Slope One is a family of algorithms used for collaborative filtering, introduced in a 2005 paper by Daniel Lemire and Anna Maclachlan[1]. Arguably, it is the simplest form of non-trivial item-based collaborative filtering based on ratings. Their simplicity makes it especially easy to implement them efficiently while their accuracy is often on par with more complicated and computationally expensive algorithms[1][2]. They have also been used as building blocks to improve other algorithms[3][4][5][6][7][8].
When ratings of items are available, such as is the case when people are given the option of ratings resources (between 1 and 5, for example), collaborative filtering aims to predict the ratings of one individual based on his past ratings and on a (large) database of ratings contributed by other users.
Example: Can we predict the rating an individual would give to the new Celine Dion album given that he gave the Beatles 5 out of 5?
In this context, item-based collaborative filtering [9][10] predicts the ratings on one item based on the ratings on another item, typically using linear regression (). Hence, if there are 1,000 items, there could be up to 1,000,000 linear regressions to be learned, and so, up to 2,000,000 regressors. This approach may suffer from severe overfitting[1] unless we select only the pairs of items for which several users have rated both items.
A better alternative may be to learn a simpler predictor such as : experiments show that this simpler predictor (called Slope One) sometimes outperforms[1] linear regression while having half the number of regressors. This simplified approach also reduces storage requirements and latency.
Item-based collaborative is just one form of collaborative filtering. Other alternatives include user-based collaborative filtering where relationships between users are of interest, instead. However, item-based collaborative filtering is especially scalable with respect to the number of users.
We are not always given ratings: when the users provide only binary data (the item was purchased or not), then Slope One and other rating-based algorithm do not apply. Examples of binary item-based collaborative filtering include Amazon's item-to-item patented algorithm[11] which computes the cosine between binary vectors representing the purchases in a user-item matrix.
Being arguably simpler than even Slope One, the Item-to-Item algorithm offers an interesting point of reference. Let us consider an example.
John | Bought it | Didn't buy it | Bought it |
Mark | Didn't buy it | Bought it | Bought it |
Lucy | Didn't buy it | Bought it | Didn't buy it |
In this case, the cosine between items 1 and 2 is:
,
The cosine between items 1 and 3 is:
,
Whereas the cosine between items 2 and 3 is:
.
Hence, a user visiting item 1 would receive item 3 as a recommendation, a user visiting item 2 would receive item 3 as a recommendation, and finally, a user visiting item 3 would receive item 1 (and then item 2) as a recommendation. The model uses a single parameter per pair of item (the cosine) to make the recommendation. Hence, if there are n items, up to n(n-1)/2 cosines need to be computed and stored.
To drastically reduce overfitting, improve performance and ease implementation, the Slope One family of easily implemented Item-based Rating-Basedcollaborative filtering algorithms was proposed. Essentially, instead of using linear regression from one item's ratings to another item's ratings (), it uses a simpler form of regression with a single free parameter (). The free parameter is then simply the average difference between the two items' ratings. It was shown to be much more accurate than linear regression in some instances[1], and it takes half the storage or less.
Example:
For a more realistic example, consider the following table.
John | 5 | 3 | 2 |
Mark | 3 | 4 | Didn't rate it |
Lucy | Didn't rate it | 2 | 5 |
In this case, the average difference in ratings between item 2 and 1 is (2+(-1))/2=0.5. Hence, on average, item 1 is rated above item 2 by 0.5. Similarly, the average difference between item 3 and 1 is 3. Hence, if we attempt to predict the rating of Lucy for item 1 using her rating for item 2, we get 2+0.5 = 2.5. Similarly, if we try to predict her rating for item 1 using her rating of item 3, we get 5+3=8.
If a user rated several items, the predictions are simply combined using a weighted average where a good choice for the weight is the number of users having rated both items. In the above example, we would predict the following rating for Lucy on item 1:
Hence, given n items, to implement Slope One, all that is needed is to compute and store the average differences and the number of common ratings for each of the n2 pairs of items.
Suppose there are n items, m users, and N ratings. Computing the average rating differences for each pair of items requires up to n(n-1)/2 units of storage, and up to m n2 time steps. This computational bound may be pessimistic: if we assume that users have rated up to y items, then it is possible to compute the differences in no more than n2+my2. If a user has entered x ratings, predicting a single rating requires x time steps, and predicting all of his missing ratings requires up to (n-x)x time steps. Updating the database when a user has already entered x ratings, and enters a new one, requires xtime steps.
It is possible to reduce storage requirements by partitioning the data (see Partition (database)) or by using sparse storage: pairs of items having no (or few) corating users can be omitted.
from:http://en.wikipedia.org/wiki/Slope_One#Open_source_software_implementing_Slope_One