用途:
NSInvocation的作用和performSelector:withObject:的作用是一样的:用于iOS编程中调用某个对象的消息。
performSelector:withObject:调用一些参数较少的消息是比较方便的,但是对于参数个数大于2的消息,使用NSInvocation还是比较方便的。
因为NSInvocation是静态的呈现Objective-C的消息,也就是说,它把一个行动变成了一个对象。NSInvocation对象用于对象之间和应用程序之间存储和转发消息,主要通过NSTimer对象和分布式对象系统来完成。
代码:
// // NSInvocation+Improved.h // InvocationDemo // // Created by 李振杰 on 13-12-11. // Copyright (c) 2013年 swplzj. All rights reserved. // #import <Foundation/Foundation.h> @interface NSInvocation (Improved) + (NSInvocation *)invocationWithTarget:(id)_target andSelector:(SEL)_selector; + (NSInvocation *)invocationWithTarget:(id)_target andSelector:(SEL)_selector andArguments:(void *)_addressOfFirstArgument, ...; - (void)invokeOnMainThreadWaitUntilDone:(BOOL)wait; @end
// // NSInvocation+Improved.m // InvocationDemo // // Created by 李振杰 on 13-12-11. // Copyright (c) 2013年 swplzj. All rights reserved. // #import "NSInvocation+Improved.h" @implementation NSInvocation (Improved) + (NSInvocation *)invocationWithTarget:(id)_target andSelector:(SEL)_selector { //方法签名类 //需要给定一个方法,用于必须创建一个NSInvocation对象的情况下,例如在消息的转发。 NSMethodSignature *methodSig = [_target methodSignatureForSelector:_selector]; //根据方法签名类来创建一个NSInvocation /* 一个NSInvocation是静态的呈现Objective-C的消息,也就是说,它是一个行动变成了一个对象。 NSInvocation对象用于对象之间和在应用程序之间存储和转发消息,主要通过NSTimer对象和分布式对象系统来完成。 */ NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:methodSig]; [invocation setTarget:_target]; [invocation setSelector:_selector]; return invocation; } + (NSInvocation *)invocationWithTarget:(id)_target andSelector:(SEL)_selector andArguments:(void *)_addressOfFirstArgument, ... { NSMethodSignature *methodSig = [_target methodSignatureForSelector:_selector]; NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:methodSig]; [invocation setTarget:_target]; [invocation setSelector:_selector]; //获得签名类对象的参数个数 unsigned int numArgs = [methodSig numberOfArguments]; //PS:atIndex的下标必须从2开始。原因:0 1 两个参数已经被target 和selector占用 if (2 < numArgs) { /* VA_LIST 是在C语言中解决变参问题的一组宏,所在头文件:#include <stdarg.h> VA_START宏,获取可变参数列表的第一个参数的地址(ap是类型为va_list的指针,v是可变参数最左边的参数) VA_ARG宏,获取可变参数的当前参数,返回指定类型并将指针指向下一参数(t参数描述了当前参数的类型) VA_END宏,清空va_list可变参数列表 */ /* 用法: (1)首先在函数里定义一具VA_LIST型的变量,这个变量是指向参数的指针; (2)然后用VA_START宏初始化刚定义的VA_LIST变量; (3)然后用VA_ARG返回可变的参数,VA_ARG的第二个参数是你要返回的参数的类型(如果函数有多个可变参数的,依次调用VA_ARG获取各个参数); (4)最后用VA_END宏结束可变参数的获取。 */ va_list varargs; va_start(varargs, _addressOfFirstArgument); [invocation setArgument:_addressOfFirstArgument atIndex:2]; for (int argIndex = 3; argIndex < numArgs; argIndex++) { void *argp = va_arg(varargs, void *); [invocation setArgument:argp atIndex:argIndex]; } va_end(varargs); } return invocation; } - (void)invokeOnMainThreadWaitUntilDone:(BOOL)wait { [self performSelectorOnMainThread:@selector(invoke) withObject:nil waitUntilDone:wait]; } @end
自定义类:
// // SomeClass.h // InvocationDemo // // Created by 李振杰 on 13-12-11. // Copyright (c) 2013年 swplzj. All rights reserved. // #import <Foundation/Foundation.h> @interface SomeClass : NSObject - (void)commonOperation; - (void)improvedOperation; - (void)fireTimer:(NSDictionary *)user andDate:(NSDate *)startTime; @end
// // SomeClass.m // InvocationDemo // // Created by 李振杰 on 13-12-11. // Copyright (c) 2013年 swplzj. All rights reserved. // #import "SomeClass.h" #import "NSInvocation+Improved.h" @implementation SomeClass - (void)commonOperation { NSDate *date = [NSDate date]; NSDictionary *user = [NSDictionary dictionaryWithObjectsAndKeys:@"value1", @"key1", nil]; SEL method = @selector(fireTimer:andDate:); NSMethodSignature *signature = [[self class] instanceMethodSignatureForSelector:method]; NSInvocation *invocation = [NSInvocation invocationWithMethodSignature:signature]; [invocation setTarget:self]; [invocation setSelector:method]; [invocation setArgument:&user atIndex:2]; [invocation setArgument:&date atIndex:3]; // [NSTimer scheduledTimerWithTimeInterval:0.1 invocation:invocation repeats:YES]; [invocation invoke]; } - (void)improvedOperation { //1.创建一个没有参数的NSInvocation // SEL selector = @selector(fireTimer:andDate:); // NSInvocation *invocation = [NSInvocation invocationWithTarget:self andSelector:selector]; //2.创建带有两个参数的NSInvocation NSDate *date = [NSDate date]; NSDictionary *user = [NSDictionary dictionaryWithObjectsAndKeys:@"value1", @"key1", nil]; NSInvocation *invocation = [NSInvocation invocationWithTarget:self andSelector:@selector(fireTimer:andDate:) andArguments:&user, &date]; [invocation invoke]; } - (void)fireTimer:(NSDictionary *)user andDate:(NSDate *)startTime { /* sleep 与 sleepForTimeInterval的区别 sleep直接让线程停掉,sleepForTimeInterval是让runLoop停掉。比如说,你有2个APP,分别是A和B,A启动B,然后去取B的进程号,如果你用sleep等B启动再去取,你会发现取不到,因为你只是把代码加到runloop里面去,而runloop并没有执行到这句,sleep就直接让系统停在那里,所以取不到,而后者就没问题,因为它是让runloop执行到这句的时候停1s */ [NSThread sleepForTimeInterval:2]; NSTimeInterval timeInterval = -1 * [startTime timeIntervalSinceNow]; NSString *timeStr = [NSString stringWithFormat:@"%.2f", timeInterval]; NSLog(@"fireTime: %@", timeStr); } @end
调用SomeClass:
// // AppDelegate.m // InvocationDemo // // Created by 李振杰 on 13-12-11. // Copyright (c) 2013年 swplzj. All rights reserved. // #import "AppDelegate.h" #import "SomeClass.h" @implementation AppDelegate - (void)dealloc { [_window release]; [super dealloc]; } - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease]; // Override point for customization after application launch. SomeClass *some = [[SomeClass alloc] init]; [some commonOperation]; [some improvedOperation]; [some release]; self.window.backgroundColor = [UIColor whiteColor]; [self.window makeKeyAndVisible]; return YES; } @end
Demo源码: