as3 彩票简单缩水算法及实现



 网上搜了一下找缩水算法的介绍,发觉大家都藏藏掖掖的。

以下是网上搜到的一个通过加工以后的源码。

来处上一篇的双色球小工具中的源码(部分)

 

as3 彩票简单缩水算法及实现_第1张图片

 

 

 

 

package {
 import flash.display.MovieClip;
 import flash.events.MouseEvent;
 import flash.events.Event;
 import flash.text.TextFormat;

 public class ZipMovieClip extends MovieClip {

  // Constants:
  // Public Properties:
  // Private Properties:
  private var yxh:String=",";
  private var hz_arr:Array=[];
  private var jo_arr:Array=[];
  private var ds_arr:Array=[];
  private var jg_count:int=0;
  private var xy_count:int=0;
  public function ZipMovieClip() {
   //界面交互操作处理开始
   close_btn.addEventListener(MouseEvent.CLICK,closeHandler);
   btn_1.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_2.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_3.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_4.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_5.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_6.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_7.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_8.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_9.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_10.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_11.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_12.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_13.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_14.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_15.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_16.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_17.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_18.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_19.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_20.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_21.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_22.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_23.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_24.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_25.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_26.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_27.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_28.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_29.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_30.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_31.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_32.addEventListener(MouseEvent.CLICK,btnHandler);
   btn_33.addEventListener(MouseEvent.CLICK,btnHandler);
   reset_btn.addEventListener(MouseEvent.CLICK,resetHandler);
   ctreate_btn.addEventListener(MouseEvent.CLICK,createHandler);

   //界面交互操作结束

 

   var tfo:TextFormat = new TextFormat();
   tfo.size=14;
   resultText.setStyle("defaultTextFormat", tfo);
   resultText.setStyle("textFormat", tfo);
   resultText.text="";
 
  }

 

 //关闭事件处理
 private function closeHandler(e:Event):void {
  var p=(e.target.parent) as MovieClip;
  p.parent.removeChild(p);
 }

 private function btnHandler(e:Event):void {
  var n:String=e.target.name;
  n=n.replace(/btn_/i,'');
  n=n.length<2?"0"+n:n;
  if (yxh.indexOf(","+n+",")>-1) {
   return;
  }
  yxh+=n+",";
  yxh_txt.text=yxh;
 }

 private function resetHandler(e:Event):void {
  yxh_txt.text='';
  yxh=',';
 }

 

 //生成号码事件处理

 private function createHandler(e:Event):void {
  jg_count=0;
  jo_arr.length=0;
  hz_arr.length=0;
  resultText.text="";
  string2intArray(jiou_txt.text,jo_arr);
  string2intArray(hezhi_txt.text,hz_arr);
  string2intArray(dashu_txt.text,ds_arr);
  xy_count=parseInt(count_txt.text);
  if(jo_arr.length==1)jo_arr.push(6);
  if(hz_arr.length==1)hz_arr.push(500);
  if(ds_arr.length==1)ds_arr.push(6);
  
  var arr1:Array = yxh.split(",");
  var arr2:Array = [];
  for each (var __s:String in arr1){
    if(/^\d+$/.test(__s)){
     arr2.push(parseInt(__s));
     }
   }
  arr1=null;
  createNumbers(arr2,printResult,6);
  
  
  //判断结果不否为空
  if(resultText.text==""){
   resultText.text="不中啊,你设置的条件太变态了,都选不出来数据了。请你修改选号条件重新自动生成号码吧。"
   }
  
 }
 
 
  //组合算法开始

  //

  //用于生成组合号码
  private function createNumbers(rang:Array,proceFn:Function,len:int=6,save:int=4):void {
   if (rang==null||proceFn==null) {
    return;
   }
   var temp_arr:Array=[];
   var ret_arr:Array=[];
   var l:int=rang.length;
   var i:int=0;
   var j:int=0;
   var count:int=0;
   var flag:Boolean=true;

   for(;i<l;i++){;
    temp_arr.push(i<len?1:0);
   }

  //第一组数据
  while (flag) {
   flag=false;
   //生成一组数据
   ret_arr.length=0;
   for (i=0; i<l; i++) {
    if (temp_arr[i]==1) {
     ret_arr.push(rang[i]);

    }
   }
   //处理本次生成的结果
   if (!(proceFn(ret_arr,++count))) {
    break;
   }
    //生成完毕,需要变换
   for (i=0; i<l-1; i++) {
    if (temp_arr[i]==1&&temp_arr[i+1]==0) {
     temp_arr[i]=0;
     temp_arr[i+1]=1;
     flag=true;
     //找到了
     break;
    }
   }
   //移动游标
   for(;i>0&&flag;i--){
    if(temp_arr[i]==1){
      for(j=0;j<i;j++){
       if(temp_arr[j]==0){
        //交换
        temp_arr[j]=1;
        temp_arr[i]=0;
        break;
        }
       }
     }
    }
   
    
  }
 }

  //处理生成结果
  private function printResult(p:Array,c:int):Boolean {
   //trace("第"+c+"组数据:"+p.join(","));
   if(checkResult(p)){
    jg_count++;
    var tmp:String="";
    for each(var _tmp:int in p)tmp+=(_tmp>9?""+_tmp:"0"+_tmp)+"  ";
    resultText.appendText(tmp+"\n");
   }
   
   if (jg_count>=xy_count) {
    return false;
   }
   return true;
  } 
 
 
 
 //转换成数组
 private function string2intArray(src:String,arr:Array):void{
  arr.length=0;
  if(src==null || src.length<1)return;
  var tmp:Array = src.split("-");
  for each(var _tmp:String in tmp){
    if(/^\d+$/.test(_tmp))
              {
              arr.push(parseInt(_tmp));
              }
   }
  }


 //验证生成的结果
 private function checkResult(p:Array):Boolean{
  
  if(jo_arr.length==0&&hz_arr.length==0 && ds_arr.length==0)return true;
  var flag:Boolean = false;
  var i:int = 0,j:int=0,d:int=0,t:int=0;
  
  for each ( i in p){
     if((i%2)!=0)j++;
     if(i>16)d++;
     t+=i;
     }
  
  if(jo_arr.length>0){
   //验证奇偶数
    if(jo_arr.length==1)
     flag = (j>=jo_arr[0]); 
    else (jo_arr.length>1)
        flag = (j>=jo_arr[0]&& j<=jo_arr[1]); 
   }else
    flag=true;
   
  if(flag && hz_arr.length>0){
   //验证和值
    if(hz_arr.length==1)
     flag = (t>=hz_arr[0]); 
    else (hz_arr.length>1)
        flag = (t>=hz_arr[0]&& t<=hz_arr[1]);     
   }
  
  if(flag && ds_arr.length>0){
   //验证大数
    if(ds_arr.length==1)
     flag = (d>=ds_arr[0]); 
    else (ds_arr.length>1)
        flag = (d>=ds_arr[0]&& d<=ds_arr[1]);         
   }
   
  return flag;
  }
  
 
 
 }

}

 

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