Pre-Integrated Skin Shader

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A physically based skin shader that strives for a good balance between ease of use, performance and realism.

features:
- Pre-integrated diffuse scattering using configurable diffusion profiles.
- Artist friendly setup and easy tweaking with sliders.
- Physically based specular lighting and Unity 5 reflection probes.
- Per pixel Spherical Harmonics lighting with sub-surface scattering. This includes light probes, Unity 5's real time Global Illumination and Image Based Lighting.
- Translucency/back-scattering.
- Shadow penumbra scattering.
- Ambient occlusion with sub-sur

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