import 'package:flutter/material.dart';
import 'package:flutter_screenutil/flutter_screenutil.dart';
import 'package:flutter_svg/svg.dart';
import 'package:sy_project/config/app_colors.dart';
import 'package:sy_project/core/assets.dart';
/// 搜索textview
class CustomSearchBarInput extends StatefulWidget {
// 回调函数
final Function(String) onSubmitted;
final String hintLabel;
const CustomSearchBarInput(
{required this.hintLabel, required this.onSubmitted, super.key});
@override
State createState() => _CustomSearchBarInputState();
}
class _CustomSearchBarInputState extends State {
// 焦点对象
// FocusNode _focusNode = FocusNode();
// 文本的值
String searchVal = '';
//用于清空输入框
TextEditingController _controller = TextEditingController();
@override
void initState() {
super.initState();
// 获取焦点
// WidgetsBinding.instance.addPostFrameCallback((timeStamp) {
// _focusNode.requestFocus();
// });
}
@override
Widget build(BuildContext context) {
return Container(
// color: AppColors.baseColor,
// margin: EdgeInsets.all(ScreenHelper.pageHorizontalPadding()),
height: 35.h,
alignment: Alignment.centerLeft,
decoration: BoxDecoration(
color: Colors.white,
borderRadius: BorderRadius.circular(20.h),
),
child: TextField(
textInputAction: TextInputAction.search,
controller: _controller,
textAlignVertical: TextAlignVertical.center,
// //自动获取焦点
// focusNode: _focusNode,
autofocus: false,
onTapOutside: (event){
FocusScopeNode currentFocus = FocusScope.of(context);
currentFocus.focusedChild?.unfocus();
},
decoration: InputDecoration(
// contentPadding和border的设置是为了让TextField内容实现上下居中
contentPadding: const EdgeInsets.all(0),
hintText: widget.hintLabel,
hintStyle: const TextStyle(color: AppColors.customColor_999),
//取消下划线
border: const OutlineInputBorder(borderSide: BorderSide.none),
icon: Padding(
padding: EdgeInsets.only(left: 10.w, right: 0),
child: SvgPicture.asset(
Assets.images.iconSearch,
width: 12.w,
height: 12.w,
),
),
// icon: Padding(
// padding: const EdgeInsets.only(left: 0, top: 0),
// child: Icon(
// Icons.search,
// size: 18,
// color: Theme.of(context).primaryColor,
// )),
// 关闭按钮,有值时才显示
suffixIcon: searchVal.isNotEmpty
? IconButton(
icon: Icon(
Icons.close,
size: 15.w,
),
onPressed: () {
// 清空内容
setState(() {
searchVal = '';
_controller.clear();
});
},
)
: null),
onChanged: (value) {
setState(() {
searchVal = value;
// 防止抖动 搜索
// VibrationThrottlingUtil.debounce(
// () => widget.onSubmitted(value), 1000);
});
},
onSubmitted: (value) {
widget.onSubmitted(value);
},
),
);
}
}
防抖就是防止抖动,避免事件的重复触发。
如果某一事件被连续快速地触发多次,只会执行最后那一次。适合输入框输入后自动搜索回调
class VibrationThrottlingUtil {
static Timer? _debounceTimer;
/// 防抖 (传入所要防抖的方法/回调与延迟时间)
static void debounce(Function func, [int delay = 500]) {
if (_debounceTimer != null) {
_debounceTimer?.cancel();
}
_debounceTimer = Timer(Duration(milliseconds: delay), () {
func.call();
_debounceTimer = null;
});
}