Volley简介(四)

先看下整体结构:

Volley简介(四)_第1张图片

从上面的结构中,可以看出。当请求队列中的请求出列,会先在在缓存调度中中查找是否该url地址被执行过,如果是的话就在缓存中读取,否则就网络线程中执行请求。


那么下面来看下Volley类:

Volley简介(四)_第2张图片

这个类是个静态类,主要是起到初始化网络线程,请求队列的作用。

构造方法中里面有两个参数,一个Network,一个是RequestQueue。主要的要点可以参考上面的图形。

/**
     * Creates a default instance of the worker pool and calls {@link RequestQueue#start()} on it.
     *
     * @param context A {@link Context} to use for creating the cache dir.
     * @param stack An {@link HttpStack} to use for the network, or null for default.
     * @return A started {@link RequestQueue} instance.
     */
    public static RequestQueue newRequestQueue(Context context, HttpStack stack) {
        File cacheDir = new File(context.getCacheDir(), DEFAULT_CACHE_DIR);

        String userAgent = "volley/0";
        try {
            String packageName = context.getPackageName();
            PackageInfo info = context.getPackageManager().getPackageInfo(packageName, 0);
            userAgent = packageName + "/" + info.versionCode;
        } catch (NameNotFoundException e) {
        }

        if (stack == null) {
            if (Build.VERSION.SDK_INT >= 9) {
                stack = new HurlStack();
            } else {
                // Prior to Gingerbread, HttpUrlConnection was unreliable.
                // See: http://android-developers.blogspot.com/2011/09/androids-http-clients.html
                stack = new HttpClientStack(AndroidHttpClient.newInstance(userAgent));
            }
        }

        Network network = new BasicNetwork(stack);

        RequestQueue queue = new RequestQueue(new DiskBasedCache(cacheDir), network);
        queue.start();

        return queue;
    }
在Network的对网络请求的实现:

static HttpUriRequest createHttpRequest(Request<?> request,
            Map<String, String> additionalHeaders) throws AuthFailureError {
        switch (request.getMethod()) {
            case Method.DEPRECATED_GET_OR_POST: {
                // This is the deprecated way that needs to be handled for backwards compatibility.
                // If the request's post body is null, then the assumption is that the request is
                // GET.  Otherwise, it is assumed that the request is a POST.
                byte[] postBody = request.getPostBody();
                if (postBody != null) {
                    HttpPost postRequest = new HttpPost(request.getUrl());
                    postRequest.addHeader(HEADER_CONTENT_TYPE, request.getPostBodyContentType());
                    HttpEntity entity;
                    entity = new ByteArrayEntity(postBody);
                    postRequest.setEntity(entity);
                    return postRequest;
                } else {
                    return new HttpGet(request.getUrl());
                }
            }
            case Method.GET:
                return new HttpGet(request.getUrl());
            case Method.DELETE:
                return new HttpDelete(request.getUrl());
            case Method.POST: {
                HttpPost postRequest = new HttpPost(request.getUrl());
                postRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType());
                setEntityIfNonEmptyBody(postRequest, request);
                return postRequest;
            }
            case Method.PUT: {
                HttpPut putRequest = new HttpPut(request.getUrl());
                putRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType());
                setEntityIfNonEmptyBody(putRequest, request);
                return putRequest;
            }
            case Method.HEAD:
                return new HttpHead(request.getUrl());
            case Method.OPTIONS:
                return new HttpOptions(request.getUrl());
            case Method.TRACE:
                return new HttpTrace(request.getUrl());
            case Method.PATCH: {
                HttpPatch patchRequest = new HttpPatch(request.getUrl());
                patchRequest.addHeader(HEADER_CONTENT_TYPE, request.getBodyContentType());
                setEntityIfNonEmptyBody(patchRequest, request);
                return patchRequest;
            }
            default:
                throw new IllegalStateException("Unknown request method.");
        }
    }

Request:

Volley简介(四)_第3张图片

作为数据传送,处理和接受的工厂,都是要通过它来将来往的数据联系起来的。是所有请求的原型,StringRequest,ImageRequest等都是它的子类。

队列的start()方法:

/**
     * Starts the dispatchers in this queue.
     */
    public void start() {
        stop();  // Make sure any currently running dispatchers are stopped.
        // Create the cache dispatcher and start it.
        mCacheDispatcher = new CacheDispatcher(mCacheQueue, mNetworkQueue, mCache, mDelivery);
        mCacheDispatcher.start();

        // Create network dispatchers (and corresponding threads) up to the pool size.
        for (int i = 0; i < mDispatchers.length; i++) {
            NetworkDispatcher networkDispatcher = new NetworkDispatcher(mNetworkQueue, mNetwork,
                    mCache, mDelivery);
            mDispatchers[i] = networkDispatcher;
            networkDispatcher.start();
        }
    }

其实质,是开启多个线程来出来:

public class CacheDispatcher extends Thread {

public class NetworkDispatcher extends Thread {

ImageLoader:

Volley简介(四)_第4张图片

这个工具类是用来进行进行批量的图像处理的,在listview中进行多项图像请求,就要使用到它。

监听图像响应:

 public static ImageListener getImageListener(final ImageView view,
            final int defaultImageResId, final int errorImageResId) {
        return new ImageListener() {
            @Override
            public void onErrorResponse(VolleyError error) {
                if (errorImageResId != 0) {
                    view.setImageResource(errorImageResId);
                }
            }

            @Override
            public void onResponse(ImageContainer response, boolean isImmediate) {
                if (response.getBitmap() != null) {
                    view.setImageBitmap(response.getBitmap());
                } else if (defaultImageResId != 0) {
                    view.setImageResource(defaultImageResId);
                }
            }
        };
    }


好了,大概相关的就介绍到这吧,有兴趣的童鞋,可以深入的研究下!

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