从十月份开始,接触HEVC已经将近两个月了,可是效果并不是很明显,这两天都在看代码,经过一段时间的折腾,加上分析学习HEVC_CJL兄弟的文章,终于对HEVC帧内预测编码有了一定的理解,现在主要把本人对于如何LCU如何进一步细分成CU的过程跟大家分享一下,好了,闲话少叙,下面进入主题:
首先,对于四叉树的分割形式,大家想必都已经了解了,这里就不进行过多的赘述,下面是常见的四叉树结构示意图:
接下来是代码部分:
该过程主要由TEncCu::xCompressCU函数的递归实现。
// further split进一步进行CU的分割 if( bSubBranch && bTrySplitDQP && uiDepth < g_uiMaxCUDepth - g_uiAddCUDepth ) { UChar uhNextDepth = uiDepth+1; TComDataCU* pcSubBestPartCU = m_ppcBestCU[uhNextDepth]; TComDataCU* pcSubTempPartCU = m_ppcTempCU[uhNextDepth]; for ( UInt uiPartUnitIdx = 0; uiPartUnitIdx < 4; uiPartUnitIdx++ )//每次分成四个更小的CU { pcSubBestPartCU->initSubCU( rpcTempCU, uiPartUnitIdx, uhNextDepth, iQP ); // clear sub partition datas or init. pcSubTempPartCU->initSubCU( rpcTempCU, uiPartUnitIdx, uhNextDepth, iQP ); // clear sub partition datas or init. Bool bInSlice = pcSubBestPartCU->getSCUAddr()+pcSubBestPartCU->getTotalNumPart()>pcSlice->getDependentSliceCurStartCUAddr()&&pcSubBestPartCU->getSCUAddr()<pcSlice->getDependentSliceCurEndCUAddr(); if(bInSlice && ( pcSubBestPartCU->getCUPelX() < pcSlice->getSPS()->getPicWidthInLumaSamples() ) && ( pcSubBestPartCU->getCUPelY() < pcSlice->getSPS()->getPicHeightInLumaSamples() ) ) { if( m_bUseSBACRD ) { if ( 0 == uiPartUnitIdx) //initialize RD with previous depth buffer { m_pppcRDSbacCoder[uhNextDepth][CI_CURR_BEST]->load(m_pppcRDSbacCoder[uiDepth][CI_CURR_BEST]); } else { m_pppcRDSbacCoder[uhNextDepth][CI_CURR_BEST]->load(m_pppcRDSbacCoder[uhNextDepth][CI_NEXT_BEST]); } } #if AMP_ENC_SPEEDUP if ( rpcBestCU->isIntra(0) ) { xCompressCU( pcSubBestPartCU, pcSubTempPartCU, uhNextDepth, SIZE_NONE );//递归函数 } else { xCompressCU( pcSubBestPartCU, pcSubTempPartCU, uhNextDepth, rpcBestCU->getPartitionSize(0) );//递归函数 } #else xCompressCU( pcSubBestPartCU, pcSubTempPartCU, uhNextDepth ); #endif rpcTempCU->copyPartFrom( pcSubBestPartCU, uiPartUnitIdx, uhNextDepth ); // Keep best part data to current temporary data. xCopyYuv2Tmp( pcSubBestPartCU->getTotalNumPart()*uiPartUnitIdx, uhNextDepth ); } else if (bInSlice) { pcSubBestPartCU->copyToPic( uhNextDepth ); rpcTempCU->copyPartFrom( pcSubBestPartCU, uiPartUnitIdx, uhNextDepth ); } }
上述递归函数结束后,然后再通过xCheckBestMode( rpcBestCU, rpcTempCU, uiDepth);判断决定是否选择本层CU还是下层CU.
以下是编程实现输出一个LCU的分割模式:
// We need to split, so don't try these modes. if(!bSliceEnd && !bSliceStart && bInsidePicture ) { for (Int iQP=iMinQP; iQP<=iMaxQP; iQP++) { if (isAddLowestQP && (iQP == iMinQP)) { iQP = lowestQP; } // variables for fast encoder decision bEarlySkip = false; bTrySplit = true; fRD_Skip = MAX_DOUBLE; rpcTempCU->initEstData( uiDepth, iQP ); //==输出分区深度信息depth==// cout<<"Depth:"; for(Int i=0;i<=uiDepth;i++) cout<<"->"; cout<<uiDepth<<endl; // do inter modes, SKIP and 2Nx2N打印输出的结构为:
Depth:->0
Depth:->->1
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->1
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->1
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->1
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->2
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
Depth:->->->->3
如有错误,还望不吝赐教,特别感谢zhuix7788的指导。
最终的LCU分割结果详见下一篇http://blog.csdn.net/yangxiao_xiang/article/details/8275181。