Flex引擎

游戏引擎

 

1、FFilmation 是一个2.5D游戏引擎,类似暗黑破坏神那种45度的游戏引擎    http://www.ffilmation.org/website/

2、PushButton Engine 是开源的Flash游戏引擎,提供大量素材。 http://pushbuttonengine.com/

3、Yogurt3D Game Engine 是Actionscript 3.0的lib文件,为3D游戏开发设计,有关OpenGL。http://www.yogurt3d.com/

4、Flixel 是开源的游戏引擎,用于制作类似GBA游戏的小游戏, http://flixel.org/  Flixel 是简单易学的游戏引擎,可以从它入手学习游戏开发

5、Citrus Engine 是一个由Actionscript 3.0 语言和 Box2D物理引擎实现的卷轴类游戏 引擎。http://citrusengine.com/ http://blueflamedev.com/

 

 

物理引擎

 

 APE (Actionscript Physics Engine) :APE  is a free AS3 open source 2D physics engine for use in Flash and Flex, released under the MIT License. APE is written and maintained by Alec Cove . 

Demo    Source:http://ape.googlecode.com/svn/

 

WOW-Engine 3D Physics Engine:WOW-Engine 是又一个 开源的 AS3 3D Physics Engine

Demo   

 WOW-Engine ver1 Classes
IMPORTANT!!! wow-engine ver1 need AS3 Data Structures For Game Developers for run

 

Away3D :Away3D is a realtime 3D engine for Flash

Demo    Source  

 

Sandy :Sandy is an intuitive and user-friendly 3D open-source library developed in Actionscript 2.0 and now Actionscript 3.0 for Adobe Flash.

Demo1   Demo2    

官方下载

source: On the google code SVN : http://sandy.googlecode.com/svn/trunk/sandy/as3/branches/3.0.2/

 

Flade :Flade (Flash Dynamics Engine) is an open source actionscript 2.0 library for simulating 2D physics using Verlet integration. It currently features rectangular, circular, & wheel primitives, spring & angular constraints, and surfaces composed of line segments, circles, & rectangles. It's designed primarily for games with a goal of speed and ease of use, and is MTASC -strict compatible.

Demo     source

 

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