编程练习
1.修改程序11.5,使之将一系列连续的随机漫步者位置写入到文件中。
vect.h
#ifndef RANDWALK_VECT_H
#define RANDWALK_VECT_H
#include
namespace VECTOR
{
class Vector
{
public:
enum Mode {RECT, POL};
// RECT for rectangular, POL for Polar modes
private:
double x; // horizontal value
double y; // vertical value
double mag; // length of vector
double ang; // direction of vector in degrees
Mode mode; // RECT or POL
// private methods for setting values
void set_mag();
void set_ang();
void set_x();
void set_y();
public:
Vector();
Vector(double n1, double n2, Mode form = RECT);
void reset(double n1, double n2, Mode form = RECT);
~Vector();
double xval() const {return x;} // report x value
double yval() const {return y;} // report y value
double magval() const {return mag;} // report magnitude
double angval() const {return ang;} // report angle
void polar_mode(); // set mode to POL
void rect_mode(); // set mode to RECT
// operator overloading
Vector operator+(const Vector & b) const;
Vector operator-(const Vector & b) const;
Vector operator-() const;
Vector operator*(double n) const;
// friends
friend Vector operator*(double n, const Vector & a);
friend std::ostream & operator<<(std::ostream & os, const Vector & v);
};
} // end namespace VECTOR
#endif //RANDWALK_VECT_H
vect.cpp
// vect.cpp -- methods for the Vector class
#include
#include "vect.h" // includes
#include
using std::sqrt;
using std::sin;
using std::cos;
using std::atan;
using std::atan2;
using std::cout,std::endl;
using std::ofstream;
namespace VECTOR
{
// compute degrees in one radian
const double Rad_to_deg = 45.0 / atan(1.0);
// should be about 57.2957795130823
// private methods
// calculates magnitude from x and y
void Vector::set_mag()
{
mag = sqrt(x * x + y * y);
}
void Vector::set_ang()
{
if (x == 0.0 && y == 0.0)
ang = 0.0;
else
ang = atan2(y, x);
}
// set x from polar coordinate
void Vector::set_x()
{
x = mag * cos(ang);
}
// set y from polar coordinate
void Vector::set_y()
{
y = mag * sin(ang);
}
// public methods
Vector::Vector() // default constructor
{
x = y = mag = ang = 0.0;
mode = RECT;
}
// construct vector from rectangular coordinates if form is r
// (the default) or else from polar coordinates if form is p
Vector::Vector(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
mag = n1;
ang = n2 / Rad_to_deg;
set_x();
set_y();
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = mag = ang = 0.0;
mode = RECT;
}
}
// reset vector from rectangular coordinates if form is
// RECT (the default) or else from polar coordinates if
// form is POL
void Vector:: reset(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
mag = n1;
ang = n2 / Rad_to_deg;
set_x();
set_y();
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = mag = ang = 0.0;
mode = RECT;
}
}
Vector::~Vector() // destructor
{
}
void Vector::polar_mode() // set to polar mode
{
mode = POL;
}
void Vector::rect_mode() // set to rectangular mode
{
mode = RECT;
}
// operator overloading
// add two Vectors
Vector Vector::operator+(const Vector & b) const
{
return Vector(x + b.x, y + b.y);
}
// subtract Vector b from a
Vector Vector::operator-(const Vector & b) const
{
return Vector(x - b.x, y - b.y);
}
// reverse sign of Vector
Vector Vector::operator-() const
{
return Vector(-x, -y);
}
// multiply vector by n
Vector Vector::operator*(double n) const
{
return Vector(n * x, n * y);
}
// friend methods
// multiply n by Vector a
Vector operator*(double n, const Vector & a)
{
return a * n;
}
// display rectangular coordinates if mode is RECT,
// else display polar coordinates if mode is POL
std::ostream & operator<<(std::ostream & os, const Vector & v)
{
if (v.mode == Vector::RECT)
os << "(x,y) = (" << v.x << ", " << v.y << ")";
else if (v.mode == Vector::POL)
{
os << "(m,a) = (" << v.mag << ", "
<< v.ang * Rad_to_deg << ")";
}
else
os << "Vector object mode is invalid";
return os;
}
} // end namespace VECTOR
main.cpp
// vect.cpp -- methods for the Vector class
#include
#include "vect.h" // includes
#include
using std::sqrt;
using std::sin;
using std::cos;
using std::atan;
using std::atan2;
using std::cout,std::endl;
using std::ofstream;
namespace VECTOR
{
// compute degrees in one radian
const double Rad_to_deg = 45.0 / atan(1.0);
// should be about 57.2957795130823
// private methods
// calculates magnitude from x and y
void Vector::set_mag()
{
mag = sqrt(x * x + y * y);
}
void Vector::set_ang()
{
if (x == 0.0 && y == 0.0)
ang = 0.0;
else
ang = atan2(y, x);
}
// set x from polar coordinate
void Vector::set_x()
{
x = mag * cos(ang);
}
// set y from polar coordinate
void Vector::set_y()
{
y = mag * sin(ang);
}
// public methods
Vector::Vector() // default constructor
{
x = y = mag = ang = 0.0;
mode = RECT;
}
// construct vector from rectangular coordinates if form is r
// (the default) or else from polar coordinates if form is p
Vector::Vector(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
mag = n1;
ang = n2 / Rad_to_deg;
set_x();
set_y();
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = mag = ang = 0.0;
mode = RECT;
}
}
// reset vector from rectangular coordinates if form is
// RECT (the default) or else from polar coordinates if
// form is POL
void Vector:: reset(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
mag = n1;
ang = n2 / Rad_to_deg;
set_x();
set_y();
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = mag = ang = 0.0;
mode = RECT;
}
}
Vector::~Vector() // destructor
{
}
void Vector::polar_mode() // set to polar mode
{
mode = POL;
}
void Vector::rect_mode() // set to rectangular mode
{
mode = RECT;
}
// operator overloading
// add two Vectors
Vector Vector::operator+(const Vector & b) const
{
return Vector(x + b.x, y + b.y);
}
// subtract Vector b from a
Vector Vector::operator-(const Vector & b) const
{
return Vector(x - b.x, y - b.y);
}
// reverse sign of Vector
Vector Vector::operator-() const
{
return Vector(-x, -y);
}
// multiply vector by n
Vector Vector::operator*(double n) const
{
return Vector(n * x, n * y);
}
// friend methods
// multiply n by Vector a
Vector operator*(double n, const Vector & a)
{
return a * n;
}
// display rectangular coordinates if mode is RECT,
// else display polar coordinates if mode is POL
std::ostream & operator<<(std::ostream & os, const Vector & v)
{
if (v.mode == Vector::RECT)
os << "(x,y) = (" << v.x << ", " << v.y << ")";
else if (v.mode == Vector::POL)
{
os << "(m,a) = (" << v.mag << ", "
<< v.ang * Rad_to_deg << ")";
}
else
os << "Vector object mode is invalid";
return os;
}
} // end namespace VECTOR
randwalk.txt
Target Distance: 100, Step Size: 20
0: (x,y) = (0,0)
1: (x,y) = (-17.8201,9.07981)
2: (x,y) = (-35.1406,-0.92019)
3: (x,y) = (-18.3672,9.97259)
4: (x,y) = (-37.8546,14.4716)
5: (x,y) = (-48.453,-2.48935)
6: (x,y) = (-29.5426,-9.00071)
7: (x,y) = (-39.2388,-26.4931)
8: (x,y) = (-23.0585,-38.2488)
9: (x,y) = (-41.9689,-44.7602)
10: (x,y) = (-23.0585,-38.2488)
11: (x,y) = (-4.6484,-30.4342)
12: (x,y) = (10.4458,-17.313)
13: (x,y) = (-6.51517,-6.71462)
14: (x,y) = (-22.8982,-18.1862)
15: (x,y) = (-2.91039,-18.8841)
16: (x,y) = (-5.00096,-38.7746)
17: (x,y) = (13.5427,-31.2824)
18: (x,y) = (-1.32018,-44.6651)
19: (x,y) = (-21.2715,-43.2699)
20: (x,y) = (-3.77907,-52.9661)
21: (x,y) = (10.848,-66.6061)
22: (x,y) = (12.9386,-46.7157)
23: (x,y) = (31.4823,-39.2235)
24: (x,y) = (43.7955,-23.4633)
25: (x,y) = (61.116,-33.4633)
26: (x,y) = (56.617,-52.9507)
27: (x,y) = (53.8335,-33.1453)
28: (x,y) = (50.3605,-52.8415)
29: (x,y) = (58.8129,-70.9677)
30: (x,y) = (44.6708,-56.8255)
31: (x,y) = (28.9106,-44.5123)
32: (x,y) = (16.3242,-28.9694)
33: (x,y) = (-0.636812,-39.5678)
34: (x,y) = (-20.0427,-44.4062)
35: (x,y) = (-3.26931,-33.5134)
36: (x,y) = (-10.4367,-52.185)
37: (x,y) = (-24.0766,-66.8121)
38: (x,y) = (-24.7746,-46.8243)
39: (x,y) = (-42.0951,-36.8243)
40: (x,y) = (-49.9098,-18.4142)
41: (x,y) = (-63.5497,-3.78711)
42: (x,y) = (-83.5223,-4.83383)
After 43 steps, the subject has the following location:
(x,y) = (-103.328, -2.05037)
or
(m,a) = (103.348, -178.863)
Average outward distance per step = 2.40344
2.对Vector类的头文件和实现文件进行修改,使其不再存储矢量的长度和角度,而是在magval()和angval()被调用时计算他们。
vect.h
#ifndef RANDWALK_VECT_H
#define RANDWALK_VECT_H
#include
namespace VECTOR
{
class Vector
{
public:
enum Mode {RECT, POL};
// RECT for rectangular, POL for Polar modes
private:
double x; // horizontal value
double y; // vertical value
Mode mode; // RECT or POL
// private methods for setting values
double set_mag() const;
double set_ang() const;
void set_x();
void set_y();
public:
Vector();
Vector(double n1, double n2, Mode form = RECT);
void reset(double n1, double n2, Mode form = RECT);
~Vector();
double xval() const {return x;} // report x value
double yval() const {return y;} // report y value
double magval() const {return set_mag();} // report magnitude
double angval() const {return set_ang();} // report angle
void polar_mode(); // set mode to POL
void rect_mode(); // set mode to RECT
// operator overloading
Vector operator+(const Vector & b) const;
Vector operator-(const Vector & b) const;
Vector operator-() const;
Vector operator*(double n) const;
// friends
friend Vector operator*(double n, const Vector & a);
friend std::ostream & operator<<(std::ostream & os, const Vector & v);
};
} // end namespace VECTOR
#endif //RANDWALK_VECT_H
vect.cpp
// vect.cpp -- methods for the Vector class
#include
#include "vect.h" // includes
using std::sqrt;
using std::sin;
using std::cos;
using std::atan;
using std::atan2;
using std::cout;
namespace VECTOR
{
// compute degrees in one radian
const double Rad_to_deg = 45.0 / atan(1.0);
// should be about 57.2957795130823
// private methods
// calculates magnitude from x and y
double Vector::set_mag() const
{
return sqrt(x * x + y * y);
}
//
double Vector::set_ang() const
{
if (x == 0.0 && y == 0.0)
return 0.0;
else
return atan2(y, x);
}
// set x from polar coordinate
void Vector::set_x()
{
x = set_mag() * cos(set_ang());
}
// set y from polar coordinate
void Vector::set_y()
{
y = set_mag() * sin(set_ang());
}
// public methods
Vector::Vector() // default constructor
{
x = y = 0.0;
mode = RECT;
}
// construct vector from rectangular coordinates if form is r
// (the default) or else from polar coordinates if form is p
Vector::Vector(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
}
else if (form == POL)
{
double mag = n1;
double ang = n2 / Rad_to_deg;
x = mag * cos(ang);
y = mag * sin(ang);
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y =0.0;
mode = RECT;
}
}
// reset vector from rectangular coordinates if form is
// RECT (the default) or else from polar coordinates if
// form is POL
void Vector:: reset(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
double mag = n1;
double ang = n2 / Rad_to_deg;
x = mag * cos(ang);
y = mag * sin(ang);
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = 0.0;
mode = RECT;
}
}
Vector::~Vector() // destructor
{
}
void Vector::polar_mode() // set to polar mode
{
mode = POL;
}
void Vector::rect_mode() // set to rectangular mode
{
mode = RECT;
}
// operator overloading
// add two Vectors
Vector Vector::operator+(const Vector & b) const
{
return Vector(x + b.x, y + b.y);
}
// subtract Vector b from a
Vector Vector::operator-(const Vector & b) const
{
return Vector(x - b.x, y - b.y);
}
// reverse sign of Vector
Vector Vector::operator-() const
{
return Vector(-x, -y);
}
// multiply vector by n
Vector Vector::operator*(double n) const
{
return Vector(n * x, n * y);
}
// friend methods
// multiply n by Vector a
Vector operator*(double n, const Vector & a)
{
return a * n;
}
//show the coordinates of RECT
// display rectangular coordinates if mode is RECT,
// else display polar coordinates if mode is POL
std::ostream & operator<<(std::ostream & os, const Vector & v)
{
if (v.mode == Vector::RECT)
os << "(x,y) = (" << v.x << ", " << v.y << ")";
else if (v.mode == Vector::POL)
{
os << "(m,a) = (" << v.magval() << ", "
<< v.angval() * Rad_to_deg << ")";
}
else
os << "Vector object mode is invalid";
return os;
}
} // end namespace VECTOR
main.cpp
// randwalk.cpp -- using the Vector class
// compile with the vect.cpp file
#include
#include // rand(), srand() prototypes
#include // time() prototype
#include "vect.h"
int main()
{
using namespace std;
using VECTOR::Vector;
srand(time(0)); // seed random-number generator
double direction;
Vector step;
Vector result(0.0, 0.0);
unsigned long steps = 0;
double target;
double dstep;
cout << "Enter target distance (q to quit): ";
while (cin >> target)
{
cout << "Enter step length: ";
if (!(cin >> dstep))
break;
while (result.magval() < target) //magval return vector length
{
direction = rand() % 360;
step.reset(dstep, direction, VECTOR::Vector::POL);
result = result + step;
steps++;
}
cout << "After " << steps << " steps, the subject "
"has the following location:\n";
cout << result << endl;
result.polar_mode();
cout << " or\n" << result << endl;
cout << "Average outward distance per step = "
<< result.magval()/steps << endl;
steps = 0;
result.reset(0.0, 0.0);
cout << "Enter target distance (q to quit): ";
}
cout << "Bye!\n";
/* keep window open
cin.clear();
while (cin.get() != '\n')
continue;
cin.get();
*/
return 0;
}
3.修稿程序清单11.15,使之报告N次测试中的最高、最低和平均步数(其中N是用户输入的整数而不是报告每次测试的结果。
vect.h
#ifndef RANDWALK_VECT_H
#define RANDWALK_VECT_H
#include
namespace VECTOR
{
class Vector
{
public:
enum Mode {RECT, POL};
// RECT for rectangular, POL for Polar modes
private:
double x; // horizontal value
double y; // vertical value
Mode mode; // RECT or POL
// private methods for setting values
double set_mag() const;
double set_ang() const;
void set_x();
void set_y();
public:
Vector();
Vector(double n1, double n2, Mode form = RECT);
void reset(double n1, double n2, Mode form = RECT);
~Vector();
double xval() const {return x;} // report x value
double yval() const {return y;} // report y value
double magval() const {return set_mag();} // report magnitude
double angval() const {return set_ang();} // report angle
void polar_mode(); // set mode to POL
void rect_mode(); // set mode to RECT
// operator overloading
Vector operator+(const Vector & b) const;
Vector operator-(const Vector & b) const;
Vector operator-() const;
Vector operator*(double n) const;
// friends
friend Vector operator*(double n, const Vector & a);
friend std::ostream & operator<<(std::ostream & os, const Vector & v);
};
} // end namespace VECTOR
#endif //RANDWALK_VECT_H
vect.cpp
// vect.cpp -- methods for the Vector class
#include
#include "vect.h" // includes
#include // rand(), srand() prototypes
#include // time() prototype
using std::sqrt;
using std::sin;
using std::cos;
using std::atan;
using std::atan2;
using std::cout;
namespace VECTOR
{
// compute degrees in one radian
const double Rad_to_deg = 45.0 / atan(1.0);
// should be about 57.2957795130823
// private methods
// calculates magnitude from x and y
double Vector::set_mag() const
{
return sqrt(x * x + y * y);
}
//
double Vector::set_ang() const
{
if (x == 0.0 && y == 0.0)
return 0.0;
else
return atan2(y, x);
}
// set x from polar coordinate
void Vector::set_x()
{
x = set_mag() * cos(set_ang());
}
// set y from polar coordinate
void Vector::set_y()
{
y = set_mag() * sin(set_ang());
}
// public methods
Vector::Vector() // default constructor
{
x = y = 0.0;
mode = RECT;
}
// construct vector from rectangular coordinates if form is r
// (the default) or else from polar coordinates if form is p
Vector::Vector(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
}
else if (form == POL)
{
double mag = n1;
double ang = n2 / Rad_to_deg;
x = mag * cos(ang);
y = mag * sin(ang);
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y =0.0;
mode = RECT;
}
}
// reset vector from rectangular coordinates if form is
// RECT (the default) or else from polar coordinates if
// form is POL
void Vector:: reset(double n1, double n2, Mode form)
{
mode = form;
if (form == RECT)
{
x = n1;
y = n2;
set_mag();
set_ang();
}
else if (form == POL)
{
double mag = n1;
double ang = n2 / Rad_to_deg;
x = mag * cos(ang);
y = mag * sin(ang);
}
else
{
cout << "Incorrect 3rd argument to Vector() -- ";
cout << "vector set to 0\n";
x = y = 0.0;
mode = RECT;
}
}
Vector::~Vector() // destructor
{
}
void Vector::polar_mode() // set to polar mode
{
mode = POL;
}
void Vector::rect_mode() // set to rectangular mode
{
mode = RECT;
}
// operator overloading
// add two Vectors
Vector Vector::operator+(const Vector & b) const
{
return Vector(x + b.x, y + b.y);
}
// subtract Vector b from a
Vector Vector::operator-(const Vector & b) const
{
return Vector(x - b.x, y - b.y);
}
// reverse sign of Vector
Vector Vector::operator-() const
{
return Vector(-x, -y);
}
// multiply vector by n
Vector Vector::operator*(double n) const
{
return Vector(n * x, n * y);
}
// friend methods
// multiply n by Vector a
Vector operator*(double n, const Vector & a)
{
return a * n;
}
// display rectangular coordinates if mode is RECT,
// else display polar coordinates if mode is POL
std::ostream & operator<<(std::ostream & os, const Vector & v)
{
if (v.mode == Vector::RECT)
os << "(x,y) = (" << v.x << ", " << v.y << ")";
else if (v.mode == Vector::POL)
{
os << "(m,a) = (" << v.magval() << ", "
<< v.angval() * Rad_to_deg << ")";
}
else
os << "Vector object mode is invalid";
return os;
}
} // end namespace VECTOR
main.cpp
#include
#include "vect.h"
void Test(int);
int main()
{
unsigned long N;
std::cout << "Enter epoch N : ";
std::cin >> N;
Test(N);
}
void Test(int N)
{
using VECTOR::Vector;
using namespace std;
srand(time(0)); // seed random-number generator
double direction;
Vector step;
Vector result(0.0, 0.0);
unsigned long steps[N];
for(int i=0;i> target) {
cout << "Enter step length: ";
if (!(cin >> dstep))
break;
while (result.magval() < target) //magval return vector length
{
direction = rand() % 360;
step.reset(dstep, direction, VECTOR::Vector::POL);
result = result + step;
steps[count]++;
}
Max_Step=steps[0];
Min_Step=steps[0];
Sum_Step=0;
if(steps[count]>Max_Step)
Max_Step=steps[count];
if (steps[count]
4.重新编写最后的Time类实例(程序清单11.10、程序清单11.11和程序清单11.12),使用友元函数来实现所有的重载运算符。
mytime3.h
#include
class Time
{
private:
int hours;
int minutes;
public:
Time();
Time(int h, int m = 0);
void AddMin(int m);
void AddHr(int h);
void Reset(int h = 0, int m = 0);
friend Time operator+(const Time & t,const Time &s);
friend Time operator-(const Time & t,const Time &s);
friend Time operator*(double m,const Time & t);
friend Time operator*(const Time & t,double m)
{ return m*t; } // inline definition
friend std::ostream & operator<<(std::ostream & os, const Time & t);
};
mytime3.cpp
#include "mytime3.h"
Time::Time()
{
hours = minutes = 0;
}
Time::Time(int h, int m )
{
hours = h;
minutes = m;
}
void Time::AddMin(int m)
{
minutes += m;
hours += minutes / 60;
minutes %= 60;
}
void Time::AddHr(int h)
{
hours += h;
}
void Time::Reset(int h, int m)
{
hours = h;
minutes = m;
}
Time operator+(const Time & t,const Time & s)
{
Time sum;
sum.minutes = s.minutes + t.minutes;
sum.hours = s.hours + t.hours + sum.minutes / 60;
sum.minutes %= 60;
return sum;
}
Time operator-(const Time & s,const Time & t)
{
Time diff;
int tot1, tot2;
tot1 = t.minutes + 60 * t.hours;
tot2 = s.minutes + 60 * s.hours;
diff.minutes = (tot2 - tot1) % 60;
diff.hours = (tot2 - tot1) / 60;
return diff;
}
Time operator*(double m , const Time &t)
{
Time result;
long totalminutes = t.hours * m * 60 + t.minutes * m;
result.hours = totalminutes / 60;
result.minutes = totalminutes % 60;
return result;
}
std::ostream & operator<<(std::ostream & os, const Time & t)
{
os << t.hours << " hours, " << t.minutes << " minutes";
return os;
}
main.cpp
#include
#include "mytime3.h"
int main()
{
using std::cout;
using std::endl;
Time aida(3, 35);
Time tosca(2, 48);
Time temp;
cout << "Aida and Tosca:\n";
cout << aida <<"; " << tosca << endl;
temp = aida + tosca; // operator+()
cout << "Aida + Tosca: " << temp << endl;
temp = aida -tosca;
cout << "Aida - Tosca: " << temp << endl;
temp = aida * 1.17; // member operator*()
cout << "Aida * 1.17: " << temp << endl;
cout << "10.0 * Tosca: " << 10.0 * tosca << endl;
return 0;
}
5.重新编写Stonewt类 ,使它有一个状态成员,由该成员控制对象应转换为英石格式、整数磅还是浮点数磅格式。重载<<运算符,使用它来替换show_stn()和show_lbs()方法。重载加法、减法和乘法运算符,以便可以对Stonewt值进行加、减、乘运算。编写一个使用所有类方法和友元的小程序,来测试这个类。
stonewt.h
#ifndef CLASS_STONEWT_H
#define CLASS_STONEWT_H
#include
class Stonewt
{
public:
enum Mode {ST,FLOAT_PD,INT_PD};
private:
static const int Lbs_per_stn=14;
int stone;
double pds_left;
double pounds;
Mode mode;
public:
Stonewt(double lbs,Mode form);
Stonewt(int stn,double lbs,Mode form);
Stonewt();
~Stonewt();
void set_mode(Mode form){mode=form;};
Stonewt operator+(const Stonewt &s) const;
Stonewt operator-(const Stonewt &s) const;
friend Stonewt operator*(double mult,const Stonewt &s);
friend Stonewt operator*(const Stonewt &s,double mult)
{return mult*s;}
friend std::ostream & operator<<(std::ostream & os,const Stonewt &s);
};
#endif //CLASS_STONEWT_H
stonewt.cpp
#include
#include "stonewt.h"
using std::cout;
Stonewt::Stonewt(double lbs,Mode form=ST) {
mode = form;
pounds=lbs;
stone=int(lbs)/Lbs_per_stn;
pds_left=int(lbs)%Lbs_per_stn +lbs - int(lbs);
}
Stonewt::Stonewt(int stn, double lbs ,Mode form=ST) {
mode = form;
pounds = stn * Lbs_per_stn + lbs;
stone = stn;
pds_left = lbs;
}
Stonewt::Stonewt() {
pds_left=pounds=stone=0;
mode = ST;
}
Stonewt::~Stonewt()
{
}
Stonewt Stonewt::operator+(const Stonewt &s) const
{
return Stonewt(s.pounds+pounds);
}
Stonewt Stonewt::operator-(const Stonewt &s) const
{
return Stonewt(pounds-s.pounds);
}
Stonewt operator*(double mult,const Stonewt &s)
{
return Stonewt(s.stone*mult*s.Lbs_per_stn+s.pds_left*mult);
}
std::ostream &operator<<(std::ostream &os, const Stonewt &s)
{
if (s.mode==Stonewt::FLOAT_PD)
os << "FLOAT pounds: " << s.pounds << "\n";
else if(s.mode==Stonewt::INT_PD)
os << "INT pounds: " << int(s.pounds) << "\n";
else if(s.mode==Stonewt::ST)
os << s.stone << " stone, " << s.pds_left << " pounds\n";
return os;
}
main.cpp
#include
using std::cout;
#include "stonewt.h"
void display(const Stonewt & st,int n);
int main()
{
using std::cout,std::endl;
Stonewt p1(1,13,Stonewt::ST);
cout <<"p1 weight: "<< p1;
p1.set_mode(Stonewt::INT_PD);
cout <
6.重新编写Stonewt类,重载全部六个关系运算符,运算符对pounds成员进行比较,并返回一个bool值。编写一个程序,它声明一个包含6个Stonewt对象的数组,并在数组声明中初始化前3个对象。然后用循环来读取用于设置3个数组元素的值。接着报告最小的元素、最大的元素。接着报告最小的元素、最大的元素以及等于11英石的元素的数量
stonewt.h
#ifndef CLASS_STONEWT_H
#define CLASS_STONEWT_H
#include
class Stonewt
{
public:
enum Mode {ST,FLOAT_PD,INT_PD};
private:
static const int Lbs_per_stn=14;
int stone;
double pds_left;
double pounds;
Mode mode;
public:
Stonewt(double lbs,Mode form=ST);
Stonewt(int stn,double lbs,Mode form=ST);
Stonewt();
~Stonewt();
void set_mode(Mode form){mode=form;};
bool pounds_11();
bool operator<(const Stonewt &s) const
{return pounds(const Stonewt &s) const
{return pounds>s.pounds;};
bool operator==(const Stonewt &s) const
{return pounds==s.pounds;};
bool operator!=(const Stonewt &s) const
{return pounds!=s.pounds;};
bool operator<=(const Stonewt &s) const
{return pounds<=s.pounds;};
bool operator>=(const Stonewt &s) const
{return pounds>=s.pounds;};
friend std::ostream & operator<<(std::ostream & os,const Stonewt &s);
};
#endif //CLASS_STONEWT_H
stonewt.cpp
#include
#include "stonewt.h"
using std::cout;
Stonewt::Stonewt(double lbs,Mode form) {
mode = form;
pounds=lbs;
stone=int(lbs)/Lbs_per_stn;
pds_left=int(lbs)%Lbs_per_stn +lbs - int(lbs);
}
Stonewt::Stonewt(int stn, double lbs ,Mode form) {
mode = form;
pounds = stn * Lbs_per_stn + lbs;
stone = stn;
pds_left = lbs;
}
Stonewt::Stonewt() {
pds_left=pounds=stone=0;
mode = ST;
}
Stonewt::~Stonewt()
{
}
bool Stonewt::pounds_11() {
if(pounds>=11)
return true;
}
std::ostream &operator<<(std::ostream &os, const Stonewt &s)
{
if (s.mode==Stonewt::FLOAT_PD)
os << "FLOAT pounds: " << s.pounds << "\n";
else if(s.mode==Stonewt::INT_PD)
os << "INT pounds: " << int(s.pounds) << "\n";
else if(s.mode==Stonewt::ST)
os << s.stone << " stone, " << s.pds_left << " pounds\n";
return os;
}
main.cpp
#include
using std::cout,std::cin;
#include "stonewt.h"
void compare(Stonewt *s);
int main()
{
using std::cout,std::endl;
Stonewt list[6]={
Stonewt(1,2),
Stonewt(2,4),
Stonewt(3,6),
};
for(int i = 3;i<6;i++)
{
int stn;
double lbs;
cout << "stn: ";
cin >>stn;
cout << "lbs: ";
cin >> lbs;
list[i]=Stonewt(stn,lbs);
}
compare(list);
}
void compare(Stonewt *s)
{
Stonewt Max=s[0];
Stonewt Min=s[0];
unsigned int count=0;
for (int i = 0; i < 6; ++i) {
if (s[i].pounds_11())
count++;
if(s[i]>Max)
Max=s[i];
if(s[i]
7.复数有两个部分组成:实数部分和虚数部分。复数的一种书写方式是:(3.0,4.0),其中,3.0是实数部分,4.0是虚数部分。
complex0.h
#ifndef COMPLEX_COMPLEX0_H
#define COMPLEX_COMPLEX0_H
#include
class Complex0
{
private:
double real;
double imaginary;
public:
Complex0();
Complex0(double r,double i);
Complex0 operator~() const;
Complex0 operator+(Complex0 &c) const;
Complex0 operator-(Complex0 &c) const;
Complex0 operator*(Complex0 &c) const;
friend Complex0 operator*(double mult,Complex0 &c);
friend std::ostream & operator<<(std::ostream &os,const Complex0 & c);
friend std::istream & operator>>(std::istream &is,Complex0 & c);
};
#endif //COMPLEX_COMPLEX0_H
complex0.cpp
#include
#include "complex0.h"
Complex0::Complex0() {
real=imaginary=0;
}
Complex0::Complex0(double r, double i) {
real=r;
imaginary=i;
}
Complex0 Complex0::operator+(Complex0 &c) const {
return Complex0(real+c.real,imaginary+c.imaginary);
}
Complex0 Complex0::operator-(Complex0 &c) const {
return Complex0(real-c.real,imaginary-c.imaginary);
}
Complex0 Complex0::operator*(Complex0 &c) const {
Complex0 res;
res.real=real*c.real-imaginary*c.imaginary;
res.imaginary=real*c.imaginary+imaginary*c.real;
return res;
}
Complex0 Complex0::operator~() const {
return Complex0(real,-imaginary);
}
Complex0 operator*(double mult,Complex0 &c){
return Complex0(mult*c.real,mult*c.imaginary);
}
std::ostream & operator<<(std::ostream &os,const Complex0 & c)
{
os << " (" << c.real << "," << c.imaginary << "i)\n";
}
std::istream & operator>>(std::istream &is,Complex0 & c)
{
std::cout << "real:";
is >> c.real;
std::cout << "imaginary:";
is >> c.imaginary;
return is;
}
main.cpp
#include
using namespace std;
#include "complex0.h"
int main()
{
Complex0 a(3.0,4.0);
Complex0 c;
cout << "Enter a complex number (q to quit)\n";
while (cin >> c)
{
cout << "c is " << c << '\n';
cout << "complex conjugate is " << ~c << '\n';
cout << "a is " << a <<'\n';
cout << "a + c is " << a+c << '\n';
cout << "a - c is " << a-c << '\n';
cout << "a * c is " << a*c << '\n';
cout << "2 * c is " << 2*c << '\n';
cout << "Enter a complex number (q to quit):\n";
}
cout << "Done!\n";
return 0;
}