前面发了blog分析了ActivityManager框架的大体结构,主要就是一个进程通信机制,今天我通过深入Activity的启动过程再次深入到ActivityManager框架,对其进行一个更深入的了解
以桌面启动一个应用Activity为例,onClick事件后,会调用startActivityForResult(Intent, int)
public void startActivityForResult(Intent intent, int requestCode) {
if (mParent == null) {
//Activity启动执行交由Instrumentation对象去处理
Instrumentation.ActivityResult ar =
mInstrumentation.execStartActivity(
this, mMainThread.getApplicationThread(), mToken, this,
intent, requestCode);
//mMainThread 在attach方法中被设置,当ActivityThread PerformLauchActivity,调用attach把ActivityThread.this传送过来
//mMainThread.getApplicationThread()它是一个进程通信服务端存根对象,提供了很多操作 ActivityThread的方法,它继承了ApplicationThreadNative
if (ar != null) {
mMainThread.sendActivityResult(
mToken, mEmbeddedID, requestCode, ar.getResultCode(),
ar.getResultData());
}
if (requestCode >= 0) {
// If this start is requesting a result, we can avoid making
// the activity visible until the result is received. Setting
// this code during onCreate(Bundle savedInstanceState) or onResume() will keep the
// activity hidden during this time, to avoid flickering.
// This can only be done when a result is requested because
// that guarantees we will get information back when the
// activity is finished, no matter what happens to it.
mStartedActivity = true;
}
} else {
mParent.startActivityFromChild(this, intent, requestCode);
}
}
Instrumentation.execStartActivity
public ActivityResult execStartActivity(
Context who, IBinder contextThread, IBinder token, Activity target,
Intent intent, int requestCode) {
......
try {
//ActivityManagerNative.getDefault()实际返回的是一个ActivityManagerProxy对象
int result = ActivityManagerNative.getDefault()
.startActivity(whoThread, intent,
intent.resolveTypeIfNeeded(who.getContentResolver()),
null, 0, token, target != null ? target.mEmbeddedID : null,
requestCode, false, false);
checkStartActivityResult(result, intent);
} catch (RemoteException e) {
}
return null;
}
ActivityManagerProxy是实现IActivityManager接口的一个进程通信代理对象,在该方法ActivityManagerProxy.startActivity中,它只负责
准备相关的数据发送到system_process进程去处理startActivity:
public int startActivity(IApplicationThread caller, Intent intent,
String resolvedType, Uri[] grantedUriPermissions, int grantedMode,
IBinder resultTo, String resultWho,
int requestCode, boolean onlyIfNeeded,
boolean debug) throws RemoteException {
Parcel data = Parcel.obtain();
Parcel reply = Parcel.obtain();
data.writeInterfaceToken(IActivityManager.descriptor);
data.writeStrongBinder(caller != null ? caller.asBinder() : null);
intent.writeToParcel(data, 0);
data.writeString(resolvedType);
data.writeTypedArray(grantedUriPermissions, 0);
data.writeInt(grantedMode);
data.writeStrongBinder(resultTo);
data.writeString(resultWho);
data.writeInt(requestCode);
data.writeInt(onlyIfNeeded ? 1 : 0);
data.writeInt(debug ? 1 : 0);
//mRemote是一个BinderProxy对象,transact方法本地化实现
mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);
reply.readException();
int result = reply.readInt();
reply.recycle();
data.recycle();
return result;
}
到此前面3步都是在Laucher2进程中执行,调用mRemote.transact(START_ACTIVITY_TRANSACTION, data, reply, 0);后,系统转到
system_process进程中执行,根据我前面讲的进程通信机制,入口函数是ActivityManagerNative.onTransact方法,在system_process进程中
ActivityManagerNative被继承,实际执行的是ActivityManagerService.onTransact方法,调用堆栈如下:
ActivityManagerService(ActivityManagerNative).onTransact(int, Parcel, Parcel, int) line: 129
ActivityManagerService.onTransact(int, Parcel, Parcel, int) line: 1481
ActivityManagerService(Binder).execTransact(int, int, int, int) line: 288
NativeStart.run() line: not available [native method]
在ActivityManagerService(ActivityManagerNative).onTransact中根据前面的参数START_ACTIVITY_TRANSACTION,执行对应的case代码:
case START_ACTIVITY_TRANSACTION:
{
data.enforceInterface(IActivityManager.descriptor);
IBinder b = data.readStrongBinder();
IApplicationThread app = ApplicationThreadNative.asInterface(b);
Intent intent = Intent.CREATOR.createFromParcel(data);
String resolvedType = data.readString();
Uri[] grantedUriPermissions = data.createTypedArray(Uri.CREATOR);
int grantedMode = data.readInt();
IBinder resultTo = data.readStrongBinder();
String resultWho = data.readString();
int requestCode = data.readInt();
boolean onlyIfNeeded = data.readInt() != 0;
boolean debug = data.readInt() != 0;
//执行对应Stub的IActivityManager接口方法
int result = startActivity(app, intent, resolvedType,
grantedUriPermissions, grantedMode, resultTo, resultWho,
requestCode, onlyIfNeeded, debug);
reply.writeNoException();
reply.writeInt(result);
return true;
}
前面红色的startActivity方法实际是执行的ActivityManagerService中的startActivity,接下来的执行很复杂,要想搞清楚这些细节还需要一些时间,我我们跳过这些,继续沿着主干道前行:
ActivityManagerService.startProcessLocked(ProcessRecord, String, String) line: 2043
ActivityManagerService.startProcessLocked(String, ApplicationInfo, boolean, int, String, ComponentName, boolean) line: 1982
ActivityManagerService.startSpecificActivityLocked(HistoryRecord, boolean, boolean) line: 1908
ActivityManagerService.resumeTopActivityLocked(HistoryRecord) line: 2855
ActivityManagerService.completePauseLocked() line: 2237
ActivityManagerService.activityPaused(IBinder, Bundle, boolean) line: 5963
ActivityManagerService.activityPaused(IBinder, Bundle) line: 5941
ActivityManagerService(ActivityManagerNative).onTransact(int, Parcel, Parcel, int) line: 387
ActivityManagerService.onTransact(int, Parcel, Parcel, int) line: 1481
ActivityManagerService(Binder).execTransact(int, int, int, int) line: 288
SystemServer.init1(String[]) line: not available [native method]
SystemServer.main(String[]) line: 582
Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method]
Method.invoke(Object, Object...) line: 521
ZygoteInit$MethodAndArgsCaller.run() line: 868
ZygoteInit.main(String[]) line: 626
NativeStart.main(String[]) line: not available [native method]
在用例进程onPause后,通过ActivityManagerProxy.activityPaused执行相关操作,这也是一个用例进程到 system_process进程的远程调用,原来的用例进程需要进栈,并启动一个新的Activity在屏幕最前端,我们只关注新Activity的启动,首先关注新Activity应用进程的创建,看上面的调用堆栈,在函数startProcessLocked:
//app记录的是一个要启动ActivityThread进程的信息,hostingType=activity,hostingNameStr="com.iaiai.activity/.IaiaiActivity"
private final void startProcessLocked(ProcessRecord app,
String hostingType, String hostingNameStr) {
......
//Process.start是一个静态方法,它将启动一个新的进程,新进程的的入口main方法为android.app.ActivityThread.main
int pid = Process.start("android.app.ActivityThread",
mSimpleProcessManagement ? app.processName : null, uid, uid,
gids, debugFlags, null);
......
现 在,我们终于看到了一个新的应用进程的创建,别急,在启动主Activity我们还有很多工作要做,我我们可以想象到得,一个新的应用肯定要建立闭环的消 息循环,然后它要把的一个ApplicationThreadProxy代理对象传递给system_process进程,这样 system_process进程就可以通过ApplicationThreadProxy代理对象来控制我们的应用进程了,比如它把广播消息转给应用进 程,关闭应用进程等
先看新进程的main函数:
public static final void main(String[] args) {
SamplingProfilerIntegration.start();
Process.setArgV0("<pre-initialized>");
//建立looper消息循环队列
Looper.prepareMainLooper();
ActivityThread thread = new ActivityThread();
thread.attach(false);
//开始主线程消息循环
Looper.loop();
if (Process.supportsProcesses()) {
throw new RuntimeException("Main thread loop unexpectedly exited");
}
thread.detach();
String name = (thread.mInitialApplication != null)
? thread.mInitialApplication.getPackageName()
: "<unknown>";
Slog.i(TAG, "Main thread of " + name + " is now exiting");
}
在 main函数中建立了闭环的消息循环,这个是一般ui程序做法,很容易理解,但是后续应用的启动工作是如何进程的,关注我上面标注的红色代码,这里创建了 一个ActivityThread对象,ActivityThread构造时初始化了该应用进程的一些基本成员,最重要的我们关注
final Looper mLooper = Looper.myLooper();
final H mH = new H();//消息处理handler
在这里,我们建立了消息处理器,它将负责处理main线程中Looper消息循环中的消息。
还用一个成员对象值得我们关注,那就是ApplicationThread对象,在ActivityThread对象被创建时,它也被构造了,我前面已经 提到过了,它继承了ApplicationThreadNative类,熟悉进程通信代理机制的朋友就清楚了,ApplicationThread就是一 个通信代理存根实现类,我们可以看它的实现方法,都是调用queueOrSendMessage方法,派发消息交给ActivityThread的mH去 处理,那么我们很清楚了,ActivityThread代理存根对象,它负责执行来自远程的调用,这些远程的调用大部分来自 system_process,所以,system_process很容易通过ApplicationThread的客户端代理对象控制 ActivityThread,事实就是如此,后面我们可以很好地看到这一点,
继续看thread.attach(false)函数,参数标识是否系统进程,系统进程的入口函数是systemMain,而不是main方法,
private final void attach(boolean system) {//system==false
sThreadLocal.set(this);//ActivityThread对象关联到主线程
mSystemThread = system;
if (!system) {//是非系统进程
...
IActivityManager mgr = ActivityManagerNative.getDefault();
try {
//把ApplicationThread mAppThread attach到系统进程system_process,以便system_process控制当前应用的ActivityThread
mgr.attachApplication(mAppThread);
} catch (RemoteException ex) {
}
} else {
//系统进程要作的处理
...
}
//接收来自ViewRoot的ConfigurationChanged消息,派发给mH处理(H.CONFIGURATION_CHANGED),
//一旦配置发生变更,mH将执行H.CONFIGURATION_CHANGED
ViewRoot.addConfigCallback(new ComponentCallbacks() {
public void onConfigurationChanged(Configuration newConfig) {
synchronized (mPackages) {
// We need to apply this change to the resources
// immediately, because upon returning the view
// hierarchy will be informed about it.
if (applyConfigurationToResourcesLocked(newConfig)) {
// This actually changed the resources! Tell
// everyone about it.
if (mPendingConfiguration == null ||
mPendingConfiguration.isOtherSeqNewer(newConfig)) {
mPendingConfiguration = newConfig;
queueOrSendMessage(H.CONFIGURATION_CHANGED, newConfig);
}
}
}
}
public void onLowMemory() {
}
});
}
再来看一下attach方法的调用堆栈:
ActivityManagerProxy.attachApplication(IApplicationThread) line: 1542
ActivityThread.attach(boolean) line: 4555
ActivityThread.main(String[]) line: 4632
Method.invokeNative(Object, Object[], Class, Class[], Class, int, boolean) line: not available [native method]
Method.invoke(Object, Object...) line: 521
ZygoteInit$MethodAndArgsCaller.run() line: 868
ZygoteInit.main(String[]) line: 626
NativeStart.main(String[]) line: not available [native method]
这里你又会看到一个熟悉的身影,ActivityManagerProxy,是的,这里又使用了进程通信,通知ActivityManagerService执行attachApplication
看一下ActivityManagerProxy.attachApplication方法的代码:
public void attachApplication(IApplicationThread app) throws RemoteException
{
Parcel data = Parcel.obtain();
Parcel reply = Parcel.obtain();
data.writeInterfaceToken(IActivityManager.descriptor);
//参数IApplicationThread app通过进程通信传送到system_process进程,而app是一个ApplicationThread对象,不要被它的名称所迷惑
//这里它只是一个对象,它继承了ApplicationThreadNative,而ApplicationThreadNative是实现 IApplicationThread接口的一个进程通信接口存根类,当它到达system_process,system_process得到的是它的一个代理类ActivityManagerProxy
data.writeStrongBinder(app.asBinder());
mRemote.transact(ATTACH_APPLICATION_TRANSACTION, data, reply, 0);
reply.readException();
data.recycle();
reply.recycle();
}
再次回到了system_process进程,先看一下system接收到来自新的Activity的远程调用堆栈:
ActivityManagerService.attachApplicationLocked(IApplicationThread, int) line: 5591
ActivityManagerService.attachApplication(IApplicationThread) line: 5677
ActivityManagerService(ActivityManagerNative).onTransact(int, Parcel, Parcel, int) line: 363
ActivityManagerService.onTransact(int, Parcel, Parcel, int) line: 1481
ActivityManagerService(Binder).execTransact(int, int, int, int) line: 288
NativeStart.run() line: not available [native method]
我们看attachApplicationLocked的实现,由于函数比较长,而且我也没有深入仔细看,所以我只列出我理解的关键部分代码
//thread来用户进程的ApplicationThread代理对象,pid是用户进程的pid
private final boolean attachApplicationLocked(IApplicationThread thread,
int pid) {
......
ProcessRecord app;
if (pid != MY_PID && pid >= 0) {
synchronized (mPidsSelfLocked) {
//当用户进程创建时有一个标识用户进程的pid,它关联了ProcessRecord记录,现在根据pid或者该记录
app = mPidsSelfLocked.get(pid);
}
} else if (mStartingProcesses.size() > 0) {
app = mStartingProcesses.remove(0);
app.setPid(pid);
} else {
app = null;
}
......
//设置app相关参数
app.thread = thread;//设置app的thread为用户进程代理对象ActivityManagerProxy
app.curAdj = app.setAdj = -100;
app.curSchedGroup = Process.THREAD_GROUP_DEFAULT;
app.setSchedGroup = Process.THREAD_GROUP_BG_NONINTERACTIVE;
app.forcingToForeground = null;
app.foregroundServices = false;
app.debugging = false;
......
thread.bindApplication(processName, app.instrumentationInfo != null
? app.instrumentationInfo : app.info, providers,
app.instrumentationClass, app.instrumentationProfileFile,
app.instrumentationArguments, app.instrumentationWatcher, testMode,
isRestrictedBackupMode || !normalMode,
mConfiguration, getCommonServicesLocked());
updateLruProcessLocked(app, false, true);
app.lastRequestedGc = app.lastLowMemory = SystemClock.uptimeMillis();
......
HistoryRecord hr = topRunningActivityLocked(null);
if (hr != null && normalMode) {
if (hr.app == null && app.info.uid == hr.info.applicationInfo.uid
&& processName.equals(hr.processName)) {
try {
//realStartActivityLocked会调用thread.scheduleLaunchActivity
if (realStartActivityLocked(hr, app, true, true)) {
didSomething = true;
}
}
这 里通过远程调用后thread并不是一个ApplicationThread对象,而是其一个远程代理对象 ApplicationThreadProxy,通过thread,可以操作ApplicationThread对象调用bindApplication 和scheduleLaunchActivity:
先看bindApplication:
ActivityThread$ApplicationThread.bindApplication(String, ApplicationInfo, List, ComponentName, String, Bundle, IInstrumentationWatcher, int, boolean, Configuration, Map) line: 1655
ActivityThread$ApplicationThread(ApplicationThreadNative).onTransact(int, Parcel, Parcel, int) line: 251
ActivityThread$ApplicationThread(Binder).execTransact(int, int, int, int) line: 288
NativeStart.run() line: not available [native method]
public final void bindApplication(String processName,
ApplicationInfo appInfo, List<ProviderInfo> providers,
ComponentName instrumentationName, String profileFile,
Bundle instrumentationArgs, IInstrumentationWatcher instrumentationWatcher,
int debugMode, boolean isRestrictedBackupMode, Configuration config,
Map<String, IBinder> services) {
//获取来自system_process远程调用传递过来的相关参数
if (services != null) {
// Setup the service cache in the ServiceManager
ServiceManager.initServiceCache(services);
}
AppBindData data = new AppBindData();
data.processName = processName;
data.appInfo = appInfo;
data.providers = providers;
data.instrumentationName = instrumentationName;
data.profileFile = profileFile;
data.instrumentationArgs = instrumentationArgs;
data.instrumentationWatcher = instrumentationWatcher;
data.debugMode = debugMode;
data.restrictedBackupMode = isRestrictedBackupMode;
data.config = config;
//派发给ActivityThread.mH去处理执行H.BIND_APPLICATION
queueOrSendMessage(H.BIND_APPLICATION, data);
}
我们看mH是如何处理的,mH接收到H.BIND_APPLICATION消息执行的对应是handleBindApplication函数,handleBindApplication函数中做了大量初始化ActivityThread的操作:
初始化mConfiguration
设置进程名
本地语言设置
设置包名称
设置应用程序根路径
设置应用程序data路径
设置activity的context
等等,我没有详细看,有不正之处希望高手指正,小弟不胜感激
接着是第二步,scheduleLaunchActivity,先看调用堆栈:
ActivityThread$ApplicationThread.scheduleLaunchActivity(Intent, IBinder, int, ActivityInfo, Bundle, List, List, boolean, boolean) line: 1526
ActivityThread$ApplicationThread(ApplicationThreadNative).onTransact(int, Parcel, Parcel, int) line: 130
ActivityThread$ApplicationThread(Binder).execTransact(int, int, int, int) line: 288
NativeStart.run() line: not available [native method]
同样,该函数操作也是交给ActivityThread.mH来处理,对应case消息为:H.LAUNCH_ACTIVITY
交 由函数handleLaunchActivity处理,在这个函数中,根据ActivityRecord对像,获取要启动的Activity类信息,然后 创建一个Activity,执行Activity的生命周期函数:onCreate,onResume,至此ActivitThread的 handleBindApplication和handleLaunchActivity完成Activity的启动操作。
最后,我再总结一下从桌面启动一个应用Activity的启动过程,画了一个时序图,有助于理解,希望走过路过的朋友别忘了留个脚印,或者留个砖板,这个blog花费了我不少时间:
原文:http://blog.csdn.net/stonecao/article/details/6591847