先看下整体结构:
从上面的结构中,可以看出。当请求队列中的请求出列,会先在在缓存调度中中查找是否该url地址被执行过,如果是的话就在缓存中读取,否则就网络线程中执行请求。
那么下面来看下Volley类:
这个类是个静态类,主要是起到初始化网络线程,请求队列的作用。
构造方法中里面有两个参数,一个Network,一个是RequestQueue。主要的要点可以参考上面的图形。
/** * Creates a default instance of the worker pool and calls {@link RequestQueue#start()} on it. * * @param context A {@link Context} to use for creating the cache dir. * @param stack An {@link HttpStack} to use for the network, or null for default. * @return A started {@link RequestQueue} instance. */ public static RequestQueue newRequestQueue(Context context, HttpStack stack) { File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR); String userAgent = "volley/0"; try { String packageName = context.getPackageName(); PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0); userAgent = packageName + "/" + info.versionCode; } catch (NameNotFoundException e) { } if (stack == null) { if (Build.VERSION.SDK_INT >= 9) { stack = new HurlStack(); } else { // Prior to Gingerbread, HttpUrlConnection was unreliable. // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent)); } } Network network = new BasicNetwork(stack); RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network); queue.start(); return queue; }在Network的对网络请求的实现:
static HttpUriRequest createHttpRequest(Request<?> request, Map<String, String> additionalHeaders) throws AuthFailureError { switch (request.getMethod()) { case Method.DEPRECATED_GET_OR_POST: { // This is the deprecated way that needs to be handled for backwards compatibility. // If the request's post body is null, then the assumption is that the request is // GET. Otherwise, it is assumed that the request is a POST. byte[] postBody = request.getPostBody(); if (postBody != null) { HttpPost postRequest = new HttpPost(request.getUrl()); postRequest.addHeader(HEADER_CONTENT_TYPE, request.getPostBodyContentType()); HttpEntity entity; entity = new ByteArrayEntity(postBody); postRequest.setEntity(entity); return postRequest; } else { return new HttpGet(request.getUrl()); } } case Method.GET: return new HttpGet(request.getUrl()); case Method.DELETE: return new HttpDelete(request.getUrl()); case Method.POST: { HttpPost postRequest = new HttpPost(request.getUrl()); postRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType()); setEntityIfNonEmptyBody(postRequest, request); return postRequest; } case Method.PUT: { HttpPut putRequest = new HttpPut(request.getUrl()); putRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType()); setEntityIfNonEmptyBody(putRequest, request); return putRequest; } case Method.HEAD: return new HttpHead(request.getUrl()); case Method.OPTIONS: return new HttpOptions(request.getUrl()); case Method.TRACE: return new HttpTrace(request.getUrl()); case Method.PATCH: { HttpPatch patchRequest = new HttpPatch(request.getUrl()); patchRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType()); setEntityIfNonEmptyBody(patchRequest, request); return patchRequest; } default: throw new IllegalStateException("Unknown request method."); } }
Request:
作为数据传送,处理和接受的工厂,都是要通过它来将来往的数据联系起来的。是所有请求的原型,StringRequest,ImageRequest等都是它的子类。
队列的start()方法:
/** * Starts the dispatchers in this queue. */ public void start() { stop(); // Make sure any currently running dispatchers are stopped. // Create the cache dispatcher and start it. mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery); mCacheDispatcher.start(); // Create network dispatchers (and corresponding threads) up to the pool size. for (int i = 0; i < mDispatchers.length; i++) { NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork, mCache, mDelivery); mDispatchers[i] = networkDispatcher; networkDispatcher.start(); } }
public class CacheDispatcher extends Thread {
public class NetworkDispatcher extends Thread {
ImageLoader:
这个工具类是用来进行进行批量的图像处理的,在listview中进行多项图像请求,就要使用到它。
监听图像响应:
public static ImageListener getImageListener(final ImageView view, final int defaultImageResId, final int errorImageResId) { return new ImageListener() { @Override public void onErrorResponse(VolleyError error) { if (errorImageResId != 0) { view.setImageResource(errorImageResId); } } @Override public void onResponse(ImageContainer response, boolean isImmediate) { if (response.getBitmap() != null) { view.setImageBitmap(response.getBitmap()); } else if (defaultImageResId != 0) { view.setImageResource(defaultImageResId); } } }; }
好了,大概相关的就介绍到这吧,有兴趣的童鞋,可以深入的研究下!