vc2010中的c++11特性探索

#include <algorithm>

#include <iostream>

using namespace std;

struct W

{

    W(int&, int&) {}

};



struct X

{

    X(const int&, int&) {}

};



struct Y

{

    Y(int&, const int&) {}

};



struct Z

{

    Z(const int&, const int&) {}

};



template <typename T, typename A1, typename A2>

T* factory(A1&& a1, A2&& a2)

{

    return new T(std::forward<A1>(a1), std::forward<A2>(a2));

}



int&& haha(int&& a)

{

    cout<< "before haha, a is " << a <<endl;

    a++;

    cout<< "after haha, a is " <<a <<endl;

    return std::forward<int>(a);

}

int _tmain(int argc, _TCHAR* argv[])

{

    char s[]="Hello World!";

    int Uppercase = 0;

    for_each(s,s+sizeof(s),[&](char c)

    {

        if(isupper(c))    

            Uppercase++;

    });

    cout<<Uppercase << " uppercase letters in: " << s << endl;

    /*

    int my_array[]={1,2,3,4,5,6};

    for (int& x : my_array)

    {

        cout << x <<endl;

    }*/

    auto myLambdaFunc = [](){cout<<"haha"<<endl;};

    //myLambdaFunc();

    int a = 4, b = 5;

    W* pw = factory<W>(a, b);

    X* px = factory<X>(2, b);

    Y* py = factory<Y>(a, 2);

    Z* pz = factory<Z>(2, 2);



    delete pw;

    delete px;

    delete py;

    delete pz;

    cout << "first a is :" << a <<endl;

    haha(std::forward<int>(a));

    cout<< "really a is :" << a <<endl;

    int c = haha(int(100));

    cout << "c now is " << c <<endl;

    return 0;

}

明天再看看。

http://msdn.microsoft.com/en-us/library/dd293668.aspx

早上来仔细研究了下右值的作用,先定义一个类来捕获各种拷贝

class A

{

public:

    A(const string& s = ""):itsFather(s){ cout << itsFather << ": A Constructor\n";}

    A(A&& A){ cout << itsFather << ": move constructor" <<endl;}

    A& operator=(const A& a){ cout << itsFather << ": = operator" << endl;return *this;}

    ~A() { cout << itsFather << ": A Destructor\n";}

    string itsFather;



    A(const A& a){ cout << itsFather << ": copy constructor" <<endl;}

};

再定义2个函数对比下效果:

A getA()

{

    A temp("GetA");

    return temp;// forward<A>(temp);

}



A GetMoveA()

{

    A temp("GetMoveA");

    return std::move<A>(std::forward<A>(temp));

}
cout<<"\n\n\n\n";

    A B = getA();

    cout<<"\n\n\n\n";

    A C = GetMoveA();

看看输出结果,好奇怪:

GetA: A Constructor

: move constructor

GetA: A Destructor









GetMoveA: A Constructor

: move constructor

GetMoveA: A Destructor

: A Destructor

: A Destructor

原本的方法反而更有效了。第二种方法多了2个临时对象的析构,但这2个都没有copy。

你可能感兴趣的:(C++)