WinForm登录模块设计开发

 


WinForm登录模块设计开发

用户登录类:

   
     
public partial class UserLogin : DevComponents.DotNetBar.Office2007RibbonForm
{
private SceneViewer sceneViewer = new SceneViewer();
private UserManage userManage = new UserManage();

public UserLogin()
{
InitializeComponent();
}

private void btnCancel_Click( object sender, EventArgs e)
{
this .Close();
// MessageBox.Show("请输入正确的用户名和密码!", "登陆失败!", MessageBoxButtons.OK, MessageBoxIcon.Warning);
}

private void btnLogin_Click( object sender, EventArgs e)
{

if ( this .editUserName.Text == string .Empty)
{
MessageBox.Show(
" 用户名不能为空! " );
this .editUserName.Focus();
return ;
}
else if (userManage.UserDictionary.ContainsKey( this .editUserName.Text))
{
string psd = userManage.UserDictionary[ this .editUserName.Text];
if ( this .editPassword.Text == psd)
{
MessageBox.Show(
" 欢迎登录本系统! " , " 登陆成功! " , MessageBoxButtons.OK, MessageBoxIcon.Information);
this .DialogResult = DialogResult.OK;
}
else
{
MessageBox.Show(
" 密码错误,请重新输入! " , " 密码错误! " , MessageBoxButtons.OK, MessageBoxIcon.Error);
this .editPassword.Text = string .Empty;
this .editPassword.Focus();
}
}
else
{
MessageBox.Show(
" 用户名不存在! " , " 登录失败! " ,MessageBoxButtons.OK,MessageBoxIcon.Warning);
this .editUserName.Text = string .Empty;
this .editPassword.Text = string .Empty;
this .editUserName.Focus();
}


}



private void btnLogin_KeyDown( object sender, KeyEventArgs e)
{
if (e.KeyCode == Keys.Enter)
{
this .btnLogin.Click += new EventHandler(btnLogin_Click);
}
}

private void UserLogin_Load( object sender, EventArgs e)
{
if ( this .editUserName.Text == string .Empty && this .editPassword.Text == string .Empty)
{
this .btnLogin.Enabled = false ;
}
}

private void editPassword_TextChanged( object sender, EventArgs e)
{
if ( this .editUserName.Text == string .Empty && this .editPassword.Text == string .Empty)
this .btnLogin.Enabled = false ;
else if ( this .editUserName.Text == string .Empty && this .editPassword.Text != string .Empty)
this .btnLogin.Enabled = false ;

else if ( this .editUserName.Text != string .Empty && this .editPassword.Text == string .Empty)
this .btnLogin.Enabled = false ;
else
this .btnLogin.Enabled = true ;

}


}

 



主程序类:

   
     
static class Program
{
/// <summary>
/// The main entry point for the application.
/// </summary>
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(
false );

UserLogin userLogin
= new UserLogin();
try
{
if (userLogin.ShowDialog() == DialogResult.OK)
Application.Run(
new SceneViewer());
else
Application.Exit();
}
finally
{
userLogin.Close();
}
}

}

 


至于用户的管理,若用户数量很少,且内部使用可以用Dictionary<key,value>进行管理;

若用户数很多的话,就用数据库的方式进行管理

 

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