public Bitmap |
inBitmap |
If set, decode methods that take the Options object will attempt to reuse this bitmap when loading content. |
public int |
inDensity |
The pixel density to use for the bitmap. |
public boolean |
inDither |
If dither is true, the decoder will attempt to dither the decoded image. |
public boolean |
inInputShareable |
This field works in conjuction with inPurgeable. |
public boolean |
inJustDecodeBounds |
If set to true, the decoder will return null (no bitmap), but the out… |
public boolean |
inMutable |
If set, decode methods will always return a mutable Bitmap instead of an immutable one. |
public boolean |
inPreferQualityOverSpeed |
If inPreferQualityOverSpeed is set to true, the decoder will try to decode the reconstructed image to a higher quality even at the expense of the decoding speed. |
publicBitmap.Config |
inPreferredConfig |
If this is non-null, the decoder will try to decode into this internal configuration. |
public boolean |
inPurgeable |
If this is set to true, then the resulting bitmap will allocate its pixels such that they can be purged if the system needs to reclaim memory. |
public int |
inSampleSize |
If set to a value > 1, requests the decoder to subsample the original image, returning a smaller image to save memory. |
public boolean |
inScaled |
When this flag is set, if inDensity and inTargetDensity are not 0, the bitmap will be scaled to match inTargetDensity when loaded, rather than relying on the graphics system scaling it each time it is drawn to a Canvas. |
public int |
inScreenDensity |
The pixel density of the actual screen that is being used. |
public int |
inTargetDensity |
The pixel density of the destination this bitmap will be drawn to. |
public byte[] |
inTempStorage |
Temp storage to use for decoding. |
public boolean |
mCancel |
Flag to indicate that cancel has been called on this object. |
public int |
outHeight |
The resulting height of the bitmap, set independent of the state of inJustDecodeBounds. |
public String |
outMimeType |
If known, this string is set to the mimetype of the decoded image. |
public int |
outWidth |
The resulting width of the bitmap, set independent of the state of inJustDecodeBounds.
|
这个表格是从android sdk文档里摘出来的,简单看一下说明就明白是什么意思了。
下面我们回到我们的主题上来:怎样获取图片的大小?
思路很简单:
首先我们把这个图片转成Bitmap,然后再利用Bitmap的getWidth()和getHeight()方法就可以取到图片的宽高了。
新问题又来了,在通过BitmapFactory.decodeFile(String path)方法将突破转成Bitmap时,遇到大一些的图片,我们经常会遇到OOM(Out Of Memory)的问题。怎么避免它呢?
这就用到了我们上面提到的BitmapFactory.Options这个类。
BitmapFactory.Options这个类,有一个字段叫做 inJustDecodeBounds 。SDK中对这个成员的说明是这样的:
If set to true, the decoder will return null (no bitmap), but the out…
也就是说,如果我们把它设为true,那么 BitmapFactory.decodeFile(String path, Options opt)并不会真的返回一个Bitmap给你,它仅仅会把它的宽,高取回来给你,这样就不会占用太多的内存,也就不会那么频繁的发生OOM了。
示例代码如下:
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(path, options);
/* 这里返回的bmp是null */
这段代码之后,options.outWidth 和 options.outHeight就是我们想要的宽和高了。
有了宽,高的信息,我们怎样在图片不变形的情况下获取到图片指定大小的缩略图呢?
比如我们需要在图片不变形的前提下得到宽度为200的缩略图。
那么我们需要先计算一下缩放之后,图片的高度是多少
/* 计算得到图片的高度 */
/* 这里需要主意,如果你需要更高的精度来保证图片不变形的话,需要自己进行一下数学运算 */
int height = options.outHeight * 200 / options.outWidth;
options.outWidth = 200;
options.outHeight = height;
/* 这样才能真正的返回一个Bitmap给你 */
options.inJustDecodeBounds = false;
Bitmap bmp = BitmapFactory.decodeFile(path, options);
image.setImageBitmap(bmp);
复制代码
这样虽然我们可以得到我们期望大小的ImageView
但是在执行BitmapFactory.decodeFile(path, options);时,并没有节约内存。要想节约内存,还需要用到BitmapFactory.Options这个类里的 inSampleSize 这个成员变量。
我们可以根据图片实际的宽高和我们期望的宽高来计算得到这个值。
inSampleSize = options.outWidth / 200;
另外,为了节约内存我们还可以使用下面的几个字段:
options.inPreferredConfig = Bitmap.Config.ARGB_4444; // 默认是Bitmap.Config.ARGB_8888
/* 下面两个字段需要组合使用 */
options.inPurgeable = true;
options.inInputShareable = true;
用BitmapFactory解码一张图片时,有时会遇到该错误。这往往是由于图片过大造成的。要想正常使用,则需要分配更少的内存空间来存储。
设置恰当的inSampleSize可以使BitmapFactory分配更少的空间以消除该错误。inSampleSize的具体含义请参考SDK文档。例如:
BitmapFactory.Options opts = new BitmapFactory.Options();
opts.inSampleSize = 4;
Bitmap bitmap = BitmapFactory.decodeFile(imageFile, opts);
设置恰当的inSampleSize是解决该问题的关键之一。BitmapFactory.Options提供了另一个成员inJustDecodeBounds。
BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; Bitmap bitmap = BitmapFactory.decodeFile(imageFile, opts);
设置inJustDecodeBounds为true后,decodeFile并不分配空间,但可计算出原始图片的长度和宽度,即opts.width和opts.height。有了这两个参数,再通过一定的算法,即可得到一个恰当的inSampleSize。
查看Android源码,我们得知,为了得到恰当的inSampleSize,Android提供了一种动态计算的方法。
public static int computeSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { int initialSize = computeInitialSampleSize(options, minSideLength, maxNumOfPixels); int roundedSize; if (initialSize <= 8) { roundedSize = 1; while (roundedSize < initialSize) { roundedSize <<= 1; } } else { roundedSize = (initialSize + 7) / 8 * 8; } return roundedSize; } private static int computeInitialSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { double w = options.outWidth; double h = options.outHeight; int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels)); int upperBound = (minSideLength == -1) ? 128 : (int) Math.min(Math.floor(w / minSideLength), Math.floor(h / minSideLength)); if (upperBound < lowerBound) { // return the larger one when there is no overlapping zone. return lowerBound; } if ((maxNumOfPixels == -1) && (minSideLength == -1)) { return 1; } else if (minSideLength == -1) { return lowerBound; } else { return upperBound; } } 使用该算法,就可动态计算出图片的inSampleSize。 BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; BitmapFactory.decodeFile(imageFile, opts); opts.inSampleSize = computeSampleSize(opts, -1, 128*128); opts.inJustDecodeBounds = false; try { Bitmap bmp = BitmapFactory.decodeFile(imageFile, opts); imageView.setImageBitmap(bmp); } catch (OutOfMemoryError err) { }
综合上述,完整代码是:
public static Bitmap createImageThumbnail(String filePath){ Bitmap bitmap = null; BitmapFactory.Options opts = new BitmapFactory.Options(); opts.inJustDecodeBounds = true; BitmapFactory.decodeFile(filePath, opts); opts.inSampleSize = computeSampleSize(opts, -1, 128*128); opts.inJustDecodeBounds = false; try { bitmap = BitmapFactory.decodeFile(filePath, opts); }catch (Exception e) { // TODO: handle exception } return bitmap; } public static int computeSampleSize(BitmapFactory.Options options, int minSideLength, int maxNumOfPixels) { int initialSize = computeInitialSampleSize(options, minSideLength, maxNumOfPixels); int roundedSize; if (initialSize <= 8) { roundedSize = 1; while (roundedSize < initialSize) { roundedSize <<= 1; } } else { roundedSize = (initialSize + 7) / 8 * 8; } return roundedSize; } private static int computeInitialSampleSize(BitmapFactory.Options options,int minSideLength, int maxNumOfPixels) { double w = options.outWidth; double h = options.outHeight; int lowerBound = (maxNumOfPixels == -1) ? 1 : (int) Math.ceil(Math.sqrt(w * h / maxNumOfPixels)); int upperBound = (minSideLength == -1) ? 128 :(int) Math.min(Math.floor(w / minSideLength), Math.floor(h / minSideLength)); if (upperBound < lowerBound) { // return the larger one when there is no overlapping zone. return lowerBound; } if ((maxNumOfPixels == -1) && (minSideLength == -1)) { return 1; } else if (minSideLength == -1) { return lowerBound; } else { return upperBound; } }