这两天看了一个coredata的官方代码,发现了里面的NSUndoManager类,就稍微的研究了一下.下面是我的一点学习记录
NSUndoManager 说白了主要就是2个方法,一个是redo,一个是undo,也就是对程序的撤销和恢复
-(void)undo
{
[self.undoManage undo];
}
-(void)redo
{
[self.undoManage redo];
}
这里需要注意的是,堆栈中存放的都是NSInvocation实例。
还有就是setLevelsOfUndo方法,它设定了你最多可以撤销的次数
下面是一个从网上看到的源码,以供参考
-(void)undo
{
[self.undoManage undo];
}
-(void)redo
{
[self.undoManage redo];
}
-(void)apper
{
if (!num) {
self.navigationItem.rightBarButtonItem=nil;
}
else
{
if (self.undoManage.canUndo) {
UIBarButtonItem*right=[[UIBarButtonItem alloc] initWithTitle:@"undo" style:UIBarButtonItemStyleBordered target:self action:@selector(undo)];
self.navigationItem.rightBarButtonItem=right;
[right release];
}
}
if (!num) {
self.navigationItem.leftBarButtonItem=nil;
}
else
{
UIBarButtonItem*left=[[UIBarButtonItem alloc] initWithTitle:@"redo" style:UIBarButtonItemStyleBordered target:self action:@selector(redo)];
self.navigationItem.leftBarButtonItem=left;
[left release];
}
}
-(void)sub
{
num-=10;
[[self.undoManage prepareWithInvocationTarget:self] add];
label.text=[NSString stringWithFormat:@"%d",num];
[self apper];
}
-(void)add
{
num+=10;
[[self.undoManage prepareWithInvocationTarget:self] sub];
label.text=[NSString stringWithFormat:@"%d",num];
[self apper];
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
label=[[UILabel alloc] initWithFrame:CGRectMake(50, 50, 100, 100)];
UIButton*btn=[UIButton buttonWithType:UIButtonTypeRoundedRect];
btn.frame=CGRectMake(150, 150, 100, 100);
[btn setTitle:@"add" forState:UIControlStateNormal];
[btn addTarget:self action:@selector(add) forControlEvents:UIControlEventTouchUpInside];
[self.view addSubview:btn];
[self.view addSubview:label];
num=0;
label.text=[NSString stringWithFormat:@"%d",num];
undoManage=[[NSUndoManager alloc] init];
[self.undoManage setLevelsOfUndo:999];
}
有一篇不错的参考文章:IOS开发之Cocoa编程—— NSUndoManager