socket 实现 Windows Phone 7 即时聊天(二)

本文是对http://www.cnblogs.com/shit/archive/2012/04/11/2441737.html的改进。

新增内容:增加一个控制台通过模拟wp7客户端进行客户端间的聊天互动

              好像上个版本有中文问题,这个版本没有,手机可以接收到中文正常显示。

              服务器采用中间转发,通过分词识别发送信息。

控制台sever

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Net;
using System.Net.Sockets;
using System.Threading;

namespace ConsoleApplication1
{
    class Program
    {
        /// <summary>
        /// 保存连接的所有用户
        /// </summary>
        static private List<User> userList = new List<User>();
        //static Socket clientSocket=null;
        //Socket serverSocket = null;
        static void Main(string[] args)
        {
            Console.WriteLine("----------------------windows phone7 socket server------------------------");
            IPEndPoint id = new IPEndPoint(IPAddress.Parse("59.73.204.208"), 8888);
            //IPEndPoint id = new IPEndPoint(IPAddress.Parse("222.27.111.87"), 8888);
            Console.WriteLine("local address:"+id.Address+"Port:"+id.Port);
            Console.WriteLine("---input message and press enter to send your message to all client--- ");
            Socket serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            serverSocket.Bind(id);
            serverSocket.Listen(10);
            while (true)
             {
                try
                 {
                     Socket clientSocket = null;
                     User user = new User();// (clientSocket);
                    //在套接字上接收接入的连接
                     user.client = serverSocket.Accept();
                    //开一个线程处理
                    Thread clientThread = new Thread(ReceiveData);
                    clientThread.Start(user);
                    userList.Add(user);
            }
            catch (Exception ex)
             {
            }
        }

    }
        private static void ReceiveData(object userState)
        {
            User user = (User)userState;
            Socket clientSocket = user.client;
            //状态
            bool keepalive = true;
            Socket s = clientSocket;
            Byte[] buffer = new Byte[1024];
            //根据收听到的客户端套接字向客户端发送信息
            IPEndPoint clientep = (IPEndPoint)s.RemoteEndPoint;
            Console.WriteLine("Client:" + clientep.Address + "(" + clientep.Port + ")" + "上线了");
            string welcome = "欢迎使用芒果微博客户端即时聊天,您已登录成功";
            byte[] data = new byte[1024];
            data = Encoding.UTF8.GetBytes(welcome);
            s.Send(data, data.Length, SocketFlags.None);
            //开启新线程处理用户输入 换行后发送消息
            Thread clientThread = new Thread(new ThreadStart(delegate()
            {
                while (keepalive)
                {
                    var newMessage = Console.KeyAvailable ? Console.ReadLine() : null;
                    if (newMessage != null)
                    {
                        data = Encoding.UTF8.GetBytes(newMessage);
                        s.Send(data, data.Length, SocketFlags.None);
                    }
                }
            })); clientThread.Start();
            while (keepalive)
            {
                //在套接字上接收客户端发送的信息
                int bufLen = 0;
                try
                {
                    bufLen = s.Available;
                    s.Receive(buffer, 0, bufLen, SocketFlags.None);
                    if (bufLen == 0)
                        continue;
                }
                catch (Exception ex)
                {
                    Console.WriteLine("Client:" + clientep.Address + "(" + clientep.Port + ")" + "下线了");
                    keepalive = false;
                    return;
                }
                clientep = (IPEndPoint)s.RemoteEndPoint;
                string clientcommand = System.Text.Encoding.UTF8.GetString(buffer).Substring(0, bufLen);

                string[] splitString = clientcommand.Split(',');
                switch (splitString[0])
                {
                    case "Login":
                        user.userName = splitString[1];
                        Console.WriteLine(user.userName+"上线了");
                        AsyncSendToAllClient(clientcommand);
                       // AsyncSendToAllClient(user, clientcommand);
                        break;
                    case "Logout":
                       // AsyncSendToAllClient(user, clientcommand);
                       // RemoveUser(user);
                        return;
                    case "Talk":
                        string talkString = clientcommand.Substring(splitString[0].Length + splitString[1].Length + 2);
                       // AddItemToListBox(string.Format("{0}对{1}说:{2}", user.userName, splitString[1], talkString));
                        foreach (User target in userList)
                        {
                            if (target.userName == splitString[1])
                            {
                                AsyncSendToClient(target, "Talk," + user.userName + "," + talkString);
                                break;
                            }
                        }
                        break;
                    default:
                        break;
                }

            }
        }
        /// <summary>
        /// 异步发送message给user
        /// </summary>
        /// <param name="user"></param>
        /// <param name="message"></param>
        static private void AsyncSendToClient(User user, string message)
        {

            byte[] data = new byte[1024];
            data = Encoding.UTF8.GetBytes(message);
            user.client.Send(data, data.Length, SocketFlags.None);
        }
        /// <summary>
        /// 异步发送message给所有user
        /// </summary>
        /// <param name="user"></param>
        /// <param name="message"></param>
        static private void AsyncSendToAllClient( string message)
        {

            byte[] data = new byte[1024];
            data = Encoding.UTF8.GetBytes(message);
            foreach (User target in userList)
            {
                target.client.Send(data, data.Length, SocketFlags.None);
            }
        }

    }
    class User
    {
        public Socket client { get; set; }
        public string userName { get; set; }
        public User()//Socket client)
        {
           // this.client = client;
        }

        public void Close()
        {
            client.Close();
        }
    }

}

控制台client

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading;
using System.Net.Sockets;
using System.Net;

namespace ConsoleApplication2
{
    class Program
    {
        static Socket s = null;
        /// <summary>
        /// 枚举状态字
        /// </summary>
        enum ClientStatus : byte
        {
            Connecting, Connected, Receiving, Received, Shutting, Shutted
        }
        /// <summary>
        /// clientStatus 表示当前连接状态
        /// </summary>
        static ClientStatus clientStatus = ClientStatus.Shutted;
        static ManualResetEvent done = new ManualResetEvent(false);
        static void Main(string[] args)
        {
            bool retVal = EstablishTCPConnection("59.73.204.208", int.Parse("8888"));
            //bool retVal = EstablishTCPConnection("222.27.111.87", int.Parse("8888"));
        }
        static public bool EstablishTCPConnection(string host, int port)
        {
            s = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
            SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
            socketEventArg.RemoteEndPoint = new DnsEndPoint(host, port);
            socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object o, SocketAsyncEventArgs e)
            {
                if (e.SocketError != SocketError.Success)
                {

                    if (e.SocketError == SocketError.ConnectionAborted)
                    {
                        Console.WriteLine("连接超时请重试! " + e.SocketError);
                    }
                    else if (e.SocketError == SocketError.ConnectionRefused)
                    {
                         Console.WriteLine("服务器端问启动" + e.SocketError);
                    }
                    else
                    {
                         Console.WriteLine("出错了" + e.SocketError);
                    }
                }
                else
                {
                    //连接成功 开启一个线程循环接收消息
                    Thread th = new Thread(new ThreadStart(Receive));
                    th.Start();
                    //添加服务器到在线列表
                   // Dispatcher.BeginInvoke(() => onlinelist.Items.Add("  小i"));
                    byte[] data = new byte[1024];
                    Thread clientThread = new Thread(new ThreadStart(delegate()
                    {
                        while (true)
                        {
                            var newMessage = Console.KeyAvailable ? Console.ReadLine() : null;
                            if (newMessage != null)
                            {
                                data = Encoding.UTF8.GetBytes(newMessage);
                                s.Send(data, data.Length, SocketFlags.None);
                            }
                        }
                    })); clientThread.Start();
                }
                done.Set();

            });
            done.Reset();
            s.ConnectAsync(socketEventArg);
            clientStatus = ClientStatus.Connecting;
            return done.WaitOne(10000);
        }
        public bool Send(string data)
        {
            if (s != null)
            {
                SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.RemoteEndPoint = s.RemoteEndPoint;
                socketEventArg.UserToken = null;

                socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object o, SocketAsyncEventArgs e)
                {
                    done.Set();
                });

                socketEventArg.SetBuffer(Encoding.UTF8.GetBytes(data), 0, Encoding.UTF8.GetBytes(data).Length);
                done.Reset();
                s.SendAsync(socketEventArg);
              //  chatlistbox.Items.Add(" 我:" + data);
                return done.WaitOne(10000);
            }
            return false;
        }
          /// <summary>
          /// 循环接收消息
          /// </summary>
        static public void Receive()
          {
              string received = "";
              var socketReceiveArgs = new SocketAsyncEventArgs();
              while (clientStatus != ClientStatus.Shutted)
              {
                  switch (clientStatus)
                  {
                      case ClientStatus.Connecting:
                          {
                              socketReceiveArgs.SetBuffer(new byte[512], 0, 512);
                              socketReceiveArgs.Completed += delegate(object sender1, SocketAsyncEventArgs receiveArgs)
                              {
                                  if (receiveArgs.SocketError == SocketError.Success)
                                  {

                                      if (clientStatus != ClientStatus.Shutting)
                                      {
                                          if (receiveArgs.BytesTransferred == 0)
                                              clientStatus = ClientStatus.Shutting;
                                          else
                                          {
                                              clientStatus = ClientStatus.Received;
                                              received = Encoding.UTF8.GetString(receiveArgs.Buffer, receiveArgs.Offset, receiveArgs.BytesTransferred);
                                             string clientcommand = received;
                                              string[] splitString = clientcommand.Split(',');
                                              switch (splitString[0])
                                              {
                                                  case "Login":
                                                      //user.userName = splitString[1];
                                                      Console.WriteLine(splitString[1] + "上线了");
                                                      
                                                      // AsyncSendToAllClient(user, clientcommand);
                                                      break;
                                                  case "Logout":
                                                      // AsyncSendToAllClient(user, clientcommand);
                                                      // RemoveUser(user);
                                                      return;
                                                  case "Talk":
                                                      string talkString = clientcommand.Substring(splitString[0].Length + splitString[1].Length + 2);
                                                      // AddItemToListBox(string.Format("{0}对{1}说:{2}", user.userName, splitString[1], talkString));
                                                      Console.WriteLine(splitString[1] + "对你说:" + talkString);
                                                      break;
                                                  default:
                                                      break;
                                              }
                                              // MessageBox.Show(received);
                                             // Console.WriteLine(" 小i:" + received);


                                          }
                                      }
                                  }
                                  else
                                      clientStatus = ClientStatus.Shutting;
                              };
                              clientStatus = ClientStatus.Receiving;
                              s.ReceiveAsync(socketReceiveArgs);

                              break;
                          }
                      case ClientStatus.Received:
                          {
                              clientStatus = ClientStatus.Receiving;
                              s.ReceiveAsync(socketReceiveArgs);
                              break;
                          }
                      case ClientStatus.Shutting:
                          {
                              s.Close();
                              clientStatus = ClientStatus.Shutted;
                              break;
                          }
                  }
              }
          }
    }
}

wp7的内容更改 主要是分词

 /// 发送消息
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        public bool Send(string data)
        {
            if (s != null)
            {
                SocketAsyncEventArgs socketEventArg = new SocketAsyncEventArgs();
                socketEventArg.RemoteEndPoint = s.RemoteEndPoint;
                socketEventArg.UserToken = null;

                socketEventArg.Completed += new EventHandler<SocketAsyncEventArgs>(delegate(object o, SocketAsyncEventArgs e)
                {
                    done.Set();
                });

                socketEventArg.SetBuffer(Encoding.UTF8.GetBytes(data), 0, Encoding.UTF8.GetBytes(data).Length);
                done.Reset();
                s.SendAsync(socketEventArg);
                 Dispatcher.BeginInvoke(() =>{
                    // chatlistbox.Items.Add(" 我:" + data);
                     string[] splitString = data.Split(',');
                     if (splitString[0] == "Talk")
                     {
                         showmsg(data.Substring(splitString[0].Length + splitString[1].Length + 2), true);
                         chatlistbox.ScrollIntoView(chatlistbox.Items[chatlistbox.Items.Count - 1]);
                     }
                 });
                return done.WaitOne(10000);
            }
            return false;
        }
 /// <summary>
        /// 循环接收消息
        /// </summary>
        public void Receive()
        {
            Send("Login," + "zhuo");
            string received = "";
            var socketReceiveArgs = new SocketAsyncEventArgs();
            while (clientStatus != ClientStatus.Shutted)
            {
                switch (clientStatus)
                {
                    case ClientStatus.Connecting:
                        {
                            socketReceiveArgs.SetBuffer(new byte[512], 0, 512);
                            socketReceiveArgs.Completed += delegate(object sender1, SocketAsyncEventArgs receiveArgs)
                            {
                                if (receiveArgs.SocketError == SocketError.Success)
                                {

                                    if (clientStatus != ClientStatus.Shutting)
                                    {
                                        if (receiveArgs.BytesTransferred == 0)
                                            clientStatus = ClientStatus.Shutting;
                                        else
                                        {
                                            clientStatus = ClientStatus.Received;
                                            received = Encoding.UTF8.GetString(receiveArgs.Buffer, receiveArgs.Offset, receiveArgs.BytesTransferred);
                                           // MessageBox.Show(received);
                                           // Dispatcher.BeginInvoke(() => chatlistbox.Items.Add(" 小i:" + received));
                                           string clientcommand = received;
                                            string[] splitString = clientcommand.Split(',');
                                            switch (splitString[0])
                                            {
                                                case "Login":
                                                    //user.userName = splitString[1];
                                                    Dispatcher.BeginInvoke(() =>
                                                    {
                                                        MessageBox.Show(splitString[1] + "上线了");
                                                        onlinelist.Items.Add(splitString[1]);
                                                    });

                                                    // AsyncSendToAllClient(user, clientcommand);
                                                    break;
                                                case "Logout":
                                                    // AsyncSendToAllClient(user, clientcommand);
                                                    // RemoveUser(user);
                                                    break;
                                                case "Talk":
                                                    string talkString = clientcommand.Substring(splitString[0].Length + splitString[1].Length + 2);
                                                    // AddItemToListBox(string.Format("{0}对{1}说:{2}", user.userName, splitString[1], talkString));
                                                    Dispatcher.BeginInvoke(() => {
                                                       // chatlistbox.Items.Add(splitString[1] + ":" + talkString);
                                                        showmsg(talkString, false);
                                                        chatlistbox.ScrollIntoView(chatlistbox.Items[chatlistbox.Items.Count - 1]);
                                                    });
                                                    break;
                                                default:
                                                    //Dispatcher.BeginInvoke(() => chatlistbox.Items.Add(received));
                                                    break;
                                            }

                                           
                                        }
                                    }
                                }
                                else
                                    clientStatus = ClientStatus.Shutting;
                            };
                            clientStatus = ClientStatus.Receiving;
                            s.ReceiveAsync(socketReceiveArgs);

                            break;
                        }
                    case ClientStatus.Received:
                        {
                            clientStatus = ClientStatus.Receiving;
                            s.ReceiveAsync(socketReceiveArgs);
                            break;
                        }
                    case ClientStatus.Shutting:
                        {
                            s.Close();
                            clientStatus = ClientStatus.Shutted;
                            break;
                        }
                }
            }
        }

做了很久的东西一直没有机会发上来,希望对你们有帮助。

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