【JAVA】状态机及简单应用

import java.util.LinkedList;
enum State
{
    STATE1,
    STATE2,
    STATE3,
    STATE4
}

enum Input{
    INPUT1,
    INPUT2,
    INPUT3,
    INPUT4
}



class Record  {
    public State currentState;
    public Input input;
    public State nextState;
    public Record(State current_state, Input input, State next_state) {
        this.currentState = current_state;
        this.input = input;
        this.nextState = next_state;
    }
}

public class FSM
{
    public LinkedList fsms;
    State CurrentState;
    
    FSM()
    {
        fsms = new LinkedList<>();
        fsms.add(new Record(State.STATE1, Input.INPUT1, State.STATE2));
        fsms.add(new Record(State.STATE2, Input.INPUT2, State.STATE3));
        fsms.add(new Record(State.STATE3, Input.INPUT3, State.STATE4));

        CurrentState = State.STATE1;
    }

    public void computeNextState(Input input)
    {
        for (Record record: fsms)
        {
            if (CurrentState == record.currentState && record.input == input)
            {
                CurrentState = record.nextState;
                return;
            }
        }
    }
    
    public static void main(String[] args) {
        FSM fsm = new FSM();
        System.out.println(fsm.CurrentState);
        fsm.computeNextState(Input.INPUT1);
        System.out.println(fsm.CurrentState);
    }
}

在销售的时候,比如:

1、开始初始状态;

2、当前如果是初始状态,如果用户下单,当前状态就会转化为待付款状态;

3、当前如果是待付款状态,如果用户完成付款,当前状态就会转化为待发货状态;

4、当前如果是待付款状态,如果用户取消订单,当前状态就会转化为初始状态;

5、当前如果是待发货状态,如果仓库完成发货,当前状态就会转化为已发货状态;

当前状态 输入 下一个状态
初始状态 用户下单 待付款
待付款 用户完成付款 待发货状态
待付款 用户取消付款 初始状态
待发货 仓库完成发货 已发货状态
import java.util.LinkedList;
enum State2
{
    ChuShi,
    DaiFukuan,
    DaiFaHuo,
    YiFaHuo
}

enum Input2{
    YongHuXiaDan,
    YongHuWanChengFuKuan,
    YongHuQuXiaoFuKuan,
    CangKuWanChengFaHuo
}

class Record2  {
    public State2 currentState;
    public Input2 input;
    public State2 nextState;
    public Record2(State2 currentState, Input2 input, State2 nextState) {
        this.currentState = currentState;
        this.input = input;
        this.nextState = nextState;
    }
}

public class FSM2
{
    public LinkedList fsms;
    State2 CurrentState;

    FSM2()
    {
        fsms = new LinkedList<>();
        fsms.add(new Record2(State2.ChuShi,    Input2.YongHuXiaDan,         State2.DaiFukuan));
        fsms.add(new Record2(State2.DaiFukuan, Input2.YongHuWanChengFuKuan, State2.DaiFaHuo));
        fsms.add(new Record2(State2.DaiFukuan, Input2.YongHuQuXiaoFuKuan,   State2.ChuShi));
        fsms.add(new Record2(State2.DaiFaHuo,  Input2.CangKuWanChengFaHuo,  State2.YiFaHuo));

        CurrentState = State2.ChuShi;
    }

    public void computeNextState(Input2 input)
    {
        for (Record2 record: fsms)
        {
            if (CurrentState == record.currentState && record.input == input)
            {
                System.out.println("当前状态: " + CurrentState + " 用户完成操作:" + input + " 新的状态: " + record.nextState);
                CurrentState = record.nextState;
                return;
            }
        }
    }

    public void resetCurrentState()
    {
        CurrentState = State2.ChuShi;
    }

    public static void main(String[] args) {
        FSM2 fsm = new FSM2();
        fsm.computeNextState(Input2.YongHuXiaDan);
        fsm.computeNextState(Input2.YongHuWanChengFuKuan);
        fsm.computeNextState(Input2.CangKuWanChengFaHuo);
        System.out.println();
        fsm.resetCurrentState();
        fsm.computeNextState(Input2.YongHuXiaDan);
        fsm.computeNextState(Input2.YongHuQuXiaoFuKuan);
    }
}

运行效果:

【JAVA】状态机及简单应用_第1张图片

实际上,状态机在网络底层开发用的比较多,另外,比如在项目菜单开的状态也可以使用,比如主页面,根据不同的用户操作进入不同的子页面(不同的状态),再根据用户的不同输入,再进入下一个子页面,这样就形成了一系统状态转换表,这个例子是比较简单的,实际开发中的比较复杂,当然,说的不一定对。

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