开发资源汇总

做一些汇总,主要集中在realtime rendering领域,实际上还有很多,还是精一点比较好,有朋友知道一些好的也麻烦回复告知下,thx in advance.

开发资源汇总_第1张图片

理论区:

论文收集哥(Ke-Sen Huang)

http://kesen.realtimerendering.com/

RealTime Rendering

http://www.realtimerendering.com/

GDC资料

http://www.gdcvault.com/

环境渲染:

http://vterrain.org/

一堆书:

http://www.gameenginegems.net/gemsdb/index.php


nv/amd/intel不用写了

论坛区:

Beyond3d论坛一直比较hardcore:

http://forum.beyond3d.com/

geek3d

http://www.geeks3d.com/

AltDevBlogADay:上面比较多的各类各样的gamedev blog式的文章

http://altdevblogaday.com/


HardcoreStudio

Dice

http://publications.dice.se/

Crytek

http://crytek.com/cryengine/presentations

Insomniac

http://www.insomniacgames.com/category/research-development/

Bungie

http://www.bungie.net/Inside/publications.aspx

tri-ace(star ocean的开发工作室)

http://research.tri-ace.com/


HardCore Active Guys

JohnHable

http://filmicgames.com/

Chris Wyman

http://www.divms.uiowa.edu/~cwyman/pubs.html

rory

http://www.rorydriscoll.com/

Jorge Jimenez A.K.A. IRYOKU

http://www.iryoku.com/

Samuli Laine

http://www.tml.tkk.fi/~samuli/

HOT

<!--EndFragment-->
本博客积累:
图形知识积累
编程模式积累:

你可能感兴趣的:(开发)