cocos2d-iphone基础(1)

cocos2d-iphone基础(1)
主要类:
CCNode

   CCDirector
   CCScene
   CCLayer


定时更新:

   [[[CCDirector sharedDirector] scheduler] scheduleUpdateForTarget:self priority:0 paused:NO];

   //[[[CCDirector sharedDirector] scheduler] unscheduleUpdateForTarget:self];

接收输入:
   v0.99

      CCStandardTouchDelegate

      CCTargetedTouchDelegate

   v2.10

      CCTouchOneByOneDelegate

      CCTouchAllAtOnceDelegate

   [[[CCDirector sharedDirector] touchDispatcher] addTargetedDelegate:self priority:0 swallowsTouches:YES];

   //[[[CCDirector sharedDirector] touchDispatcher] removeDelegate:self];


坐标系统:
   position是设置相对于父亲节点的坐标
   self.anchorPoint和self.position重合


多层:
   [cclayer.addchild cclayer];
   一层叠一层

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