css3圆角兼容ie8

iecss3

--Do not remove this if you are using--

Original Author: Remiz Rahnas

Original Author URL: http://www.htmlremix.com

Published date: 2008/09/24



Changes by Nick Fetchak:

- IE8 standards mode compatibility

- VML elements now positioned behind original box rather than inside of it - should be less prone to breakage

- Added partial support for 'box-shadow' style

- Checks for VML support before doing anything

- Updates VML element size and position via timer and also via window resize event

- lots of other small things

Published date : 2010/03/14

http://fetchak.com/ie-css3



Thanks to TheBrightLines.com (http://www.thebrightlines.com/2009/12/03/using-ies-filter-in-a-cross-browser-way) for enlightening me about the DropShadow filter



<public:attach event="ondocumentready" onevent="ondocumentready('v08vnSVo78t4JfjH')" />

<script type="text/javascript">



timer_length = 200; // Milliseconds

border_opacity = false; // Use opacity on borders of rounded-corner elements? Note: This causes antialiasing issues





// supportsVml() borrowed from http://stackoverflow.com/questions/654112/how-do-you-detect-support-for-vml-or-svg-in-a-browser

function supportsVml() {

	if (typeof supportsVml.supported == "undefined") {

		var a = document.body.appendChild(document.createElement('div'));

		a.innerHTML = '<v:shape id="vml_flag1" adj="1" />';

		var b = a.firstChild;

		b.style.behavior = "url(#default#VML)";

		supportsVml.supported = b ? typeof b.adj == "object": true;

		a.parentNode.removeChild(a);

	}

	return supportsVml.supported

}





// findPos() borrowed from http://www.quirksmode.org/js/findpos.html

function findPos(obj) {

	var curleft = curtop = 0;



	if (obj.offsetParent) {

		do {

			curleft += obj.offsetLeft;

			curtop += obj.offsetTop;

		} while (obj = obj.offsetParent);

	}



	return({

		'x': curleft,

		'y': curtop

	});

}



function createBoxShadow(element, vml_parent) {

	var style = element.currentStyle['iecss3-box-shadow'] || element.currentStyle['-moz-box-shadow'] || element.currentStyle['-webkit-box-shadow'] || element.currentStyle['box-shadow'] || '';

	var match = style.match(/^(\d+)px (\d+)px (\d+)px/);

	if (!match) { return(false); }





	var shadow = document.createElement('v:roundrect');

	shadow.userAttrs = {

		'x': parseInt(RegExp.$1 || 0),

		'y': parseInt(RegExp.$2 || 0),

		'radius': parseInt(RegExp.$3 || 0) / 2

	};

	shadow.position_offset = {

		'y': (0 - vml_parent.pos_ieCSS3.y - shadow.userAttrs.radius + shadow.userAttrs.y),

		'x': (0 - vml_parent.pos_ieCSS3.x - shadow.userAttrs.radius + shadow.userAttrs.x)

	};

	shadow.size_offset = {

		'width': 0,

		'height': 0

	};

	shadow.arcsize = element.arcSize +'px';

	shadow.style.display = 'block';

	shadow.style.position = 'absolute';

	shadow.style.top = (element.pos_ieCSS3.y + shadow.position_offset.y) +'px';

	shadow.style.left = (element.pos_ieCSS3.x + shadow.position_offset.x) +'px';

	shadow.style.width = element.offsetWidth +'px';

	shadow.style.height = element.offsetHeight +'px';

	shadow.style.antialias = true;

	shadow.className = 'vml_box_shadow';

	shadow.style.zIndex = element.zIndex - 1;

	shadow.style.filter = 'progid:DXImageTransform.Microsoft.Blur(pixelRadius='+ shadow.userAttrs.radius +',makeShadow=true,shadowOpacity='+ element.opacity +')';



	element.parentNode.appendChild(shadow);

	//element.parentNode.insertBefore(shadow, element.element);



	// For window resizing

	element.vml.push(shadow);



	return(true);

}



function createBorderRect(element, vml_parent) {

	if (isNaN(element.borderRadius)) { return(false); }



	element.style.background = 'transparent';

	element.style.borderColor = 'transparent';



	var rect = document.createElement('v:roundrect');

	rect.position_offset = {

		'y': (0.5 * element.strokeWeight) - vml_parent.pos_ieCSS3.y,

		'x': (0.5 * element.strokeWeight) - vml_parent.pos_ieCSS3.x

	};

	rect.size_offset = {

		'width': 0 - element.strokeWeight,

		'height': 0 - element.strokeWeight

	};

	rect.arcsize = element.arcSize +'px';

    //rect.arcsize = element.arcSize / (element.offsetWidth + rect.size_offset.width);

	rect.strokeColor = element.strokeColor;

	rect.strokeWeight = element.strokeWeight +'px';

	rect.stroked = element.stroked;

	rect.className = 'vml_border_radius';

	rect.style.display = 'block';

	rect.style.position = 'absolute';

	rect.style.top = (element.pos_ieCSS3.y + rect.position_offset.y) +'px';

	rect.style.left = (element.pos_ieCSS3.x + rect.position_offset.x) +'px';

	rect.style.width = (element.offsetWidth + rect.size_offset.width) +'px';

	rect.style.height = (element.offsetHeight + rect.size_offset.height) +'px';

	rect.style.antialias = true;

	rect.style.zIndex = element.zIndex - 1;



	if (border_opacity && (element.opacity < 1)) {

		rect.style.filter = 'progid:DXImageTransform.Microsoft.Alpha(Opacity='+ parseFloat(element.opacity * 100) +')';

	}



	var fill = document.createElement('v:fill');

	fill.color = element.fillColor;

	fill.src = element.fillSrc;

	fill.className = 'vml_border_radius_fill';

	fill.type = 'tile';

	fill.opacity = element.opacity;



	// Hack: IE6 doesn't support transparent borders, use padding to offset original element

	isIE6 = /msie|MSIE 6/.test(navigator.userAgent);

	if (isIE6 && (element.strokeWeight > 0)) {

		element.style.borderStyle = 'none';

		element.style.paddingTop = parseInt(element.currentStyle.paddingTop || 0) + element.strokeWeight;

		element.style.paddingBottom = parseInt(element.currentStyle.paddingBottom || 0) + element.strokeWeight;

	}



	rect.appendChild(fill);

	element.parentNode.appendChild(rect);

	//element.parentNode.insertBefore(rect, element.element);



	// For window resizing

	element.vml.push(rect);



	return(true);

}



function createTextShadow(element, vml_parent) {

	if (!element.textShadow) { return(false); }



	var match = element.textShadow.match(/^(\d+)px (\d+)px (\d+)px (#?\w+)/);

	if (!match) { return(false); }





	//var shadow = document.createElement('span');

	var shadow = element.cloneNode(true);

	var radius = parseInt(RegExp.$3 || 0);

	shadow.userAttrs = {

		'x': parseInt(RegExp.$1 || 0) - (radius),

		'y': parseInt(RegExp.$2 || 0) - (radius),

		'radius': radius / 2,

		'color': (RegExp.$4 || '#000')

	};

	shadow.position_offset = {

		'y': (0 - vml_parent.pos_ieCSS3.y + shadow.userAttrs.y),

		'x': (0 - vml_parent.pos_ieCSS3.x + shadow.userAttrs.x)

	};

	shadow.size_offset = {

		'width': 0,

		'height': 0

	};

	shadow.style.color = shadow.userAttrs.color;

	shadow.style.position = 'absolute';

	shadow.style.top = (element.pos_ieCSS3.y + shadow.position_offset.y) +'px';

	shadow.style.left = (element.pos_ieCSS3.x + shadow.position_offset.x) +'px';

	shadow.style.antialias = true;

	shadow.style.behavior = null;

	shadow.className = 'ieCSS3_text_shadow';

	shadow.innerHTML = element.innerHTML;

	// For some reason it only looks right with opacity at 75%

	shadow.style.filter = '\

		progid:DXImageTransform.Microsoft.Alpha(Opacity=75)\

		progid:DXImageTransform.Microsoft.Blur(pixelRadius='+ shadow.userAttrs.radius +',makeShadow=false,shadowOpacity=100)\

	';



	var clone = element.cloneNode(true);

	clone.position_offset = {

		'y': (0 - vml_parent.pos_ieCSS3.y),

		'x': (0 - vml_parent.pos_ieCSS3.x)

	};

	clone.size_offset = {

		'width': 0,

		'height': 0

	};

	clone.style.behavior = null;

	clone.style.position = 'absolute';

	clone.style.top = (element.pos_ieCSS3.y + clone.position_offset.y) +'px';

	clone.style.left = (element.pos_ieCSS3.x + clone.position_offset.x) +'px';

	clone.className = 'ieCSS3_text_shadow';





	element.parentNode.appendChild(shadow);

	element.parentNode.appendChild(clone);



	element.style.visibility = 'hidden';



	// For window resizing

	element.vml.push(clone);

	element.vml.push(shadow);



	return(true);

}



function ondocumentready(classID) {

	if (!supportsVml()) { return(false); }



  if (this.className.match(classID)) { return(false); }

	this.className = this.className.concat(' ', classID);



	// Add a namespace for VML (IE8 requires it)

	if (!document.namespaces.v) { document.namespaces.add("v", "urn:schemas-microsoft-com:vml"); }



	// Check to see if we've run once before on this page

	if (typeof(window.ieCSS3) == 'undefined') {

		// Create global ieCSS3 object

		window.ieCSS3 = {

			'vmlified_elements': new Array(),

			'update_timer': setInterval(updatePositionAndSize, timer_length)

		};



		if (typeof(window.onresize) == 'function') { window.ieCSS3.previous_onresize = window.onresize; }



		// Attach window resize event

		window.onresize = updatePositionAndSize;

	}





	// These attrs are for the script and have no meaning to the browser:

	this.borderRadius = parseInt(this.currentStyle['iecss3-border-radius'] ||

	                             this.currentStyle['-moz-border-radius'] ||

	                             this.currentStyle['-webkit-border-radius'] ||

	                             this.currentStyle['border-radius'] ||

	                             this.currentStyle['-khtml-border-radius']);

	this.arcSize = Math.min(this.borderRadius / Math.min(this.offsetWidth, this.offsetHeight), 1);

	this.fillColor = this.currentStyle.backgroundColor;

	this.fillSrc = this.currentStyle.backgroundImage.replace(/^url\("(.+)"\)$/, '$1');

    //add by [email protected]

    if (this.fillSrc == 'none')

        this.fillSrc = 'javascript:void(0);';

	this.strokeColor = this.currentStyle.borderColor;

	this.strokeWeight = parseInt(this.currentStyle.borderWidth);

	this.stroked = 'true';

	if (isNaN(this.strokeWeight) || (this.strokeWeight == 0)) {

		this.strokeWeight = 0;

		this.strokeColor = fillColor;

		this.stroked = 'false';

	}

	this.opacity = parseFloat(this.currentStyle.opacity || 1);

	this.textShadow = this.currentStyle['text-shadow'];



	this.element.vml = new Array();

	this.zIndex = parseInt(this.currentStyle.zIndex);

	if (isNaN(this.zIndex)) { this.zIndex = 0; }



	// Find which element provides position:relative for the target element (default to BODY)

	vml_parent = this;

	var limit = 100, i = 0;

	do {

		vml_parent = vml_parent.parentElement;

		i++;

		if (i >= limit) { return(false); }

	} while ((typeof(vml_parent) != 'undefined') && (vml_parent.currentStyle.position != 'relative') && (vml_parent.tagName != 'BODY'));



	vml_parent.pos_ieCSS3 = findPos(vml_parent);

	this.pos_ieCSS3 = findPos(this);



	var rv1 = createBoxShadow(this, vml_parent);

	var rv2 = createBorderRect(this, vml_parent);

	var rv3 = createTextShadow(this, vml_parent);

	if (rv1 || rv2 || rv3) { window.ieCSS3.vmlified_elements.push(this.element); }



	if (typeof(vml_parent.document.ieCSS3_stylesheet) == 'undefined') {

		vml_parent.document.ieCSS3_stylesheet = vml_parent.document.createStyleSheet();

		vml_parent.document.ieCSS3_stylesheet.addRule("v\\:roundrect", "behavior: url(#default#VML)");

		vml_parent.document.ieCSS3_stylesheet.addRule("v\\:fill", "behavior: url(#default#VML)");

		// Compatibility with IE7.js

		vml_parent.document.ieCSS3_stylesheet.ie7 = true;

	}

}



function updatePositionAndSize() {

	if (typeof(window.ieCSS3.vmlified_elements) != 'object') { return(false); }



	for (var i in window.ieCSS3.vmlified_elements) {

		var el = window.ieCSS3.vmlified_elements[i];



		if (typeof(el.vml) != 'object') { continue; }



		for (var z in el.vml) {

			//var parent_pos = findPos(el.vml[z].parentNode);

			var new_pos = findPos(el);

			new_pos.x = (new_pos.x + el.vml[z].position_offset.x) + 'px';

			new_pos.y = (new_pos.y + el.vml[z].position_offset.y) + 'px';

			if (el.vml[z].style.left != new_pos.x) { el.vml[z].style.left = new_pos.x; }

			if (el.vml[z].style.top != new_pos.y) { el.vml[z].style.top = new_pos.y; }



			var new_size = {

				'width': parseInt(el.offsetWidth + el.vml[z].size_offset.width),

				'height': parseInt(el.offsetHeight + el.vml[z].size_offset.height)

			}

			if (el.vml[z].offsetWidth != new_size.width) { el.vml[z].style.width = new_size.width +'px'; }

			if (el.vml[z].offsetHeight != new_size.height) { el.vml[z].style.height = new_size.height +'px'; }

		}

	}



	if (event && (event.type == 'resize') && typeof(window.ieCSS3.previous_onresize) == 'function') { window.ieCSS3.previous_onresize(); }

}



// added by [email protected] 2010 7-3

window.update_css3_fix_position = updatePositionAndSize;

window.update_css3_fix = function(el)

{

    if (!el.vml) return;

	el.arcSize = Math.min(el.borderRadius / Math.min(el.offsetWidth, el.offsetHeight), 1);



    // Find which element provides position:relative for the target element (default to BODY)

	var vml_parent = el;

	var limit = 100, i = 0;

	do {

		vml_parent = vml_parent.parentElement;

		i++;

		if (i >= limit) { return(false); }

	} while ((typeof(vml_parent) != 'undefined') && (vml_parent.currentStyle.position != 'relative') && (vml_parent.tagName != 'BODY'));



    vml_parent.pos_ieCSS3 = findPos(vml_parent);

	el.pos_ieCSS3 = findPos(el);



    for (i in el.vml) 

    {

	    element.parentNode.removeChild(el.vml[i]);

    }

    el.vml = [];

    var rv1 = createBoxShadow(el, vml_parent);

	var rv2 = createBorderRect(el, vml_parent);

};

</script>

  

behavior: url( '/app/game/shishicai/css/iecss3.htc'));

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