Windows 下的最简单的TCP服务器客户端
他们是短连接的,服务器接受客户端之后,马上发送一个消息,发送完以后立即将客户端断开掉,然后继续等待下一个连接.
使用Winsocket2必须要引用到的头文件和需要包含到的链接库文件:
#include
<
WinSock2.h
>
#pragma comment( lib, " ws2_32.lib " )
#pragma comment( lib, " ws2_32.lib " )
以下代码是Winsocket2的系统初始化和关闭的封装代码.
class
WinSocketSystem
{
public:
WinSocketSystem()
{
int iResult = WSAStartup( MAKEWORD( 2, 2 ), &wsaData );
if (iResult != NO_ERROR)
{
exit(-1);
}
}
~WinSocketSystem()
{
WSACleanup();
}
protected:
WSADATA wsaData;
} ;
static WinSocketSystem g_winsocketsystem;
{
public:
WinSocketSystem()
{
int iResult = WSAStartup( MAKEWORD( 2, 2 ), &wsaData );
if (iResult != NO_ERROR)
{
exit(-1);
}
}
~WinSocketSystem()
{
WSACleanup();
}
protected:
WSADATA wsaData;
} ;
static WinSocketSystem g_winsocketsystem;
服务器端代码:
class
TCPServer
{
public:
TCPServer()
: mServerSocket(INVALID_SOCKET)
{
// 创建套接字
mServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (mServerSocket == INVALID_SOCKET)
{
std::cout << "创建套接字失败!" << std::endl;
return;
}
// 填充服务器的IP和端口号
mServerAddr.sin_family = AF_INET;
mServerAddr.sin_addr.s_addr = INADDR_ANY;
mServerAddr.sin_port = htons((u_short)SERVER_PORT);
// 绑定IP和端口
if ( ::bind(mServerSocket, (sockaddr*)&mServerAddr, sizeof(mServerAddr)) == SOCKET_ERROR)
{
std::cout << "绑定IP和端口失败!" << std::endl;
return;
}
// 监听客户端请求,最大同时连接数设置为10.
if ( ::listen(mServerSocket, SOMAXCONN) == SOCKET_ERROR)
{
std::cout << "监听端口失败!" << std::endl;
return;
}
std::cout << "启动TCP服务器成功!" << std::endl;
}
~TCPServer()
{
::closesocket(mServerSocket);
std::cout << "关闭TCP服务器成功!" << std::endl;
}
void run()
{
int nAcceptAddrLen = sizeof(mAcceptAddr);
for (;;)
{
// 以阻塞方式,等待接收客户端连接
mAcceptSocket = ::accept(mServerSocket, (struct sockaddr*)&mAcceptAddr, &nAcceptAddrLen);
std::cout << "接受客户端IP:" << inet_ntoa(mAcceptAddr.sin_addr) << std::endl;
// 发送消息
int ret = ::send(mAcceptSocket, SEND_STRING, (int)strlen(SEND_STRING), 0);
if (ret != 0)
{
std::cout << "发送消息成功!" << std::endl;
}
// 关闭客户端套接字
::closesocket(mAcceptSocket);
std::cout << "断开客户端端成功!" << std::endl;
}
}
private:
SOCKET mServerSocket; /**////< 服务器套接字句柄
sockaddr_in mServerAddr; ///< 服务器地址
SOCKET mAcceptSocket; /**////< 接受的客户端套接字句柄
sockaddr_in mAcceptAddr; ///< 接收的客户端地址
};
int _tmain(int argc, _TCHAR* argv[])
{
TCPServer server;
server.run();
return 0;
}
{
public:
TCPServer()
: mServerSocket(INVALID_SOCKET)
{
// 创建套接字
mServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (mServerSocket == INVALID_SOCKET)
{
std::cout << "创建套接字失败!" << std::endl;
return;
}
// 填充服务器的IP和端口号
mServerAddr.sin_family = AF_INET;
mServerAddr.sin_addr.s_addr = INADDR_ANY;
mServerAddr.sin_port = htons((u_short)SERVER_PORT);
// 绑定IP和端口
if ( ::bind(mServerSocket, (sockaddr*)&mServerAddr, sizeof(mServerAddr)) == SOCKET_ERROR)
{
std::cout << "绑定IP和端口失败!" << std::endl;
return;
}
// 监听客户端请求,最大同时连接数设置为10.
if ( ::listen(mServerSocket, SOMAXCONN) == SOCKET_ERROR)
{
std::cout << "监听端口失败!" << std::endl;
return;
}
std::cout << "启动TCP服务器成功!" << std::endl;
}
~TCPServer()
{
::closesocket(mServerSocket);
std::cout << "关闭TCP服务器成功!" << std::endl;
}
void run()
{
int nAcceptAddrLen = sizeof(mAcceptAddr);
for (;;)
{
// 以阻塞方式,等待接收客户端连接
mAcceptSocket = ::accept(mServerSocket, (struct sockaddr*)&mAcceptAddr, &nAcceptAddrLen);
std::cout << "接受客户端IP:" << inet_ntoa(mAcceptAddr.sin_addr) << std::endl;
// 发送消息
int ret = ::send(mAcceptSocket, SEND_STRING, (int)strlen(SEND_STRING), 0);
if (ret != 0)
{
std::cout << "发送消息成功!" << std::endl;
}
// 关闭客户端套接字
::closesocket(mAcceptSocket);
std::cout << "断开客户端端成功!" << std::endl;
}
}
private:
SOCKET mServerSocket; /**////< 服务器套接字句柄
sockaddr_in mServerAddr; ///< 服务器地址
SOCKET mAcceptSocket; /**////< 接受的客户端套接字句柄
sockaddr_in mAcceptAddr; ///< 接收的客户端地址
};
int _tmain(int argc, _TCHAR* argv[])
{
TCPServer server;
server.run();
return 0;
}
客户端代码:
class
TCPClient
{
public:
TCPClient()
{
// 创建套接字
mServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (mServerSocket == INVALID_SOCKET)
{
std::cout << "创建套接字失败!" << std::endl;
return;
}
// 填充服务器的IP和端口号
mServerAddr.sin_family = AF_INET;
mServerAddr.sin_addr.s_addr = inet_addr(SERVER_IP);
mServerAddr.sin_port = htons((u_short)SERVER_PORT);
// 连接到服务器
if ( ::connect(mServerSocket, (struct sockaddr*)&mServerAddr, sizeof(mServerAddr)))
{
::closesocket(mServerSocket);
std::cout << "连接服务器失败!" << std::endl;
return;
}
}
~TCPClient()
{
::closesocket(mServerSocket);
}
void run()
{
int nRecvSize = 0;
char buff[BUFFER_SIZE];
memset(buff, 0, sizeof(buff) );
while (nRecvSize = ::recv(mServerSocket, buff, BUFFER_SIZE, 0) )
{
if (mServerSocket == INVALID_SOCKET)
{
break;
}
std::cout << buff << std::endl;
}
std::cout << "已经和服务器断开连接!" << std::endl;
}
private:
SOCKET mServerSocket; /**////< 服务器套接字句柄
sockaddr_in mServerAddr; ///< 服务器地址
};
int _tmain(int argc, _TCHAR* argv[])
{
TCPClient client;
client.run();
system("pause");
return 0;
}
{
public:
TCPClient()
{
// 创建套接字
mServerSocket = socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
if (mServerSocket == INVALID_SOCKET)
{
std::cout << "创建套接字失败!" << std::endl;
return;
}
// 填充服务器的IP和端口号
mServerAddr.sin_family = AF_INET;
mServerAddr.sin_addr.s_addr = inet_addr(SERVER_IP);
mServerAddr.sin_port = htons((u_short)SERVER_PORT);
// 连接到服务器
if ( ::connect(mServerSocket, (struct sockaddr*)&mServerAddr, sizeof(mServerAddr)))
{
::closesocket(mServerSocket);
std::cout << "连接服务器失败!" << std::endl;
return;
}
}
~TCPClient()
{
::closesocket(mServerSocket);
}
void run()
{
int nRecvSize = 0;
char buff[BUFFER_SIZE];
memset(buff, 0, sizeof(buff) );
while (nRecvSize = ::recv(mServerSocket, buff, BUFFER_SIZE, 0) )
{
if (mServerSocket == INVALID_SOCKET)
{
break;
}
std::cout << buff << std::endl;
}
std::cout << "已经和服务器断开连接!" << std::endl;
}
private:
SOCKET mServerSocket; /**////< 服务器套接字句柄
sockaddr_in mServerAddr; ///< 服务器地址
};
int _tmain(int argc, _TCHAR* argv[])
{
TCPClient client;
client.run();
system("pause");
return 0;
}
源代码下载:
服务器端代码: testTCPServer.rar
客户端代码: testTCPClient.rar