iOS sdk中提供了很多方便的方法来播放多媒体。本文将利用这些SDK做一个demo,来讲述一下如何使用它们来播放音频文件。
AudioToolbox framework
使用AudioToolbox framework。这个框架可以将比较短的声音注册到 system sound服务上。被注册到system sound服务上的声音称之为 system sounds。它必须满足下面几个条件。
1、播放的时间不能超过30秒
2、数据必须是 PCM或者IMA4流格式
3、必须被打包成下面三个格式之一:Core Audio Format (.caf), Waveform audio (.wav),或者 Audio Interchange File (.aiff)
声音文件必须放到设备的本地文件夹下面。通过AudioServicesCreateSystemSoundID方法注册这个声音文件,AudioServicesCreateSystemSoundID需要声音文件的url的CFURLRef对象。看下面注册代码:
<div class="cnblogs_code"><pre><span style="color: #0000ff;">#import</span><span style="color: #000000;"> </span><span style="color: #000000;"><</span><span style="color: #000000;">AudioToolbox</span><span style="color: #000000;">/</span><span style="color: #000000;">AudioToolbox.h</span><span style="color: #000000;">></span><span style="color: #000000;">
</span><span style="color: #0000ff;">@interface</span><span style="color: #000000;"> MediaPlayerViewController : UIViewController
{
IBOutlet UIButton </span><span style="color: #000000;">*</span><span style="color: #000000;">audioButton;
SystemSoundID shortSound;
}</span></pre>
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)init
{
self </span><span style="color: #000000;">=</span><span style="color: #000000;"> [super initWithNibName:</span><span style="color: #800000;">@"</span><span style="color: #800000;">MediaPlayerViewController</span><span style="color: #800000;">"</span><span style="color: #000000;"> bundle:nil];
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (self) {
</span><span style="color: #008000;">//</span><span style="color: #008000;"> Get the full path of Sound12.aif</span><span style="color: #008000;">
</span><span style="color: #000000;"> NSString </span><span style="color: #000000;">*</span><span style="color: #000000;">soundPath </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[NSBundle mainBundle] pathForResource:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Sound12</span><span style="color: #800000;">"</span><span style="color: #000000;">
ofType:</span><span style="color: #800000;">@"</span><span style="color: #800000;">aif</span><span style="color: #800000;">"</span><span style="color: #000000;">];
</span><span style="color: #008000;">//</span><span style="color: #008000;"> If this file is actually in the bundle...</span><span style="color: #008000;">
</span><span style="color: #000000;"> </span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (soundPath) {
</span><span style="color: #008000;">//</span><span style="color: #008000;"> Create a file URL with this path</span><span style="color: #008000;">
</span><span style="color: #000000;"> NSURL </span><span style="color: #000000;">*</span><span style="color: #000000;">soundURL </span><span style="color: #000000;">=</span><span style="color: #000000;"> [NSURL fileURLWithPath:soundPath];
</span><span style="color: #008000;">//</span><span style="color: #008000;"> Register sound file located at that URL as a system sound</span><span style="color: #008000;">
</span><span style="color: #000000;"> OSStatus err </span><span style="color: #000000;">=</span><span style="color: #000000;"> AudioServicesCreateSystemSoundID((CFURLRef)soundURL,
</span><span style="color: #000000;">&</span><span style="color: #000000;">shortSound);
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (err </span><span style="color: #000000;">!=</span><span style="color: #000000;"> kAudioServicesNoError)
NSLog(</span><span style="color: #800000;">@"</span><span style="color: #800000;">Could not load %@, error code: %d</span><span style="color: #800000;">"</span><span style="color: #000000;">, soundURL, err);
}
}
</span><span style="color: #0000ff;">return</span><span style="color: #000000;"> self;
}</span></pre>
这样就可以使用下面代码播放声音了:
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (IBAction)playShortSound:(</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)sender
{
AudioServicesPlaySystemSound(shortSound);
}</span></pre>
使用下面代码,还加一个震动的效果:
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (IBAction)playShortSound:(</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)sender
{
AudioServicesPlaySystemSound(shortSound);
AudioServicesPlaySystemSound(kSystemSoundID_Vibrate);
}</span></pre>
AVFoundation framework
对于压缩过Audio文件,或者超过30秒的音频文件,可以使用AVAudioPlayer类。这个类定义在AVFoundation framework中。
下面我们使用这个类播放一个mp3的音频文件。首先要引入AVFoundation framework,然后MediaPlayerViewController.h中添加下面代码:
<div class="cnblogs_code"><pre><span style="color: #0000ff;">#import</span><span style="color: #000000;"> </span><span style="color: #000000;"><</span><span style="color: #000000;">AVFoundation</span><span style="color: #000000;">/</span><span style="color: #000000;">AVFoundation.h</span><span style="color: #000000;">></span><span style="color: #000000;">
</span><span style="color: #0000ff;">@interface</span><span style="color: #000000;"> MediaPlayerViewController : UIViewController </span><span style="color: #000000;"><</span><span style="color: #000000;">AVAudioPlayerDelegate</span><span style="color: #000000;">></span><span style="color: #000000;">
{
IBOutlet UIButton </span><span style="color: #000000;">*</span><span style="color: #000000;">audioButton;
SystemSoundID shortSound;
AVAudioPlayer </span><span style="color: #000000;">*</span><span style="color: #000000;">audioPlayer;</span></pre>
AVAudioPlayer类也是需要知道音频文件的路径,使用下面代码创建一个AVAudioPlayer实例:
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)init
{
self </span><span style="color: #000000;">=</span><span style="color: #000000;"> [super initWithNibName:</span><span style="color: #800000;">@"</span><span style="color: #800000;">MediaPlayerViewController</span><span style="color: #800000;">"</span><span style="color: #000000;"> bundle:nil];
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (self) {
NSString </span><span style="color: #000000;">*</span><span style="color: #000000;">musicPath </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[NSBundle mainBundle] pathForResource:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Music</span><span style="color: #800000;">"</span><span style="color: #000000;">
ofType:</span><span style="color: #800000;">@"</span><span style="color: #800000;">mp3</span><span style="color: #800000;">"</span><span style="color: #000000;">];
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (musicPath) {
NSURL </span><span style="color: #000000;">*</span><span style="color: #000000;">musicURL </span><span style="color: #000000;">=</span><span style="color: #000000;"> [NSURL fileURLWithPath:musicPath];
audioPlayer </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[AVAudioPlayer alloc] initWithContentsOfURL:musicURL
error:nil];
[audioPlayer setDelegate:self];
}
NSString </span><span style="color: #000000;">*</span><span style="color: #000000;">soundPath </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[NSBundle mainBundle] pathForResource:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Sound12</span><span style="color: #800000;">"</span><span style="color: #000000;">
ofType:</span><span style="color: #800000;">@"</span><span style="color: #800000;">aif</span><span style="color: #800000;">"</span><span style="color: #000000;">];</span></pre>
我们可以在一个button的点击事件中开始播放这个mp3文件,如:
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (IBAction)playAudioFile:(</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)sender
{
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> ([audioPlayer isPlaying]) {
</span><span style="color: #008000;">//</span><span style="color: #008000;"> Stop playing audio and change text of button</span><span style="color: #008000;">
</span><span style="color: #000000;"> [audioPlayer stop];
[sender setTitle:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Play Audio File</span><span style="color: #800000;">"</span><span style="color: #000000;">
forState:UIControlStateNormal];
}
</span><span style="color: #0000ff;">else</span><span style="color: #000000;"> {
</span><span style="color: #008000;">//</span><span style="color: #008000;"> Start playing audio and change text of button so
</span><span style="color: #008000;">//</span><span style="color: #008000;"> user can tap to stop playback</span><span style="color: #008000;">
</span><span style="color: #000000;"> [audioPlayer play];
[sender setTitle:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Stop Audio File</span><span style="color: #800000;">"</span><span style="color: #000000;">
forState:UIControlStateNormal];
}
}</span></pre>
这样运行我们的程序,就可以播放音乐了。
这个类对应的<span style="color: #000000;"><span style="font-family: Courier New;">AVAudioPlayerDelegate</span></span>有两个委托方法。一个是 audioPlayerDidFinishPlaying:successfully: 当音频播放完成之后触发。当播放完成之后,可以将播放按钮的文本重新回设置成:Play Audio File
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">void</span><span style="color: #000000;">)audioPlayerDidFinishPlaying:(AVAudioPlayer </span><span style="color: #000000;">*</span><span style="color: #000000;">)player
successfully:(BOOL)flag
{
[audioButton setTitle:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Play Audio File</span><span style="color: #800000;">"</span><span style="color: #000000;">
forState:UIControlStateNormal];
}</span></pre>
另一个是audioPlayerEndInterruption:,当程序被应用外部打断之后,重新回到应用程序的时候触发。在这里当回到此应用程序的时候,继续播放音乐。
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">void</span><span style="color: #000000;">)audioPlayerEndInterruption:(AVAudioPlayer </span><span style="color: #000000;">*</span><span style="color: #000000;">)player
{
[audioPlayer play];
}</span></pre>
MediaPlayer framework
播放电影文件:
iOS sdk中可以使用MPMoviePlayerController来播放电影文件。但是在iOS设备上播放电影文件有严格的格式要求,只能播放下面两个格式的电影文件。
? H.264 (Baseline Profile Level 3.0)<br>? MPEG-4 Part 2 video (Simple Profile)
幸运的是你可以先使用iTunes将文件转换成上面两个格式。<br>MPMoviePlayerController还可以播放互联网上的视频文件。但是建议你先将视频文件下载到本地,然后播放。如果你不这样做,iOS可能会拒绝播放很大的视频文件。
这个类定义在MediaPlayer framework中。在你的应用程序中,先添加这个引用,然后修改<span style="font-family: Courier New;">MediaPlayerViewController.</span>h文件。
<div class="cnblogs_code"><pre><span style="color: #0000ff;">#import</span><span style="color: #000000;"> </span><span style="color: #000000;"><</span><span style="color: #000000;">MediaPlayer</span><span style="color: #000000;">/</span><span style="color: #000000;">MediaPlayer.h</span><span style="color: #000000;">></span><span style="color: #000000;">
</span><span style="color: #0000ff;">@interface</span><span style="color: #000000;"> MediaPlayerViewController : UIViewController </span><span style="color: #000000;"><</span><span style="color: #000000;">AVAudioPlayerDelegate</span><span style="color: #000000;">></span><span style="color: #000000;">
{
MPMoviePlayerController </span><span style="color: #000000;">*</span><span style="color: #000000;">moviePlayer;</span></pre>
下面我们使用这个类来播放一个.m4v 格式的视频文件。与前面的类似,需要一个url路径。
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">id</span><span style="color: #000000;">)init
{
self </span><span style="color: #000000;">=</span><span style="color: #000000;"> [super initWithNibName:</span><span style="color: #800000;">@"</span><span style="color: #800000;">MediaPlayerViewController</span><span style="color: #800000;">"</span><span style="color: #000000;"> bundle:nil];
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (self) {
NSString </span><span style="color: #000000;">*</span><span style="color: #000000;">moviePath </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[NSBundle mainBundle] pathForResource:</span><span style="color: #800000;">@"</span><span style="color: #800000;">Layers</span><span style="color: #800000;">"</span><span style="color: #000000;">
ofType:</span><span style="color: #800000;">@"</span><span style="color: #800000;">m4v</span><span style="color: #800000;">"</span><span style="color: #000000;">];
</span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (moviePath) {
NSURL </span><span style="color: #000000;">*</span><span style="color: #000000;">movieURL </span><span style="color: #000000;">=</span><span style="color: #000000;"> [NSURL fileURLWithPath:moviePath];
moviePlayer </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[MPMoviePlayerController alloc]
initWithContentURL:movieURL];
}</span></pre>
MPMoviePlayerController有一个视图来展示播放器控件,我们在viewDidLoad方法中,将这个播放器展示出来。
<div class="cnblogs_code"><pre><span style="color: #000000;">-</span><span style="color: #000000;"> (</span><span style="color: #0000ff;">void</span><span style="color: #000000;">)viewDidLoad
{
[[self view] addSubview:[moviePlayer view]];
</span><span style="color: #0000ff;">float</span><span style="color: #000000;"> halfHeight </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[self view] bounds].size.height </span><span style="color: #000000;">/</span><span style="color: #000000;"> </span><span style="color: #800080;">2.0</span><span style="color: #000000;">;
</span><span style="color: #0000ff;">float</span><span style="color: #000000;"> width </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[self view] bounds].size.width;
[[moviePlayer view] setFrame:CGRectMake(</span><span style="color: #800080;">0</span><span style="color: #000000;">, halfHeight, width, halfHeight)];
}</span></pre>
还有一个MPMoviePlayerViewController类,用于全屏播放视频文件,用法和MPMoviePlayerController一样。
<div class="cnblogs_code"><pre><span style="color: #000000;">MPMoviePlayerViewController </span><span style="color: #000000;">*</span><span style="color: #000000;">playerViewController </span><span style="color: #000000;">=</span><span style="color: #000000;">
[[MPMoviePlayerViewController alloc] initWithContentURL:movieURL];
[viewController presentMoviePlayerViewControllerAnimated:playerViewController];</span></pre>
我们在听音乐的时候,可以用iphone做其他的事情,这个时候需要播放器在后台也能运行,我们只需要在应用程序中做个简单的设置就行了。
1、在Info property list中加一个 Required background modes节点,它是一个数组,将第一项设置成设置App plays audio。
2、在播放mp3的代码中加入下面代码:
<div class="cnblogs_code"><pre><span style="color: #000000;"> </span><span style="color: #0000ff;">if</span><span style="color: #000000;"> (musicPath) {
NSURL </span><span style="color: #000000;">*</span><span style="color: #000000;">musicURL </span><span style="color: #000000;">=</span><span style="color: #000000;"> [NSURL fileURLWithPath:musicPath];
[[AVAudioSession sharedInstance]
setCategory:AVAudioSessionCategoryPlayback error:nil];
audioPlayer </span><span style="color: #000000;">=</span><span style="color: #000000;"> [[AVAudioPlayer alloc] initWithContentsOfURL:musicURL
error:nil];
[audioPlayer setDelegate:self];
}</span></pre>
在后台运行的播放音乐的功能在模拟器中看不出来,只有在真机上看效果。
<img alt="" src="http://hi.csdn.net/attachment/201107/24/0_1311506457iPg4.gif">
总结:本文通过例子详细讲解了iOS sdk中用于播放音频文件的类,文章后面有本文的代码提供下载。
代码:点击打开链接