来自Ruby世界似乎是这样说的,“Ruby内一切都是对象”。
有趣的一切都是对象,那么一切也就没有不再是对象了?
"面向对象的设计方法是在结构化编程对控制流程实现了结构化后,又加上了对数据的结构化。"——《松本行弘的程序世界》
这里引用自《Ruby Hacking Guide》的对象一章的说法,对象存在的必要条件
irb(main):022:0> Object.class => Class irb(main):023:0> Object.superclass => BasicObject irb(main):024:0> BasicObject.superclass => nil irb(main):025:0>
void Init_class_hierarchy(void) { rb_cBasicObject = boot_defclass("BasicObject", 0); rb_cObject = boot_defclass("Object", rb_cBasicObject); rb_cModule = boot_defclass("Module", rb_cObject); rb_cClass = boot_defclass("Class", rb_cModule); rb_const_set(rb_cObject, rb_intern("BasicObject"), rb_cBasicObject); RBASIC_SET_CLASS(rb_cClass, rb_cClass); RBASIC_SET_CLASS(rb_cModule, rb_cClass); RBASIC_SET_CLASS(rb_cObject, rb_cClass); RBASIC_SET_CLASS(rb_cBasicObject, rb_cClass); }
static VALUE boot_defclass(const char *name, VALUE super) { VALUE obj = rb_class_boot(super); ID id = rb_intern(name); rb_name_class(obj, id); rb_const_set((rb_cObject ? rb_cObject : obj), id, obj); return obj; }
#if defined HAVE_UINTPTR_T && 0 typedef uintptr_t VALUE; typedef uintptr_t ID; # define SIGNED_VALUE intptr_t # define SIZEOF_VALUE SIZEOF_UINTPTR_T # undef PRI_VALUE_PREFIX #elif SIZEOF_LONG == SIZEOF_VOIDP typedef unsigned long VALUE; typedef unsigned long ID; # define SIGNED_VALUE long # define SIZEOF_VALUE SIZEOF_LONG # define PRI_VALUE_PREFIX "l" #elif SIZEOF_LONG_LONG == SIZEOF_VOIDP typedef unsigned LONG_LONG VALUE; typedef unsigned LONG_LONG ID; # define SIGNED_VALUE LONG_LONG # define LONG_LONG_VALUE 1 # define SIZEOF_VALUE SIZEOF_LONG_LONG # define PRI_VALUE_PREFIX PRI_LL_PREFIX #else # error ---->> ruby requires sizeof(void*) == sizeof(long) or sizeof(LONG_LONG) to be compiled. <<---- #endif
typedef unsigned long VALUE;原本的模型应该是这样的
irb(main):025:0> 1.class => Fixnum irb(main):026:0> Fixnum.class => Class irb(main):027:0> Fixnum.superclass => Integer irb(main):028:0> Fixnum.superclass.superclass => Numeric irb(main):029:0> Fixnum.superclass.superclass.superclass => Object irb(main):030:0> Fixnum.superclass.superclass.superclass.superclass => BasicObject irb(main):031:0>好吧,我觉得引用RHG中的图来说明可能会更简单一点,只是这张图只能做一时只用 (转载保留 Phodal's Blog Phodal's zenthink )
#define R_CAST(st) (struct st*) #define RBASIC(obj) (R_CAST(RBasic)(obj)) #define ROBJECT(obj) (R_CAST(RObject)(obj)) #define RCLASS(obj) (R_CAST(RClass)(obj)) #define RMODULE(obj) RCLASS(obj) #define RFLOAT(obj) (R_CAST(RFloat)(obj)) #define RSTRING(obj) (R_CAST(RString)(obj)) #define RREGEXP(obj) (R_CAST(RRegexp)(obj)) #define RARRAY(obj) (R_CAST(RArray)(obj)) #define RHASH(obj) (R_CAST(RHash)(obj)) #define RDATA(obj) (R_CAST(RData)(obj)) #define RSTRUCT(obj) (R_CAST(RStruct)(obj)) #define RBIGNUM(obj) (R_CAST(RBignum)(obj)) #define RFILE(obj) (R_CAST(RFile)(obj))可是现在呢?
#define R_CAST(st) (struct st*) #define RBASIC(obj) (R_CAST(RBasic)(obj)) #define ROBJECT(obj) (R_CAST(RObject)(obj)) #define RCLASS(obj) (R_CAST(RClass)(obj)) #define RMODULE(obj) RCLASS(obj) #define RFLOAT(obj) (R_CAST(RFloat)(obj)) #define RSTRING(obj) (R_CAST(RString)(obj)) #define RREGEXP(obj) (R_CAST(RRegexp)(obj)) #define RARRAY(obj) (R_CAST(RArray)(obj)) #define RHASH(obj) (R_CAST(RHash)(obj)) #define RDATA(obj) (R_CAST(RData)(obj)) #define RTYPEDDATA(obj) (R_CAST(RTypedData)(obj)) #define RSTRUCT(obj) (R_CAST(RStruct)(obj)) #define RBIGNUM(obj) (R_CAST(RBignum)(obj)) #define RFILE(obj) (R_CAST(RFile)(obj)) #define RRATIONAL(obj) (R_CAST(RRational)(obj)) #define RCOMPLEX(obj) (R_CAST(RComplex)(obj))比之前多了TYPEDATA,RATIONAL,COMPLEX三个对象
让我们看看结构化的那部分
struct RBasic { VALUE flags; const VALUE klass; }
以及Object
struct RObject { struct RBasic basic; union { struct { long numiv; VALUE *ivptr; struct st_table *iv_index_tbl; /* shortcut for RCLASS_IV_INDEX_TBL(rb_obj_class(obj)) */ } heap; VALUE ary[ROBJECT_EMBED_LEN_MAX]; } as; };
还有Rstring
struct RString { struct RBasic basic; union { struct { long len; char *ptr; union { long capa; VALUE shared; } aux; } heap; char ary[RSTRING_EMBED_LEN_MAX + 1]; } as; };
对象存在的必要条件
struct RBasic { VALUE flags; const VALUE klass; }这两部分。
struct RFloat { struct RBasic basic; double float_value; };