最近打算研究一下
libevent
网络库,发现用了FreeBSD的queue.h
中的尾队列来存储各种事件队列。下面就是一些学习queue.h
的一些笔记。
queue.h
中定义了一系列的宏操作去实现单链表、双链表、简单队列、尾队列和循环链表(queue.h
的内容见文章结尾)。他们的特点对比如下:
单链表:
头部定义
:一个指向第一个元素的指针
entry定义
:一个指向下一个元素的指针
删除任意元素时的开销
:O(n)
可插入的位置
:头部、元素后面
双链表:
头部定义
:一个指向第一个元素的指针
entry定义
:一个指向下一个元素的指针,和一个指向前一个元素的le_next的地址的指针
删除任意元素时的开销
:O(1)
可插入的位置
:头部、元素前面、元素后面
简单队列
头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的sqe_next地址的指针
entry定义
:一个指向下一个元素的指针
删除任意元素时的开销
:O(n)
可插入的位置
:头部、尾部、元素后面
尾队列
头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的tqe_next地址的指针
entry定义
:一个指向下一个元素的指针和一个指向前一个元素的tqe_next地址的指针
删除任意元素时的开销
:O(1)
可插入的位置
:头部、尾部、元素后面、元素前面
循环队列
头部定义
:一个指向第一个元素的指针和一个指向最后一个元素的指针
entry定义
:一个指向下一个元素的指针和一个指向前一个元素的指针
删除任意元素时的开销
:O(1)
可插入的位置
:头部、尾部、元素后面、元素前面
其中尾队列和双链表的元素entry
定义都包含了一个指针*_prev
,它指向前一个元素的*_next
变量的地址,也就是二级指针,这么设计我想是因为:
他们都有一个头部,这个头部都包含有一个指向第一个元素的指针。所以当在他们头部插入一个元素时(执行*_INSERT_HEAD
宏),使用这种二级指针可以很方便的插入。
libevent中使用了尾队列来存储各种事件。
struct event {
TAILQ_ENTRY (event) ev_read_next;
TAILQ_ENTRY (event) ev_write_next;
TAILQ_ENTRY (event) ev_timeout_next;
TAILQ_ENTRY (event) ev_add_next;
int ev_fd;
short ev_events;
struct timeval ev_timeout;
void (*ev_callback)(int, short, void *arg);
void *ev_arg;
int ev_flags;
};
可以看出event
中包含4种事件队列,ev_read_next
变量中的tqe_next
指向下一个event
,这样就形成了一个队列。
TAILQ_HEAD (timeout_list, event) timequeue;
TAILQ_HEAD (event_wlist, event) writequeue;
TAILQ_HEAD (event_rlist, event) readqueue;
TAILQ_HEAD (event_ilist, event) addqueue;
上面定义了4种事件队列头,定时器事件队列,写事件队列,读事件队列,待添加事件队列。待添加事件队列中的事件为需要延时加入的事件。
/*
* Copyright (c) 1991, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)queue.h 8.5 (Berkeley) 8/20/94
*/
#ifndef _SYS_QUEUE_H_
#define _SYS_QUEUE_H_
/*
* This file defines five types of data structures: singly-linked lists,
* lists, simple queues, tail queues, and circular queues.
*
* A singly-linked list is headed by a single forward pointer. The
* elements are singly linked for minimum space and pointer manipulation
* overhead at the expense of O(n) removal for arbitrary elements. New
* elements can be added to the list after an existing element or at the
* head of the list. Elements being removed from the head of the list
* should use the explicit macro for this purpose for optimum
* efficiency. A singly-linked list may only be traversed in the forward
* direction. Singly-linked lists are ideal for applications with large
* datasets and few or no removals or for implementing a LIFO queue.
*
* A list is headed by a single forward pointer (or an array of forward
* pointers for a hash table header). The elements are doubly linked
* so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before
* or after an existing element or at the head of the list. A list
* may only be traversed in the forward direction.
*
* A simple queue is headed by a pair of pointers, one the head of the
* list and the other to the tail of the list. The elements are singly
* linked to save space, so elements can only be removed from the
* head of the list. New elements can be added to the list after
* an existing element, at the head of the list, or at the end of the
* list. A simple queue may only be traversed in the forward direction.
*
* A tail queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or
* after an existing element, at the head of the list, or at the end of
* the list. A tail queue may be traversed in either direction.
*
* A circle queue is headed by a pair of pointers, one to the head of the
* list and the other to the tail of the list. The elements are doubly
* linked so that an arbitrary element can be removed without a need to
* traverse the list. New elements can be added to the list before or after
* an existing element, at the head of the list, or at the end of the list.
* A circle queue may be traversed in either direction, but has a more
* complex end of list detection.
*
* For details on the use of these macros, see the queue(3) manual page.
*/
/*
* List definitions.
*/
#define LIST_HEAD(name, type) \
struct name { \
struct type *lh_first; /* first element */ \
}
#define LIST_HEAD_INITIALIZER(head) \
{ NULL }
#define LIST_ENTRY(type) \
struct { \
struct type *le_next; /* next element */ \
struct type **le_prev; /* address of previous next element */ \
}
/*
* List functions.
*/
#define LIST_INIT(head) do { \
(head)->lh_first = NULL; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_AFTER(listelm, elm, field) do { \
if (((elm)->field.le_next = (listelm)->field.le_next) != NULL) \ (listelm)->field.le_next->field.le_prev = \
&(elm)->field.le_next; \
(listelm)->field.le_next = (elm); \
(elm)->field.le_prev = &(listelm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.le_prev = (listelm)->field.le_prev; \
(elm)->field.le_next = (listelm); \
*(listelm)->field.le_prev = (elm); \
(listelm)->field.le_prev = &(elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.le_next = (head)->lh_first) != NULL) \ (head)->lh_first->field.le_prev = &(elm)->field.le_next;\
(head)->lh_first = (elm); \
(elm)->field.le_prev = &(head)->lh_first; \
} while (/*CONSTCOND*/0)
#define LIST_REMOVE(elm, field) do { \
if ((elm)->field.le_next != NULL) \ (elm)->field.le_next->field.le_prev = \
(elm)->field.le_prev; \
*(elm)->field.le_prev = (elm)->field.le_next; \
} while (/*CONSTCOND*/0)
#define LIST_FOREACH(var, head, field) \
for ((var) = ((head)->lh_first); \ (var); \ (var) = ((var)->field.le_next)) /* * List access methods. */ #define LIST_EMPTY(head) ((head)->lh_first == NULL) #define LIST_FIRST(head) ((head)->lh_first) #define LIST_NEXT(elm, field) ((elm)->field.le_next) /* * Singly-linked List definitions. */ #define SLIST_HEAD(name, type) \ struct name { \ struct type *slh_first; /* first element */ \ } #define SLIST_HEAD_INITIALIZER(head) \ { NULL } #define SLIST_ENTRY(type) \ struct { \ struct type *sle_next; /* next element */ \ } /* * Singly-linked List functions. */ #define SLIST_INIT(head) do { \ (head)->slh_first = NULL; \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_AFTER(slistelm, elm, field) do { \
(elm)->field.sle_next = (slistelm)->field.sle_next; \
(slistelm)->field.sle_next = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_INSERT_HEAD(head, elm, field) do { \
(elm)->field.sle_next = (head)->slh_first; \
(head)->slh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE_HEAD(head, field) do { \
(head)->slh_first = (head)->slh_first->field.sle_next; \
} while (/*CONSTCOND*/0)
#define SLIST_REMOVE(head, elm, type, field) do { \
if ((head)->slh_first == (elm)) { \ SLIST_REMOVE_HEAD((head), field); \ } \ else { \ struct type *curelm = (head)->slh_first; \
while(curelm->field.sle_next != (elm)) \
curelm = curelm->field.sle_next; \
curelm->field.sle_next = \
curelm->field.sle_next->field.sle_next; \
} \
} while (/*CONSTCOND*/0)
#define SLIST_FOREACH(var, head, field) \
for((var) = (head)->slh_first; (var); (var) = (var)->field.sle_next) /* * Singly-linked List access methods. */ #define SLIST_EMPTY(head) ((head)->slh_first == NULL) #define SLIST_FIRST(head) ((head)->slh_first) #define SLIST_NEXT(elm, field) ((elm)->field.sle_next) /* * Singly-linked Tail queue declarations. */ #define STAILQ_HEAD(name, type) \ struct name { \ struct type *stqh_first; /* first element */ \ struct type **stqh_last; /* addr of last next element */ \ } #define STAILQ_HEAD_INITIALIZER(head) \ { NULL, &(head).stqh_first } #define STAILQ_ENTRY(type) \ struct { \ struct type *stqe_next; /* next element */ \ } /* * Singly-linked Tail queue functions. */ #define STAILQ_INIT(head) do { \ (head)->stqh_first = NULL; \
(head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.stqe_next = (head)->stqh_first) == NULL) \ (head)->stqh_last = &(elm)->field.stqe_next; \
(head)->stqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.stqe_next = NULL; \
*(head)->stqh_last = (elm); \
(head)->stqh_last = &(elm)->field.stqe_next; \
} while (/*CONSTCOND*/0)
#define STAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.stqe_next = (listelm)->field.stqe_next) == NULL)\ (head)->stqh_last = &(elm)->field.stqe_next; \
(listelm)->field.stqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE_HEAD(head, field) do { \
if (((head)->stqh_first = (head)->stqh_first->field.stqe_next) == NULL) \ (head)->stqh_last = &(head)->stqh_first; \
} while (/*CONSTCOND*/0)
#define STAILQ_REMOVE(head, elm, type, field) do { \
if ((head)->stqh_first == (elm)) { \ STAILQ_REMOVE_HEAD((head), field); \ } else { \ struct type *curelm = (head)->stqh_first; \
while (curelm->field.stqe_next != (elm)) \
curelm = curelm->field.stqe_next; \
if ((curelm->field.stqe_next = \
curelm->field.stqe_next->field.stqe_next) == NULL) \
(head)->stqh_last = &(curelm)->field.stqe_next; \
} \
} while (/*CONSTCOND*/0)
#define STAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->stqh_first); \ (var); \ (var) = ((var)->field.stqe_next)) #define STAILQ_CONCAT(head1, head2) do { \ if (!STAILQ_EMPTY((head2))) { \ *(head1)->stqh_last = (head2)->stqh_first; \
(head1)->stqh_last = (head2)->stqh_last; \
STAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Singly-linked Tail queue access methods.
*/
#define STAILQ_EMPTY(head) ((head)->stqh_first == NULL)
#define STAILQ_FIRST(head) ((head)->stqh_first)
#define STAILQ_NEXT(elm, field) ((elm)->field.stqe_next)
/*
* Simple queue definitions.
*/
#define SIMPLEQ_HEAD(name, type) \
struct name { \
struct type *sqh_first; /* first element */ \
struct type **sqh_last; /* addr of last next element */ \
}
#define SIMPLEQ_HEAD_INITIALIZER(head) \
{ NULL, &(head).sqh_first }
#define SIMPLEQ_ENTRY(type) \
struct { \
struct type *sqe_next; /* next element */ \
}
/*
* Simple queue functions.
*/
#define SIMPLEQ_INIT(head) do { \
(head)->sqh_first = NULL; \
(head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.sqe_next = (head)->sqh_first) == NULL) \ (head)->sqh_last = &(elm)->field.sqe_next; \
(head)->sqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.sqe_next = NULL; \
*(head)->sqh_last = (elm); \
(head)->sqh_last = &(elm)->field.sqe_next; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.sqe_next = (listelm)->field.sqe_next) == NULL)\ (head)->sqh_last = &(elm)->field.sqe_next; \
(listelm)->field.sqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE_HEAD(head, field) do { \
if (((head)->sqh_first = (head)->sqh_first->field.sqe_next) == NULL) \ (head)->sqh_last = &(head)->sqh_first; \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_REMOVE(head, elm, type, field) do { \
if ((head)->sqh_first == (elm)) { \ SIMPLEQ_REMOVE_HEAD((head), field); \ } else { \ struct type *curelm = (head)->sqh_first; \
while (curelm->field.sqe_next != (elm)) \
curelm = curelm->field.sqe_next; \
if ((curelm->field.sqe_next = \
curelm->field.sqe_next->field.sqe_next) == NULL) \
(head)->sqh_last = &(curelm)->field.sqe_next; \
} \
} while (/*CONSTCOND*/0)
#define SIMPLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->sqh_first); \ (var); \ (var) = ((var)->field.sqe_next)) /* * Simple queue access methods. */ #define SIMPLEQ_EMPTY(head) ((head)->sqh_first == NULL) #define SIMPLEQ_FIRST(head) ((head)->sqh_first) #define SIMPLEQ_NEXT(elm, field) ((elm)->field.sqe_next) /* * Tail queue definitions. */ #define _TAILQ_HEAD(name, type, qual) \ struct name { \ qual type *tqh_first; /* first element */ \ qual type *qual *tqh_last; /* addr of last next element */ \ } #define TAILQ_HEAD(name, type) _TAILQ_HEAD(name, struct type,) #define TAILQ_HEAD_INITIALIZER(head) \ { NULL, &(head).tqh_first } #define _TAILQ_ENTRY(type, qual) \ struct { \ qual type *tqe_next; /* next element */ \ qual type *qual *tqe_prev; /* address of previous next element */\ } #define TAILQ_ENTRY(type) _TAILQ_ENTRY(struct type,) /* * Tail queue functions. */ #define TAILQ_INIT(head) do { \ (head)->tqh_first = NULL; \
(head)->tqh_last = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_HEAD(head, elm, field) do { \
if (((elm)->field.tqe_next = (head)->tqh_first) != NULL) \ (head)->tqh_first->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(head)->tqh_first = (elm); \
(elm)->field.tqe_prev = &(head)->tqh_first; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.tqe_next = NULL; \
(elm)->field.tqe_prev = (head)->tqh_last; \
*(head)->tqh_last = (elm); \
(head)->tqh_last = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_AFTER(head, listelm, elm, field) do { \
if (((elm)->field.tqe_next = (listelm)->field.tqe_next) != NULL)\ (elm)->field.tqe_next->field.tqe_prev = \
&(elm)->field.tqe_next; \
else \
(head)->tqh_last = &(elm)->field.tqe_next; \
(listelm)->field.tqe_next = (elm); \
(elm)->field.tqe_prev = &(listelm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_INSERT_BEFORE(listelm, elm, field) do { \
(elm)->field.tqe_prev = (listelm)->field.tqe_prev; \
(elm)->field.tqe_next = (listelm); \
*(listelm)->field.tqe_prev = (elm); \
(listelm)->field.tqe_prev = &(elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_REMOVE(head, elm, field) do { \
if (((elm)->field.tqe_next) != NULL) \ (elm)->field.tqe_next->field.tqe_prev = \
(elm)->field.tqe_prev; \
else \
(head)->tqh_last = (elm)->field.tqe_prev; \
*(elm)->field.tqe_prev = (elm)->field.tqe_next; \
} while (/*CONSTCOND*/0)
#define TAILQ_FOREACH(var, head, field) \
for ((var) = ((head)->tqh_first); \ (var); \ (var) = ((var)->field.tqe_next)) #define TAILQ_FOREACH_REVERSE(var, head, headname, field) \ for ((var) = (*(((struct headname *)((head)->tqh_last))->tqh_last)); \ (var); \ (var) = (*(((struct headname *)((var)->field.tqe_prev))->tqh_last))) #define TAILQ_CONCAT(head1, head2, field) do { \ if (!TAILQ_EMPTY(head2)) { \ *(head1)->tqh_last = (head2)->tqh_first; \
(head2)->tqh_first->field.tqe_prev = (head1)->tqh_last; \
(head1)->tqh_last = (head2)->tqh_last; \
TAILQ_INIT((head2)); \
} \
} while (/*CONSTCOND*/0)
/*
* Tail queue access methods.
*/
#define TAILQ_EMPTY(head) ((head)->tqh_first == NULL)
#define TAILQ_FIRST(head) ((head)->tqh_first)
#define TAILQ_NEXT(elm, field) ((elm)->field.tqe_next)
#define TAILQ_LAST(head, headname) \
(*(((struct headname *)((head)->tqh_last))->tqh_last)) #define TAILQ_PREV(elm, headname, field) \ (*(((struct headname *)((elm)->field.tqe_prev))->tqh_last)) /* * Circular queue definitions. */ #define CIRCLEQ_HEAD(name, type) \ struct name { \ struct type *cqh_first; /* first element */ \ struct type *cqh_last; /* last element */ \ } #define CIRCLEQ_HEAD_INITIALIZER(head) \ { (void *)&head, (void *)&head } #define CIRCLEQ_ENTRY(type) \ struct { \ struct type *cqe_next; /* next element */ \ struct type *cqe_prev; /* previous element */ \ } /* * Circular queue functions. */ #define CIRCLEQ_INIT(head) do { \ (head)->cqh_first = (void *)(head); \
(head)->cqh_last = (void *)(head); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_AFTER(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm)->field.cqe_next; \
(elm)->field.cqe_prev = (listelm); \
if ((listelm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm); \
else \
(listelm)->field.cqe_next->field.cqe_prev = (elm); \
(listelm)->field.cqe_next = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_BEFORE(head, listelm, elm, field) do { \
(elm)->field.cqe_next = (listelm); \
(elm)->field.cqe_prev = (listelm)->field.cqe_prev; \
if ((listelm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm); \
else \
(listelm)->field.cqe_prev->field.cqe_next = (elm); \
(listelm)->field.cqe_prev = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_HEAD(head, elm, field) do { \
(elm)->field.cqe_next = (head)->cqh_first; \
(elm)->field.cqe_prev = (void *)(head); \
if ((head)->cqh_last == (void *)(head)) \ (head)->cqh_last = (elm); \
else \
(head)->cqh_first->field.cqe_prev = (elm); \
(head)->cqh_first = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_INSERT_TAIL(head, elm, field) do { \
(elm)->field.cqe_next = (void *)(head); \
(elm)->field.cqe_prev = (head)->cqh_last; \
if ((head)->cqh_first == (void *)(head)) \ (head)->cqh_first = (elm); \
else \
(head)->cqh_last->field.cqe_next = (elm); \
(head)->cqh_last = (elm); \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_REMOVE(head, elm, field) do { \
if ((elm)->field.cqe_next == (void *)(head)) \ (head)->cqh_last = (elm)->field.cqe_prev; \
else \
(elm)->field.cqe_next->field.cqe_prev = \
(elm)->field.cqe_prev; \
if ((elm)->field.cqe_prev == (void *)(head)) \ (head)->cqh_first = (elm)->field.cqe_next; \
else \
(elm)->field.cqe_prev->field.cqe_next = \
(elm)->field.cqe_next; \
} while (/*CONSTCOND*/0)
#define CIRCLEQ_FOREACH(var, head, field) \
for ((var) = ((head)->cqh_first); \ (var) != (const void *)(head); \ (var) = ((var)->field.cqe_next)) #define CIRCLEQ_FOREACH_REVERSE(var, head, field) \ for ((var) = ((head)->cqh_last); \ (var) != (const void *)(head); \ (var) = ((var)->field.cqe_prev)) /* * Circular queue access methods. */ #define CIRCLEQ_EMPTY(head) ((head)->cqh_first == (void *)(head)) #define CIRCLEQ_FIRST(head) ((head)->cqh_first) #define CIRCLEQ_LAST(head) ((head)->cqh_last) #define CIRCLEQ_NEXT(elm, field) ((elm)->field.cqe_next) #define CIRCLEQ_PREV(elm, field) ((elm)->field.cqe_prev) #define CIRCLEQ_LOOP_NEXT(head, elm, field) \ (((elm)->field.cqe_next == (void *)(head)) \ ? ((head)->cqh_first) \ : (elm->field.cqe_next)) #define CIRCLEQ_LOOP_PREV(head, elm, field) \ (((elm)->field.cqe_prev == (void *)(head)) \ ? ((head)->cqh_last) \ : (elm->field.cqe_prev)) #endif /* sys/queue.h */