#disconnect the parent
import hou objs=hou.node('/obj') objects=objs.children() print(objects) for object in objects: if(len(object.inputs())==1): object.setFirstInput(None) else: print(object.name(),' no parent')
#how can i get the selectNode ...
import toolutils def disconnectinput(obj_node): num=len(obj_node.inputConnections()) for x in range(0,num,1): f.setInput(0,None) getview=toolutils.sceneViewer() getobj=getview.selectGeometry(prompt='select object',use_existing_selection=True) disconectinput(getobj)