(presentQueue, &presentInfo);
    }

    VkShaderModule createShaderModule(const std::vector<char>& code)
    {
        VkShaderModuleCreateInfo createInfo {};
        createInfo.sType    = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
        createInfo.codeSize = code.size();
        createInfo.pCode    = reinterpret_cast<const uint32_t*>(code.data());

        VkShaderModule shaderModule;
        if (vkCreateShaderModule(device, &createInfo, nullptr, &shaderModule) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to create shader module!");
        }

        return shaderModule;
    }

    VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
    {
        for (const auto& availableFormat : availableFormats)
        {
            if (availableFormat.format == VK_FORMAT_B8G8R8A8_SRGB &&
                availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
            {
                return availableFormat;
            }
        }

        return availableFormats[0];
    }

    VkPresentModeKHR chooseSwapPresentMode(const std::vector<VkPresentModeKHR>& availablePresentModes)
    {
        for (const auto& availablePresentMode : availablePresentModes)
        {
            if (availablePresentMode == VK_PRESENT_MODE_MAILBOX_KHR)
            {
                return availablePresentMode;
            }
        }

        return VK_PRESENT_MODE_FIFO_KHR;
    }

    VkExtent2D chooseSwapExtent(const VkSurfaceCapabilitiesKHR& capabilities)
    {
        if (capabilities.currentExtent.width != std::numeric_limits<uint32_t>::max())
        {
            return capabilities.currentExtent;
        }
        else
        {
            int width, height;
            glfwGetFramebufferSize(window, &width, &height);

            VkExtent2D actualExtent = {static_cast<uint32_t>(width), static_cast<uint32_t>(height)};

            actualExtent.width =
                std::clamp(actualExtent.width, capabilities.minImageExtent.width, capabilities.maxImageExtent.width);
            actualExtent.height =
                std::clamp(actualExtent.height, capabilities.minImageExtent.height, capabilities.maxImageExtent.height);

            return actualExtent;
        }
    }

    SwapChainSupportDetails querySwapChainSupport(VkPhysicalDevice device)
    {
        SwapChainSupportDetails details;

        vkGetPhysicalDeviceSurfaceCapabilitiesKHR(device, surface, &details.capabilities);

        uint32_t formatCount;
        vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, nullptr);

        if (formatCount != 0)
        {
            details.formats.resize(formatCount);
            vkGetPhysicalDeviceSurfaceFormatsKHR(device, surface, &formatCount, details.formats.data());
        }

        uint32_t presentModeCount;
        vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, nullptr);

        if (presentModeCount != 0)
        {
            details.presentModes.resize(presentModeCount);
            vkGetPhysicalDeviceSurfacePresentModesKHR(device, surface, &presentModeCount, details.presentModes.data());
        }

        return details;
    }

    bool isDeviceSuitable(VkPhysicalDevice device)
    {
        QueueFamilyIndices indices = findQueueFamilies(device);

        bool extensionsSupported = checkDeviceExtensionSupport(device);

        bool swapChainAdequate = false;
        if (extensionsSupported)
        {
            SwapChainSupportDetails swapChainSupport = querySwapChainSupport(device);
            swapChainAdequate = !swapChainSupport.formats.empty() && !swapChainSupport.presentModes.empty();
        }

        return indices.isComplete() && extensionsSupported && swapChainAdequate;
    }

    bool checkDeviceExtensionSupport(VkPhysicalDevice device)
    {
        uint32_t extensionCount;
        vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, nullptr);

        std::vector<VkExtensionProperties> availableExtensions(extensionCount);
        vkEnumerateDeviceExtensionProperties(device, nullptr, &extensionCount, availableExtensions.data());

        std::set<std::string> requiredExtensions(deviceExtensions.begin(), deviceExtensions.end());

        for (const auto& extension : availableExtensions)
        {
            requiredExtensions.erase(extension.extensionName);
        }

        return requiredExtensions.empty();
    }

    QueueFamilyIndices findQueueFamilies(VkPhysicalDevice device)
    {
        QueueFamilyIndices indices;

        uint32_t queueFamilyCount = 0;
        vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, nullptr);

        std::vector<VkQueueFamilyProperties> queueFamilies(queueFamilyCount);
        vkGetPhysicalDeviceQueueFamilyProperties(device, &queueFamilyCount, queueFamilies.data());

        int i = 0;
        for (const auto& queueFamily : queueFamilies)
        {
            if (queueFamily.queueFlags & VK_QUEUE_GRAPHICS_BIT)
            {
                indices.graphicsFamily = i;
            }

            VkBool32 presentSupport = false;
            vkGetPhysicalDeviceSurfaceSupportKHR(device, i, surface, &presentSupport);

            if (presentSupport)
            {
                indices.presentFamily = i;
            }

            if (indices.isComplete())
            {
                break;
            }

            i++;
        }

        return indices;
    }

    std::vector<const char*> getRequiredExtensions()
    {
        uint32_t     glfwExtensionCount = 0;
        const char** glfwExtensions;
        glfwExtensions = glfwGetRequiredInstanceExtensions(&glfwExtensionCount);

        std::vector<const char*> extensions(glfwExtensions, glfwExtensions + glfwExtensionCount);

        if (enableValidationLayers)
        {
            extensions.push_back(VK_EXT_DEBUG_UTILS_EXTENSION_NAME);
        }

        return extensions;
    }

    bool checkValidationLayerSupport()
    {
        uint32_t layerCount;
        vkEnumerateInstanceLayerProperties(&layerCount, nullptr);

        std::vector<VkLayerProperties> availableLayers(layerCount);
        vkEnumerateInstanceLayerProperties(&layerCount, availableLayers.data());

        for (const char* layerName : validationLayers)
        {
            bool layerFound = false;

            for (const auto& layerProperties : availableLayers)
            {
                if (strcmp(layerName, layerProperties.layerName) == 0)
                {
                    layerFound = true;
                    break;
                }
            }

            if (!layerFound)
            {
                return false;
            }
        }

        return true;
    }

    static std::vector<char> readFile(const std::string& filename)
    {
        std::ifstream file(filename, std::ios::ate | std::ios::binary);

        if (!file.is_open())
        {
            throw std::runtime_error("failed to open file!");
        }

        size_t            fileSize = (size_t)file.tellg();
        std::vector<char> buffer(fileSize);

        file.seekg(0);
        file.read(buffer.data(), fileSize);

        file.close();

        return buffer;
    }

    static VKAPI_ATTR VkBool32 VKAPI_CALL debugCallback(VkDebugUtilsMessageSeverityFlagBitsEXT      messageSeverity,
                                                        VkDebugUtilsMessageTypeFlagsEXT             messageType,
                                                        const VkDebugUtilsMessengerCallbackDataEXT* pCallbackData,
                                                        void*                                       pUserData)
    {
        std::cerr << "validation layer: " << pCallbackData->pMessage << std::endl;

        return VK_FALSE;
    }
};

int main()
{
    HelloTriangleApplication app;

    try
    {
        app.run();
    }
    catch (const std::exception& e)
    {
        std::cerr << e.what() << std::endl;
        return EXIT_FAILURE;
    }

    return EXIT_SUCCESS;
}

其中,初始化的部分为

    void initImGui()
    {
        // 1: create descriptor pool for IMGUI
        //  the size of the pool is very oversize, but it's copied from imgui demo itself.
        VkDescriptorPoolSize pool_sizes[] = {{VK_DESCRIPTOR_TYPE_SAMPLER, 1000},
                                             {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER, 1000},
                                             {VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, 1000},
                                             {VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER_DYNAMIC, 1000},
                                             {VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC, 1000},
                                             {VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT, 1000}};

        VkDescriptorPoolCreateInfo pool_info = {};
        pool_info.sType                      = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
        pool_info.flags                      = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT;
        pool_info.maxSets                    = 1000;
        pool_info.poolSizeCount              = std::size(pool_sizes);
        pool_info.pPoolSizes                 = pool_sizes;

        if (vkCreateDescriptorPool(device, &pool_info, nullptr, &imguiPool) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to record imgui descriptor pool!");
        }

        // 2: initialize imgui library

        // Setup Dear ImGui context
        IMGUI_CHECKVERSION();
        ImGui::CreateContext();
        ImGuiIO& io = ImGui::GetIO();
        (void)io;
        io.ConfigFlags |= ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
        io.ConfigFlags |= ImGuiConfigFlags_NavEnableGamepad;  // Enable Gamepad Controls
        io.ConfigFlags |= ImGuiConfigFlags_DockingEnable;     // Enable Docking
        io.ConfigFlags |= ImGuiConfigFlags_ViewportsEnable;   // Enable Multi-Viewport / Platform Windows
        // io.ConfigViewportsNoAutoMerge = true;
        // io.ConfigViewportsNoTaskBarIcon = true;

        // Setup Dear ImGui style
        ImGui::StyleColorsDark();
        // ImGui::StyleColorsLight();

        // When viewports are enabled we tweak WindowRounding/WindowBg so platform windows can look identical to regular
        // ones.
        ImGuiStyle& style = ImGui::GetStyle();
        if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
        {
            style.WindowRounding              = 0.0f;
            style.Colors[ImGuiCol_WindowBg].w = 1.0f;
        }

        // Setup Platform/Renderer backends
        ImGui_ImplGlfw_InitForVulkan(window, true);
        ImGui_ImplVulkan_InitInfo init_info = {};
        init_info.Instance                  = instance;
        init_info.PhysicalDevice            = physicalDevice;
        init_info.Device                    = device;
        init_info.QueueFamily               = graphicsFamily;
        init_info.Queue                     = graphicsQueue;
        init_info.DescriptorPool            = imguiPool;
        init_info.Subpass                   = 0;
        init_info.MinImageCount             = MAX_FRAMES_IN_FLIGHT;
        init_info.ImageCount                = MAX_FRAMES_IN_FLIGHT;
        init_info.MSAASamples               = VK_SAMPLE_COUNT_1_BIT;

        ImGui_ImplVulkan_Init(&init_info, renderPass);

        // Upload Fonts
        {
            // Use any command queue

            if (vkResetCommandPool(device, commandPool, 0) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to reset command pool!");
            }

            VkCommandBufferBeginInfo begin_info = {};
            begin_info.sType                    = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
            begin_info.flags |= VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
            if (vkBeginCommandBuffer(commandBuffer, &begin_info) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to begin command buffer!");
            }

            ImGui_ImplVulkan_CreateFontsTexture(commandBuffer);

            VkSubmitInfo end_info       = {};
            end_info.sType              = VK_STRUCTURE_TYPE_SUBMIT_INFO;
            end_info.commandBufferCount = 1;
            end_info.pCommandBuffers    = &commandBuffer;
            if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to end command buffer!");
            }
            if (vkQueueSubmit(graphicsQueue, 1, &end_info, VK_NULL_HANDLE) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to queue submit!");
            }

            if (vkDeviceWaitIdle(device) != VK_SUCCESS)
            {
                throw std::runtime_error("failed to queue submit!");
            }
            ImGui_ImplVulkan_DestroyFontUploadObjects();
        }
    }

调用 ImGui 渲染的部分为

    void recordCommandBuffer(VkCommandBuffer commandBuffer, uint32_t imageIndex)
    {
        // ---------------------------------------

        // TODO: temp
        static bool show_demo_window = true;

        // Start the Dear ImGui frame
        ImGui_ImplVulkan_NewFrame();
        ImGui_ImplGlfw_NewFrame();
        ImGui::NewFrame();

        if (show_demo_window)
            ImGui::ShowDemoWindow(&show_demo_window);

        // ---------------------------------------

        VkCommandBufferBeginInfo beginInfo {};
        beginInfo.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;

        if (vkBeginCommandBuffer(commandBuffer, &beginInfo) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to begin recording command buffer!");
        }

        VkRenderPassBeginInfo renderPassInfo {};
        renderPassInfo.sType             = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
        renderPassInfo.renderPass        = renderPass;
        renderPassInfo.framebuffer       = swapChainFramebuffers[imageIndex];
        renderPassInfo.renderArea.offset = {0, 0};
        renderPassInfo.renderArea.extent = swapChainExtent;

        VkClearValue clearColor        = {{{0.0f, 0.0f, 0.0f, 1.0f}}};
        renderPassInfo.clearValueCount = 1;
        renderPassInfo.pClearValues    = &clearColor;

        vkCmdBeginRenderPass(commandBuffer, &renderPassInfo, VK_SUBPASS_CONTENTS_INLINE);

        vkCmdBindPipeline(commandBuffer, VK_PIPELINE_BIND_POINT_GRAPHICS, graphicsPipeline);

        VkViewport viewport {};
        viewport.x        = 0.0f;
        viewport.y        = 0.0f;
        viewport.width    = static_cast<float>(swapChainExtent.width);
        viewport.height   = static_cast<float>(swapChainExtent.height);
        viewport.minDepth = 0.0f;
        viewport.maxDepth = 1.0f;
        vkCmdSetViewport(commandBuffer, 0, 1, &viewport);

        VkRect2D scissor {};
        scissor.offset = {0, 0};
        scissor.extent = swapChainExtent;
        vkCmdSetScissor(commandBuffer, 0, 1, &scissor);

        vkCmdDraw(commandBuffer, 3, 1, 0, 0);

        // ---------------------------------------

        ImGui::Render();
        ImGui_ImplVulkan_RenderDrawData(ImGui::GetDrawData(), commandBuffer);

        // Specially for docking branch
        // Update and Render additional Platform Windows
        ImGuiIO& io = ImGui::GetIO();
        (void)io;
        if (io.ConfigFlags & ImGuiConfigFlags_ViewportsEnable)
        {
            ImGui::UpdatePlatformWindows();
            ImGui::RenderPlatformWindowsDefault();
        }

        // ---------------------------------------

        vkCmdEndRenderPass(commandBuffer);

        if (vkEndCommandBuffer(commandBuffer) != VK_SUCCESS)
        {
            throw std::runtime_error("failed to record command buffer!");
        }
    }

然后这是它的报错

Objects: 1
        [0] 0x14174f19500, type: 1, name: NULL
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0xb097c90000000027, type: 18, name: NULL
        [1] 0xcfef35000000000a, type: 18, name: NULL
validation layer: Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0xb097c90000000027, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0xcfef35000000000a, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0xb097c90000000027[] and pipeline state object w/ VkRenderPass 0xcfef35000000000a[] Attachment 0 is not compatible with 0: They have different formats.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)

仔细看这个报错,似乎真的是 format 的问题,于是我把我的颜色 format 改成了 imgui 的 format 就好了

    VkSurfaceFormatKHR chooseSwapSurfaceFormat(const std::vector<VkSurfaceFormatKHR>& availableFormats)
    {
        for (const auto& availableFormat : availableFormats)
        {
            // TODO: VK_FORMAT_B8G8R8A8_SRGB isnt compatible with imgui VK_FORMAT_B8G8R8A8_UNORM
            if (availableFormat.format == VK_FORMAT_B8G8R8A8_UNORM &&
                availableFormat.colorSpace == VK_COLOR_SPACE_SRGB_NONLINEAR_KHR)
            {
                return availableFormat;
            }
        }

        return availableFormats[0];
    }

这一点在 imgui 的使用教程中是没有说的

2. SubpassDependency

之前那个最小复现不是我的真正的应用,那个最小复现是改一下颜色格式就完全没有错了,但是我自己的应用中还是有错

我的报错是

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] with a dependencyCount of 1 and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] with a dependencyCount of 0. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] with a dependencyCount of 1 and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] with a dependencyCount of 0. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] with a dependencyCount of 1 and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] with a dependencyCount of 0. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] with a dependencyCount of 1 and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] with a dependencyCount of 0. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] with a dependencyCount of 1 and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] with a dependencyCount of 0. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:13:19] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

我看到最后面的我似乎能看懂,就是我 dependency 的数量跟 imgui 的不一样,我的是 0 imgui 的是 1

于是我照了一下我的 render pass 创建,发现我确实没写

我是用的 vulkan hpp 里面的示例,可能是因为我是 copy 的,所以我才对这些细节不敏感

        vk::raii::RenderPass MakeRenderPass(vk::raii::Device const& device,
                                            vk::Format              color_format,
                                            vk::Format              depth_format,
                                            vk::AttachmentLoadOp    load_op,
                                            vk::ImageLayout         color_final_layout)
        {
            std::vector<vk::AttachmentDescription> attachment_descriptions;
            assert(color_format != vk::Format::eUndefined);
            attachment_descriptions.emplace_back(vk::AttachmentDescriptionFlags(),
                                                 color_format,
                                                 vk::SampleCountFlagBits::e1,
                                                 load_op,
                                                 vk::AttachmentStoreOp::eStore,
                                                 vk::AttachmentLoadOp::eDontCare,
                                                 vk::AttachmentStoreOp::eDontCare,
                                                 vk::ImageLayout::eUndefined,
                                                 color_final_layout);
            if (depth_format != vk::Format::eUndefined)
            {
                attachment_descriptions.emplace_back(vk::AttachmentDescriptionFlags(),
                                                     depth_format,
                                                     vk::SampleCountFlagBits::e1,
                                                     load_op,
                                                     vk::AttachmentStoreOp::eDontCare,
                                                     vk::AttachmentLoadOp::eDontCare,
                                                     vk::AttachmentStoreOp::eDontCare,
                                                     vk::ImageLayout::eUndefined,
                                                     vk::ImageLayout::eDepthStencilAttachmentOptimal);
            }
            vk::AttachmentReference            color_attachment(0, vk::ImageLayout::eColorAttachmentOptimal);
            vk::AttachmentReference            depth_attachment(1, vk::ImageLayout::eDepthStencilAttachmentOptimal);
            vk::SubpassDescription             subpass_description(vk::SubpassDescriptionFlags(),
                                                       vk::PipelineBindPoint::eGraphics,
                                                                   {},
                                                       color_attachment,
                                                                   {},
                                                       (depth_format != vk::Format::eUndefined) ? &depth_attachment :
                                                                                                              nullptr);
            vk::RenderPassCreateInfo render_pass_create_info(
                vk::RenderPassCreateFlags(), attachment_descriptions, subpass_description);

            return vk::raii::RenderPass(device, render_pass_create_info);
        }

应该补充 SubpassDependency

            std::vector<vk::SubpassDependency> dependencies;
            dependencies.emplace_back(VK_SUBPASS_EXTERNAL,
                                      0,
                                      vk::PipelineStageFlagBits::eColorAttachmentOutput,
                                      vk::PipelineStageFlagBits::eColorAttachmentOutput,
                                      vk::AccessFlagBits::eNone,
                                      vk::AccessFlagBits::eColorAttachmentWrite);
            vk::RenderPassCreateInfo render_pass_create_info(
                vk::RenderPassCreateFlags(), attachment_descriptions, subpass_description, dependencies);

这个错就解决了

3. Attachment

刚刚解决的是 Dependency 的问题

现在仍然还有一些别的错,看上去是 Attachment 的问题,但是我不知道这个 Attachment 具体是什么

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:20:59] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:20:59] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

VUID-vkCmdDrawIndexed-renderPass-02684(ERROR / SPEC): msgNum: -1934215230 - Validation Error: [ VUID-vkCmdDrawIndexed-renderPass-02684 ] Object 0: handle = 0x2723ba0000000037, type = VK_OBJECT_TYPE_RENDER_PASS; Object 1: handle = 0x9fde6b0000000014, name = Render System Render Pass, type = VK_OBJECT_TYPE_RENDER_PASS; | MessageID = 0x8cb637c2 | vkCmdDrawIndexed: RenderPasses incompatible between active render pass w/ VkRenderPass 0x2723ba0000000037[] and pipeline state object w/ VkRenderPass 0x9fde6b0000000014[Render System Render Pass] Attachment 4294967295 is not compatible with 1: The first is unused while the second is not.. The Vulkan spec states: The current render pass must be compatible with the renderPass member of the VkGraphicsPipelineCreateInfo structure specified when creating the VkPipeline bound to VK_PIPELINE_BIND_POINT_GRAPHICS (https://vulkan.lunarg.com/doc/view/1.3.250.1/windows/1.3-extensions/vkspec.html#VUID-vkCmdDrawIndexed-renderPass-02684)
    Objects: 2
        [0] 0x2723ba0000000037, type: 18, name: NULL
        [1] 0x9fde6b0000000014, type: 18, name: Render System Render Pass
[11:21:00] RUNTIME: Error: { Validation }:
        messageIDName   = 
        messageIdNumber = -1934215230
        message         = 
        Objects:
                Object 0
                        objectType   = RenderPass
                        objectHandle = 2820302300826828855
                Object 1
                        objectType   = RenderPass
                        objectHandle = 11519762544604479508
                        objectName   = 

根据 Vulkan 规范

Two arrays of attachment references are compatible if all corresponding pairs of attachments are compatible. If the arrays are of different lengths, attachment references not present in the smaller array are treated as VK_ATTACHMENT_UNUSED.

我认为这个错误是因为我的 render pass 除了颜色附件之外还有一个深度附件,但是 imgui 创建的 render pass 只有颜色附件

相关代码在 backends\imgui_impl_vulkan.cpp 1400 行

但是这个错误只报一次,并且也不会影响 imgui 的使用,所以我就放弃修改它了

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