c++ 操作防火墙 firewall

C++Window防火墙操作(添加例外端口,例外程序,关闭,开启)

lyz 2010-07-28 23:50

//转载文章,方便大家使用,如需JAVA通过JNI调用的DLL文件,请回复时加上你的邮件地址

/*
Copyright (c) Microsoft Corporation

SYNOPSIS

Sample code for the Windows Firewall COM interface.
*/

#include <windows.h>
#include <crtdbg.h>
#include <netfw.h>
#include <objbase.h>
#include <oleauto.h>
#include <stdio.h>


#pragma comment( lib, "ole32.lib" )
#pragma comment( lib, "oleaut32.lib" )


HRESULT WindowsFirewallInitialize(OUT INetFwProfile** fwProfile)
{
 HRESULT hr = S_OK;
 INetFwMgr* fwMgr = NULL;
 INetFwPolicy* fwPolicy = NULL;

 _ASSERT(fwProfile != NULL);

 *fwProfile = NULL;

 // Create an instance of the firewall settings manager.
 hr = CoCreateInstance(
  __uuidof(NetFwMgr),
  NULL,
  CLSCTX_INPROC_SERVER,
  __uuidof(INetFwMgr),
  (void**)&fwMgr
  );
 if (FAILED(hr))
 {
  printf("CoCreateInstance failed: 0x%08lx/n", hr);
  goto error;
 }

 // Retrieve the local firewall policy.
 hr = fwMgr->get_LocalPolicy(&fwPolicy);
 if (FAILED(hr))
 {
  printf("get_LocalPolicy failed: 0x%08lx/n", hr);
  goto error;
 }

 // Retrieve the firewall profile currently in effect.
 hr = fwPolicy->get_CurrentProfile(fwProfile);
 if (FAILED(hr))
 {
  printf("get_CurrentProfile failed: 0x%08lx/n", hr);
  goto error;
 }

error:

 // Release the local firewall policy.
 if (fwPolicy != NULL)
 {
  fwPolicy->Release();
 }

 // Release the firewall settings manager.
 if (fwMgr != NULL)
 {
  fwMgr->Release();
 }

 return hr;
}


void WindowsFirewallCleanup(IN INetFwProfile* fwProfile)
{
 // Release the firewall profile.
 if (fwProfile != NULL)
 {
  fwProfile->Release();
 }
}


HRESULT WindowsFirewallIsOn(IN INetFwProfile* fwProfile, OUT BOOL* fwOn)
{
 HRESULT hr = S_OK;
 VARIANT_BOOL fwEnabled;

 _ASSERT(fwProfile != NULL);
 _ASSERT(fwOn != NULL);

 *fwOn = FALSE;

 // Get the current state of the firewall.
 hr = fwProfile->get_FirewallEnabled(&fwEnabled);
 if (FAILED(hr))
 {
  printf("get_FirewallEnabled failed: 0x%08lx/n", hr);
  goto error;
 }

 // Check to see if the firewall is on.
 if (fwEnabled != VARIANT_FALSE)
 {
  *fwOn = TRUE;
  printf("The firewall is on./n");
 }
 else
 {
  printf("The firewall is off./n");
 }

error:

 return hr;
}


HRESULT WindowsFirewallTurnOn(IN INetFwProfile* fwProfile)
{
 HRESULT hr = S_OK;
 BOOL fwOn;

 _ASSERT(fwProfile != NULL);

 // Check to see if the firewall is off.
 hr = WindowsFirewallIsOn(fwProfile, &fwOn);
 if (FAILED(hr))
 {
  printf("WindowsFirewallIsOn failed: 0x%08lx/n", hr);
  goto error;
 }

 // If it is, turn it on.
 if (!fwOn)
 {
  // Turn the firewall on.
  hr = fwProfile->put_FirewallEnabled(VARIANT_TRUE);
  if (FAILED(hr))
  {
   printf("put_FirewallEnabled failed: 0x%08lx/n", hr);
   goto error;
  }

  printf("The firewall is now on./n");
 }

error:

 return hr;
}


HRESULT WindowsFirewallTurnOff(IN INetFwProfile* fwProfile)
{
 HRESULT hr = S_OK;
 BOOL fwOn;

 _ASSERT(fwProfile != NULL);

 // Check to see if the firewall is on.
 hr = WindowsFirewallIsOn(fwProfile, &fwOn);
 if (FAILED(hr))
 {
  printf("WindowsFirewallIsOn failed: 0x%08lx/n", hr);
  goto error;
 }

 // If it is, turn it off.
 if (fwOn)
 {
  // Turn the firewall off.
  hr = fwProfile->put_FirewallEnabled(VARIANT_FALSE);
  if (FAILED(hr))
  {
   printf("put_FirewallEnabled failed: 0x%08lx/n", hr);
   goto error;
  }

  printf("The firewall is now off./n");
 }

error:

 return hr;
}


HRESULT WindowsFirewallAppIsEnabled(
         IN INetFwProfile* fwProfile,
         IN const wchar_t* fwProcessImageFileName,
         OUT BOOL* fwAppEnabled
         )
{
 HRESULT hr = S_OK;
 BSTR fwBstrProcessImageFileName = NULL;
 VARIANT_BOOL fwEnabled;
 INetFwAuthorizedApplication* fwApp = NULL;
 INetFwAuthorizedApplications* fwApps = NULL;

 _ASSERT(fwProfile != NULL);
 _ASSERT(fwProcessImageFileName != NULL);
 _ASSERT(fwAppEnabled != NULL);

 *fwAppEnabled = FALSE;

 // Retrieve the authorized application collection.
 hr = fwProfile->get_AuthorizedApplications(&fwApps);
 if (FAILED(hr))
 {
  printf("get_AuthorizedApplications failed: 0x%08lx/n", hr);
  goto error;
 }

 // Allocate a BSTR for the process image file name.
 fwBstrProcessImageFileName = SysAllocString(fwProcessImageFileName);
 if (fwBstrProcessImageFileName == NULL)
 {
  hr = E_OUTOFMEMORY;
  printf("SysAllocString failed: 0x%08lx/n", hr);
  goto error;
 }

 // Attempt to retrieve the authorized application.
 hr = fwApps->Item(fwBstrProcessImageFileName, &fwApp);
 if (SUCCEEDED(hr))
 {
  // Find out if the authorized application is enabled.
  hr = fwApp->get_Enabled(&fwEnabled);
  if (FAILED(hr))
  {
   printf("get_Enabled failed: 0x%08lx/n", hr);
   goto error;
  }

  if (fwEnabled != VARIANT_FALSE)
  {
   // The authorized application is enabled.
   *fwAppEnabled = TRUE;

   printf(
    "Authorized application %lS is enabled in the firewall./n",
    fwProcessImageFileName
    );
  }
  else
  {
   printf(
    "Authorized application %lS is disabled in the firewall./n",
    fwProcessImageFileName
    );
  }
 }
 else
 {
  // The authorized application was not in the collection.
  hr = S_OK;

  printf(
   "Authorized application %lS is disabled in the firewall./n",
   fwProcessImageFileName
   );
 }

error:

 // Free the BSTR.
 SysFreeString(fwBstrProcessImageFileName);

 // Release the authorized application instance.
 if (fwApp != NULL)
 {
  fwApp->Release();
 }

 // Release the authorized application collection.
 if (fwApps != NULL)
 {
  fwApps->Release();
 }

 return hr;
}


HRESULT WindowsFirewallAddApp(
         IN INetFwProfile* fwProfile,
         IN const wchar_t* fwProcessImageFileName,
         IN const wchar_t* fwName
         )
{
 HRESULT hr = S_OK;
 BOOL fwAppEnabled;
 BSTR fwBstrName = NULL;
 BSTR fwBstrProcessImageFileName = NULL;
 INetFwAuthorizedApplication* fwApp = NULL;
 INetFwAuthorizedApplications* fwApps = NULL;

 _ASSERT(fwProfile != NULL);
 _ASSERT(fwProcessImageFileName != NULL);
 _ASSERT(fwName != NULL);

 // First check to see if the application is already authorized.
 hr = WindowsFirewallAppIsEnabled(
  fwProfile,
  fwProcessImageFileName,
  &fwAppEnabled
  );
 if (FAILED(hr))
 {
  printf("WindowsFirewallAppIsEnabled failed: 0x%08lx/n", hr);
  goto error;
 }

 // Only add the application if it isn't already authorized.
 if (!fwAppEnabled)
 {
  // Retrieve the authorized application collection.
  hr = fwProfile->get_AuthorizedApplications(&fwApps);
  if (FAILED(hr))
  {
   printf("get_AuthorizedApplications failed: 0x%08lx/n", hr);
   goto error;
  }

  // Create an instance of an authorized application.
  hr = CoCreateInstance(
   __uuidof(NetFwAuthorizedApplication),
   NULL,
   CLSCTX_INPROC_SERVER,
   __uuidof(INetFwAuthorizedApplication),
   (void**)&fwApp
   );
  if (FAILED(hr))
  {
   printf("CoCreateInstance failed: 0x%08lx/n", hr);
   goto error;
  }

  // Allocate a BSTR for the process image file name.
  fwBstrProcessImageFileName = SysAllocString(fwProcessImageFileName);
  if (fwBstrProcessImageFileName == NULL)
  {
   hr = E_OUTOFMEMORY;
   printf("SysAllocString failed: 0x%08lx/n", hr);
   goto error;
  }

  // Set the process image file name.
  hr = fwApp->put_ProcessImageFileName(fwBstrProcessImageFileName);
  if (FAILED(hr))
  {
   printf("put_ProcessImageFileName failed: 0x%08lx/n", hr);
   goto error;
  }

  // Allocate a BSTR for the application friendly name.
  fwBstrName = SysAllocString(fwName);
  if (SysStringLen(fwBstrName) == 0)
  {
   hr = E_OUTOFMEMORY;
   printf("SysAllocString failed: 0x%08lx/n", hr);
   goto error;
  }

  // Set the application friendly name.
  hr = fwApp->put_Name(fwBstrName);
  if (FAILED(hr))
  {
   printf("put_Name failed: 0x%08lx/n", hr);
   goto error;
  }

  // Add the application to the collection.
  hr = fwApps->Add(fwApp);
  if (FAILED(hr))
  {
   printf("Add failed: 0x%08lx/n", hr);
   goto error;
  }

  printf(
   "Authorized application %lS is now enabled in the firewall./n",
   fwProcessImageFileName
   );
 }

error:

 // Free the BSTRs.
 SysFreeString(fwBstrName);
 SysFreeString(fwBstrProcessImageFileName);

 // Release the authorized application instance.
 if (fwApp != NULL)
 {
  fwApp->Release();
 }

 // Release the authorized application collection.
 if (fwApps != NULL)
 {
  fwApps->Release();
 }

 return hr;
}


HRESULT WindowsFirewallPortIsEnabled(
          IN INetFwProfile* fwProfile,
          IN LONG portNumber,
          IN NET_FW_IP_PROTOCOL ipProtocol,
          OUT BOOL* fwPortEnabled
          )
{
 HRESULT hr = S_OK;
 VARIANT_BOOL fwEnabled;
 INetFwOpenPort* fwOpenPort = NULL;
 INetFwOpenPorts* fwOpenPorts = NULL;

 _ASSERT(fwProfile != NULL);
 _ASSERT(fwPortEnabled != NULL);

 *fwPortEnabled = FALSE;

 // Retrieve the globally open ports collection.
 hr = fwProfile->get_GloballyOpenPorts(&fwOpenPorts);
 if (FAILED(hr))
 {
  printf("get_GloballyOpenPorts failed: 0x%08lx/n", hr);
  goto error;
 }

 // Attempt to retrieve the globally open port.
 hr = fwOpenPorts->Item(portNumber, ipProtocol, &fwOpenPort);
 if (SUCCEEDED(hr))
 {
  // Find out if the globally open port is enabled.
  hr = fwOpenPort->get_Enabled(&fwEnabled);
  if (FAILED(hr))
  {
   printf("get_Enabled failed: 0x%08lx/n", hr);
   goto error;
  }

  if (fwEnabled != VARIANT_FALSE)
  {
   // The globally open port is enabled.
   *fwPortEnabled = TRUE;

   printf("Port %ld is open in the firewall./n", portNumber);
  }
  else
  {
   printf("Port %ld is not open in the firewall./n", portNumber);
  }
 }
 else
 {
  // The globally open port was not in the collection.
  hr = S_OK;

  printf("Port %ld is not open in the firewall./n", portNumber);
 }

error:

 // Release the globally open port.
 if (fwOpenPort != NULL)
 {
  fwOpenPort->Release();
 }

 // Release the globally open ports collection.
 if (fwOpenPorts != NULL)
 {
  fwOpenPorts->Release();
 }

 return hr;
}


HRESULT WindowsFirewallPortAdd(
          IN INetFwProfile* fwProfile,
          IN LONG portNumber,
          IN NET_FW_IP_PROTOCOL ipProtocol,
          IN const wchar_t* name
          )
{
 HRESULT hr = S_OK;
 BOOL fwPortEnabled;
 BSTR fwBstrName = NULL;
 INetFwOpenPort* fwOpenPort = NULL;
 INetFwOpenPorts* fwOpenPorts = NULL;

 _ASSERT(fwProfile != NULL);
 _ASSERT(name != NULL);

 // First check to see if the port is already added.
 hr = WindowsFirewallPortIsEnabled(
  fwProfile,
  portNumber,
  ipProtocol,
  &fwPortEnabled
  );
 if (FAILED(hr))
 {
  printf("WindowsFirewallPortIsEnabled failed: 0x%08lx/n", hr);
  goto error;
 }

 // Only add the port if it isn't already added.
 if (!fwPortEnabled)
 {
  // Retrieve the collection of globally open ports.
  hr = fwProfile->get_GloballyOpenPorts(&fwOpenPorts);
  if (FAILED(hr))
  {
   printf("get_GloballyOpenPorts failed: 0x%08lx/n", hr);
   goto error;
  }

  // Create an instance of an open port.
  hr = CoCreateInstance(
   __uuidof(NetFwOpenPort),
   NULL,
   CLSCTX_INPROC_SERVER,
   __uuidof(INetFwOpenPort),
   (void**)&fwOpenPort
   );
  if (FAILED(hr))
  {
   printf("CoCreateInstance failed: 0x%08lx/n", hr);
   goto error;
  }

  // Set the port number.
  hr = fwOpenPort->put_Port(portNumber);
  if (FAILED(hr))
  {
   printf("put_Port failed: 0x%08lx/n", hr);
   goto error;
  }

  // Set the IP protocol.
  hr = fwOpenPort->put_Protocol(ipProtocol);
  if (FAILED(hr))
  {
   printf("put_Protocol failed: 0x%08lx/n", hr);
   goto error;
  }

  // Allocate a BSTR for the friendly name of the port.
  fwBstrName = SysAllocString(name);
  if (SysStringLen(fwBstrName) == 0)
  {
   hr = E_OUTOFMEMORY;
   printf("SysAllocString failed: 0x%08lx/n", hr);
   goto error;
  }

  // Set the friendly name of the port.
  hr = fwOpenPort->put_Name(fwBstrName);
  if (FAILED(hr))
  {
   printf("put_Name failed: 0x%08lx/n", hr);
   goto error;
  }

  // Opens the port and adds it to the collection.
  hr = fwOpenPorts->Add(fwOpenPort);
  if (FAILED(hr))
  {
   printf("Add failed: 0x%08lx/n", hr);
   goto error;
  }

  printf("Port %ld is now open in the firewall./n", portNumber);
 }

error:

 // Free the BSTR.
 SysFreeString(fwBstrName);

 // Release the open port instance.
 if (fwOpenPort != NULL)
 {
  fwOpenPort->Release();
 }

 // Release the globally open ports collection.
 if (fwOpenPorts != NULL)
 {
  fwOpenPorts->Release();
 }

 return hr;
}


int __cdecl wmain(int argc, wchar_t* argv[])
{
 HRESULT hr = S_OK;
 HRESULT comInit = E_FAIL;
 INetFwProfile* fwProfile = NULL;

 // Initialize COM.
 comInit = CoInitializeEx(
  0,
  COINIT_APARTMENTTHREADED | COINIT_DISABLE_OLE1DDE
  );

 // Ignore RPC_E_CHANGED_MODE; this just means that COM has already been
 // initialized with a different mode. Since we don't care what the mode is,
 // we'll just use the existing mode.
 if (comInit != RPC_E_CHANGED_MODE)
 {
  hr = comInit;
  if (FAILED(hr))
  {
   printf("CoInitializeEx failed: 0x%08lx/n", hr);
   goto error;
  }
 }

 // Retrieve the firewall profile currently in effect.
 hr = WindowsFirewallInitialize(&fwProfile);
 if (FAILED(hr))
 {
  printf("WindowsFirewallInitialize failed: 0x%08lx/n", hr);
  goto error;
 }

 // Turn off the firewall.
 hr = WindowsFirewallTurnOff(fwProfile);
 if (FAILED(hr))
 {
  printf("WindowsFirewallTurnOff failed: 0x%08lx/n", hr);
  goto error;
 }

 // Turn on the firewall.
 hr = WindowsFirewallTurnOn(fwProfile);
 if (FAILED(hr))
 {
  printf("WindowsFirewallTurnOn failed: 0x%08lx/n", hr);
  goto error;
 }

 // Add Windows Messenger to the authorized application collection.
 hr = WindowsFirewallAddApp(
  fwProfile,
  L"%ProgramFiles%//Messenger//msmsgs.exe",
  L"Windows Messenger"
  );
 if (FAILED(hr))
 {
  printf("WindowsFirewallAddApp failed: 0x%08lx/n", hr);
  goto error;
 }

 // Add TCP::80 to list of globally open ports.
 hr = WindowsFirewallPortAdd(fwProfile, 80, NET_FW_IP_PROTOCOL_TCP, L"WWW");
 if (FAILED(hr))
 {
  printf("WindowsFirewallPortAdd failed: 0x%08lx/n", hr);
  goto error;
 }

error:

 // Release the firewall profile.
 WindowsFirewallCleanup(fwProfile);

 // Uninitialize COM.
 if (SUCCEEDED(comInit))
 {
  CoUninitialize();
 }

 return 0;

}


上文来自:http://blog.csdn.net/zhangxiaonanwin/article/details/6031191

你可能感兴趣的:(C++,c,网络,防火墙,VC)