Weather-O-Rama气象站计划建立下一代的Internet气象观察站,该气象站必须建立在WeatherData对象的基础上,WeatherData对象提供天气数据,有三种布告板,分别显示目前的状况、气象统计及简单的预报。并且以后可以方便地增加布告板进行扩展。
使用观察者模式进行设计,WeatherData对象即观察者模式中的主题对象,三个布告板即观察者。
public interface Subject { public void registerObserver(Observer o); public void removeObserver(Observer o); public void notifyObservers(); }
public interface Observer { public void update(float temp, float humidity, float pressure); }可以看出,使用的是推数据的方式。
public class WeatherData implements Subject { private ArrayList observers; //temperature、humidity、pressure就是WeatherData的“状态” private float temperature; private float humidity; private float pressure; public WeatherData() { observers = new ArrayList(); } public void registerObserver(Observer o) { observers.add(o); } public void removeObserver(Observer o) { int i = observers.indexOf(o); if (i >= 0) { observers.remove(i); } } public void notifyObservers() { for (int i = 0; i < observers.size(); i++) { Observer observer = (Observer)observers.get(i); observer.update(temperature, humidity, pressure); } } public void measurementsChanged() { notifyObservers(); } public void setMeasurements(float temperature, float humidity, float pressure) { this.temperature = temperature; this.humidity = humidity; this.pressure = pressure; measurementsChanged(); } public float getTemperature() { return temperature; } public float getHumidity() { return humidity; } public float getPressure() { return pressure; } }WeatherData中的temperature、humidity、pressure这三个属性就是WeatherData的“状态”(即我们在以前提到的State状态)
public interface DisplayElement { public void display(); }
public class StatisticsDisplay implements Observer, DisplayElement { private float maxTemp = 0.0f; private float minTemp = 200; private float tempSum= 0.0f; private int numReadings;//记录观测的次数以便计算平均温度值 private Subject weatherData; public StatisticsDisplay(Subject weatherData) { this.weatherData = weatherData; weatherData.registerObserver(this); } //这属于“推”数据,本类只使用到了第一个参数 public void update(float temp, float humidity, float pressure) { tempSum += temp; numReadings++; if (temp > maxTemp) { maxTemp = temp; } if (temp < minTemp) { minTemp = temp; } display(); } public void display() { System.out.println("Avg/Max/Min temperature = " + (tempSum / numReadings) + "/" + maxTemp + "/" + minTemp); } }
public class CurrentConditionsDisplay implements Observer, DisplayElement { private float temperature;//温度 private float humidity;//湿度 private Subject weatherData; public CurrentConditionsDisplay(Subject weatherData) { this.weatherData = weatherData; weatherData.registerObserver(this); } //推数据,这里只使用到了前两个参数 public void update(float temperature, float humidity, float pressure) { this.temperature = temperature; this.humidity = humidity; display(); } public void display() { System.out.println("Current conditions: " + temperature + "F degrees and " + humidity + "% humidity"); } }
public class ForecastDisplay implements Observer, DisplayElement { private float currentPressure = 29.92f; private float lastPressure; private Subject weatherData; public ForecastDisplay(Subject weatherData) { this.weatherData = weatherData; weatherData.registerObserver(this); } public void update(float temp, float humidity, float pressure) { lastPressure = currentPressure; currentPressure = pressure; display(); } public void display() { System.out.print("Forecast: "); if (currentPressure > lastPressure) { System.out.println("Improving weather on the way!"); } else if (currentPressure == lastPressure) { System.out.println("More of the same"); } else if (currentPressure < lastPressure) { System.out.println("Watch out for cooler, rainy weather"); } } }
public class HeatIndexDisplay implements Observer, DisplayElement { float heatIndex = 0.0f; private Subject weatherData; public HeatIndexDisplay(Subject weatherData) { this.weatherData = weatherData; weatherData.registerObserver(this); } public void update(float t, float rh, float pressure) { heatIndex = computeHeatIndex(t, rh); display(); } private float computeHeatIndex(float t, float rh) { float index = (float)((16.923 + (0.185212 * t) + (5.37941 * rh) - (0.100254 * t * rh) + (0.00941695 * (t * t)) + (0.00728898 * (rh * rh)) + (0.000345372 * (t * t * rh)) - (0.000814971 * (t * rh * rh)) + (0.0000102102 * (t * t * rh * rh)) - (0.000038646 * (t * t * t)) + (0.0000291583 * (rh * rh * rh)) + (0.00000142721 * (t * t * t * rh)) + (0.000000197483 * (t * rh * rh * rh)) - (0.0000000218429 * (t * t * t * rh * rh)) + 0.000000000843296 * (t * t * rh * rh * rh)) - (0.0000000000481975 * (t * t * t * rh * rh * rh))); return index; } public void display() { System.out.println("Heat index is " + heatIndex); } }
public class WeatherStationHeatIndex { public static void main(String[] args) { WeatherData weatherData = new WeatherData(); CurrentConditionsDisplay currentDisplay = new CurrentConditionsDisplay(weatherData); StatisticsDisplay statisticsDisplay = new StatisticsDisplay(weatherData); ForecastDisplay forecastDisplay = new ForecastDisplay(weatherData); HeatIndexDisplay heatIndexDisplay = new HeatIndexDisplay(weatherData); weatherData.setMeasurements(80, 65, 30.4f); weatherData.setMeasurements(82, 70, 29.2f); weatherData.setMeasurements(78, 90, 29.2f); } }
1.通过上面的update()方法,我们可以看出主题是通过“推”数据将数据传给观察者的。
2.通过以上代码可以看出,每个布告板(即具体观察者)中都有一个Subject类型的引用,用于指向其所注册的具体主题。在以上的需求中,我们可能会发现保存的这个Subject类型的引用没有使用到,因为直接通过update(float temp, float humidity, float pressure)方法就将WeatherData的状态数据传送给了观察者。然而这个引用并不是没有用处的,比如我们以后产生了新的需求,让观察者自行解除对主题的注册或使用主题的方法时,这时这个引用就派上了用场。有时候我们不得不将引用的类型由Subject改为ConcreteSubject(具体主题的类型),因为我们使用到的可能是具体主题所独有的方法。但是不管这个引用是Subject类型的还是ConcreteSubject(如WeatherData)类型的,这并不是观察者模式所关心的,《设计模式》中的这个引用的类型就是ConcreteSubject的,但是能使用Subject就尽量使用Subject而不要使用ConcreteSubject,比如本例就是将该引用的类型声明成Subject的,毕竟这样会使主题和观察者的耦合度更低(观察者可以注册到实现Subject接口的所有具体主题)。
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