brpc初步学习

一.BRPC介绍

BRPC百度开源的一个rpc框架,它具有以下特性:

  1. 基于protobuf接口的RPC框架,也提供json等其他数据格式的支持
  2. 囊括baidu内部所有RPC协议,支持多种第三方协议
  3. 模块化设计,层次清晰,很容易添加自定义协议
  4. 全面的服务发现、负载均衡、组合访问支持
  5. 可视化的内置服务和调试工具
  6. 性能上领跑目前其他所有RPC产品

支持的协议
baidu_std(默认)
hulu-pbrpc协议
nova-pbrpc协议
public/pbrpc协议
sofa-pbrpc协议
UB协议
ubrpc协议
HTTP协议
HTTPS协议
凤巢ITP协议
memcache协议
redis协议
mongo协议
hadoop rpc协议

任何使用brpc::Server的进程,都能用HTTP方式直接访问server本身的端口,返回内容为各种内置服务。
通过浏览器直接访问图形界面更加直观;否则用curl方式访问文本格式。

brpc支持一个端口监听多种协议,如可以同时监听baidu_std和http协议发来的请求。

详细文档参见:
https://github.com/brpc/brpc
二.Linux下安装brpc

1. 编译环境安装gcc-4.8.2
(1)先安装gcc-c++.x86_64

yum install gcc-c++.x86_64

(2)编译安装gcc-4.8.2
下载gcc-4.8.2-with-all-requires.tar
指定gcc安装路径 --prefix=/usr/local/gcc4.8.2,在"./configure -enable-threads=posix -disable-checking -disable-mutilib -enable-languages=c,c++ "之后增加一个参数 --prefix=/usr/local/gcc4.8.2
执行 install.sh (执行两遍,第一遍解压,第二遍编译安装,编译时间较长请耐心等待)
(3)更新依赖库
添加 /usr/local/gcc4.8.2/lib、 /usr/local/gcc4.8.2/lib64 至 /etc/ld.so.conf,
在/etc/ld.so.conf文件末尾增加一行 “/usr/local/lib”,保存之后执行ldconfig。
注意每个路径独占一行。执行 ldconfig

ln -sf /usr/local/gcc4.8.2/bin/gcc /usr/bin/gcc
ln -sf /usr/local/gcc4.8.2/bin/g++ /usr/bin/g++

(4)安装 libstdc++
下载 libstdc+±4.8.2-1.x86_64.rpm

rpm -ivh libstdc++-4.8.2-1.x86_64.rpm

2.安装brpc
(1)依赖包安装

yum install libssl-dev realpath libgflags-dev libprotobuf-dev libprotoc-dev \ 
protobuf-compiler  libgtest-dev libleveldb-dev libsnappy-dev \
 gperf libgoogle-perftools-dev

(2)下载brpc源代码编译安装

git clone https://github.com/brpc/brpc.git
cd ./brpc/
sh config_brpc.sh --headers=/usr/include --libs=/usr/lib --nodebugsymbols
make

(3)把brpc的include和lib文件放到系统目录下,ldconfig下,方便调用。
三. 小示例example:回显程序

提供两个rpc:处理rpc和http格式的请求。

echo.proto文件:

syntax="proto2";
package example;

option cc_generic_services = true;

message EchoRequest {
      required string message = 1;
};

message EchoResponse {
      required string message = 1;
};

message EchoHttpRequest {};

message EchoHttpResponse {};

service EchoService {
  rpc Echo(EchoRequest) returns (EchoResponse);
  rpc EchoHttp(EchoHttpRequest) returns (EchoHttpResponse);
};

server.cpp

// Copyright (c) 2014 Baidu, Inc.
// 
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// 
//     http://www.apache.org/licenses/LICENSE-2.0
// 
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

// A server to receive EchoRequest and send back EchoResponse.
#include 
#include 
#include 
#include 
#include "echo.pb.h"

using namespace std;

DEFINE_bool(echo_attachment, true, "Echo attachment as well");
DEFINE_int32(port, 8000, "TCP Port of this server");
DEFINE_int32(idle_timeout_s, -1, "Connection will be closed if there is no "
             "read/write operations during the last `idle_timeout_s'");
DEFINE_int32(logoff_ms, 2000, "Maximum duration of server's LOGOFF state "
             "(waiting for client to close connection before server stops)");

// Your implementation of example::EchoService
// Notice that implementing brpc::Describable grants the ability to put
// additional information in /status.
namespace example {
class EchoServiceImpl : public EchoService {
public:
    EchoServiceImpl() {};
    virtual ~EchoServiceImpl() {};
    virtual void Echo(google::protobuf::RpcController* cntl_base,
                      const EchoRequest* request,
                      EchoResponse* response,
                      google::protobuf::Closure* done) {
        // This object helps you to call done->Run() in RAII style. If you need
        // to process the request asynchronously, pass done_guard.release().
        brpc::ClosureGuard done_guard(done);

        brpc::Controller* cntl = static_cast(cntl_base);

        // The purpose of following logs is to help you to understand
        // how clients interact with servers more intuitively. You should 
        // remove these logs in performance-sensitive servers.
        LOG(INFO) << "Received request[log_id=" << cntl->log_id() 
                  << "] from " << cntl->remote_side() 
                  << " to " << cntl->local_side()
                  << ": " << request->message()
                  << " (attached=" << cntl->request_attachment() << ")";

        // Fill response.
        response->set_message(request->message());

        if(cntl->request_protocol() == brpc::PROTOCOL_HTTP) {
          const brpc::HttpHeader& http_request = cntl->http_request();
          const std::string& query_data = http_request.uri().query();
          LOG(INFO) << "Http query data: " << query_data;
        }

        // You can compress the response by setting Controller, but be aware
        // that compression may be costly, evaluate before turning on.
        // cntl->set_response_compress_type(brpc::COMPRESS_TYPE_GZIP);

        if (FLAGS_echo_attachment) {
            // Set attachment which is wired to network directly instead of
            // being serialized into protobuf messages.
            cntl->response_attachment().append(cntl->request_attachment());
        }
    }

    virtual void EchoHttp(google::protobuf::RpcController* cntl_base,
                          const EchoHttpRequest* request,
                          EchoHttpResponse* response,
                          google::protobuf::Closure* done) {
        // This object helps you to call done->Run() in RAII style. If you need
        // to process the request asynchronously, pass done_guard.release().
        brpc::ClosureGuard done_guard(done);

        brpc::Controller* cntl = static_cast(cntl_base);

        const brpc::HttpHeader& http_request = cntl->http_request();
        const std::string& query_data = http_request.uri().query();
        LOG(INFO) << "Http query data: " << query_data;

        // You can compress the response by setting Controller, but be aware
        // that compression may be costly, evaluate before turning on.
        // cntl->set_response_compress_type(brpc::COMPRESS_TYPE_GZIP);

        if (FLAGS_echo_attachment) {
            // Set attachment which is wired to network directly instead of
            // being serialized into protobuf messages.
            cntl->response_attachment().append(cntl->request_attachment());
        }
    }
};
}  // namespace example

int main(int argc, char* argv[]) {
    // Parse gflags. We recommend you to use gflags as well.
    google::ParseCommandLineFlags(&argc, &argv, true);

    // Generally you only need one Server.
    brpc::Server server;

    // Instance of your service.
    example::EchoServiceImpl echo_service_impl;

    // Add the service into server. Notice the second parameter, because the
    // service is put on stack, we don't want server to delete it, otherwise
    // use brpc::SERVER_OWNS_SERVICE.
    if (server.AddService(&echo_service_impl, 
                          brpc::SERVER_DOESNT_OWN_SERVICE,
                          "/echo1 => Echo,"
                          "/echo2 => EchoHttp") != 0) {
        LOG(ERROR) << "Fail to add service";
        return -1;
    }

    // Start the server.
    brpc::ServerOptions options;
    options.idle_timeout_sec = FLAGS_idle_timeout_s;
    if (server.Start(FLAGS_port, &options) != 0) {
        LOG(ERROR) << "Fail to start EchoServer";
        return -1;
    }

    // Wait until Ctrl-C is pressed, then Stop() and Join() the server.
    server.RunUntilAskedToQuit();
    cout << "Server Stopped" << endl;
    return 0;
}

client.cpp

#include 
#include 
#include 
#include 
#include "echo.pb.h"

DEFINE_string(attachment, "foo", "Carry this along with requests");
DEFINE_string(protocol, "baidu_std", "Protocol type. Defined in src/brpc/options.proto");
DEFINE_string(connection_type, "", "Connection type. Available values: single, pooled, short");
DEFINE_string(server, "0.0.0.0:8000", "IP Address of server");
DEFINE_string(load_balancer, "", "The algorithm for load balancing");
DEFINE_int32(timeout_ms, 100, "RPC timeout in milliseconds");
DEFINE_int32(max_retry, 3, "Max retries(not including the first RPC)"); 
DEFINE_int32(interval_ms, 1000, "Milliseconds between consecutive requests");
DEFINE_string(http_content_type, "application/json", "Content type of http request");

int main(int argc, char* argv[]) {
    // Parse gflags. We recommend you to use gflags as well.
    google::ParseCommandLineFlags(&argc, &argv, true);
    
    // A Channel represents a communication line to a Server. Notice that 
    // Channel is thread-safe and can be shared by all threads in your program.
    brpc::Channel channel;
    
    // Initialize the channel, NULL means using default options.
    brpc::ChannelOptions options;
    options.protocol = FLAGS_protocol;
    options.connection_type = FLAGS_connection_type;
    options.timeout_ms = FLAGS_timeout_ms/*milliseconds*/;
    options.max_retry = FLAGS_max_retry;
    if (channel.Init(FLAGS_server.c_str(), FLAGS_load_balancer.c_str(), &options) != 0) {
        LOG(ERROR) << "Fail to initialize channel";
        return -1;
    }

    // Normally, you should not call a Channel directly, but instead construct
    // a stub Service wrapping it. stub can be shared by all threads as well.
    example::EchoService_Stub stub(&channel);

    // Send a request and wait for the response every 1 second.
    int log_id = 0;
    while (!brpc::IsAskedToQuit()) {
        // We will receive response synchronously, safe to put variables
        // on stack.
        example::EchoRequest request;
        example::EchoResponse response;
        brpc::Controller cntl;

        request.set_message("hello world");

        cntl.set_log_id(log_id ++);  // set by user
        if (FLAGS_protocol != "http" && FLAGS_protocol != "h2c")  {
            // Set attachment which is wired to network directly instead of 
            // being serialized into protobuf messages.
            cntl.request_attachment().append(FLAGS_attachment);
        } else {
            cntl.http_request().set_content_type(FLAGS_http_content_type);
        }

        // Because `done'(last parameter) is NULL, this function waits until
        // the response comes back or error occurs(including timedout).
        stub.Echo(&cntl, &request, &response, NULL);
        if (!cntl.Failed()) {
            LOG(INFO) << "Received response from " << cntl.remote_side()
                << " to " << cntl.local_side()
                << ": " << response.message() << " (attached="
                << cntl.response_attachment() << ")"
                << " latency=" << cntl.latency_us() << "us";
        } else {
            LOG(WARNING) << cntl.ErrorText();
        }
        usleep(FLAGS_interval_ms * 1000L);
    }

    LOG(INFO) << "EchoClient is going to quit";
    return 0;
}

本程序用blade构建编译程序,BUILD文件:

cc_binary(
    name = 'echo_server',
    srcs = 'server.cpp',
    deps = [
    	':echo_proto',
    	'#brpc',
    	'#gflags',
    ]
)

cc_binary(
    name = 'echo_client',
    srcs = 'client.cpp',
    deps = [
    	':echo_proto',
    	'#brpc',
    	'#gflags',
    ]
)

proto_library(
    name = 'echo_proto',
    srcs = 'echo.proto',
)

运行:
brpc初步学习_第1张图片http请求:curl “http://10.130.134.24:8000/echo2?a=1&b=2” -d ‘{“message”:“hello”}’
该方法是post,如果用get需要设置请求头为:application/proto。

写了个基于brpc框架的小demo,地址是:
brpc demo小程序

四. brpc使用采坑

服务卡死状态健康检查
brpc在服务卡死的状态下(比如死锁),用tcp健康检查,可能无法检查出服务的健康状态。必须用http方式检查,可以检查brpc的web界面。

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