Defined in: uf_csys.h
int UF_CSYS_set_wcs(tag_t csys_id )
Sets the work coordinate system to the prototype coordinate system whose
tag you specify and then updates the display. If an occurrence coordinate
system is specified, the work coordinate system will not be changed and
this function will return an error. Note that the current WCS can not
be deleted, so the tag that is passed in can not then be deleted using
UF_OBJ_delete_object.
将工作坐标系设置为您指定的标记的原型坐标系,然后更新显示。如果指定了一个出现坐标系,工作坐标系将不会改变,这个函数将返回一个错误。请注意,当前的 WCS 无法删除,因此传入的标记不能使用 UF _ OBJ _ delete _ object 删除。
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tag_t | csys_id | Input | Object identifier of the coordinate system to set the WCS to 坐标系的对象标识符,以便将 WCS 设置为 |
#include
#include
#include
#include
#include
#include
//封装打印函数,用于将信息打印到信息窗口
//QQ3123197280
int ECHO(const char* szFormat, ...)
{
char szMsg[5000] = "";
va_list arg_ptr;
va_start(arg_ptr, szFormat);
vsprintf_s(szMsg, szFormat, arg_ptr);
va_end(arg_ptr);
UF_UI_open_listing_window();
UF_UI_write_listing_window(szMsg);
return 0;
}
extern DllExport void ufusr(char* param, int* returnCode, int rlen)
{
UF_initialize();
//创建块
UF_FEATURE_SIGN sign = UF_NULLSIGN;
//块起点相对于ABS
double block_orig[3] = { 0.0,0.0,0.0 };
//方向相对于WCS
char* block_len[3] = { "10", "30", "10" };
tag_t blk_obj;//体特征
UF_MODL_create_block1(sign, block_orig, block_len, &blk_obj);
int iEdit = 0;
char* size[3];
UF_MODL_ask_block_parms(blk_obj, iEdit, size);
ECHO("%s,%s,%s\n", size[0], size[1], size[2]);//输出: p6=10,p7=30,p8=10
//创建圆柱
UF_FEATURE_SIGN sign1 = UF_NULLSIGN;
double origin[3] = { 10.0,0.0,10.0 };
char height[] = "20";
char diam[] = "10";
double direction[3] = { 0,0,1 };//方向
tag_t cyl_obj_id;
UF_MODL_create_cyl1(sign1, origin, height, diam, direction, &cyl_obj_id);
int iEdit2 = 0;
char* cDiameter;
char* cHeight;
UF_MODL_ask_cylinder_parms(cyl_obj_id, iEdit2, &cDiameter, &cHeight);
ECHO("%s,%s\n", cDiameter, cHeight);//输出:p9=10,p10=20
UF_free(cDiameter);
UF_free(cHeight);
//创建圆锥
UF_FEATURE_SIGN sign2 = UF_NULLSIGN;
double origin2[3] = { 0.0,0.0,10.0 };
char height2[] = "20";
char* diam2[2] = { "10" ,"5" };
double direction2[3] = { 0,0,1 };//方向
tag_t cone_obj_id;
UF_MODL_create_cone1(sign2, origin2, height2, diam2, direction2, &cone_obj_id);
int iEdit3 = 0;
char* cD1;
char* cD2;
char* cH;
char* cAngle;
UF_MODL_ask_cone_parms(cone_obj_id, iEdit3, &cD1, &cD2, &cH, &cAngle);
ECHO("%s,%s,%s,%s\n", cD1, cD2, cH, cAngle);//输出:p11=10,p12=5,p13=20,p14=7.1250163489018
UF_free(cD1);
UF_free(cD2);
UF_free(cH);
UF_free(cAngle);
//创建球
UF_FEATURE_SIGN sign3 = UF_NULLSIGN;
double douCenter2[3] = { 0.0,0.0,30.0 };
char cDiam[] = "8";
tag_t sphere_obj_id;
UF_MODL_create_sphere1(sign3, douCenter2, cDiam, &sphere_obj_id);
int iEdit4 = 0;
char* cDiam_parm;
UF_MODL_ask_sphere_parms(sphere_obj_id, iEdit4, &cDiam_parm);
ECHO("%s\n", cDiam_parm);//输出:p15=8
UF_free(cDiam_parm);
UF_terminate();
}
extern int ufusr_ask_unload(void)
{
return (UF_UNLOAD_IMMEDIATELY);
}
效果: