除了WWW加载的另外的两种方法。
需要system.drawing dll
Texture2D CUTPicture2( string path)
{
FileStream fs = new FileStream(path, FileMode.Open, FileAccess.Read);
Image image = Image.FromStream(fs);
MemoryStream ms = new MemoryStream();
image.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
Texture2D texTmp = new Texture2D(image.Width, image.Height);
texTmp.LoadImage(ms.ToArray());
ms.Close();
clipPanel.SetActive(true);
clipPanel.GetComponent<MeshRenderer>().material.mainTexture = texTmp;
//obj.GetComponent<MeshRenderer>().material.mainTexture = texTmp;
return texTmp;
}
void CUTPicture(string path)
{
MemoryStream ms = new MemoryStream();
label = "ms start";
System.Drawing.Image imgTmp = System.Drawing.Image.FromFile(path);//通过路径获取图片
label ="img :"+ path;
//不管是什么格式都转换成Jpeg格式
imgTmp.Save(ms, System.Drawing.Imaging.ImageFormat.Jpeg);
label = "imgTmp :";
//如果图片的格式是Jpeg就直接获取图片格式即可
Texture2D texTmp = new Texture2D(imgTmp.Width, imgTmp.Height);
label = "texTmp :";
texTmp.LoadImage(ms.ToArray());//根据字节数组载入图片.
ms.Close();
label = " ms.Close(); :";
clipPanel.SetActive(true);
clipPanel.GetComponent<MeshRenderer>().material.mainTexture = texTmp;
//viewClipCamera.enabled = true;
//isClipImg = true;
}