This article was originally posted at blogs.microsoft.co.il/blogs/Eyal.
Recursive function – is a function that is partially defined by itself and consists of some simple case with a known answer. Example: Fibonacci number sequence, factorial function, quick sort and more.
Some of the algorithms/functions can be represented in an iterative way and some may not.
Iterative functions – are loop based imperative repetitions of a process (in contrast to recursion which has a more declarative approach).
//recursive function calculates n! static int FactorialRecursive(int n) { if (n <= 1) return 1; return n * FactorialRecursive(n - 1); } //iterative function calculates n! static int FactorialIterative(int n) { int sum = 1; if (n <= 1) return sum; while (n > 1) { sum *= n; n--; } return sum; }
N | Recursive | Iterative |
10 | 334 ticks | 11 ticks |
100 | 846 ticks | 23 ticks |
1000 | 3368 ticks | 110 ticks |
10000 | 9990 ticks | 975 ticks |
100000 | stack overflow | 9767 ticks |
As we can clearly see, the recursive is a lot slower than the iterative (considerably) and limiting (stackoverflow).
The reason for the poor performance is heavy push-pop of the registers in the ill level of each recursive call.
//--------------- iterative version --------------------- static int FibonacciIterative(int n) { if (n == 0) return 0; if (n == 1) return 1; int prevPrev = 0; int prev = 1; int result = 0; for (int i = 2; i <= n; i++) { result = prev + prevPrev; prevPrev = prev; prev = result; } return result; } //--------------- naive recursive version --------------------- static int FibonacciRecursive(int n) { if (n == 0) return 0; if (n == 1) return 1; return FibonacciRecursive(n - 1) + FibonacciRecursive(n - 2); } //--------------- optimized recursive version --------------------- static Dictionary<int> resultHistory = new Dictionary<int>(); static int FibonacciRecursiveOpt(int n) { if (n == 0) return 0; if (n == 1) return 1; if (resultHistory.ContainsKey(n)) return resultHistory[n]; int result = FibonacciRecursiveOpt(n - 1) + FibonacciRecursiveOpt(n - 2); resultHistory[n] = result; return result; }
N | Recursive | Recursive opt. | Iterative |
5 | 5 ticks | 22 ticks | 9 ticks |
10 | 36 ticks | 49 ticks | 10 ticks |
20 | 2315 ticks | 61 ticks | 10 ticks |
30 | 180254 ticks | 65 ticks | 10 ticks |
100 | too long/stack overflow | 158 ticks | 11 ticks |
1000 | too long/stack overflow | 1470 ticks | 27 ticks |
10000 | too long/stack overflow | 13873 ticks | 190 ticks |
100000 | too long/stack overflow | too long/stack overflow | 3952 ticks |
As before, the recursive approach is worse than iterative however, we could apply memorization pattern (saving previous results in dictionary for quick key based access), although this pattern isn't a match for the iterative approach (but definitely an improvement over the simple recursion).
System.Diagnostics.Stopwatch
.转自:http://www.codeproject.com/Articles/21194/Iterative-vs-Recursive-Approaches
It is possible that recursion will be more expensive, depending on if the recursive function is tail recursive (last line is recursive call). Tail recursion should be recognized by the compiler and optimized to its iterative counterpart (while maintaining the concise, clear implementation you have in your code).
I would write the algorithm in the way that makes the most sense and is the most clear for the poor sucker (be it yourself or someone else) that has to maintain the code in a few months or years. If you run into performance issues, then profile your code, and then and only then look into optimizing by moving over to an iterative implementation. You may want to look into memoization and dynamic programming.
转自: http://stackoverflow.com/questions/72209/recursion-or-iteration
参考资料:
尾调用: