linux网络源码分析——基本数据结构1

sock底层的数据结构

sock_common是sockets在网络层的最小表示,后面其他的结构体会用到sock_common结构体。

/**
 *	struct sock_common - minimal network layer representation of sockets
 *	@skc_daddr: Foreign IPv4 addr
 *	外部ipv4地址
 *	@skc_rcv_saddr: Bound local IPv4 addr
 *	本地IPv4 addr
 *	@skc_hash: hash value used with various protocol lookup tables
 *	哈希值
 *	@skc_u16hashes: two u16 hash values used by UDP lookup tables
 *	@skc_family: network address family
 *	@skc_state: Connection state
 *	@skc_reuse: %SO_REUSEADDR setting
 *	@skc_bound_dev_if: bound device index if != 0
 *	@skc_bind_node: bind hash linkage for various protocol lookup tables
 *	@skc_portaddr_node: second hash linkage for UDP/UDP-Lite protocol
 *	@skc_prot: protocol handlers inside a network family
 *	@skc_net: reference to the network namespace of this socket
 *	@skc_node: main hash linkage for various protocol lookup tables
 *	@skc_nulls_node: main hash linkage for TCP/UDP/UDP-Lite protocol
 *	@skc_tx_queue_mapping: tx queue number for this connection
 *	@skc_refcnt: reference count
 *
 *	This is the minimal network layer representation of sockets, the header
 *	for struct sock and struct inet_timewait_sock.
 */
struct sock_common {
	/* skc_daddr and skc_rcv_saddr must be grouped :
	 * cf INET_MATCH() and INET_TW_MATCH()
	 */
	__be32			skc_daddr;
	__be32			skc_rcv_saddr;

	union  {
		unsigned int	skc_hash;
		__u16		skc_u16hashes[2];
	};
	unsigned short		skc_family;
	volatile unsigned char	skc_state;
	unsigned char		skc_reuse;
	int			skc_bound_dev_if;
	union {
		struct hlist_node	skc_bind_node;
		struct hlist_nulls_node skc_portaddr_node;
	};
	struct proto		*skc_prot;
#ifdef CONFIG_NET_NS
	struct net	 	*skc_net;
#endif
	/*
	 * fields between dontcopy_begin/dontcopy_end
	 * are not copied in sock_copy()
	 */
	/* private: */
	int			skc_dontcopy_begin[0];
	/* public: */
	union {
		struct hlist_node	skc_node;
		struct hlist_nulls_node skc_nulls_node;
	};
	int			skc_tx_queue_mapping;
	atomic_t		skc_refcnt;
	/* private: */
	int                     skc_dontcopy_end[0];
	/* public: */
};

sock

这个结构体就是sockets的表示,包含了sock_common结构体,我们后续再详细了解具体的字段。

/**
  *	struct sock - network layer representation of sockets
  *	@__sk_common: shared layout with inet_timewait_sock
  *	@sk_shutdown: mask of %SEND_SHUTDOWN and/or %RCV_SHUTDOWN
  *	@sk_userlocks: %SO_SNDBUF and %SO_RCVBUF settings
  *	@sk_lock:	synchronizer
  *	@sk_rcvbuf: size of receive buffer in bytes
  *	@sk_wq: sock wait queue and async head
  *	@sk_dst_cache: destination cache
  *	@sk_dst_lock: destination cache lock
  *	@sk_policy: flow policy
  *	@sk_receive_queue: incoming packets
  *	@sk_wmem_alloc: transmit queue bytes committed
  *	@sk_write_queue: Packet sending queue
  *	@sk_async_wait_queue: DMA copied packets
  *	@sk_omem_alloc: "o" is "option" or "other"
  *	@sk_wmem_queued: persistent queue size
  *	@sk_forward_alloc: space allocated forward
  *	@sk_allocation: allocation mode
  *	@sk_sndbuf: size of send buffer in bytes
  *	@sk_flags: %SO_LINGER (l_onoff), %SO_BROADCAST, %SO_KEEPALIVE,
  *		   %SO_OOBINLINE settings, %SO_TIMESTAMPING settings
  *	@sk_no_check: %SO_NO_CHECK setting, wether or not checkup packets
  *	@sk_route_caps: route capabilities (e.g. %NETIF_F_TSO)
  *	@sk_route_nocaps: forbidden route capabilities (e.g NETIF_F_GSO_MASK)
  *	@sk_gso_type: GSO type (e.g. %SKB_GSO_TCPV4)
  *	@sk_gso_max_size: Maximum GSO segment size to build
  *	@sk_gso_max_segs: Maximum number of GSO segments
  *	@sk_lingertime: %SO_LINGER l_linger setting
  *	@sk_backlog: always used with the per-socket spinlock held
  *	@sk_callback_lock: used with the callbacks in the end of this struct
  *	@sk_error_queue: rarely used
  *	@sk_prot_creator: sk_prot of original sock creator (see ipv6_setsockopt,
  *			  IPV6_ADDRFORM for instance)
  *	@sk_err: last error
  *	@sk_err_soft: errors that don't cause failure but are the cause of a
  *		      persistent failure not just 'timed out'
  *	@sk_drops: raw/udp drops counter
  *	@sk_ack_backlog: current listen backlog
  *	@sk_max_ack_backlog: listen backlog set in listen()
  *	@sk_priority: %SO_PRIORITY setting
  *	@sk_type: socket type (%SOCK_STREAM, etc)
  *	@sk_protocol: which protocol this socket belongs in this network family
  *	@sk_peer_pid: &struct pid for this socket's peer
  *	@sk_peer_cred: %SO_PEERCRED setting
  *	@sk_rcvlowat: %SO_RCVLOWAT setting
  *	@sk_rcvtimeo: %SO_RCVTIMEO setting
  *	@sk_sndtimeo: %SO_SNDTIMEO setting
  *	@sk_rxhash: flow hash received from netif layer
  *	@sk_filter: socket filtering instructions
  *	@sk_protinfo: private area, net family specific, when not using slab
  *	@sk_timer: sock cleanup timer
  *	@sk_stamp: time stamp of last packet received
  *	@sk_socket: Identd and reporting IO signals
  *	@sk_user_data: RPC layer private data
  *	@sk_sndmsg_page: cached page for sendmsg
  *	@sk_sndmsg_off: cached offset for sendmsg
  *	@sk_send_head: front of stuff to transmit
  *	@sk_security: used by security modules
  *	@sk_mark: generic packet mark
  *	@sk_classid: this socket's cgroup classid
  *	@sk_write_pending: a write to stream socket waits to start
  *	@sk_state_change: callback to indicate change in the state of the sock
  *	@sk_data_ready: callback to indicate there is data to be processed
  *	@sk_write_space: callback to indicate there is bf sending space available
  *	@sk_error_report: callback to indicate errors (e.g. %MSG_ERRQUEUE)
  *	@sk_backlog_rcv: callback to process the backlog
  *	@sk_destruct: called at sock freeing time, i.e. when all refcnt == 0
 */
struct sock {
	/*
	 * Now struct inet_timewait_sock also uses sock_common, so please just
	 * don't add nothing before this first member (__sk_common) --acme
	 */
	struct sock_common	__sk_common;
#define sk_node			__sk_common.skc_node
#define sk_nulls_node		__sk_common.skc_nulls_node
#define sk_refcnt		__sk_common.skc_refcnt
#define sk_tx_queue_mapping	__sk_common.skc_tx_queue_mapping

#define sk_dontcopy_begin	__sk_common.skc_dontcopy_begin
#define sk_dontcopy_end		__sk_common.skc_dontcopy_end
#define sk_hash			__sk_common.skc_hash
#define sk_family		__sk_common.skc_family
#define sk_state		__sk_common.skc_state
#define sk_reuse		__sk_common.skc_reuse
#define sk_bound_dev_if		__sk_common.skc_bound_dev_if
#define sk_bind_node		__sk_common.skc_bind_node
#define sk_prot			__sk_common.skc_prot
#define sk_net			__sk_common.skc_net
	socket_lock_t		sk_lock;
	//用来同步的socket的锁
	struct sk_buff_head	sk_receive_queue;
	/*
	 * The backlog queue is special, it is always used with
	 * the per-socket spinlock held and requires low latency
	 * access. Therefore we special case it's implementation.
	 * Note : rmem_alloc is in this structure to fill a hole
	 * on 64bit arches, not because its logically part of
	 * backlog.
	 */
	struct {
		atomic_t	rmem_alloc;
		int		len;
		struct sk_buff	*head;
		struct sk_buff	*tail;
	} sk_backlog;
#define sk_rmem_alloc sk_backlog.rmem_alloc
	int			sk_forward_alloc;
#ifdef CONFIG_RPS
	__u32			sk_rxhash;
#endif
	atomic_t		sk_drops;
	int			sk_rcvbuf;

	struct sk_filter __rcu	*sk_filter;
	struct socket_wq __rcu	*sk_wq;

#ifdef CONFIG_NET_DMA
	struct sk_buff_head	sk_async_wait_queue;
#endif

#ifdef CONFIG_XFRM
	struct xfrm_policy	*sk_policy[2];
#endif
	unsigned long 		sk_flags;
	struct dst_entry	*sk_dst_cache;
	spinlock_t		sk_dst_lock;
	atomic_t		sk_wmem_alloc;
	atomic_t		sk_omem_alloc;
	int			sk_sndbuf;
	struct sk_buff_head	sk_write_queue;
	kmemcheck_bitfield_begin(flags);
	unsigned int		sk_shutdown  : 2,
				sk_no_check  : 2,
				sk_userlocks : 4,
				sk_protocol  : 8,
				sk_type      : 16;
	kmemcheck_bitfield_end(flags);
	int			sk_wmem_queued;
	gfp_t			sk_allocation;
	int			sk_route_caps;
	int			sk_route_nocaps;
	int			sk_gso_type;
	unsigned int		sk_gso_max_size;
	u16			sk_gso_max_segs;
	int			sk_rcvlowat;
	unsigned long	        sk_lingertime;
	struct sk_buff_head	sk_error_queue;
	struct proto		*sk_prot_creator;
	rwlock_t		sk_callback_lock;
	int			sk_err,
				sk_err_soft;
	unsigned short		sk_ack_backlog;
	unsigned short		sk_max_ack_backlog;
	__u32			sk_priority;
	struct pid		*sk_peer_pid;
	const struct cred	*sk_peer_cred;
	long			sk_rcvtimeo;
	long			sk_sndtimeo;
	void			*sk_protinfo;
	struct timer_list	sk_timer;
	ktime_t			sk_stamp;
	struct socket		*sk_socket;
	void			*sk_user_data;
	struct page		*sk_sndmsg_page;
	struct sk_buff		*sk_send_head;
	__u32			sk_sndmsg_off;
	int			sk_write_pending;
#ifdef CONFIG_SECURITY
	void			*sk_security;
#endif
	__u32			sk_mark;
	u32			sk_classid;
	void			(*sk_state_change)(struct sock *sk);
	void			(*sk_data_ready)(struct sock *sk, int bytes);
	void			(*sk_write_space)(struct sock *sk);
	void			(*sk_error_report)(struct sock *sk);
  	int			(*sk_backlog_rcv)(struct sock *sk,
						  struct sk_buff *skb);  
	void                    (*sk_destruct)(struct sock *sk);
};

request_sock

request_sock表示一个简单的sock连接请求。

/* struct request_sock - mini sock to represent a connection request
 */
struct request_sock {
	struct request_sock		*dl_next; /* Must be first member! */
	u16				mss;
	u8				retrans;
	u8				cookie_ts; /* syncookie: encode tcpopts in timestamp */
	/* The following two fields can be easily recomputed I think -AK */
	u32				window_clamp; /* window clamp at creation time */
	u32				rcv_wnd;	  /* rcv_wnd offered first time */
	u32				ts_recent;
	unsigned long			expires;
	const struct request_sock_ops	*rsk_ops;
	struct sock			*sk;
	u32				secid;
	u32				peer_secid;
};

sk_buff

sk_buff,这个结构体在不同的协议中都会用到,包含了各层的头部以及payload。

/** 
 *	struct sk_buff - socket buffer
 *	@next: Next buffer in list
 *	@prev: Previous buffer in list
 *	@sk: Socket we are owned by
 *	@tstamp: Time we arrived
 *	@dev: Device we arrived on/are leaving by
 *	@transport_header: Transport layer header
 *	@network_header: Network layer header
 *	@mac_header: Link layer header
 *	@_skb_refdst: destination entry (with norefcount bit)
 *	@sp: the security path, used for xfrm
 *	@cb: Control buffer. Free for use by every layer. Put private vars here
 *	@len: Length of actual data
 *	@data_len: Data length
 *	@mac_len: Length of link layer header
 *	@hdr_len: writable header length of cloned skb
 *	@csum: Checksum (must include start/offset pair)
 *	@csum_start: Offset from skb->head where checksumming should start
 *	@csum_offset: Offset from csum_start where checksum should be stored
 *	@local_df: allow local fragmentation
 *	@cloned: Head may be cloned (check refcnt to be sure)
 *	@nohdr: Payload reference only, must not modify header
 *	@pkt_type: Packet class
 *	@fclone: skbuff clone status
 *	@ip_summed: Driver fed us an IP checksum
 *	@priority: Packet queueing priority
 *	@users: User count - see {datagram,tcp}.c
 *	@protocol: Packet protocol from driver
 *	@truesize: Buffer size 
 *	@head: Head of buffer
 *	@data: Data head pointer
 *	@tail: Tail pointer
 *	@end: End pointer
 *	@destructor: Destruct function
 *	@mark: Generic packet mark
 *	@nfct: Associated connection, if any
 *	@ipvs_property: skbuff is owned by ipvs
 *	@peeked: this packet has been seen already, so stats have been
 *		done for it, don't do them again
 *	@nf_trace: netfilter packet trace flag
 *	@nfctinfo: Relationship of this skb to the connection
 *	@nfct_reasm: netfilter conntrack re-assembly pointer
 *	@nf_bridge: Saved data about a bridged frame - see br_netfilter.c
 *	@skb_iif: ifindex of device we arrived on
 *	@rxhash: the packet hash computed on receive
 *	@queue_mapping: Queue mapping for multiqueue devices
 *	@tc_index: Traffic control index
 *	@tc_verd: traffic control verdict
 *	@ndisc_nodetype: router type (from link layer)
 *	@dma_cookie: a cookie to one of several possible DMA operations
 *		done by skb DMA functions
 *	@secmark: security marking
 *	@vlan_tci: vlan tag control information
 */

struct sk_buff {
	/* These two members must be first. */
	struct sk_buff		*next;
	struct sk_buff		*prev;
    //双向链表存储sk_buff节点。
	ktime_t			tstamp;

	struct sock		*sk;
	struct net_device	*dev;

	/*
	 * This is the control buffer. It is free to use for every
	 * layer. Please put your private variables there. If you
	 * want to keep them across layers you have to do a skb_clone()
	 * first. This is owned by whoever has the skb queued ATM.
	 */
	char			cb[48] __aligned(8);

	unsigned long		_skb_refdst;
#ifdef CONFIG_XFRM
	struct	sec_path	*sp;
#endif
	unsigned int		len,
				data_len;
	__u16			mac_len,
				hdr_len;
	union {
		__wsum		csum;
		struct {
			__u16	csum_start;
			__u16	csum_offset;
		};
	};
	__u32			priority;
	kmemcheck_bitfield_begin(flags1);
	__u8			local_df:1,
				cloned:1,
				ip_summed:2,
				nohdr:1,
				nfctinfo:3;
	__u8			pkt_type:3,
				fclone:2,
				ipvs_property:1,
				peeked:1,
				nf_trace:1;
	kmemcheck_bitfield_end(flags1);
	__be16			protocol;

	void			(*destructor)(struct sk_buff *skb);
#if defined(CONFIG_NF_CONNTRACK) || defined(CONFIG_NF_CONNTRACK_MODULE)
	struct nf_conntrack	*nfct;
#endif
#ifdef NET_SKBUFF_NF_DEFRAG_NEEDED
	struct sk_buff		*nfct_reasm;
#endif
#ifdef CONFIG_BRIDGE_NETFILTER
	struct nf_bridge_info	*nf_bridge;
#endif

	int			skb_iif;
#ifdef CONFIG_NET_SCHED
	__u16			tc_index;	/* traffic control index */
#ifdef CONFIG_NET_CLS_ACT
	__u16			tc_verd;	/* traffic control verdict */
#endif
#endif

	__u32			rxhash;

	__u16			queue_mapping;
	kmemcheck_bitfield_begin(flags2);
#ifdef CONFIG_IPV6_NDISC_NODETYPE
	__u8			ndisc_nodetype:2;
#endif
	__u8			ooo_okay:1;
	kmemcheck_bitfield_end(flags2);

	/* 0/13 bit hole */

#ifdef CONFIG_NET_DMA
	dma_cookie_t		dma_cookie;
#endif
#ifdef CONFIG_NETWORK_SECMARK
	__u32			secmark;
#endif
	union {
		__u32		mark;
		__u32		dropcount;
	};

	__u16			vlan_tci;

	sk_buff_data_t		transport_header;
	//传输层头部
	sk_buff_data_t		network_header;
	//网络层头部
	sk_buff_data_t		mac_header;
	//数据链路层头部
	/* These elements must be at the end, see alloc_skb() for details.  */
	sk_buff_data_t		tail;
	sk_buff_data_t		end;
	unsigned char		*head,
				*data;
	unsigned int		truesize; 
	//数据报的真实大小
	atomic_t		users;
};

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