为了加强鼠标响应事件,Android提供了GestureDetector手势识别类。通过GestureDetector.OnGestureListener 来获取当前被触发的操作手势(Single Tap Up、Show Press、Long Press、Scroll、Down、Fling),具体包括以下几种:
boolean onDoubleTap(MotionEvent e)
解释:双击的第二下Touch down时触发
boolean onDoubleTapEvent(MotionEvent e)
解释:双击的第二下Touch down和up都会触发,可用e.getAction()区分。
boolean onDown(MotionEvent e)
解释:Touch down时触发
boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY)
解释:Touch了滑动一点距离后,up时触发。
void onLongPress(MotionEvent e)
解释:Touch了不移动一直Touch down时触发
boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY)
解释:Touch了滑动时触发。
void onShowPress(MotionEvent e)
解释:Touch了还没有滑动时触发
(与onDown,onLongPress比较
onDown只要Touch down一定立刻触发。
而Touchdown后过一会没有滑动先触发onShowPress再是onLongPress。
所以Touchdown后一直不滑动,onDown->onShowPress->onLongPress这个顺序触发。
boolean onSingleTapConfirmed(MotionEvent e)
boolean onSingleTapUp(MotionEvent e)
解释:上面这两个函数都是在touch down后又没有滑动(onScroll),又没有长按(onLongPress),然后Touchup时触发。
点击一下非常快的(不滑动)Touchup:
onDown->onSingleTapUp->onSingleTapConfirmed
点击一下稍微慢点的(不滑动)Touchup:
onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed
使用GestureDetector需要在View中重写onTouchEvent事件,例如:
GestureDetector mGesture = null; @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub return mGesture.onTouchEvent(event); }
详细的测试例子一:
package com.jiubang.android.gesturetest; import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.GestureDetector; import android.view.MotionEvent; import android.view.View; import android.view.GestureDetector.SimpleOnGestureListener; import android.view.View.OnTouchListener; import android.widget.Button; public class GestureActivity extends Activity implements OnTouchListener { private Button mButton = null; GestureDetector mGesture = null; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Log.i("TEST", "onCreate"); mButton = (Button)findViewById(R.id.button1); mButton.setOnTouchListener(this); mGesture = new GestureDetector(this, new GestureListener()); } @Override public boolean onTouch(View v, MotionEvent event) { // TODO Auto-generated method stub return mGesture.onTouchEvent(event); } class GestureListener extends SimpleOnGestureListener { @Override public boolean onDoubleTap(MotionEvent e) { // TODO Auto-generated method stub Log.i("TEST", "onDoubleTap"); return super.onDoubleTap(e); } @Override public boolean onDown(MotionEvent e) { // TODO Auto-generated method stub Log.i("TEST", "onDown"); return super.onDown(e); } @Override public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { // TODO Auto-generated method stub Log.i("TEST", "onFling:velocityX = " + velocityX + " velocityY" + velocityY); return super.onFling(e1, e2, velocityX, velocityY); } @Override public void onLongPress(MotionEvent e) { // TODO Auto-generated method stub Log.i("TEST", "onLongPress"); super.onLongPress(e); } @Override public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { // TODO Auto-generated method stub Log.i("TEST", "onScroll:distanceX = " + distanceX + " distanceY = " + distanceY); return super.onScroll(e1, e2, distanceX, distanceY); } @Override public boolean onSingleTapUp(MotionEvent e) { // TODO Auto-generated method stub Log.i("TEST", "onSingleTapUp"); return super.onSingleTapUp(e); } } }
测试例子二:
import android.app.Activity; import android.os.Bundle; import android.util.Log; import android.view.GestureDetector; import android.view.GestureDetector.OnGestureListener; import android.view.MotionEvent; import android.view.View; import android.view.View.OnTouchListener; import android.widget.TextView; import android.widget.Toast; public class GestureActivity extends Activity implements OnTouchListener, OnGestureListener { GestureDetector detector; public GestureActivity() { detector = new GestureDetector(this); } public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); TextView tv = (TextView) findViewById(R.id.TextView001); //设置tv的监听器 tv.setOnTouchListener(this); tv.setFocusable(true); //必须,view才能够处理不同于Tap(轻触)的hold tv.setClickable(true); tv.setLongClickable(true); detector.setIsLongpressEnabled(true); } /* * 在onTouch()方法中,我们调用GestureDetector的onTouchEvent()方法,将捕捉到的MotionEvent交给GestureDetector * 来分析是否有合适的callback函数来处理用户的手势 */ public boolean onTouch(View v, MotionEvent event) { return detector.onTouchEvent(event); } // 用户轻触触摸屏,由1个MotionEvent ACTION_DOWN触发 public boolean onDown(MotionEvent arg0) { Log.i("MyGesture", "onDown"); Toast.makeText(this, "onDown", Toast.LENGTH_SHORT).show(); return true; } /* * 用户轻触触摸屏,尚未松开或拖动,由一个1个MotionEvent ACTION_DOWN触发 * 注意和onDown()的区别,强调的是没有松开或者拖动的状态 */ public void onShowPress(MotionEvent e) { Log.i("MyGesture", "onShowPress"); Toast.makeText(this, "onShowPress", Toast.LENGTH_SHORT).show(); } // 用户(轻触触摸屏后)松开,由一个1个MotionEvent ACTION_UP触发 public boolean onSingleTapUp(MotionEvent e) { Log.i("MyGesture", "onSingleTapUp"); Toast.makeText(this, "onSingleTapUp", Toast.LENGTH_SHORT).show(); return true; } // 用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发 public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) { Log.i("MyGesture", "onFling"); // 参数解释: // e1:第1个ACTION_DOWN MotionEvent // e2:最后一个ACTION_MOVE MotionEvent // velocityX:X轴上的移动速度,像素/秒 // velocityY:Y轴上的移动速度,像素/秒 // 触发条件 : // X轴的坐标位移大于FLING_MIN_DISTANCE,且移动速度大于FLING_MIN_VELOCITY个像素/秒 final int FLING_MIN_DISTANCE = 100, FLING_MIN_VELOCITY = 200; if (e1.getX() - e2.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // Fling left Log.i("MyGesture", "Fling left"); Toast.makeText(this, "Fling Left", Toast.LENGTH_SHORT).show(); } else if (e2.getX() - e1.getX() > FLING_MIN_DISTANCE && Math.abs(velocityX) > FLING_MIN_VELOCITY) { // Fling right Log.i("MyGesture", "Fling right"); Toast.makeText(this, "Fling Right", Toast.LENGTH_SHORT).show(); } else if(e2.getY()-e1.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) { // Fling down Log.i("MyGesture", "Fling down"); Toast.makeText(this, "Fling down", Toast.LENGTH_SHORT).show(); } else if(e1.getY()-e2.getY()>FLING_MIN_DISTANCE && Math.abs(velocityY)>FLING_MIN_VELOCITY) { // Fling up Log.i("MyGesture", "Fling up"); Toast.makeText(this, "Fling up", Toast.LENGTH_SHORT).show(); } return false; } // 用户按下触摸屏,并拖动,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE触发 public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) { Log.i("MyGesture", "onScroll"); Toast.makeText(this, "onScroll", Toast.LENGTH_LONG).show(); return true; } // 用户长按触摸屏,由多个MotionEvent ACTION_DOWN触发 public void onLongPress(MotionEvent e) { Log.i("MyGesture", "onLongPress"); Toast.makeText(this, "onLongPress", Toast.LENGTH_LONG).show(); } }
摘自:http://blog.csdn.net/aben_2005/article/details/6417423
http://www.cnblogs.com/xiaobuild/archive/2011/09/02/2163866.html
GestureDetector API :http:www.cnblogs.com/over140/archive/2011/01/17/1937044.html