Canvas之画七巧板

来源于慕课网Canvas教程!

Canvas绘图是基于状态的!

Canvas之画七巧板_第1张图片


七巧板代码如下:

<!DOCTYPE html>
<html>

<head lang="en">
	<meta charset="UTF-8">
	<title></title>
</head>

<body>
	<canvas id="canvas" style="border:1px solid #aaa; display: block;margin: 50px auto;">
		当前浏览器不支持Canvas, 请您更换浏览器后再试.
	</canvas>
	
	<script>

		var tangram = [
			{p:[{x:0, y:0}, {x:800, y:0}, {x:400, y:400}], color:"#caff67"},
			{p:[{x:0, y:0}, {x:400, y:400}, {x:0, y:800}], color:"#67becf"},
			{p:[{x:800, y:0}, {x:800, y:400}, {x:600, y:600}, {x:600, y:200}], color:"#ef3d61"},
			{p:[{x:600, y:200}, {x:600, y:600}, {x:400, y:400}], color:"#f9f51a"},
			{p:[{x:400, y:400}, {x:600, y:600}, {x:400, y:800}, {x:200, y:600}], color:"#a594c0"},
			{p:[{x:200, y:600}, {x:400, y:800}, {x:0, y:800}], color:"#fa8ecc"},
			{p:[{x:800, y:400}, {x:800, y:800}, {x:400, y:800}], color:"#f6ca29"},
		]
			
		window.onload = function() {
			var canvas = document.getElementById("canvas");
			
			canvas.width = 800; //根据W3C标准,建议用这样的方式设置canvas的属性;因为这里包括了一些像素相关的定义.
			canvas.height = 800;
			
			var context = canvas.getContext("2d");
			
			/*
			context.moveTo(100, 100); //拿起画笔;
			context.lineTo(700, 700); //划到另一个点,还可以多加一个点;这是我们的构思;
			
			context.stroke(); //胸有成竹了,就该stroke一起合成画好它了!
			*/
			
			for ( var i = 0; i < tangram.length; i++ )
				draw( tangram[i], context)
		}
		
		function draw( piece, cxt ) {
			
			cxt.beginPath();  //由于canvas是基于状态的,当有fill()和stroke()等同时存在的时候,他们的状态是相同的.
			cxt.moveTo( piece.p[0].x, piece.p[0].y);
			for ( var i = 1; i < piece.p.length; i++ )
				cxt.lineTo( piece.p[i].x, piece.p[i].y);
			cxt.closePath(); //begin和close很重要;
			
			cxt.fillStyle = piece.color;
			cxt.fill();
			
			cxt.strokeStyle = "black"
			cxt.lineWidth = 3;
			cxt.stroke();
		}
	</script>	
	
</body>

</html>

七巧板效果如下:

Canvas之画七巧板_第2张图片



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