时间戳
dts解码时间戳
pts显示时间戳
想不想动手实践看看pts第一次 被赋值。
重点研究那个video_fresh-timer函数
鉴于分析的视频只有12帧,
理解actual_delay 期望值
Audio的时间
理解一下那个 时间戳 vs音频时间的 言论
video_fresh-timer关注delay :(现在的 时间戳-上一个时间戳)同步阈值 两个变量
提前告知 tutorial同步音频到视频,
认识校正方法,是修正delay,要么加倍延迟,要么没有延迟。下一节对于音频来说,要么插值,要么删减?一句话,同步的手段各有。
增加的宏如下:
#define AV_SYNC_THRESHOLD 0.010 //minimum sync time #define AV_NOSYNC_THRESHOLD 10 //the differ of video and audio exceeds the time, do not sync with audio
值得注意的数据结构变化如下:
struct VideoState{ ... double video_clock; double audio_clock; double frame_last_pts; double frame_last_delay; double frame_timer; } VideoState;
关于音频当前时钟字段,暂时忽略,详见官方tutorial
int video_thread(void *arg) { VideoState *is = (VideoState *) arg; AVPacket pkt1, *packet = &pkt1; int len1, frameFinished; AVFrame *pFrame; double pts = 0; pFrame = avcodec_alloc_frame(); for (;;) { if (packet_queue_get(&is->videoq, packet, 1) < 0) { // means we quit getting packets break; } pts = 0; //save global pts to be stored in pFrame in first call global_video_pkt_pts = packet->pts; // printf("packet->pts %d\n", packet->pts ); // printf("packet->dts %d\n", packet->dts ); // Decode video frame len1 = avcodec_decode_video2(is->video_st->codec, pFrame, &frameFinished, packet); if (packet->dts == AV_NOPTS_VALUE && pFrame->opaque && *(uint64_t*) pFrame->opaque != AV_NOPTS_VALUE) { pts = *(uint64_t*) pFrame->opaque; } else if (packet->dts != AV_NOPTS_VALUE) { pts = packet->dts; } else { pts = 0; } // printf("pts %d\n", pts ); pts *= av_q2d(is->video_st->time_base); // Did we get a video frame? if (frameFinished) { pts = synchronize_video(is, pFrame, pts); if (queue_picture(is, pFrame, pts) < 0) { break; } } av_free_packet(packet); } av_free(pFrame); return 0; }
差别有如下:
Pts值的初始化,详细如下图
图中红色部分是额外添加的dts处理
下图中表明还有视频同步函数的加入。
以上是所有的两处大的修改。
一句话:请看英文解释,一次性解释清楚
void video_refresh_timer(void *userdata) {
VideoState *is = (VideoState *) userdata; VideoPicture *vp; double actual_delay, delay, sync_threshold, ref_clock, diff;
if (is->video_st) { if (is->pictq_size == 0) { schedule_refresh(is, 1); } else { vp = &is->pictq[is->pictq_rindex];
/* Timing code goes here */ delay = vp->pts - is->frame_last_pts; //the pts from last if (delay <= 0 || delay >= 1.0) { //if incorrect delay, use previous one过大或者多小,超过1s,不过理喻 delay = is->frame_last_delay; } /* save for next time */ is->frame_last_delay = delay; is->frame_last_pts = vp->pts;
/* update delay to sync to audio */ ref_clock = get_audio_clock(is); diff = vp->pts - ref_clock;
/* Skip or repeat the frame. Take delay into account FFPlay still doesn't "know if this is the best guess." */ sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay : AV_SYNC_THRESHOLD; if (fabs(diff) < AV_NOSYNC_THRESHOLD) { if (diff <= -sync_threshold) { delay = 0; //video is slow, do not delay,视频已太慢(视频预测时间-当前时间 都是负值,请赶紧播) } else if (diff >= sync_threshold) delay = 2 * delay; //video is fast, delay double,视频太快,刷新时间变慢点 } } is->frame_timer += delay; /* computer the REAL delay */ actual_delay = is->frame_timer - (av_gettime() / 1000000.0); if (actual_delay < 0.010) { /* Really it should skip the picture instead */ actual_delay = 0.010; } schedule_refresh(is, (int) (actual_delay * 1000 + 0.5)); // schedule_refresh(is, 80);
/* show the picture! */ video_display(is);
/* update queue for next picture! */ 后续略 }
|
Video_thread{
...
if (packet->dts == AV_NOPTS_VALUE && pFrame->opaque
&& *(uint64_t*) pFrame->opaque != AV_NOPTS_VALUE) {
pts = *(uint64_t*) pFrame->opaque;
} else if (packet->dts != AV_NOPTS_VALUE) {
pts = packet->dts;//12帧测试案列执行此代码覆盖
} else {
pts = 0;
}
pts *= av_q2d(is->video_st->time_base);
// Did we get a video frame?
if (frameFinished) {
pts = synchronize_video(is, pFrame, pts);
//除第一帧没有pts赋值,其他帧都有赋值。其他备注本案例没有重复帧,
if (queue_picture(is, pFrame, pts) < 0) {
break;
}
}
}
这里的数据结果较多,尤其替换了上一小节定时刷新,值得反复体会。
void video_refresh_timer(void *userdata) {
...
if (is->video_st) {
if (is->pictq_size == 0) {
} else {
vp = &is->pictq[is->pictq_rindex];
/* Timing code goes here */
delay = vp->pts - is->frame_last_pts; //the pts from last
//实验结果非常理想,所有12帧处理的结果都是1.0
if (delay <= 0 || delay >= 1.0) {
//if incorrect delay, use previous one
delay= is->frame_last_delay;
}
/* save for next time */
is->frame_last_delay = delay;
is->frame_last_pts = vp->pts;
/* update delay to sync to audio */
ref_clock = get_audio_clock(is);
diff = vp->pts - ref_clock;//具体的值见下面的表格
/* Skip or repeat the frame. Take delay into account
FFPlay still doesn't "know if this is the best guess." */
sync_threshold = (delay > AV_SYNC_THRESHOLD) ? delay
: AV_SYNC_THRESHOLD;
if (fabs(diff) < AV_NOSYNC_THRESHOLD) {
if (diff <= -sync_threshold) {
delay = 0; //video is slow, do not delay //实验结果非常理想,都是说明视频太慢,
} else if (diff >= sync_threshold) {
delay = 2 * delay; //video is fast, delay double
}
}
is->frame_timer += delay;//鉴于12帧delay=0,这个值就没有增长过
/* computer the REAL delay */
actual_delay = is->frame_timer - (av_gettime() / 1000000.0);
if (actual_delay < 0.010) {//详细的真实delay数据如下,可见都是大大小于阈值
/* Really it should skip the picture instead */
actual_delay = 0.010;
}
logtime=actual_delay * 1000 + 0.5;
schedule_refresh(is, (int) (actual_delay * 1000 + 0.5));//所有填入的时间都是10.5
// schedule_refresh(is, 80);
/* show the picture! */
video_display(is);
//ingore the the other code
}
} else {
schedule_refresh(is, 100);
}
}
表格,对于所有12帧的delay初步结果分析,可以看到所有的帧都太慢,不执行delay. 但是视觉上看来,视频帧还是太慢,这说明音频还得同视频同步,期待下一小节。
// 10 //the differ of video and audio exceeds the time, do not sync with audio // if(diff <= -sync_threshold)所有出现的sync_threshold都是0.04 diff=-2.0393626991565137, //video is slow, do not delay, diff=-5.8978444236176193, //video is slow, do not delay, diff=-9.8762886597938149, //video is slow, do not delay, diff=-8.9662605435801321, //video is slow, do not delay, diff=-7.9662605435801321, //video is slow, do not delay, diff=-6.9662605435801321, //video is slow, do not delay, diff=-5.9662605435801321, //video is slow, do not delay, diff=-4.9662605435801321, //video is slow, do not delay, diff=-3.9662605435801321, //video is slow, do not delay, diff=-2.9662605435801321, //video is slow, do not delay, diff=-1.9662605435801321, //video is slow, do not delay, diff=-0.96626054358013214, //video is slow, do not delay |
在计算真实的delay时,涉及到的表格如下,
actual_delay= -3.2161841392517090 ,frame_timer= 1401626707.2479169 actual_delay= -8.3304760456085205 ,frame_timer= 1401626707.2479169 actual_delay= -13.639780044555664 ,frame_timer= 1401626707.2479169 actual_delay= -14.218813180923462 ,frame_timer= 1401626707.2479169 actual_delay= -14.572834014892578 ,frame_timer= 1401626707.2479169 actual_delay= -14.932854175567627 ,frame_timer= 1401626707.2479169 actual_delay= -15.305875062942505 ,frame_timer= 1401626707.2479169 actual_delay= -15.662896156311035 ,frame_timer= 1401626707.2479169 actual_delay= -16.020915985107422 ,frame_timer= 1401626707.2479169 actual_delay= -16.381937026977539 ,frame_timer= 1401626707.2479169 actual_delay= -16.737957000732422 ,frame_timer= 1401626707.2479169 actual_delay= -16.947968959808350 ,frame_timer= 1401626707.2479169
|
当播放结束,没有额外的多调用刷屏函数,不像上一个版本。
结果中,也有多线程的随机性出现,情况在预料之中。
未完成分析日志log的一轮起始,下次补充就是。
现在认识 依然 很浅,比如i b b p的认识
逻辑很复杂,测试用例很理想,入门在路上。
不要忘了英文注释
不要忘了。。
视频即使同步了,也比音频慢!!
回顾,主要是看vedio_thread ,和播放的timer
简化版(没有带修正的log)
Function: video_thread(void *), [pts 2]=0
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=0.00000000000000000
Function: video_refresh_timer(void *), pts之delay=0.00000000000000000
Function: video_refresh_timer(void *), diff=-2.0393626991565137, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=1
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=1.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-5.8978444236176193, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=2
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=2.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-9.8762886597938149, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=3
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=3.0000000000000000
Function: video_thread(void *), [pts 2]=4
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=4.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-8.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=5
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=5.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-7.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=6
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=6.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-6.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=7
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=7.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-5.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=8
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=8.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-4.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=9
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=9.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-3.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=10
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=10.000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-2.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=11
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=11.000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-1.9662605435801321, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-0.96626054358013214, //video is slow, do not delay
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: our_get_buffer(AVCodecContext *, AVFrame *),pts初始化in自定义alloc,pts=0
Function: video_thread(void *), [pts 2]=0
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we aren't given a pts, set it to the clock */, 0.00000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=0.00000000000000000
Function: video_refresh_timer(void *), pts之delay=0.00000000000000000
Function: video_refresh_timer(void *), diff=-2.0393626991565137, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -3.2161841392517090 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=1
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 1.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=1.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-5.8978444236176193, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -8.3304760456085205 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=2
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 2.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=2.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-9.8762886597938149, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -13.639780044555664 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=3
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 3.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=3.0000000000000000
Function: video_thread(void *), [pts 2]=4
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 4.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=4.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-8.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -14.218813180923462 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=5
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 5.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=5.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-7.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -14.572834014892578 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=6
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 6.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=6.0000000000000000
Function: video_refresh_timer(void *), diff=-6.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -14.932854175567627 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=7
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 7.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=7.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-5.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -15.305875062942505 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=8
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 8.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=8.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-4.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -15.662896156311035 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=9
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 9.0000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=9.0000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-3.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -16.020915985107422 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=10
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 10.000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=10.000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-2.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -16.381937026977539 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_thread(void *), [pts 2]=11
Function: synchronize_video(VideoState *, AVFrame *, double), /* if we have pts, set video clock to it */ 11.000000000000000
Function: video_thread(void *),【pts 同步后?,经过计算重复帧等】=11.000000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-1.9662605435801321, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -16.737957000732422 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000
Function: video_refresh_timer(void *), pts之delay=1.0000000000000000
Function: video_refresh_timer(void *), diff=-0.96626054358013214, //video is slow, do not delay,0.040000000000000001 must>=10ms
Function: video_refresh_timer(void *), /* computer the REAL delay */ actual_delay= -16.947968959808350 ,frame_timer= 1401626707.2479169
Function: video_refresh_timer(void *),【core time】=10.500000000000000