Android之ViewPager源码分析 点滴记录

20150210 ViewPager 焦点控制

在TV应用开发中ViewPager是很常用的控件,在ViewPager的页切换时焦点控制是很苦恼的事,有过相关开发经验的同学一定感同身受。废话不多说,我们分析一下ViewPager的相关源码。

对于ViewPager而已,一切按键的响应都是从dispatchKeyEvent开始的。

    public boolean dispatchKeyEvent(KeyEvent event) {
        // Let the focused view and/or our descendants get the key first
        return super.dispatchKeyEvent(event) || executeKeyEvent(event);
    }
对于左右键KEYCODE_DPAD_RIGHT和KEYCODE_DPAD_LEFT,围绕Viewpager的view继承体系是不会拦截的,也就是说super.dispatchKeyEvent(event)返回false(注:这部分理解,可以学习相关知识),接着执行executeKeyEvent(event)方法。

    /**
     * You can call this function yourself to have the scroll view perform
     * scrolling from a key event, just as if the event had been dispatched to
     * it by the view hierarchy.
     *
     * @param event The key event to execute.
     * @return Return true if the event was handled, else false.
     */
    public boolean executeKeyEvent(KeyEvent event) {
        boolean handled = false;
        if (event.getAction() == KeyEvent.ACTION_DOWN) {
            switch (event.getKeyCode()) {
                case KeyEvent.KEYCODE_DPAD_LEFT:
                    handled = arrowScroll(FOCUS_LEFT);
                    break;
                case KeyEvent.KEYCODE_DPAD_RIGHT:
                    handled = arrowScroll(FOCUS_RIGHT);
                    break;
                case KeyEvent.KEYCODE_TAB:
                    if (Build.VERSION.SDK_INT >= 11) {
                        // The focus finder had a bug handling FOCUS_FORWARD and FOCUS_BACKWARD
                        // before Android 3.0. Ignore the tab key on those devices.
                        if (KeyEventCompat.hasNoModifiers(event)) {
                            handled = arrowScroll(FOCUS_FORWARD);
                        } else if (KeyEventCompat.hasModifiers(event, KeyEvent.META_SHIFT_ON)) {
                            handled = arrowScroll(FOCUS_BACKWARD);
                        }
                    }
                    break;
            }
        }
        return handled;
    }
左右键都会调用arrowScroll方法。

    public boolean arrowScroll(int direction) {
        View currentFocused = findFocus();
        if (currentFocused == this) {
            currentFocused = null;
        } else if (currentFocused != null) {
            boolean isChild = false;
            for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
                    parent = parent.getParent()) {
                if (parent == this) {
                    isChild = true;
                    break;
                }
            }
            if (!isChild) {
                // This would cause the focus search down below to fail in fun ways.
                final StringBuilder sb = new StringBuilder();
                sb.append(currentFocused.getClass().getSimpleName());
                for (ViewParent parent = currentFocused.getParent(); parent instanceof ViewGroup;
                        parent = parent.getParent()) {
                    sb.append(" => ").append(parent.getClass().getSimpleName());
                }
                Log.e(TAG, "arrowScroll tried to find focus based on non-child " +
                        "current focused view " + sb.toString());
                currentFocused = null;
            }
        }

        boolean handled = false;

        View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused,
                direction);
        if (nextFocused != null && nextFocused != currentFocused) {
            if (direction == View.FOCUS_LEFT) {
                // If there is nothing to the left, or this is causing us to
                // jump to the right, then what we really want to do is page left.
                final int nextLeft = getChildRectInPagerCoordinates(mTempRect, nextFocused).left;
                final int currLeft = getChildRectInPagerCoordinates(mTempRect, currentFocused).left;
                if (currentFocused != null && nextLeft >= currLeft) {
                    handled = pageLeft();
                } else {
                    handled = nextFocused.requestFocus();
                }
            } else if (direction == View.FOCUS_RIGHT) {
                // If there is nothing to the right, or this is causing us to
                // jump to the left, then what we really want to do is page right.
                final int nextLeft = getChildRectInPagerCoordinates(mTempRect, nextFocused).left;
                final int currLeft = getChildRectInPagerCoordinates(mTempRect, currentFocused).left;
                if (currentFocused != null && nextLeft <= currLeft) {
                    handled = pageRight();
                } else {
                    handled = nextFocused.requestFocus();
                }
            }
        } else if (direction == FOCUS_LEFT || direction == FOCUS_BACKWARD) {
            // Trying to move left and nothing there; try to page.
            handled = pageLeft();
        } else if (direction == FOCUS_RIGHT || direction == FOCUS_FORWARD) {
            // Trying to move right and nothing there; try to page.
            handled = pageRight();
        }
        if (handled) {
            playSoundEffect(SoundEffectConstants.getContantForFocusDirection(direction));
        }
        return handled;
    }
View nextFocused = FocusFinder.getInstance().findNextFocus(this, currentFocused, direction);会根据当前的获得焦点的currentFocused和方向direction来寻找下一个获得焦点的View。

Viewpager的每一页是一个ViewGroup,这个ViewGroup包含多个View,在同一页之间切换焦点没有任何问题,FocusFinder能找到下一个View,最后执行nextFocused.requstFocus()。Lovely,一切很完美。那么,问题来了。切换页时发生了什么?

切换页时,FocusFinder.getInstance().findNextFocus(this, currentFocused, direction)返回的是null,如果是KEYCODE_DPAD_RIGHT,执行pageRight()。

    boolean pageRight() {
        if (mAdapter != null && mCurItem < (mAdapter.getCount()-1)) {
            setCurrentItem(mCurItem+1, true);
            return true;
        }
        return false;
    }
我们知道setCurrentItem就是去执行翻页了。
    void setCurrentItemInternal(int item, boolean smoothScroll, boolean always) {
        setCurrentItemInternal(item, smoothScroll, always, 0);
    }

    void setCurrentItemInternal(int item, boolean smoothScroll, boolean always, int velocity) {
        if (mAdapter == null || mAdapter.getCount() <= 0) {
            setScrollingCacheEnabled(false);
            return;
        }
        if (!always && mCurItem == item && mItems.size() != 0) {
            setScrollingCacheEnabled(false);
            return;
        }

        if (item < 0) {
            item = 0;
        } else if (item >= mAdapter.getCount()) {
            item = mAdapter.getCount() - 1;
        }
        final int pageLimit = mOffscreenPageLimit;
        if (item > (mCurItem + pageLimit) || item < (mCurItem - pageLimit)) {
            // We are doing a jump by more than one page.  To avoid
            // glitches, we want to keep all current pages in the view
            // until the scroll ends.
            for (int i=0; i<mItems.size(); i++) {
                mItems.get(i).scrolling = true;
            }
        }
        final boolean dispatchSelected = mCurItem != item;

        if (mFirstLayout) {
            // We don't have any idea how big we are yet and shouldn't have any pages either.
            // Just set things up and let the pending layout handle things.
            mCurItem = item;
            if (dispatchSelected && mOnPageChangeListener != null) {
                mOnPageChangeListener.onPageSelected(item);
            }
            if (dispatchSelected && mInternalPageChangeListener != null) {
                mInternalPageChangeListener.onPageSelected(item);
            }
            requestLayout();
        } else {
            populate(item);
            scrollToItem(item, smoothScroll, velocity, dispatchSelected);
        }
    }
populate和scrollToItem是两个很重要的方法,这两个方法很大,笔者目前没时间也不想去研究。大概是这样的:

populate是构造数据,scrollToItem是滚动到要去的那一页。重点是“要去的那一页”控制焦点的代码是在populate中做的,如下代码:

    void populate(int newCurrentItem) {
	......

        if (hasFocus()) {
            View currentFocused = findFocus();
            ItemInfo ii = currentFocused != null ? infoForAnyChild(currentFocused) : null;
            if (ii == null || ii.position != mCurItem) {
                for (int i=0; i<getChildCount(); i++) {
                    View child = getChildAt(i);
                    ii = infoForChild(child);
                    if (ii != null && ii.position == mCurItem) {
                    	//我们修改如下
                        Rect mRect = new Rect();
                        currentFocused.getDrawingRect(mRect);
                        offsetDescendantRectToMyCoords(currentFocused, mRect);
                        offsetRectIntoDescendantCoords(child, mRect);
                    	if(child.requestFocus(focusDirection, mRect)){
                    		break;
                    	}
                    	//原生代码
                        //if (child.requestFocus(focusDirection)) {
                        //    break;
                        //}
                    }
                }
            }
        }
    }
child就是翻页后的控件,一般是个ViewGroup,可以是RelativeLayout也可以是LinearLayout等。

我们对其部分代码进行了修改,如上代码,将前一个焦点区域传给child。这样,我们在child中可操作空间就很大。

再说一下scrollToItem,我们程序员设置的OnPageChangeListener回调都是在scrollToItem执行的,所以在这些回调函数中控制焦点效果不是很到,而且难度很大。


假如child是RelativeLayout,requestFocus(focusDirection, mRect)方法是ViewGroup中的,代码如下

    @Override
    public boolean requestFocus(int direction, Rect previouslyFocusedRect) {
        if (DBG) {
            System.out.println(this + " ViewGroup.requestFocus direction="
                    + direction);
        }
        int descendantFocusability = getDescendantFocusability();

        switch (descendantFocusability) {
            case FOCUS_BLOCK_DESCENDANTS:
                return super.requestFocus(direction, previouslyFocusedRect);
            case FOCUS_BEFORE_DESCENDANTS: {
                final boolean took = super.requestFocus(direction, previouslyFocusedRect);
                return took ? took : onRequestFocusInDescendants(direction, previouslyFocusedRect);
            }
            case FOCUS_AFTER_DESCENDANTS: {
                final boolean took = onRequestFocusInDescendants(direction, previouslyFocusedRect);
                return took ? took : super.requestFocus(direction, previouslyFocusedRect);
            }
            default:
                throw new IllegalStateException("descendant focusability must be "
                        + "one of FOCUS_BEFORE_DESCENDANTS, FOCUS_AFTER_DESCENDANTS, FOCUS_BLOCK_DESCENDANTS "
                        + "but is " + descendantFocusability);
        }
    }
    /**
     * Look for a descendant to call {@link View#requestFocus} on.
     * Called by {@link ViewGroup#requestFocus(int, android.graphics.Rect)}
     * when it wants to request focus within its children.  Override this to
     * customize how your {@link ViewGroup} requests focus within its children.
     * @param direction One of FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, and FOCUS_RIGHT
     * @param previouslyFocusedRect The rectangle (in this View's coordinate system)
     *        to give a finer grained hint about where focus is coming from.  May be null
     *        if there is no hint.
     * @return Whether focus was taken.
     */
    @SuppressWarnings({"ConstantConditions"})
    protected boolean onRequestFocusInDescendants(int direction,
            Rect previouslyFocusedRect) {
        int index;
        int increment;
        int end;
        int count = mChildrenCount;
        if ((direction & FOCUS_FORWARD) != 0) {
            index = 0;
            increment = 1;
            end = count;
        } else {
            index = count - 1;
            increment = -1;
            end = -1;
        }
        final View[] children = mChildren;
        for (int i = index; i != end; i += increment) {
            View child = children[i];
            if ((child.mViewFlags & VISIBILITY_MASK) == VISIBLE) {
                if (child.requestFocus(direction, previouslyFocusedRect)) {
                    return true;
                }
            }
        }
        return false;
    }
onRequestFocusInDescendants是个很重要的方法,这个方法是计算让ViewGroup中哪个View获得焦点。所以,我们要想控制翻页后哪个View获得焦点就要复写这个方法,实现自己寻找VIew的算法。

读者会问,我们为什么要复写这个方法呢?在什么情况下需要复写这样方法呢?

我们在TV应用开发中,通常想实现一种效果:一个View获得焦点后要放大而且要在其他View上面。为了实现这样的效果,我们的ViewGroup会采用RelativeLayout(注:只有RelativeLayout才能实现此效果),同时让获得焦点的View调用bringToFront方法:

    public void bringToFront() {
        if (mParent != null) {
            mParent.bringChildToFront(this);
        }
    }

    public void bringChildToFront(View child) {
        int index = indexOfChild(child);
        if (index >= 0) {
            removeFromArray(index);
            addInArray(child, mChildrenCount);
            child.mParent = this;
            requestLayout();
            invalidate();
        }
    }
上面的代码大家自己研究一下,总的来说bringToFront会让ViewGroup中维护的children数组里面顺序发生变化,children数组放到就是所有的子View,当前获得焦点的那个View会移到children最后位置。大家发现没有这个children就是上面onRequestFocusInDescendants用到的,onRequestFocusInDescendants就是直接取第一个View requstFocus。我们想象一下,第一次翻页,取第一个View获得焦点,没有问题,一切显示正常,注意了bringToFront的作用,会把获得焦点的View移到children数组的末尾,我们第二次翻页的时候,还是去children中的第一个View获得焦点,你会发现页面中获得焦点的View不是你想象中的View,而是别的View。这就是我们为什么要复写onRequestFocusInDescendants了。

至于如何复写,我参考了ListView寻找最近的Item的算法,大家找找学习一下。

我直接贴上代码吧,既然找到了解决方案,就分享给大家。

package com.sohuott.foxpad.launcher.moudle.usercenter.widget;

import android.content.Context;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.view.View;
import android.widget.RelativeLayout;

/**
 * 
 * @author zhongyili
 * 
 */
public class CustomRelativeLayout extends RelativeLayout {

	public CustomRelativeLayout(Context context, AttributeSet attrs,
			int defStyle) {
		super(context, attrs, defStyle);
	}

	public CustomRelativeLayout(Context context, AttributeSet attrs) {
		super(context, attrs);
	}

	public CustomRelativeLayout(Context context) {
		super(context);
	}

	/***
	 * 寻找最近的子View
	 */
	@Override
	protected boolean onRequestFocusInDescendants(int direction, Rect previouslyFocusedRect) {
		int count = getChildCount();
		Rect otherRect = new Rect();
		int minDistance = Integer.MAX_VALUE;
		int closetChildIndex = -1;
		for (int i = 0; i < count; i++) {
			View other = getChildAt(i);
			other.getDrawingRect(otherRect);
			offsetDescendantRectToMyCoords(other, otherRect);
			int distance = getDistance(previouslyFocusedRect, otherRect, direction);
			if (distance < minDistance) {
				minDistance = distance;
				closetChildIndex = i;
			}
		}
		if (closetChildIndex >= 0) {
			View child = getChildAt(closetChildIndex);
			child.requestFocus();
			return true;
		}
		return false;
	}

	public static int getDistance(Rect source, Rect dest, int direction) {

		// TODO: implement this

		int sX, sY; // source x, y
		int dX, dY; // dest x, y
		switch (direction) {
		case View.FOCUS_RIGHT:
			sX = source.right;
			sY = source.top + source.height() / 2;
			dX = dest.left;
			dY = dest.top + dest.height() / 2;
			break;
		case View.FOCUS_DOWN:
			sX = source.left + source.width() / 2;
			sY = source.bottom;
			dX = dest.left + dest.width() / 2;
			dY = dest.top;
			break;
		case View.FOCUS_LEFT:
			sX = source.left;
			sY = source.top + source.height() / 2;
			dX = dest.right;
			dY = dest.top + dest.height() / 2;
			break;
		case View.FOCUS_UP:
			sX = source.left + source.width() / 2;
			sY = source.top;
			dX = dest.left + dest.width() / 2;
			dY = dest.bottom;
			break;
		case View.FOCUS_FORWARD:
		case View.FOCUS_BACKWARD:
			sX = source.right + source.width() / 2;
			sY = source.top + source.height() / 2;
			dX = dest.left + dest.width() / 2;
			dY = dest.top + dest.height() / 2;
			break;
		default:
			throw new IllegalArgumentException("direction must be one of "
					+ "{FOCUS_UP, FOCUS_DOWN, FOCUS_LEFT, FOCUS_RIGHT, "
					+ "FOCUS_FORWARD, FOCUS_BACKWARD}.");
		}
		int deltaX = dX - sX;
		int deltaY = dY - sY;
		return deltaY * deltaY + deltaX * deltaX;
	}

}



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