原文地址:http://uberblo.gs/2011/04/iosiphoneos-equalizer-with-libsox-doing-effects
Today i will show you how to do sound effects from within iOS using libsox.
It is pretty straight forward, the code is here:
#import "sox.h" - (NSString *)transformAudioFileAtPath:(NSString *)path profile:(int)tprofile { static sox_format_t *in, *out; /* input and output files */ sox_effects_chain_t * chain; sox_effect_t * e; char *args[10]; NSString *target = [path stringByReplacingOccurrencesOfString:@".0.wav" withString:[NSString stringWithFormat:@".%i.wav", tprofile]]; target = [target stringByReplacingOccurrencesOfString:@"Hoersimulator.app" withString:@"Documents"]; [target retain]; if ([[NSFileManager alloc] fileExistsAtPath:target]) return target; /* All libSoX applications must start by initialising the SoX library */ assert(sox_init() == SOX_SUCCESS); /* Open the input file (with default parameters) */ assert(in = sox_open_read([path UTF8String], NULL, NULL, NULL)); /* Open the output file; we must specify the output signal characteristics. * Since we are using only simple effects, they are the same as the input * file characteristics */ assert(out = sox_open_write([target UTF8String], &in->signal, NULL, NULL, NULL, NULL)); /* Create an effects chain; some effects need to know about the input * or output file encoding so we provide that information here */ chain = sox_create_effects_chain(&in->encoding, &out->encoding); /* The first effect in the effect chain must be something that can source * samples; in this case, we use the built-in handler that inputs * data from an audio file */ e = sox_create_effect(sox_find_effect("input")); args[0] = (char *)in, assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); /* This becomes the first `effect' in the chain */ assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); if (tprofile == 1) { e = sox_create_effect(sox_find_effect("lowpass")); args[0] = "2000", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); e = sox_create_effect(sox_find_effect("gain")); args[0] = "-10", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); } if (tprofile == 2) { e = sox_create_effect(sox_find_effect("lowpass")); args[0] = "1000", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); e = sox_create_effect(sox_find_effect("gain")); args[0] = "-25", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); } /* Create the `vol' effect, and initialise it with the desired parameters: */ e = sox_create_effect(sox_find_effect("vol")); args[0] = "3dB", assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); /* Add the effect to the end of the effects processing chain: */ assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); /* Create the `flanger' effect, and initialise it with default parameters: */ e = sox_create_effect(sox_find_effect("flanger")); assert(sox_effect_options(e, 0, NULL) == SOX_SUCCESS); /* Add the effect to the end of the effects processing chain: */ assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); /* The last effect in the effect chain must be something that only consumes * samples; in this case, we use the built-in handler that outputs * data to an audio file */ e = sox_create_effect(sox_find_effect("output")); args[0] = (char *)out, assert(sox_effect_options(e, 1, args) == SOX_SUCCESS); assert(sox_add_effect(chain, e, &in->signal, &in->signal) == SOX_SUCCESS); /* Flow samples through the effects processing chain until EOF is reached */ sox_flow_effects(chain, NULL, NULL); /* All done; tidy up: */ sox_delete_effects_chain(chain); sox_close(out); sox_close(in); sox_quit(); return target; }
I've added a variable (int)tprofile which can be used for different effects without having to rewrite or copy everything. Simply apply your effects in an if-clause and be the king of the hill! At least know i am! :)
best regards fellow Apple survivors