注意:在越狱手机上测试GameCenter,可能会出现 This game is not recongnized by Game Center. 此时请用没越狱手机测试
http://hi.baidu.com/qq5292485/blog/item/61c4e60e069c900a6159f374.html
1、cocos2d-x是基于c++代码,而apple提供的api是基于object-c,此时你需要先了解c++中如何调用object-c进行混合编程的,这个可以参考http://www.himigame.com/iphone-cocos2dx/743.html这篇文章,写的很详细,接着参考http://www.himigame.com/iphone-cocos2d/535.html接入gamecenter,但补充一点,就是在游戏中,当需要通过按钮直接显示出排行榜的时候,又该如何实现呢?
查了下苹果的官方文档找到了 哈哈,代码如下:(*前提该类必须要实现GKLeaderboardViewController<GKLeaderboardViewControllerDelegate>)
- (void) showLeaderboard { GKLeaderboardViewController *leaderboardController = [[GKLeaderboardViewController alloc] init]; if (leaderboardController != nil) { leaderboardController.leaderboardDelegate = self; [self presentModalViewController: leaderboardController animated: YES]; } }
- (void)leaderboardViewControllerDidFinish:(GKLeaderboardViewController *)viewController { [self dismissModalViewControllerAnimated:YES]; }
- (void) showLeaderboard { tempVC=[[UIViewControlleralloc] init]; GKLeaderboardViewController *leaderboardController = [[GKLeaderboardViewControlleralloc] init]; if (leaderboardController != nil) { UIApplication* clientApp = [UIApplicationsharedApplication]; UIWindow* topWindow = [clientApp keyWindow]; if (!topWindow) { topWindow = [[clientApp windows] objectAtIndex:0]; } [topWindow addSubview:tempVC.view]; leaderboardController.leaderboardDelegate = self; [tempVCpresentModalViewController: leaderboardController animated: YES]; } } -(void) leaderboardViewControllerDidFinish:(GKLeaderboardViewController *)viewController { [tempVCdismissModalViewControllerAnimated:YES];//在iphone上需要设置为NO,才可以继续响应事件(笔者还没有找到其他解决办法) [tempVC.viewremoveFromSuperview]; //为了使排行榜关闭的时候,能够继续响应事件 }
下面给出官方对于显示成就的代码(将其转换到cocos2d-x跟上面是一样原理了)
- (void) showGameCenter { GKGameCenterViewController* gameCenterController = [[GKGameCenterViewController alloc] init]; if (gameCenterController != nil) { gameCenterController.gameCenterDelegate = self; UIWindow *window = [[UIApplication sharedApplication] keyWindow]; currentGameCenterController = [[UIViewController alloc] init]; [window addSubview:currentGameCenterController.view]; if ([[UIDevice currentDevice].systemVersion floatValue] < 6.0) { [currentGameCenterController presentModalViewController:gameCenterController animated:YES]; } else { [currentGameCenterController presentViewController:gameCenterController animated: YES completion:nil]; } } }关闭GameCenter
- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController *)gameCenterViewController { if(currentGameCenterController !=nil){ if ([[UIDevice currentDevice].systemVersion floatValue] < 6.0) { [currentGameCenterController dismissModalViewControllerAnimated:NO]; } else { [currentGameCenterController dismissViewControllerAnimated:NO completion:nil]; } [currentGameCenterController release]; [currentGameCenterController.view removeFromSuperview]; currentGameCenterController = nil; } }