have you played the elimination game before? When you hit a rectangle, other rectangles which are adjacent and in same color will be cleared. We could use a n*m matrix to indicate the game board. Numbers in the matrix indicate different color. Same number means same color.
For example: this is a 5*4 game board:
1 1 2 4
2 3 3 3
2 2 3 5
3 3 3 3
1 2 3 4
The matrix index starts from 0. After you hit the rectangle at (3, 3), all the adjacent rectangle with number 3 will be cleared. We use number 0 to mark the cleared rectangle. The result will be:
1 1 2 4
2 0 0 0
2 2 0 5
0 0 0 0
1 2 0 4
Put gravity into consideration, rectangles which locates on top of the 0-rect will fall down and the result will be like this:
0 0 0 0
1 0 0 0
2 1 0 4
2 2 0 5
1 2 2 4
The question is, given a m*n matrix and a (x,y) indicate which rectangle is hit, compute the result of this hit.
Input:
4 // the number of the columns
5 // the number of the rows
1 1 2 4 // each line of the metrix. Number are separated by space.
2 3 3 3
2 2 3 5
3 3 3 3
1 2 3 4
3 // the x index of the hit position
3 // the y index of the hit position
Output:
0 0 0 0
1 0 0 0
2 1 0 4
2 2 0 5
1 2 2 4
The output should be the matrix status line by line. Within each line, the numbers are separate by space.
-------------------------------------------------
这道题很适合现在火爆了的爱消除!(Eliminating Game)
分两步骤:
(1)首先点击某个数字后,希望能够删除掉颜色相近的
(2)对数组重新排列
第一步如何消除呢?我们知道,点击了某个块,我们需要遍历它的四周四个方块,如果数值相同那么也要继续遍历,
到这里很明显有两个思路:一是可以采用递归的方式,二是可以采用队列或者栈的形式来找出所有要删除的方块
第二步就是一个下沉的过程,其实就是个冒泡过程把0冒泡上去,这里要的是稳定的冒泡,不能乱了顺序
所以解法见代码咯
//============================================================================ // Name : EliminatingGame.cpp // Author : YLF // Version : // Copyright : Your copyright notice // Description : Hello World in C++, Ansi-style //============================================================================ #include <iostream> using namespace std; //简单起见,先假设最大行数,列数20 #define ROW_NUM 20 #define COL_NUM 20 void EliminateBlock(int block[ROW_NUM][COL_NUM], int hitRow, int hitCol, int rowNum, int colNum); void ReOrder(int block[ROW_NUM][COL_NUM], int rowNum, int colNum); void PrintBlock(int block[ROW_NUM][COL_NUM], int rowNum, int colNum); int main() { int rowNum = 0; int colNum = 0; //input cin>>colNum; cin>>rowNum; cout<<"input block"<<endl; int block[ROW_NUM][COL_NUM]; int i = 0, j = 0; for(i=0;i<rowNum;i++) for(j=0;j<colNum;j++) cin>>block[i][j]; int hitCol = 0; int hitRow = 0; cin>>hitCol; cin>>hitRow; //eliminate EliminateBlock(block, hitRow, hitCol, rowNum, colNum); ReOrder(block, rowNum, colNum); PrintBlock(block, rowNum, colNum); return 0; } /* * using for eliminate */ void EliminateBlock(int block[ROW_NUM][COL_NUM], int hitRow, int hitCol, int rowNum, int colNum){ int value = block[hitRow][hitCol]; block[hitRow][hitCol] = 0; //up if(hitRow-1>=0 && block[hitRow-1][hitCol]==value) EliminateBlock(block, hitRow-1, hitCol, rowNum, colNum); //left if(hitCol-1>=0 && block[hitRow][hitCol-1]==value) EliminateBlock(block, hitRow, hitCol-1, rowNum, colNum); //down if(hitRow+1<rowNum && block[hitRow+1][hitCol]==value) EliminateBlock(block, hitRow+1, hitCol, rowNum, colNum); //right if(hitCol+1<colNum && block[hitRow][hitCol+1]==value) EliminateBlock(block, hitRow, hitCol+1, rowNum, colNum); } /* * using for re-order * bottom-up left-right */ void ReOrder(int block[ROW_NUM][COL_NUM], int rowNum, int colNum){ int j = 0; int index1 = rowNum-1, index2 = rowNum - 1; for(j=0;j<colNum;j++){ index1 = rowNum-1; while(index1>=0){ while(index1>=0 && block[index1][j] != 0) index1--; index2 = index1-1; while(index2>=0 && block[index2][j] == 0) index2--; if(index2>=0){ block[index1][j] = block[index2][j]; block[index2][j] = 0; } index1--; } } } /* * print block */ void PrintBlock(int block[ROW_NUM][COL_NUM], int rowNum, int colNum){ int i = 0, j = 0; cout<<endl; for(i=0;i<rowNum;i++){ for(j=0;j<colNum;j++) cout<<block[i][j]<<" "; cout<<endl; } }
这道题给我的思考:
让我想起了之前遇到的一个面试题,考官问到类似这题的题目,当时问我除了递归还有别的非递归方法吗?
我那是绞尽脑汁,也紧张,一是半会没想出,于是的于是。。。。其实用队列是很好实现的现将我们需要删除的元素添加进去,出队列的时候把它周围值相等的加入,但是前提,加入队列后这个元素值必须置为0,否则会出现死循环了。。