android 利用重力感应监测手机摇晃,做出相应反应

这个是利用手机摇晃,做出一定反应。具体功能自己开发
package com.ray.test;

import android.R.integer;
import android.app.Activity;
import android.hardware.Sensor;
import android.hardware.SensorEvent;
import android.hardware.SensorEventListener;
import android.hardware.SensorListener;
import android.hardware.SensorManager;
import android.os.Bundle;

public class SensorTest extends Activity implements SensorListener{
// private SensorManager sensorMgr;  

//     Sensor sensor = sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER); 

      private float x, y, z,last_x,last_y,last_z;  
      private long lastUpdate;

     protected void onCreate(Bundle savedInstanceState) {  

           super.onCreate(savedInstanceState);  
           setContentView(R.layout.main);

           SensorManager sensorMgr = (SensorManager) getSystemService(SENSOR_SERVICE);  
           Sensor sensor = sensorMgr.getDefaultSensor(Sensor.TYPE_ACCELEROMETER);
           sensorMgr.registerListener(this, SensorManager.SENSOR_ACCELEROMETER,
           SensorManager.SENSOR_DELAY_GAME);
     }

public void onAccuracyChanged(int sensor, int accuracy) {
// TODO Auto-generated method stub

}

private static final int SHAKE_THRESHOLD = 5000;
//这个控制精度,越小表示反应越灵敏

public void onSensorChanged(int sensor, float[] values) {
// TODO Auto-generated method stub
if(sensor == SensorManager.SENSOR_ACCELEROMETER){
long curTime = System.currentTimeMillis();
//每100毫秒检测一次
if((curTime-lastUpdate)>100){
long diffTime = (curTime-lastUpdate);
lastUpdate = curTime;

x = values[SensorManager.DATA_X];  

                y = values[SensorManager.DATA_Y];  

                z = values[SensorManager.DATA_Z]; 
                float speed = Math.abs(x+y+z-last_x-last_y-last_z)/diffTime*10000;
                if(speed>SHAKE_THRESHOLD){
                        //这里写上自己的功能代码
                setTitle("x="+(int)x+","+"y="+(int)y+","+"z="+(int)z); 
                }
                last_x = x;
                last_y = y;
                last_z = z;
}
}  
}
}

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