Cocos2d JS 之消灭星星(十二) 游戏帮助

前面游戏的各个部分都完善了,游戏共一百关,后面还有使用粒子系统的部分,给游戏添加特效;写得有点粗糙

 1 /*

 2  * @游戏帮助说明

 3  */

 4 var GameHelpLayout = ccui.Layout.extend(

 5 {

 6     ctor:function()

 7     {

 8         this._super();

 9         this.zinit();

10         this.setBackButton();

11     },

12     //还回按钮

13     setBackButton:function()

14     {

15         var backButton = new myButton(res.returnBtn);

16         backButton.x = 480 - backButton.width - 10;

17         backButton.y = 10;

18         this.addChild(backButton, 1);

19         backButton.addTouchEventListener(this.backButtonFunc, this);

20     },

21     //

22     backButtonFunc:function(target,state)

23     {

24         if(state == ccui.Widget.TOUCH_ENDED)

25         {

26             var newGameScene = GameInitializeScene.createScene();

27             cc.director.runScene(cc.TransitionFade.create(1, newGameScene));

28         }

29     },

30     zinit:function()

31     {

32         this.setSize(cc.size(480, 800));

33         var bg = new myImage(res.helpbg);

34         this.addChild(bg, 0);

35     }

36 });

37 

38 GameHelpLayout.createScene = function()

39 {

40     var layout = new GameHelpLayout();

41     var scene = cc.Scene.create();

42     scene.addChild(layout);

43     return scene;

44 }

 

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