游戏引擎大全

游戏引擎大全

04-06-2010

  游戏引擎列表

  免费和开源引擎

  Agar – 一个高级图形应用程序框架,用于2D和3D游戏。

  Allegro – 基于 C/C++ 的游戏引擎,支持图形,声音,输入,游戏时钟,浮点,压缩文件以及GUI。

  Axiom 引擎 – OGRE的衍生引擎。

  Baja 引擎 – 专业品质的图像引擎,用于The Lost Mansion。

  Boom – Doom代码的一部分。由TeamTNT开发

  Build 引擎 – 一个第一人称射击游戏引擎,用于Duke Nukem 3D。

  Bullet – 开源物理引擎,广泛应用在各大游戏主机。

  BYOND – “Build Your Own Net Dream”的縮写,支持各种类型的游戏,包括MMORPG。

  Ca3D-引擎 – 一个比较成熟的引擎,有自己的SDK,世界编辑器等。

  Cadabra 3D 引擎 – 用于快速开发3D游戏。

  Catmother – 一个基于BSD授权的引擎,只限个人使用,不能做商业用途。是一家游戏公司的开源引擎。

  CheapHack – 一个已经过时的TomazQuake衍生引擎。

  Crystal Entity Layer – Crystal Space 3D 引擎的扩充

  Crystal Space – 3D应用程序的常规框架。

  Cube – Cube2 ──> Sauerbraten

  DarkPlaces – 高级开源3D引擎之一。

  Delta3d – 整合和其他知名免费引擎,最初由美国军方开发。

  DGD – 一个面向对象的MUD引擎。

  Doom 引擎 – 现在已经免费的引擎,曾用于Doom和Doom II

  DXFramework – 一个简单,带有教学性质的2D/3D引擎,基于DirectX和Visual Studio

  DX Studio – 一个专业3D引擎,附带编辑器套件,由Worldweaver公司开发。

  Eclipse – 一个2D MMORPG编辑器。

  Elysium Source – 2D网络游戏引擎,VB6开发。

  Engine 001 – 2D 动作类RPG游戏编辑器。

  Epee 引擎 -一个2D/3D开放源代码图像引擎,多平台。

  Eternity 引擎 – Doom引擎的改进。

  Exult – Ultima VII使用的引擎的开源版。

  FIFE – 辐射1和2使用引擎的克隆。

  Game Blender – Blender的子项目游戏引擎,用于开发游戏。

  Game Maker – 面向对象的软游戏开发平台,支持拖放编辑以及其自己的脚本语言。

  GQ – 一个Quake引擎,增添了来自TomazQuake和DarkPlaces的许多新特性。

  GZDoom – 基于ZDoom的引擎。

  Genesis3D – 用于Windows的3D实时渲染引擎

  GemRB – Infinity Engine的一个免费的软件实现。

  G3DRuby – 用于高级3D图形。

  Haaf’s Game Engine – 一个使用硬件加速的2D游戏引擎。

  Irrlicht 引擎 – 一个多平台高质量的3D图形引擎。

  ioquake3 – 一个基于id Tech 3的引擎

  Gosu 2D游戏开发库,用于C++。

  Jogre – 一个基于Java的网络游戏引擎。

  MRPGe – Visual Basic开发的2D RPG游戏引擎,附带内置的脚本支持,可定制化强,正在开发阶段。

  M.U.G.E.N – 2D格斗游戏引擎。

  Multiverse Network – 网络游戏开发平台,包含服务端、客户端,以及一些开发工具(对个人免费)

  Nebula Device – 由德国的游戏开发工作室开发的实时渲染3D引擎。

  NeL 引擎 – 用于开发网络游戏的引擎。

  OctLight – Java游戏引擎,基于OpenGL。

  Open Dynamics Engine – 物理引擎

  Open Game Engine – 一个开源引擎,包含开发游戏所需的各种组件。

  OGRE Engine – 一个非常流行的面向对象图形渲染引擎,亦称OGRE3D。

  Online RPG Maker – 一个2D网络游戏引擎,以脚本方式编辑。

  Panda3D 引擎 – 基于Python的快速开发游戏引擎。

  PlayerWorlds – 一个简洁且广泛使用的2D网络游戏引擎。

  PLIB – 包含3D、音效、GUI、窗口管理。支持Linux/Windows/MacOSX。

  ProQuake – 更动过的Quake引擎。

  Pygame – python游戏引擎,作品见PyWeek

  毁灭公爵II引擎 – Quake II的引擎。

  毁灭公爵III引擎 – Quake III的引擎。

  Reality Factory – 一个开源引擎,面向非程序员开发,基于Genesis3d图形引擎。

  Raydium – Maniadrive 使用

  RealmForge – 用于微软 .NET Framework的引擎,Visual3D.NET的原始版本。

  Sauerbraten – 一个基于Cube引擎的优化版。

  Sonic Robo Blast 2 – 深度修改的Doom Legacy引擎

  Soya 3D – 基于Python的开源3D引擎

  Stratagus – 一个多平台即时战略游戏引擎。

  Telejano – Quake引擎的修改版。

  Tenebrae – Quake引擎的修改版。

  Toi – 一个正在开发的3D游戏引擎,可用于单机和网络游戏开发。

  Tomb4 – The engine used to play custom Tomb Raider games built using TRLE (Tomb Raider Level Editor)

  vbGORE – 用Visual Basic 6开发的网络游戏引擎(通过3D函数表达2D图形)

  Well of Souls – 基于脚本化编辑的2D引擎,附带可视化世界编辑器。

  Yake – 组件化,面向对象化的的引擎。

  Zak 引擎 – 为业余和专业游戏开发者开发的2D引擎,基于DirectX 8.1和9。 支持脚本、贴图地图、音效、粒子系统等

  商业引擎

  Arcane 引擎 – Wolfpack Studios为《Shadowbane》开发的引擎

  Aurora 引擎 – 为RPG研发的引擎。

  Beyond Virtual – 一个面向对象化的实时渲染3D引擎,表现优秀。

  Blade3D – 基于Microsoft XNA的新一代引擎。

  BRender – 一个即时渲染3D引擎,用于电脑游戏,模拟器,绘图工具开发。

  C4 Engine – Eric Lengyel开发的下一代电脑游戏引擎

  Chrome Engine – 支持DirectX 10的下一代游戏框架,主要用于FPS游戏(Windows, Xbox 360),由Techland开发。

  Coldstone game engine – an old game creation suite for Macintosh/Windows to create role-playing or adventure-style games

  CryENGINE, CryENGINE2 – CryENGINE是《孤岛惊魂》的游戏引擎。 CryEngine 2 是Crytek为开发《孤岛危机》研发的新一代游戏引擎。

  Dagor Engine 3 – A high-tech cross-platform game engine (3D, physics, game logic) with rich toolset for content development

  Deep Creator – A 3D game engine

  Doom 3 engine – Used by the games Doom 3, Quake 4, Prey and Quake Wars

  EAGL (EA Graphics Library) – A cross-platform graphics engine used by Electronic Arts in their EA Sports titles.

  Earth-4 Engine – The graphics engine used in Earth 2160

  Electron engine – Currently in development by Obsidian Entertainment for their game Neverwinter Nights 2, based on the Aurora engine

  euphoria – A real-time motion synthesis engine by NaturalMotion

  Explorations – 2d MMO creator

  FPSCreator – 3D First Person Shooter creator

  Frostbite Engine- Game engine used for the next-gen title Battlefield: Bad Company

  Gamebryo – A cross-platform 3D computer graphics engine coded in C++

  GFX3D – 目标公司为旗下的数款游戏开发的引擎。

  Havok[1] – Very High-tech cross platform (PC, PS3, Xbox 360 etc) middleware Engine.

  IMUSE – Specifically designed to synchronize music with visual action

  INSANE – Used in LucasArts games

  Infinity Engine – Allows the creation of isometric computer role-playing games

  Jedi – A game engine developed by LucasArts for Star Wars: Dark Forces and Outlaws

  Kaneva Game Platform – A full featured MMOG engine for independent and professional game development

  KjAPI – A C++ technology to create games and 3D applications for PC computers

  Lithtech – A competing alternative to the Quake, and Unreal engines.

  Lithtech Juipter Ex – A new generation Lithtech engine developed by Monolith to create the game F.E.A.R.

  Medusa – A C++ 3D game engine developed by Palestar and used in the DarkSpace MMO. It features distributed world simulation, single tool version control and asset realisation, cross-platform compatibility and an integrated client/server network system.

  morpheme – A graphically-authorable animation engine by NaturalMotion

  Monumental Technology Suite – A MMOG platform, including server and cleint technology and development / live management tools.

  Multiverse Network – an MMOG platform, including server, client, and tools. (Free for development and use–revenue sharing upon commercial deployment).

  Odyssey Engine – Used to create three dimensional computer role-playing games, used in Star Wars: Knights of the Old Republic

  ORE – Online RPG Engine

  Quest3D – www.quest3d.com

  Power Render – A general purpose software development kit for games and 3D visualization

  RAGE – A game engine created by Rockstar Games use it to power their upcoming video games on the Xbox 360 and PlayStation 3

  Reality Engine – 3D game engine by Artificial Studios

  RelentENGINE – A next-generation FPS engine supporting massive destroyable city environments and realistic vehicle control, makes extensive use of shader model 3.

  RenderWare – A very popular 3D API and graphics rendering engine

  Retribution Engine – A game engine to make first person shooter games

  Revolution3D – A 3D graphics engine developed by X-Dream Project

  RPG Maker XP – A 2D engine to make top-down and isometric-style role-playing games for Windows.

  SAGE engine – Used to create real-time strategy games

  SCUMM engine – Used in LucasArts graphical adventure games

  Serious Engine – The engine by Croteam used in the epic Serious Sam: The First Encounter and the inspirational – The Second Encounter

  Shark 3D – A middleware from Spinor for computer, video games and realtime 3D applications

  Silent Storm engine – A turn-based strategy game engine

  Sith – A game engine developed by Lucasarts for Jedi Knight: Dark Forces II

  Slayer – A game engine created by The Collective, Inc. and used in Buffy the Vampire Slayer, Star Wars Episode III: Revenge of the Sith, Indiana Jones and the Emperor’s Tomb and Wrath Unleashed

  Source engine – A Game Engine developed by Valve Software for Half-Life 2

  Torque Game Engine – A modified version of a 3D computer game engine originally developed by Dynamix for the 2001 FPS Tribes 2

  Torque Game Engine Advanced – A next-generation 3D game engine support modern GPU hardware and shaders.

  TOSHI – A fourth generation cross platform game engine designed by Blue Tongue Entertainment

  Truevision3d – A 3D game engine using the DirectX API

  Unigine – Cross-platform middleware with great graphics

  Unity – An easy-to-use open-ended 3D game/interactive software engine

  Unreal engine – One of the most popular game engines for action games

  Vengeance engine – A video game engine based on the Unreal Engine 2/2.5

  Vicious Engine – Available for Microsoft Windows, Sony PlayStation 2, Microsoft Xbox, and Sony PlayStation Portable

  3DGame Studio – www.3dgamestudio.com

  Vision Game Engine – A commercial game engine used in 50+ titles by companies like T2, Atari, Neowiz and Threewave. Available for PC, Xbox, Xbox360 and PS3

  Visual3D.NET – 3D platform and visual development environment built upon Microsoft .NET 2.0 and XNA Framework for developing for PC, Xbox 360, and Windows Mobile devices using C#, Visual Basic, J#, C++.NET, JScript.NET, IronPython, and visual scripting.

  Virtools – A 3D engine combined with unique high-level development framework, used for game prototyping and rapid developments. Available for Windows, Macintosh, Xbox, PSP

  White Engine – Square-Enix’s proprietary seventh generation game engine to be used for their PS3 projects.

  zerodin engine – 一个MMORPG专用的商业引擎,用于PC,XBOX360等多个平台,目前为止最适合开发MMORPG的商业引擎,引擎前身用于著名的RF online.

  Zero – 3D game engine used in Star Wars: The Clone Wars, Star Wars: Battlefront, and Star Wars: Battlefront II

  Maz 3D Game Engine – Designed by Students C++ & OpenGL

  手机游戏引擎

  GledPlay – 一套完整的SDK用于开发手机游戏。

  game-editor – 为GP2X开发游戏的开发套件。

  PSP

  WGAF – Guild Software用于开发Vendetta Online的引擎。

  XnGine – 最早的实时3D引擎之一。

  游戏及其使用的引擎

  引擎 游戏 公司

  Nebula Device 3 黑暗之眼 Radon Labs

  GoldSrc 半条命 Valve

  SAGE 引擎 命令与征服;

  命令与征服3:泰伯利亚战争;

  魔戒:中土大战II EA

  Source引擎 半条命2;

  Sin Episodes;

  魔法门之黑暗弥赛亚 Valve;

  Ritual Entertainment;

  Arkane Studios

  CryENGINE 孤岛惊魂 Crytek

  CryENGINE2 孤岛危机;

  孤岛危机:弹头 Crytek

  Essence 引擎 英雄连;

  英雄连:对立前线 Relic Entertainment

  Scimitar 刺客信条 育碧公司

  zerodinengine RF oline;

  dark eden2 CCR,SOFTON(开发中),GRAVITY(开发中)

  Alamo 星球大战:帝国战争;

  星球大战:帝国战争-堕落之军;

  宇宙战争:地球突击战 Petroglyph

  Unreal Engine 3 虚幻竞技场3 Epic Games

  Doom 3 引擎 毁灭战士3;

  雷神之锤4;

  深入敌后:雷神战争 Id Software

  Neon 引擎 闪点行动2; 极速房车赛 Codemasters

  GFX3D 复活 (游戏)、天骄 目标软件公司

  引擎概览(A–G)

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