What is Machine Learning

Two definitions:

  1. Arthur Samuel : "The field of study that gives computers the ability to learn without being explicitly programmed."

  2. Tom Mitchell : "A computer program is said to learn from experience E with respect to some class of tasks T and performance measure P, if its performance at tasks in T, as measured by P, improves with experience E."

Example: playing checkers.

E = the experience of playing many games of checkers

T = the task of playing checkers.

P = the probability that the program will win the next game.

In general, any machine learning problem can be assigned to one of two broad classifications:

Supervised learning and Unsupervised learning.

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